<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<html id="ht" class="dark"><head>
<title>以撒图鉴 - IcaCat</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 

<meta name="description" content="以撒的结合：重生图鉴，包括了重生、AB、AB+的道具介绍以及其他一些小玩意。">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
<link rel="stylesheet" type="text/css" href="assets/main.css?v=7">
<link rel="shortcut icon" type="image/x-icon" href="images/favicon.ico">
<link href="assets/css?family=Open+Sans:300,400" rel="stylesheet" type="text/css">
<!--<meta http-equiv="expires" content="Sun, 01 Jan 2014 00:00:00 GMT"/>
<meta http-equiv="pragma" content="no-cache" />-->
<script async="" src="js/analytics.js"></script><script>
  (function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
  (i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
  m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
  })(window,document,'script','js/analytics.js','ga');

  ga('create', 'UA-42133651-1', 'auto');
  ga('send', 'pageview');

</script>
<script>
function sC(e,t,n){var r=gC("nocookie");if(r=="y"||e=="nocookie"){var i=new Date;i.setTime(i.getTime()+n*24*60*60*1e3);var s="expires="+i.toGMTString();document.cookie=e+"="+t+"; "+s}}function gC(e){var t=e+"=";var n=document.cookie.split(";");for(var r=0;r<n.length;r++){var i=n[r].trim();if(i.indexOf(t)==0)return i.substring(t.length,i.length)}return""}function cC(){var e=gC("nocookie");if(e=="y"){var t=gC("night");var n=document.getElementById("night-on");var r=document.getElementById("night-off");if(t=="on"){var i=document.getElementById("ht");i.className="dark";if(r!==undefined&&n!==undefined&&r!==null&&n!==null){r.checked=false;n.checked=true}}else if(t=="off"){var i=document.getElementById("ht");i.className="";if(r!==undefined&&n!==undefined&&r!==null&&n!==null){r.checked=true;n.checked=false}}else{var i=document.getElementById("ht");i.className="";if(r!==undefined&&n!==undefined&&r!==null&&n!==null){r.checked=true;n.checked=false}}}}function checkPP(){var e=gC("nocookie");if(e!=="y"){var t=document.getElementById("pp");t.style.display="block"}}
</script>
<style>#BAIDU_DSPUI_FLOWBAR,.adsbygoogle,.ad,div[class^="ad-widsget"],div[id^="div-gpt-ad-"]{display:none !important;}</style><link type="text/css" rel="stylesheet" href="chrome-extension://ckphchjljlekndhjifdfpmmnlaijimcd/style.css"></head><style>#ads_c_tpc, .a_fl, .a_fr, .a_h, .a_mu, .a_pb, .a_pr, .a_pt, .ad_footerbanner, #ad_headerbanner, .ad_headerbanner, [id^="ad_thread"], .archiver_banne, .bm.a_c, .wp.a_f, #sitefocus.focus { display: none !important; }</style>
<body screen_capture_injected="true" style="zoom: 1;">
<div class="overlay" id="darkback">▼</div>
<header>
	<div class="container">
    	<div class="mobile-nav">▼</div>
        <div class="mobile-nav-container" style="">
					<a class="nav-item active" href="index.html">主页</a>
                    
                    <a class="nav-item" href="TRANSFORMATIONS.html">套装一览</a>
                    
                    <a class="nav-item" href="sacrifice-rooms.html">献祭房机制</a>
            <a class="nav-item nav-dd">有趣的种子</a>
                <ul class="afterbirth-nav-list">
                <li><a class="nav-item" href="reseeds.html">重生</a></li>
                <li><a class="nav-item" href="abseeds.html">AB</a></li>
                </ul>
                    <a class="nav-item" href="http://www.ctfile.com/shared/folder_15640460_b6c3705a/">DownLoad</a>
                    <!--未完成
                    					<a class="nav-item nav-dd">房间机制 ▼</a>
	            <ul class="main-nav-list">
							<li><a class="nav-item" href="devil-room">恶魔房(未完成）</a></li>
		        	<li><a class="nav-item" href="angel-room">天使房(未完成）</a></li>
		        </ul>
                 -->


                <!--
	        <a class="nav-item nav-dd">重生 ▼</a>
		        <ul class="rebirth-nav-list">
							<li><a class="nav-item" href="rebirth">道具</a></li>
		        	<li><a class="nav-item" href="rebirth-info">Info</a></li>
		        	<li><a class="nav-item" href="rebirth-seeds">种子</a></li>
	            <li><a class="nav-item" href="babies">Babies</a></li>
		        </ul>
						<a class="nav-item nav-dd">AB ▼</a>
			            <ul class="afterbirth-nav-list">
								<li><a class="nav-item" href="afterbirth">道具</a></li>
			        	<li><a class="nav-item" href="afterbirth-info">Info</a></li>
								<li><a class="nav-item" href="afterbirth-seeds">种子</a></li>
			        </ul>
                   
                    
					<a class="nav-item nav-dd">房间机制 ▼</a>
		            <ul class="mechanics-nav-list">
							<li><a class="nav-item" href="devil-room">恶魔房</a></li>
		        	<li><a class="nav-item" href="angel-room">天使房</a></li>
		        </ul>
                 -->
        </div>
			<div class="navigation">
				<a class="nav-item nav-new active" href="index.html">主页</a>
                <a class="nav-item nav-new" href="TRANSFORMATIONS.html">套装一览</a>
                    
                 <a class="nav-item" href="sacrifice-rooms.html">献祭房机制</a>
            <a class="nav-item nav-dd">有趣的种子</a>
                <ul class="afterbirth-nav-list">
                <li><a class="nav-item" href="reseeds.html">重生</a></li>
                <li><a class="nav-item" href="abseeds.html">AB</a></li>
                </ul>
                  <a class="nav-item" href="https://IceCat.ctfile.com/shared/folder_15640460_b6c3705a/">DownLoad</a>
                <!--未完成
                					<a class="nav-item nav-dd">房间机制 ▼</a>
	            <ul class="main-nav-list">
							<li><a class="nav-item" href="devil-room">恶魔房(未完成）</a></li>
		        	<li><a class="nav-item" href="angel-room">天使房(未完成)</a></li>
		        </ul>
                -->
                                    
	        </ul>
            <!--
        <a class="nav-item nav-dd">重生 ▼</a>
	        <ul class="rebirth-nav-list">
						<li><a class="nav-item" href="rebirth">道具</a></li>
	        	<li><a class="nav-item" href="rebirth-info">Info</a></li>
	        	<li><a class="nav-item" href="rebirth-seeds">种子</a></li>
            <li><a class="nav-item" href="babies">Babies</a></li>
	        </ul>
				<a class="nav-item nav-dd">AB ▼</a>
					<ul class="afterbirth-nav-list">
						<li><a class="nav-item" href="afterbirth">道具</a></li>
						<li><a class="nav-item" href="afterbirth-info">Info</a></li>
						<li><a class="nav-item" href="afterbirth-seeds">种子</a></li>
					</ul>
                    
                    
				<a class="nav-item nav-dd">房间机制 ▼</a>
	            <ul class="mechanics-nav-list">
						<li><a class="nav-item" href="devil-room">恶魔房</a></li>
	        	<li><a class="nav-item" href="angel-room">天使房</a></li>
	        </ul>
            -->
			</div>

      <div class="search">
      	      	<form action="#" _lpchecked="1">
        	<input class="search-input" type="text" autocomplete="off" placeholder="听说你需要摆渡？" autofocus="">
          </form>
                    <div class="option-expander"></div>
          <div class="option-container" style="">
          	<ul class="options-show">
              	<li class="fade">
              	  <h3>显示:</h3></li>
                  <label class="fade">道具
                    <input type="checkbox" name="section_items" id="item-check-no" checked=""></label>
                  <label class="fade">饰品
                    <input type="checkbox" name="section_trink" id="trinket-check-no" checked=""></label>
                  <label class="last-item fade">卡片
                    <input type="checkbox" name="section_cards" id="card-check-no" checked=""></label>
                  <li>
                    <h3>夜间模式</h3></li>
                  <label>开
                    <input type="radio" name="night" id="night-on" checked="" onclick="sC('night','on',360)"></label>

                  <label class="fade">还是开
                    <input type="radio" name="night" id="night-on" onclick="sC('night','on',360)"></label>

              </ul>
              <ul class="options-show ">
              	<li>
              	  <h3>排序:</h3></li>
                  <label id="iid-label">道具 ID
                  <div class="itemid-hoverdiv" style="display:none">与游戏内图鉴顺序相同</div><input type="radio" name="sort" id="itemid" onclick="sC('sort','id',360)"></label>
                  <label>颜色
                    <input type="radio" name="sort" id="colour" onclick="sC('sort','co',360)"></label>
                  <label class="last-item">字母顺序
                    <input type="radio" name="sort" id="alphabet" onclick="sC('sort','az',360)" checked=""></label>
                  <li>
                    <h3>过滤器风格</h3></li>
                  <label>隐藏
                    <input type="radio" name="filter" id="remove" onclick="sC('filter','r',60)"></label>
                  <label>淡化
                    <input type="radio" name="filter" id="fade" checked="" onclick="sC('filter','f',60)"></label>
              </ul>
              <ul class="options-show ">
              	<li>
              	  <h3>图标大小</h3></li>
                  <label>更小
                    <input type="radio" name="size" id="small" onclick="sC('size','s',360)"></label>
                  <label class="last-item">普通
                    <input type="radio" name="size" id="medium" checked="" onclick="sC('size','m',360)"></label>
                  <li>
                    <h3>图标间隔</h3></li>
                  <label>紧凑
                    <input type="radio" name="spacing" id="closer"></label>
                  <label>普通
                    <input type="radio" name="spacing" id="spaced" checked=""></label>
              </ul>
              <div class="pool-btn">▼ 道具池 ▼</div>              <div class="option-pools" style="display: none;">
              	<h2>道具池</h2>
              	<div class="pool-itm">宝物房</div>
                  <div class="pool-shop">商店</div>
                  <div class="pool-boss">Boss房</div>
                  <div class="pool-devil">恶魔房</div>
                  <div class="pool-angel">天使房</div>

                  <div class="pool-secret">隐藏房</div>
                  <div class="pool-lib">图书馆</div>
                  <div class="pool-gold">金色宝箱 </div>
                  <div class="pool-red">红箱子</div>
                  <div class="pool-curse">诅咒房</div>

                  <div class="pool-nbeggar">乞丐</div>
                  <div class="pool-dbeggar">恶魔乞丐</div>
                  <div class="pool-kbeggar">钥匙乞丐</div>
                  <div class="pool-bbeggar">炸弹乞丐</div>
              </div>
          </div>
      </div>
	</div>
</header>
<script>cC();</script>
<div class="main">
<!--
<span class="cookie-pp" id="pp" style="display: block;">
<p>本网站使用cookies储存。使用本网站时，相当于你同意我们使用cookies。</p> 
<span class="close-btn">同意</span></span>
-->
<h1>以撒的结合图鉴(add AB+)</h1>
<div class="items-container rebirth" id="itmlist">
	<h2>重生 道具 <span class="r-item-ttl">(341)</span></h2>
<li class="textbox" data-tid="1" data-cid="020-red" data-sid="15">
	<a><div onclick="" class="rebirth-item r-itm015"></div>
    <span>
    <p class="item-title">&lt;3</p>
    <p class="r-itemid">ItemID: 15</p>
    <p class="pickup">"生命提升"</p>
    <p>• 心之容器+1</p>
    <p>• 回复所有红心</p>
    <p>•  Gluttony（暴食）有几率掉落</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房，BOSS 房，Gluttony</p>
    </ul>
    <p class="tags">* boss room pool, boss room item, item room, treasure room, item room pool, red heart, ballchinnian, ball sack, full heal, gluttony, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1.5" data-cid="085-bluewhite" data-sid="320">
	<a><div onclick="" class="rebirth-item r-itm320"></div>
    <span>
    <p class="item-title">???唯一的朋友</p>
    <p class="item-title2">???'s Only Friend</p>
    <p class="r-itemid">ItemID: 320</p>
    <p class="pickup">"可控制的朋友"</p>
    <p>• 一个可以用射击键控制的苍蝇跟班，对敌人造成2.5点/帧的接触伤害，类似于THE LUDOVICO TECHNIQUE（鲁多维科科技）</p>
    <p class="t-blue">• 苍蝇套部件之一</p>
    <p class="r-unlock">解锁：用？？？通关Bossrush</p>
    <ul>
        <p>类型：被动，跟班</p>
        <p>道具池：道具房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, blue fly, big fly, blue baby's only friend</p>
    </span>
    </a>
</li>


<li class="textbox" data-tid="2" data-cid="075-palegreen" data-sid="11">
	<a><div onclick="" class="rebirth-item r-itm011"></div>
    <span>
    <p class="item-title">1UP</p>
    <p class="r-itemid">ItemID: 11</p>
    <p class="pickup">"额外生命"</p>
    <p>• 生命+1</p>
    <p>• 跟随角色的绿蘑菇会在复活时消失，与复活前的心之容器数量相同并回满红心</p>
    <p>• 在所有给予额外生命的道具中最优先使用（除了嗝屁猫的项圈）</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 蘑菇套装部件之一<p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：隐藏房</p>
    </ul>
    <p class="tags">* secret room pool, mario, green mushroom, extra life</p>
    </span>
    </a>
</li>


<li class="textbox" data-tid="3" data-cid="185-blacksolid" data-sid="245">
	<a><div onclick="" class="rebirth-item r-itm245"></div>
    <span>
    <p class="item-title">20/20</p>
    <p class="r-itemid">ItemID: 245</p>
    <p class="pickup">"双重射击"</p>
    <p>•  角色现在开始同时从两只眼睛发射子弹。</p>
    <p>• 与 The Inner Eye（内眼）和 Mutant Spider（变异蜘蛛）道具不同的是，此道具不会使射速
降低，高效地给予你双倍输出的潜力
。</p>
    <ul>
        <p>类型：被动，改变子弹类型</p>
        <p>道具池：宝物房</p>
    </ul>
        <p>琐事：</p>
    <p><em>20/20是对视力接近完美的人的指代。</em></p>
    <p class="tags">* 20 20, item room, treasure room, item room pool, black glasses, spectacles</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="4" data-cid="130-pinkgrey" data-sid="191">
	<a><div onclick="" class="rebirth-item r-itm191"></div>
    <span>
    <p class="item-title">三美刀</p>
    <p class="item-title2">3 Dollar Bill</p>
    <p class="r-itemid">ItemID: 191</p>
    <p class="pickup">"随机眼泪"</p>
    <p>•  每切换一次房间随机换一种子弹效果</p>
    <p class="ab-red"><i class="dlc-tag"></i>在 Afterbirth 中，该道具效果改为每隔数秒随机换一种子弹效果，无需切换房间</p>
    <ul>
        <p>类型：被动，改变子弹类型</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, pink note, money, cash, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="5" data-cid="205-greybrown" data-sid="116">
	<a><div onclick="" class="rebirth-item r-itm116"></div>
    <span>
    <p class="item-title">9 伏特</p>
    <p class="item-title2">9 Volt</p>
    <p class="r-itemid">ItemID: 116</p>
    <p class="pickup">"更快充能"</p>
    <p>• 使用主动道具后会立刻给予 1 格能量  </p>
    <p>•  获得时会立刻将当前主动道具充满能量  </p>
    <p>•  此道具会使锋利的插头毫无用处，因为后者必须在主动道具无能量时才能使用  </p>
    <p>•  获得后，1 格充能的道具变为自动充能  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, battery, black, brown, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="5.3" data-cid="010-brightred" data-sid="230">
	<a><div onclick="" class="rebirth-item r-itm230"></div>
    <span>
    <p class="item-title">亚巴顿</p>
    <p class="item-title2">Abaddon</p>
    <p class="r-itemid">ItemID: 230</p>
    <p class="pickup">"邪恶提升+伤害提升+恐惧性子弹"</p>
    <p>• 一旦拾取会移除角色所有的红心并给予角色6颗黑心。</p>
    <p>• 伤害+1.5</p>
    <p>• 速度+0.2</p>
    <p>• 角色现在有几率射出恐惧性眼泪，使击中的敌人陷入恐惧状态并暂时逃离角色。</p>
    <p>• 射出恐惧眼泪的几率受到幸运属性的影响，当幸运值为+85时将一直生效。</p>
    <p>• 黑心损失时，会产生死灵书式的效果，对房间内所有敌人造成40伤害值。</p>
    <p>• 不会移除角色的魂心。</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 恶魔套装部件之一</p>
    <p class="r-unlock">解锁：用Azazel（阿萨谢尔）击败???（小蓝人）</p>
    <p>琐事：<em>在《希伯来圣经》，名词亚巴顿被用来命名一道出现在死人之领地（通常被称作冥府）旁边的无底深渊，有死人之地的意味。而真正的希伯来词汇“Abaddon”代表着“doom（厄运、死亡）”。
    在《新约》的《启示录》中，一名叫做亚巴顿的天使被描述为一支蝗虫大军的王；他的名字首先被誊写为希腊文（《启示录》9:11 – 有无底坑的使者作它们的王。按着希伯来话，名叫亚巴顿，希利尼话，名叫亚玻伦）。</em></p>
    <ul>
    <p>类型：被动</p>
    <p>道具池：恶魔房</p>
    </ul>

  <p class="tags">* devil pool, devil room pool, devil deal, red devil sign, abandon, abadon</p>
  </span>
  </a>
</li>

<li class="textbox" data-tid="5.5" data-cid="055-tan" data-sid="188">
	<a><div onclick="" class="rebirth-item r-itm188"></div>
    <span>
    <p class="item-title">亚伯</p>
    <p class="item-title2">Abel</p>
    <p class="r-itemid">ItemID: 188</p>
    <p class="pickup">"“镜像小伙伴”"</p>
    <p>• 产生一个与角色位置与攻击方向相反的跟班</p>
	  <p>• 亚伯的伤害为 3.5，射速为 1/秒  </p>
    <p>•  在大房间里也是完全相反  </p>
    <p class="ab-red"><i class="dlc-tag"></i>在 Afterbirth 中，亚伯的子弹射击方向改为向角色方向射击</p>
    <p class="r-unlock">解锁：用Cain（该隐）击败The Lamb（羔羊）</p>
    <ul>
        <p>类型：被动，跟班</p>
        <p>道具池：宝物房，金宝箱</p>
    </ul>
    <p class="tags">* golden chest pool, gold chest pool, item room, treasure room, item room pool, follower, everyone knows it's abel, brown, grey, gray, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="6" data-cid="060-cream" data-sid="65">
	<a><div onclick="" class="rebirth-item r-itm065"></div>
    <span>
    <p class="item-title">无政府主义者食谱</p>
    <p class="item-title2">Anarchist's Cookbook</p>
    <p class="r-itemid">ItemID: 65</p>
    <p class="pickup">"召唤炸弹"</p>
    <p>• 在房间内随机位置掉落6个自爆炸弹，一般出现在房间的中央。</p>
    <p>• 炸弹会受到已有的改变炸弹类型道具的影响。</p>
    <p>• 有一定几率在击败 Pride（傲慢）时掉落 。 </p>
    <ul>
        <p>类型：主动</p>
        <p>充能数：3</p>
        <p>道具池：宝物房，图书馆，Pride</p>
    </ul>
    <p class="tags">* library pool, library room, book room pool, item room, treasure room, item room pool, white, red</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="6.02" data-cid="020-red" data-sid="214">
	<a><div onclick="" class="rebirth-item r-itm214"></div>
    <span>
    <p class="item-title">贫血</p>
    <p class="item-title2">Anemic</p>
    <p class="r-itemid">ItemID: 214</p>
    <p class="pickup">"毒血"</p>
    <p>•射程+5</p>
    <p>•当角色受伤后，本房间内会开始在身后留下一道血渍，对走在血渍上的敌人造成持续的接触伤害。</p>
    <p>• Lazarus（拉撒路）的复活形态（Lazarus II）会自带此道具。</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, blood drop, red blood</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="6.05" data-cid="170-grey" data-sid="161">
	<a><div onclick="" class="rebirth-item r-itm161"></div>
    <span>
    <p class="item-title">重生十字架</p>
    <p class="item-title2">Ankh</p>
    <p class="r-itemid">ItemID: 161</p>
    <p class="pickup">"“永生？”"</p>
    <p>•角色死亡后以???（小蓝人）的形式复活并拥有三魂心</p>
    <p>•  可利用此道具帮助完成一些小蓝人的成就  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, black, grey, gray, extra life</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="6.07" data-cid="100-blue" data-sid="222">
	<a><div onclick="" class="rebirth-item r-itm222"></div>
    <span>
    <p class="item-title">反重力</p>
    <p class="item-title2">Anti-Gravity</p>
    <p class="r-itemid">ItemID: 222</p>
    <p class="pickup">"反重力性眼泪+射速提升"</p>
    <p>•射击延迟-2（射速提升）</p>
    <p>• 当你按住射击键时，子弹在一定时间内会浮在射出位置，直到你释放射击键  </p>
    <p>• 允许你在空中储存很多子弹再一次性释放出去  </p>
    <p>• 当子弹被释放时，它们会朝着角色最初发射它们的方向飞出  </p>
    <p>•  可以通过快速连点射击键使子弹不悬浮直接射出  </p>
    <ul>
        <p>类型：被动，改变子弹类型</p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* anti gravity, item room, treasure room, item room pool, anti gravity, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="6.1" data-cid="105-azure" data-sid="308">
	<a><div onclick="" class="rebirth-item r-itm308"></div>
    <span>
    <p class="item-title">水瓶座</p>
    <p class="item-title2">Aquarius</p>
    <p class="r-itemid">ItemID: 308</p>
    <p class="pickup">"泪水之路"</p>
    <p>•角色走过的路面会留下一条水渍，踩在上面的敌人会受到2点/帧的伤害。</p>
    <p>•十二星座道具之一</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* astrology, astronomy, item room, treasure room, item room pool, black, blue, cyan</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="6.2" data-cid="105-azure" data-sid="300">
	<a><div onclick="" class="rebirth-item r-itm300"></div>
    <span>
    <p class="item-title">白羊座</p>
    <p class="item-title2">Aries</p>
    <p class="r-itemid">ItemID: 300</p>
    <p class="pickup">"冲击的速度"</p>
    <p>•移速+0.25</p>
    <p>•角色冲向敌人时会对其造成18点接触伤害（仍然会受到敌人的伤害）</p>
	  <p>•十二星座道具之一</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* astrology, astronomy, item room, treasure room, item room pool, black, blue, cyan</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="6.5" data-cid="050-caucasian" data-sid="207">
	<a><div onclick="" class="rebirth-item r-itm207"></div>
    <span>
    <p class="item-title">绷带球</p>
    <p class="item-title2">Ball of Bandages</p>
    <p class="r-itemid">ItemID: 207</p>
    <p class="pickup">"绷带贴起来！"</p>
    <p>•给角色一个环绕物绷带球，能对其正在接触的敌人造成每次7伤害值的接触伤害。但与肉块不同的是它不能阻挡敌方子弹。</p>
    <p>•拥有2个绷带球会把环绕物变成一个环绕物粉色脑袋，其射出的眼泪可造成7伤害值并有机会附加魅惑状态。</p>
    <p>•拥有3个绷带球会把环绕物脑袋变为绷带妹随从，会向目标目标自动发射魅惑眼泪并靠近它，对正在接触的敌人造成每次3.5伤害值的接触伤害。</p>
    <p>•拥有4个绷带球时绷带妹会变大，接触伤害变为5.5伤害值每次。获得4个以上的绷带球会再得到另一个环绕物绷带球并重复这个循环。</p>
    <p>•处于魅惑状态的敌人会优先攻击其他的人，如没有时则继续攻击角色。</p>
    <p>•可由使用怪物手册临时获得。</p>
    <p class="ab-red"><i class="dlc-tag"></i> •在 Afterbirth 中，处于环绕物状态的绷带球可以阻挡子弹  </p>
    <p class="r-unlock">解锁：第一次击败妈腿。</p>
    <ul>
        <p>类型：被动，环绕物</p>
        <p>道具池：无（只能通过天启骑士BOSS获得）</p>
    </ul>
    <p class="tags">* super meat boy</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="7" data-cid="180-blackwhite" data-sid="231">
	<a><div onclick="" class="rebirth-item r-itm231"></div>
    <span>
    <p class="item-title">沥青球</p>
    <p class="item-title2">Ball of Tar</p>
    <p class="r-itemid">ItemID: 231</p>
    <p class="pickup">"脚下黏糊糊……"</p>
    <p>•角色移动时在身后留下一道沥青，对走在沥青上的敌人附加减速效果。</p>
    <p>•角色现在有几率射出减速性眼泪，使击中的敌人及其子弹暂时减速。</p>
    <p>•射出减速眼泪的几率受到幸运属性的影响，当幸运值为+18时将一直生效。</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, black, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="8" data-cid="205-greybrown" data-sid="63">
	<a><div onclick="" class="rebirth-item r-itm063"></div>
    <span>
    <p class="item-title">蓄电池</p>
    <p class="item-title2">The Battery</p>
    <p class="r-itemid">ItemID: 63</p>
    <p class="pickup">"储存能量"</p>
    <p>•  所有主动道具现在开始可以&ldquo;过度充能&rdquo;，使它们可以充满两次 </p>
    <p>•  额外的充能条为黄色，覆盖在原来的充能条上  </p>
    <p>•  对随时间缓慢充能的道具无效  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="8.5" data-cid="160-greyred" data-sid="272">
	<a><div onclick="" class="rebirth-item r-itm272"></div>
    <span>
    <p class="item-title">美丽蝇</p>
    <p class="item-title2">BBF</p>
    <p class="r-itemid">ItemID: 272</p>
    <p class="pickup">"大美蝇&rdquo;"</p>
    <p>•  一个大型黑色苍蝇跟班，在房间内弹跳移动，当接触敌人时会爆炸并造成 70 点伤害  </p>
    <p>•  接触角色时不会爆炸，但接触敌人爆炸时也会对角色造成伤害  </p>
    <p>• 爆炸后 10 秒或切换房间后会复活  </p>
    <p class="t-blue">• 苍蝇套装部件之一</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="9" data-cid="200-darkbrown" data-sid="111">
	<a><div onclick="" class="rebirth-item r-itm111"></div>
    <span>
    <p class="item-title">豆子</p>
    <p class="item-title2">The Bean</p>
    <p class="r-itemid">ItemID: 111</p>
    <p class="pickup">"可控放屁"</p>
    <p>•  使用后玩家会放屁，使近距离的敌人中毒  </p>
	  <p>•  中毒的敌人总共会受 26 点伤害（起始 5 点，其余 21 点随时间进行而分配）  </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：1</p>
        <p>道具池：宝物房，乞丐 </p>
    </ul>
    <p class="tags">* normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, item room, treasure room, item room pool, team bean, #teambean</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="10" data-cid="195-brown" data-sid="28">
	<a><div onclick="" class="rebirth-item r-itm028"></div>
    <span>
    <p class="item-title">皮带</p>
    <p class="item-title2">The Belt</p>
    <p class="r-itemid">ItemID: 28</p>
    <p class="pickup">"速度提升"</p>
    <p>•  移速+0.3  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS 房 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="10.5" data-cid="135-white" data-sid="274">
	<a><div onclick="" class="rebirth-item r-itm274"></div>
    <span>
    <p class="item-title">基友蝇</p>
    <p class="item-title2">Best Bud</p>
    <p class="r-itemid">ItemID: 274</p>
    <p class="pickup">"誓约守护者"</p>
    <p>•  当角色受伤时，一个白色苍蝇会出现并环绕角色，对接触到的敌人造成伤害（5 点/秒）  </p>
    <p>• 与角色的距离和 Distant Admiration（遥远的仰慕）相同  </p>
    <p class="t-blue">• 苍蝇套装部件之一</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，钥匙乞丐 </p>
    </ul>
    <p class="tags">* key master pool, key beggar pool, key judgement pool, item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>


<li class="textbox" data-tid="11" data-cid="050-caucasian" data-sid="136">
	<a><div onclick="" class="rebirth-item r-itm136"></div>
    <span>
    <p class="item-title">最好的朋友</p>
    <p class="item-title2">Best Friend</p>
    <p class="r-itemid">ItemID: 136</p>
    <p class="pickup">"直到尽头的朋友"</p>
    <p>• 使用后在当前位置放置一个玩偶，敌人会被吸引到它旁边</p>
	  <p>• 玩偶一段时间后会爆炸，造成 110 点伤害（与 Mr Mega(大爆弹先生)相同）  </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：3 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, worst friend</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="11.5" data-cid="015-blackred" data-sid="247">
	<a><div onclick="" class="rebirth-item r-itm247"></div>
    <span>
    <p class="item-title">永远的好朋友！</p>
    <p class="item-title2">BFFS!</p>
    <p class="r-itemid">ItemID: 247</p>
    <p class="pickup">"&ldquo;朋友必胜！"</p>
    <p>•  使角色的所有跟班变得更大，有攻击性的给予更多的伤害  </p>
	  <p>• 使跟班造成双倍的伤害（+100%）</p>
	  <p>• 对 Rotten Baby（腐烂宝宝）无效，它只受 Hive Mind（虫群之心）的增益</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店，钥匙乞丐 </p>
    </ul>
    <p class="tags">* key master pool, key beggar pool, key judgement pool, shop room pool, shop item pool, northernlion</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="12" data-cid="195-brown" data-sid="33">
	<a><div onclick="" class="rebirth-item r-itm033"></div>
    <span>
    <p class="item-title">圣经</p>
    <p class="item-title2">The Bible</p>
    <p class="r-itemid">ItemID: 33</p>
    <p class="pickup">"暂时性飞行"</p>
    <p>•  角色当前房间长出天使翅膀并具有飞行能力  </p>
    <p>• 在妈腿，妈心房间使用可秒杀妈腿，妈心  </p>
    <p>• 在撒旦房间使用，会被秒杀  </p>
    <p class="t-blue"><i class="dlc-tag"></i>• 天使套装部件之一</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池：商店，图书馆，天使房 </p>
    </ul>
    <p class="tags">* library pool, library room, book room pool, angel room pool, god room pool, angel room item, shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="12.5" data-cid="055-tan" data-sid="279">
	<a><div onclick="" class="rebirth-item r-itm279"></div>
    <span>
    <p class="item-title">大风扇</p>
    <p class="item-title2">Big Fan</p>
    <p class="r-itemid">ItemID: 279</p>
    <p class="pickup">"胖胖的守护者"</p>
    <p>• 一个大苍蝇跟班，以极慢的速度绕角色旋转，可以抵挡敌方子弹，并且对接触到的敌人造  成 2 点/帧的接触伤害</p>
    <p>• 会使其他环绕物的速度也变慢  </p>
    <p>• 不受普通环绕物上限的限制（即当你拥有 3 环绕物时，它将作为第 4 个环绕物）  </p>
    <p class="t-blue">• 苍蝇套装部件之一</p>
    <ul>
        <p>类型：被动，环绕物 </p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="13" data-cid="170-grey" data-sid="180">
	<a><div onclick="" class="rebirth-item r-itm180"></div>
    <span>
    <p class="item-title">黑豆 </p>
    <p class="item-title2">The Black Bean</p>
    <p class="r-itemid">ItemID: 180</p>
    <p class="pickup">"接触放屁"</p>
    <p> 角色受到伤害时放屁，与 The Bean（豆子）效果相同 </p>

    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，乞丐 </p>
    </ul>
    <p class="tags">* normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="13.2" data-cid="170-grey" data-sid="260">
	<a><div onclick="" class="rebirth-item r-itm260"></div>
    <span>
    <p class="item-title">黑蜡烛</p>
    <p class="item-title2">Black Candle</p>
    <p class="r-itemid">ItemID: 260</p>
    <p class="pickup">"免疫诅咒+邪恶上升"</p>
    <p>•  黑心+1  </p>
    <p>•  消除并免疫所有诅咒  </p>
    <p>• 例外情况：当前层的诅咒是 Curse of the Labyrinth，或者在获得该道具后使用了 amnesia  或？？？胶囊  </p>
    <p>• 恶魔房开启几率+30%</p>
    <p class="ab-red"><i class="dlc-tag"></i>Afterbirth 中，恶魔房开启几率只+15%</p>
    <p class="r-unlock">解锁：向捐款机捐款累计 150 硬币 </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店，诅咒房 </p>
    </ul>
    <p class="tags">* curse room pool, shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="13.3" data-cid="120-purplegrey" data-sid="226">
	<a><div onclick="" class="rebirth-item r-itm226"></div>
    <span>
    <p class="item-title">黑莲</p>
    <p class="item-title2">Black Lotus</p>
    <p class="r-itemid">ItemID: 226</p>
    <p class="pickup">"心 x3"</p>
    <p>•  心之容器+1  </p>
    <p>•  魂心+1  </p>
    <p>•  黑心+1  </p>

    <ul>
        <p>类型：被动 </p>
        <p>道具池：隐藏房 </p>
    </ul>
    <p class="tags">* secret room pool, , the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="13.5" data-cid="135-white" data-sid="286">
	<a><div onclick="" class="rebirth-item r-itm286"></div>
    <span>
    <p class="item-title">白卡</p>
    <p class="item-title2">Blank Card</p>
    <p class="r-itemid">ItemID: 286</p>
    <p class="pickup">"卡片模仿"</p>
    <p>• 使用后会复制你当前持有的卡片或符文的效果  </p>
    <p class="ab-red"><i class="dlc-tag"></i>"如果当前卡片是? Card（？卡），则使用后会被传送进Error房，并且白卡也会消失（如果当前层没有Error房，则白卡消失并且生成一个Error房的Shopkeeper）</p>
    <p class="r-unlock">解锁：用 Eden（伊甸）击败 Isaac（以撒） </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：4 </p>
        <p>道具池：宝物房，商店，隐藏房 </p>
    </ul>
    <p class="tags">* secret room pool, shop room pool, shop item pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="14" data-cid="030-redwhite" data-sid="119">
	<a><div onclick="" class="rebirth-item r-itm119"></div>
    <span>
    <p class="item-title">输血袋</p>
    <p class="item-title2">Blood Bag</p>
    <p class="r-itemid">ItemID: 119</p>
    <p class="pickup">"生命提升"</p>
    <p>• 心之容器+1  </p>
    <p>• 移速+0.3（仅在下次移速改变时生效）</p>
    <p>•  恢复 5 颗红心  </p>
    <p>• 使用献血机时有几率掉落  </p>
    <p class="r-unlock">解锁：使用献血机 30 次 </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：无（只能从献血机获得） </p>
    </ul>
    <p class="tags">* , the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="15" data-cid="020-red" data-sid="254">
	<a><div onclick="" class="rebirth-item r-itm254"></div>
    <span>
    <p class="item-title">血块</p>
    <p class="item-title2">Blood Clot</p>
    <p class="r-itemid">ItemID: 254</p>
    <p class="pickup">"伤害上升+射程上升"</p>
    <p>• （左眼）伤害+1  </p>
    <p>• （左眼）射程+5</p>
    <p>• 如果角色只能从一只眼睛射出子弹，则以上状态上升变为 50%生效</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：Boss</p>
    </ul>
    <p class="tags">* boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="16" data-cid="195-brown" data-sid="7">
	<a><div onclick="" class="rebirth-item r-itm007"></div>
    <span>
    <p class="item-title">殉道者之血</p>
    <p class="item-title2">Blood of the Martyr</p>
    <p class="r-itemid">ItemID: 7</p>
    <p class="pickup">"伤害提升"</p>
    <p>•  伤害+1.0  </p>
    <p>•  如果同时携带恶魔之书，伤害倍数+50%=1.5（不和魔法菇与克利吉特的头的伤害倍数叠加）  </p>
    <p>• 与原版以撒的结合不同，这个道具不再是天使房道具之一，只出现在宝物房道具池中  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="17" data-cid="210-redbrown" data-sid="186">
	<a><div onclick="" class="rebirth-item r-itm186"></div>
    <span>
    <p class="item-title">血之权力</p>
    <p class="item-title2">Blood Rights</p>
    <p class="r-itemid">ItemID: 186</p>
    <p class="pickup">"有代价的全体伤害"</p>
    <p>• 角色消耗一颗心的伤害换取该房间所有敌人 40 伤害  </p>
	<p>• 有保护罩状态下使用不扣血（如全家福效果触发时）  </p>
    <p>• 与以撒的心脏搭配可无偿使用  </p>
    <p class="r-unlock">解锁：用 Samson（参孙）击败 Satan（撒旦） </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：0 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="18" data-cid="020-red" data-sid="157">
	<a><div onclick="" class="rebirth-item r-itm157"></div>
    <span>
    <p class="item-title">嗜血</p>
    <p class="item-title2">Bloody Lust</p>
    <p class="r-itemid">ItemID: 157</p>
    <p class="pickup">"狂暴！"</p>
    <p>•  每次受伤时当层伤害递增，身体颜色逐渐变红  </p>
    <p>• 受伤增加攻击的上限为 6 次，分别为+0.5，+0.5，+0.5，+1.66，+1.66，+1.66，总计约伤害  +6.5</p>
    <p>•  在初始版本中嗜血根据杀敌数增加攻击并且只在当前房间有效  </p>
    <p>•  Samson（参孙）初始携带  </p>
    <p class="r-unlock">解锁：用 Samson（参孙）击败 Isaac（以撒） </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="18" data-cid="100-blue" data-sid="342">
	<a><div onclick="" class="rebirth-item r-itm342"></div>
    <span>
    <p class="item-title">蓝蘑菇 </p>
    <p class="item-title2">Blue Cap</p>
    <p class="r-itemid">ItemID: 342</p>
    <p class="pickup">"生命提升+射速提升+弹速降低"</p>
    <p>•  心之容器+1  </p>
    <p>•  射速+0.7  </p>
    <p>•  弹速-0.16  </p>
    <p class="t-blue"><i class="dlc-tag"></i>• 蘑菇套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：Boss 房 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, mushroom, fungi, fungus, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="18.2" data-cid="100-blue" data-sid="246">
	<a><div onclick="" class="rebirth-item r-itm246"></div>
    <span>
    <p class="item-title">蓝地图</p>
    <p class="item-title2">Blue Map</p>
    <p class="r-itemid">ItemID: 246</p>
    <p class="pickup">"秘密"</p>
    <p>• 每一层的隐藏房和超级隐藏房都会被显示在地图上</p>
    <p class="r-unlock">解锁：向捐款机捐款累计 10 硬币 </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店，乞丐，钥匙乞丐 </p>
    </ul>
    <p class="tags">* normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="18.5" data-cid="080-green" data-sid="273">
	<a><div onclick="" class="rebirth-item r-itm273"></div>
    <span>
    <p class="item-title">鲍勃的脑子</p>
    <p class="item-title2">Bob's Brain</p>
    <p class="r-itemid">ItemID: 273</p>
    <p class="pickup">"爆炸性思维"</p>
    <p>• 一个跟随角色的绿脑子，可以通过按射击键射出，当接触到敌人时会爆炸，对爆炸范围内  的敌人造成 63.5 点的爆炸伤害，并随时间造成 4-6 点的毒伤害</p>
	  <p>• 爆炸后一段时间会复活  </p>
    <p>• 爆炸时对角色也会造成伤害</p>
    <p>• 爆炸伤害和效果受角色已获得的炸弹道具影响</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 鲍勃套部件之一</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，金宝箱 </p>
    </ul>
    <p class="tags">* golden chest pool, gold chest pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="19" data-cid="080-green" data-sid="140">
	<a><div onclick="" class="rebirth-item r-itm140"></div>
    <span>
    <p class="item-title">鲍勃的诅咒</p>
    <p class="item-title2">Bob's Curse</p>
    <p class="r-itemid">ItemID: 140</p>
    <p class="pickup">"有毒的炸弹"</p>
    <p>• 炸弹+5</p>
    <p>• 所有玩家的炸弹爆炸后会使爆炸范围内的敌人中毒，造成 4~6 点/帧伤害  </p>
	  <p>• Super Sloth（超级懒惰）有几率掉落  </p>
    <p class="t-blue"><i class="dlc-tag"></i>• 鲍勃套部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，Super Sloth、红宝箱（DLC）</p>
    </ul>
    <p class="tags">* boss rush pool, boss rush room, item room, treasure room, item room pool, bob sloth</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="20" data-cid="075-palegreen" data-sid="42">
	<a><div onclick="" class="rebirth-item r-itm042"></div>
    <span>
    <p class="item-title">鲍勃的烂脑袋</p>
    <p class="item-title2">Bob's Rotten Head</p>
    <p class="r-itemid">ItemID: 42</p>
    <p class="pickup">"充能投掷炸弹"</p>
    <p>•  可以投掷并对范围内敌人造成爆炸与剧毒伤害  </p>
	  <p>• 爆炸造成 50 伤害，剧毒在一定时间内对敌人造成 6-8 点/帧的毒伤害  </p>
    <p>• 与小小星球，我的镜像增益组合</p>
    <p>• Sloth（懒惰）有几率掉落</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 鲍勃套部件之一</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：2 </p>
        <p>道具池：宝物房，金宝箱，Sloth </p>
    </ul>
    <p class="tags">* golden chest pool, gold chest pool, item room, treasure room, item room pool, bob sloth</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="21" data-cid="170-grey" data-sid="125">
	<a><div onclick="" class="rebirth-item r-itm125"></div>
    <span>
    <p class="item-title">波比炸弹 </p>
    <p class="item-title2">Bobby - Bomb</p>
    <p class="r-itemid">ItemID: 125</p>
    <p class="pickup">"直到尽头的朋友"</p>
    <p>• 炸弹+5  </p>
    <p>• 所有被玩家放置的炸弹会追踪附近的敌人  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* boss rush pool, boss rush room, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="21.3" data-cid="030-redwhite" data-sid="334">
	<a><div onclick="" class="rebirth-item r-itm334"></div>
    <span>
    <p class="item-title">肉体</p>
    <p class="item-title2">The Body</p>
    <p class="r-itemid">ItemID: 334</p>
    <p class="pickup">"我感万物"</p>
    <p>• 心之容器+3</p>
    <p class="r-unlock">解锁：用 The Lost 击败???（小蓝人） </p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房，天使房 </p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item, item room, treasure room, item room pool, real platinum god, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="21.5" data-cid="170-grey" data-sid="250">
	<a><div onclick="" class="rebirth-item r-itm250"></div>
    <span>
    <p class="item-title">炸弹买一送一</p>
    <p class="item-title2">Bogo Bombs</p>
    <p class="r-itemid">ItemID: 250</p>
    <p class="pickup">"炸弹 1+1"</p>
    <p>• 现在开始所有的炸弹掉落物都是成对出现</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="22" data-cid="170-grey" data-sid="131">
	<a><div onclick="" class="rebirth-item r-itm131"></div>
    <span>
    <p class="item-title">炸弹袋</p>
    <p class="item-title2">Bomb Bag</p>
    <p class="r-itemid">ItemID: 131</p>
    <p class="pickup">"给你炸弹"</p>
    <p>• 一个炸弹小跟班，每两个房间掉落一个炸弹  </p>
    <p class="r-unlock">解锁：用 Cain（该隐）击败 Satan（撒旦） </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，隐藏房 </p>
    </ul>
    <p class="tags">* boss rush pool, boss rush room, secret room pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="23" data-cid="170-grey" data-sid="34">
	<a><div onclick="" class="rebirth-item r-itm034"></div>
    <span>
    <p class="item-title">贝利尔之书</p>
    <p class="item-title2">The Book of Belial</p>
    <p class="r-itemid">ItemID: 34</p>
    <p class="pickup">"暂时性伤害提升"</p>
    <p>• 使用后当前房间伤害+2</p>
    <p>• 如果同时携带 Blood of the martyr（殉道者之血），伤害倍数+50%=1.5（不和魔法菇与克利吉  特的头的伤害倍数叠加）  </p>
    <p>•必然开启本层恶魔房/天使房  </p>
    <p>• Judas（犹大）初始携带  </p>
		<p class="ab-red"><i class="dlc-tag"></i>不再保证必然开启恶魔房/天使房，仅仅是增加 12.5%恶魔房/天使房开启几率</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：3 </p>
        <p>道具池：图书馆，恶魔房 </p>
    </ul>
    <p class="tags">* library pool, library room, book room pool, devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="24" data-cid="200-darkbrown" data-sid="78">
	<a><div onclick="" class="rebirth-item r-itm078"></div>
    <span>
    <p class="item-title">启示录</p>
    <p class="item-title2">Book of Revelations</p>
    <p class="r-itemid">ItemID: 78</p>
    <p class="pickup">"充能式灵魂守护"</p>
    <p>• 使用后角色获得 1 颗魂心  </p>
    <p>• 强制将当前层 boss 替换为天启骑士（除固定 boss 或长房间 boss）  </p>
    <p>• 若已经在单数层使用过，则在双数层将无法 boss 替换为天启骑士（无论之前是否生效）  </p>
    <p>• BOSS 战后开启恶魔/天使房的几率+35%</p>
    <p class="ab-red"><i class="dlc-tag"></i>在 Afterbirth DLC 中，BOSS 战后开启恶魔/天使房的几率+17.5%</p>
    <p class="r-unlock">解锁：第一次击败任意一个天启骑士 </p>
        <p>琐事：<em>《启示录》（道具名中去掉   “S”）是《圣经》的最后一卷描绘了使徒约翰在拔摩海岛上看到的。
关于世界末日的异象，异象中出现了四骑士、地狱的景象、撒旦和羔羊。这解释了为什么使
用这个道具会增加遇到天启骑士与恶魔房。</em></p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池：宝物房，图书馆 </p>
    </ul>
    <p class="tags">* library pool, library room, book room pool, item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="24.5" data-cid="135-white" data-sid="287">
	<a><div onclick="" class="rebirth-item r-itm287"></div>
    <span>
    <p class="item-title">神秘之书</p>
    <p class="item-title2">Book of Secrets</p>
    <p class="r-itemid">ItemID: 287</p>
    <p class="pickup">"??????"</p>
    <p>• 使用后会随机在当前层触发以下被动道具中的一个的效果：Treasure Map（地图）, Compass  （指南针）和 Blue Map（蓝地图）  </p>
    <p class="r-unlock">解锁：用 Eden（伊甸）击败 Satan（撒旦） </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池：宝物房，图书馆，隐藏房</p>
    </ul>
    <p class="tags">* library pool, library room, book room pool, secret room pool, item room, treasure room, item room pool, question mark book</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="25" data-cid="060-cream" data-sid="58">
	<a><div onclick="" class="rebirth-item r-itm058"></div>
    <span>
    <p class="item-title">影之书</p>
    <p class="item-title2">Book of Shadows</p>
    <p class="r-itemid">ItemID: 58</p>
    <p class="pickup">"暂时性无敌"</p>
    <p>• 赋予角色一个持续 10 秒钟的无敌护盾</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：3 </p>
        <p>道具池：宝物房，图书馆 </p>
        <p>琐事：<em>影之书有可能取材于美剧《圣女魔咒》
</em></p>
    </ul>
    <p class="tags">* library pool, library room, book room pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="26" data-cid="160-greyred" data-sid="97">
	<a><div onclick="" class="rebirth-item r-itm097"></div>
    <span>
    <p class="item-title">罪之书</p>
    <p class="item-title2">The Book of Sin</p>
    <p class="r-itemid">ItemID: 97</p>
    <p class="pickup">"充能式道具生成"</p>
    <p>• 使用后掉落随机一种掉落物</p>
    <p>• 此道具可能生成的掉落物包括：炸弹、心、钥匙、硬币、药丸、电池和塔罗牌</p>
    <p class="r-unlock">解锁：将七宗罪都分别击败过 </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：4 </p>
        <p>道具池：宝物房，图书馆，恶魔房</p>
    </ul>
    <p class="tags">* library pool, library room, book room pool, devil pool, devil room pool, devil deal, item room, treasure room, item room pool, red 7 book</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="27" data-cid="175-black" data-sid="19">
	<a><div onclick="" class="rebirth-item r-itm019"></div>
    <span>
    <p class="item-title">砰！</p>
    <p class="item-title2">Boom!</p>
    <p class="r-itemid">ItemID: 19</p>
    <p class="pickup">"10 炸弹"</p>
    <p>• 炸弹+10</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* boss rush pool, boss rush room, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="27.5" data-cid="090-bluegrey" data-sid="338">
	<a><div onclick="" class="rebirth-item r-itm338"></div>
    <span>
    <p class="item-title">回旋镖</p>
    <p class="item-title2">Boomerang</p>
    <p class="r-itemid">ItemID: 338</p>
    <p class="pickup">"永不离身"</p>
    <p>• 一个蓝色的回旋镖，按空格键然后按攻击键扔出，碰到敌人，掉落物或障碍物会返回</p>
    <p>• 碰到敌人时会对敌人造成伤害，伤害为角色伤害的两倍</p>
    <p>• 碰到掉落物（如硬币）会将掉落物一起带回来（无视沟壑）  </p>
    <p>•  回旋镖飞出的最远距离与角色的射程有关  </p>
    <p>琐事：<em>灵感来自《塞尔达传说》的回旋镖</em></p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：1（随时间缓慢充能） </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="28" data-cid="045-gold" data-sid="198">
	<a><div onclick="" class="rebirth-item r-itm198"></div>
    <span>
    <p class="item-title">盒子</p>
    <p class="item-title2">Box</p>
    <p class="r-itemid">ItemID: 198</p>
    <p class="pickup">"塞满了东西"</p>
    <p>• 给予心，钥匙，炸弹，硬币，胶囊，卡片（或卢恩符文），饰品各一个  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS 房，挑战房 </p>
    </ul>
    <p class="tags">* dungeon room, blood challenge room, arena pool, normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="28.5" data-cid="170-grey" data-sid="288">
	<a><div onclick="" class="rebirth-item r-itm288"></div>
    <span>
    <p class="item-title">蜘蛛盒</p>
    <p class="item-title2">Box of Spiders</p>
    <p class="r-itemid">ItemID: 288</p>
    <p class="pickup">"这是一盒蜘蛛"</p>
    <p>•  使用后生成 2-4 只蓝蜘蛛  </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：2 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="29" data-cid="135-white" data-sid="25">
	<a><div onclick="" class="rebirth-item r-itm025"></div>
    <span>
    <p class="item-title">早餐</p>
    <p class="item-title2">Breakfast</p>
    <p class="r-itemid">ItemID: 25</p>
    <p class="pickup">"生命提升"</p>
    <p>• 心之容器+1</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS 房，挑战房，乞丐 </p>
    </ul>
    <p class="tags">* dungeon room, blood challenge room, arena pool, normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, boss room pool, boss room item, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="29.5" data-cid="135-white" data-sid="326">
	<a><div onclick="" class="rebirth-item r-itm326"></div>
    <span>
    <p class="item-title">生命的气息</p>
    <p class="item-title2">Breath of Life</p>
    <p class="r-itemid">ItemID: 326</p>
    <p class="pickup">"有代价的无敌"</p>
    <p>• 按住空格键时，充能会缓慢减少，当充能数为 0 时角色会无敌松开空格键后充能会缓慢恢  复</p>
    <p>•如果充能数为 0 时继续按住空格键（1 秒或更长时间），角色会每隔一小段受到一次伤害  </p>
     <p>•当拥有 Issac’s Heart（以撒的心脏）时，无论按住空格键多久都不会受到伤害</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6，每秒充能 1 格 </p>
        <p>道具池：天使房 </p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="30" data-cid="010-brightred" data-sid="118">
	<a><div onclick="" class="rebirth-item r-itm118"></div>
    <span>
    <p class="item-title">硫磺火</p>
    <p class="item-title2">Brimstone</p>
    <p class="r-special">特殊道具</p>
    <p class="r-itemid">ItemID: 118</p>
    <p class="pickup">"血激光柱"</p>
    <p>• 玩家不再发射子弹，改为蓄力发射一道强力的直线激光柱（可以穿透敌人和障碍物），造成  （13×角色伤害）的伤害  </p>
  	<p>•  如果整道硫磺火完全击中敌人，这个 13 倍伤害实际上是 13 次等于角色伤害的攻击（所以  猫套会放 13 只蓝苍蝇）</p>
    <p>• 可以和很多道具形成配合（塔米猫的头，小小星球，第三只眼，突变蜘蛛等等）</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 恶魔套装部件之一</p>
    <p class="ab-red">• 在 Afterbirth 中，攻击次数从 13 次变为 12 次</p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：恶魔房 </p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="30.7" data-cid="085-bluewhite" data-sid="337">
	<a><div onclick="" class="rebirth-item r-itm337"></div>
    <span>
    <p class="item-title">坏表</p>
    <p class="item-title2">Broken Watch</p>
    <p class="r-itemid">ItemID: 337</p>
    <p class="pickup">"我觉得它坏了"</p>
    <p>•每次切换房间有一定几率使房间内的敌人加速/减速</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="31" data-cid="095-lightblue" data-sid="8">
	<a><div onclick="" class="rebirth-item r-itm008"></div>
    <span>
    <p class="item-title">波比弟弟</p>
    <p class="item-title2">Brother Bobby</p>
    <p class="r-itemid">ItemID: 8</p>
    <p class="pickup">"好基友一辈子"</p>
    <p>•  跟随角色发射伤害为 3.5，射击频率 1 次/秒的普通子弹</p>
		<p class="t-blue"><i class="dlc-tag"></i>宝宝套装部件之一</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，恶魔房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="32" data-cid="135-white" data-sid="129">
	<a><div onclick="" class="rebirth-item r-itm129"></div>
    <span>
    <p class="item-title">一桶猪油</p>
    <p class="item-title2">Bucket of Lard</p>
    <p class="r-itemid">ItemID: 129</p>
    <p class="pickup">"生命提升"</p>
    <p>• 心之容器+2（其中的 3/4 是空的）  </p>
    <p>•  移速-0.2</p>
    <p>• Super Gluttony（超级暴食）有几率掉落  </p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房，Super Gluttony </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="33" data-cid="050-caucasian" data-sid="144">
	<a><div onclick="" class="rebirth-item r-itm144"></div>
    <span>
    <p class="item-title">乞丐朋友</p>
    <p class="item-title2">Bum Friend</p>
    <p class="r-itemid">ItemID: 144</p>
    <p class="pickup">"他很贪婪"</p>
    <p>• 一个乞丐跟着玩家，会自动捡附近的钱并私吞，捡到一定数量后有几率掉落心、炸弹、钥
匙、钱、胶囊、卡牌或饰品</p>
		<p class="t-blue"><i class="dlc-tag"></i>• 乞丐套装部件之一</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="33.2" data-cid="045-gold" data-sid="209">
	<a><div onclick="" class="rebirth-item r-itm209"></div>
    <span>
    <p class="item-title">大便炸弹</p>
    <p class="item-title2">Butt Bombs</p>
    <p class="r-itemid">ItemID: 209</p>
    <p class="pickup">"臭气熏天+获得 5 个炸弹"</p>
    <p>•炸弹+5  </p>
    <p>• 炸弹变为大便炸弹，爆炸后能对房间内所有敌人造成 10 点/帧伤害并使敌人短时间眩晕</p>
    <ul>
        <p>类型：被动，改变炸弹类型</p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* boss rush pool, boss rush room, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="33.5" data-cid="060-cream" data-sid="294">
	<a><div onclick="" class="rebirth-item r-itm294"></div>
    <span>
    <p class="item-title">棉豆</p>
    <p class="item-title2">Butter Bean</p>
    <p class="r-itemid">ItemID: 294</p>
    <p class="pickup">"充能击退道具"</p>
    <p>•  使用后会放屁击退敌人</p>
    <p class="r-unlock">解锁：累计摧毁 100 个大便 </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：1（自动缓慢充能）</p>
        <p>道具池：宝物房，乞丐 </p>
    </ul>
    <p class="tags">* normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="33.8" data-cid="135-white" data-sid="340">
	<a><div onclick="" class="rebirth-item r-itm340"></div>
    <span>
    <p class="item-title">咖啡因胶囊</p>
    <p class="item-title2">Caffeine Pill</p>
    <p class="r-itemid">ItemID: 340</p>
    <p class="pickup">"速度提升+身体变小"</p>
    <p>• 移速+0.3  </p>
    <p>• 角色身体变小  </p>
    <p>•  随机给一个胶囊</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：Boss 房 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, pro plus</p>
    </span>
    </a>


</li><li class="textbox" data-tid="33.9" data-cid="135-white" data-sid="319">
	<a><div onclick="" class="rebirth-item r-itm319"></div>
    <span>
    <p class="item-title">该隐的另一只眼睛</p>
    <p class="item-title2">Cain's Other Eye</p>
    <p class="r-itemid">ItemID: 319</p>
    <p class="pickup">"近在咫尺的朋友"</p>
    <p>• 一个在房间内弹跳的跟班，会与角色同时同方向射出子弹，伤害为 3.5</p>

    <p class="r-unlock">解锁：用 Cain（该隐）通关 Bossrush </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, eyeball</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="34" data-cid="105-azure" data-sid="301">
	<a><div onclick="" class="rebirth-item r-itm301"></div>
    <span>
    <p class="item-title">巨蟹座</p>
    <p class="item-title2">Cancer</p>
    <p class="r-itemid">ItemID: 301</p>
    <p class="pickup">"生命提升+你感到被保护"</p>
    <p>• 魂心+3  </p>
    <p>• 在一个房间扣血后（包括受伤和主动道具效果等），角色在当前房间受到的最大伤害为半心  </p>
    <p>• 十二星座道具之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* astrology, astronomy, item room, treasure room, item room pool, cyan, black, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="35" data-cid="090-bluegrey" data-sid="164">
	<a><div onclick="" class="rebirth-item r-itm164"></div>
    <span>
    <p class="item-title">蓝蜡烛</p>
    <p class="item-title2">The Candle</p>
    <p class="r-itemid">ItemID: 164</p>
    <p class="pickup">"充能火焰"</p>
    <p>• 按下空格键后角色举起蜡烛（此时移速降低），再按方向键释放蓝色火焰，伤害为 23 点/  帧（总计最多 184 伤害）  </p>
	  <p>• 火焰可飞跃沟壑但是遇到石头会反弹</p>
    <p class="r-unlock">解锁：向捐款机捐款累计 900 硬币 </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能：自动（使用完 3 秒后开始） </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, blue candle, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="35.5" data-cid="105-azure" data-sid="307">
	<a><div onclick="" class="rebirth-item r-itm307"></div>
    <span>
    <p class="item-title">摩羯座</p>
    <p class="item-title2">Capricorn</p>
    <p class="r-itemid">ItemID: 307</p>
    <p class="pickup">"全属性上升"</p>
    <p>• 心之容器+1</p>
    <p>• 伤害+1  </p>
    <p>•  子弹延迟-1（射速上升）  </p>
    <p>• 移速+0.1</p>
    <p>• 射程+1.5</p>
    <p>• 钥匙+1，炸弹+1，硬币+1</p>
    <p>• 十二星座道具之一  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* astrology, astronomy, item room, treasure room, item room pool, cyan, black, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="36" data-cid="170-grey" data-sid="165">
	<a><div onclick="" class="rebirth-item r-itm165"></div>
    <span>
    <p class="item-title">九尾鞭</p>
    <p class="item-title2">Cat-O-Nine-Tails</p>
    <p class="r-itemid">ItemID: 165</p>
    <p class="pickup">"弹速+伤害提升"</p>
    <p>• 伤害+1</p>
    <p>• 弹速+0.23  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS 房 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="37" data-cid="170-grey" data-sid="162">
	<a><div onclick="" class="rebirth-item r-itm162"></div>
    <span>
    <p class="item-title">凯尔特十字架</p>
    <p class="item-title2">Celtic Cross</p>
    <p class="r-itemid">ItemID: 162</p>
    <p class="pickup">"你感到被保佑"</p>
    <p>•受伤后有几率产生 7 秒的保护罩无视任何伤害</p>
    <p>• 触发几率随着幸运值递增，幸运+27 时必定触发</p>
    <p class="r-unlock">解锁：用Magdalene（抹大拉）击败???（小蓝人）</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，天使房 </p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item, item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="38" data-cid="170-grey" data-sid="216">
	<a><div onclick="" class="rebirth-item r-itm216"></div>
    <span>
    <p class="item-title">仪式法袍</p>
    <p class="item-title2">Ceremonial Robes</p>
    <p class="r-itemid">ItemID: 216</p>
    <p class="pickup">"罪恶提升"</p>
    <p>•  黑心+3</p>
    <p>• 伤害+1</p>

    <ul>
        <p>类型：被动 </p>
        <p>道具池：恶魔房，诅咒房，恶魔乞丐 </p>
    </ul>
    <p class="tags">* curse room pool, demon beggar pool, demon judgement pool, devil beggar pool, devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="39" data-cid="015-blackred" data-sid="208">
	<a><div onclick="" class="rebirth-item r-itm208"></div>
    <span>
    <p class="item-title">冠军腰带</p>
    <p class="item-title2">Champion Belt</p>
    <p class="r-itemid">ItemID: 208</p>
    <p class="pickup">"伤害提升+更多挑战"</p>
    <p>• 伤害+1.0</p>
    <p>•  增加精英敌人的出现几率</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="40" data-cid="175-black" data-sid="62">
	<a><div onclick="" class="rebirth-item r-itm062"></div>
    <span>
    <p class="item-title">– 吸血鬼的魔力</p>
    <p class="item-title2">Charm of the Vampire</p>
    <p class="r-itemid">ItemID: 62</p>
    <p class="pickup">"杀生即治愈"</p>
    <p>• 每杀死 13 个敌人回复半颗红心</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="41" data-cid="080-green" data-sid="154">
	<a><div onclick="" class="rebirth-item r-itm154"></div>
    <span>
    <p class="item-title">化学蜕变</p>
    <p class="item-title2">Chemical Peel</p>
    <p class="r-itemid">ItemID: 154</p>
    <p class="pickup">"伤害提升"</p>
    <p>• 左眼角色伤害+2</p>
    <p>• 如果角色只能一只眼睛射击（如 Cain），则 50%几率伤害+2</p>
    <p>• 与科技 2 增及组合可以使激光每次伤害+2</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="42" data-cid="205-greybrown" data-sid="69">
	<a><div onclick="" class="rebirth-item r-itm069"></div>
    <span>
    <p class="item-title">巧克力奶</p>
    <p class="item-title2">Chocolate Milk</p>
    <p class="r-itemid">ItemID: 69</p>
    <p class="pickup">"蓄力射击"</p>
    <p>• 一直按住发射键时，角色可以持续蓄力，击中时造成更多伤害  </p>
    <p>• 完整蓄力时，子弹造成 4 倍的额外伤害</p>
    <p>• 以最小蓄力射出的子弹造成的伤害大约是平时的 1/3</p>
    <p>• 叠加射速提升效果能使你以很高的频率射出能造成一般伤害的子弹  </p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="43" data-cid="080-green" data-sid="103">
	<a><div onclick="" class="rebirth-item r-itm103"></div>
    <span>
    <p class="item-title">流感</p>
    <p class="item-title2">The Common Cold</p>
    <p class="r-itemid">ItemID: 103</p>
    <p class="pickup">"&ldquo;毒性伤害"</p>
    <p>• 子弹有几率使敌人中毒，造成 4~6 点/帧伤害</p>
    <p>• 子弹带毒的几率与幸运有关，幸运为 12 时必然发射带毒子弹  </p>
    <p>•  会大幅增加婴儿博士的炸弹的伤害（伤害+50）  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="44" data-cid="030-redwhite" data-sid="21">
	<a><div onclick="" class="rebirth-item r-itm021"></div>
    <span>
    <p class="item-title">指南针</p>
    <p class="item-title2">The Compass</p>
    <p class="r-itemid">ItemID: 21</p>
    <p class="pickup">"终点近了"</p>
    <p>• 显示所有特殊房间图标（隐藏房除外，但是可以显示隐藏房中是否存在 Greed（贪婪）/Super  Greed（超级贪婪））</p>
    <p>• 不会显示本层房间布局</p>
    <p>• 本层如果有 Curse of the Lost（迷失诅咒）则失效  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店，乞丐 </p>
    </ul>
    <p class="tags">* normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="44.5" data-cid="195-brown" data-sid="241">
	<a><div onclick="" class="rebirth-item r-itm241"></div>
    <span>
    <p class="item-title">地狱契约</p>
    <p class="item-title2">Contract From Below</p>
    <p class="r-itemid">ItemID: 241</p>
    <p class="pickup">"换取财富，但代价呢？"</p>
    <p>• 将清完房间后掉落的一切掉落物翻倍，包括宝箱、魂心等其他各种掉落物</p>
    <p>• 降低房间出现掉落物的几率  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：恶魔房，诅咒房，恶魔乞丐 </p>
    </ul>
    <p class="tags">* curse room pool, demon beggar pool, demon judgement pool, devil beggar pool, devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="44.7" data-cid="090-bluegrey" data-sid="296">
	<a><div onclick="" class="rebirth-item r-itm296"></div>
    <span>
    <p class="item-title">转换器</p>
    <p class="item-title2">Converter</p>
    <p class="r-itemid">ItemID: 296</p>
    <p class="pickup">"转换你的灵魂"</p>
    <p>• 使用后将角色的两颗魂心转换为一个心之容器</p>
    <p>• 同时拥有该物品和Guppy’s paw（嗝屁猫的爪）并且有心之容器或两颗以上魂心时，可以刷出足够数量的心之容器或魂心</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：0 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="45" data-cid="135-white" data-sid="160">
	<a><div onclick="" class="rebirth-item r-itm160"></div>
    <span>
    <p class="item-title">裂天</p>
    <p class="item-title2">Crack The Sky</p>
    <p class="r-itemid">ItemID: 160</p>
    <p class="pickup">"圣光会毁灭你"</p>
    <p>• 在房间随机出现五道光柱并对接触的敌人造成 20 伤害</p>
    <p class="ab-red"><i class="dlc-tag"></i>• 圣光有很高几率直接命中敌人</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：4 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="45.5" data-cid="195-brown" data-sid="224">
	<a><div onclick="" class="rebirth-item r-itm224"></div>
    <span>
    <p class="item-title">克里吉特的身体</p>
    <p class="item-title2">Cricket's Body</p>
    <p class="r-itemid">ItemID: 224</p>
    <p class="pickup">"溅射伤害+射速提升"</p>
    <p>• 子弹延迟-1（射速提升）</p>
    <p>• 射程-10.0</p>
    <p>• 子弹在击中物体或落在地上会分裂成4颗小型子弹，小子弹的伤害为原来子弹伤害的一半</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="46" data-cid="045-gold" data-sid="4">
	<a><div onclick="" class="rebirth-item r-itm004"></div>
    <span>
    <p class="item-title">克利吉特的头</p>
    <p class="item-title2">Cricket's Head</p>
    <p class="r-itemid">ItemID: 4</p>
    <p class="pickup">"伤害提升"</p>
    <p>• 伤害+0.5</p>
    <p>• 伤害倍数+50%=1.5（不和魔法菇的伤害倍数叠加）</p>
    <p>• 子弹现在拥有大幅击退效果（不会增加弹速）  </p>
    <p>• 原名&ldquo;马克思的头&rdquo;，从重生开始被重新命名为&ldquo;克利吉特的头&rdquo; </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，金宝箱 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, golden chest pool, gold chest pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="47" data-cid="155-whitepurple" data-sid="158">
	<a><div onclick="" class="rebirth-item r-itm158"></div>
    <span>
    <p class="item-title">水晶球</p>
    <p class="item-title2">Crystal Ball</p>
    <p class="r-itemid">ItemID: 158</p>
    <p class="pickup">"我看到我的未来"</p>
    <p>• 使用后显示该层地图并随机掉落一个塔罗牌/卢恩符文/魂心</p>
    <p>• 有几率用投币方式使预言机爆炸后出现该道具</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池：宝物房（或预言机） </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="48" data-cid="020-red" data-sid="73">
	<a><div onclick="" class="rebirth-item r-itm073"></div>
    <span>
    <p class="item-title">肉块</p>
    <p class="item-title2">Cube of Meat</p>
    <p class="r-itemid">ItemID: 73</p>
    <p class="pickup">"肉块堆起来！"</p>
    <p>• ·一个可以阻挡敌方子弹的环绕物肉块，对其正在接触的敌人造成 7 点/帧的接触伤害  </p>
    <p>• 天启骑士 BOSS 的独有掉落物之一</p>
    <p>• 拥有 2 个肉块会把环绕物变成一个环绕物脑袋，对其正在接触的敌人造成 7 点/帧的接触伤  害，并且其射出的血泪可造成 3.5 伤害  </p>
    <p>• 拥有 3 个肉块会把环绕物脑袋变为食肉男孩跟班，会追踪敌人并对正在接触的敌人造成 3.5  点/帧接触伤害</p>
    <p>• ·拥有 4 个肉块时食肉男孩会变大，接触伤害变为 5.5 点/帧</p>
    <p>• 获得 4 个以上的肉块会再得到另一个环绕物肉块并重复这个循环</p>
    <p>可由使用怪物手册暂时获得</p>
    <p class="r-unlock">解锁：第一次击败 Mom（妈腿） </p>
    <ul>
        <p>类型：被动，环绕物 </p>
        <p>道具池：无（只能通过天启骑士 BOSS 获得） </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="49" data-cid="160-greyred" data-sid="48">
	<a><div onclick="" class="rebirth-item r-itm048"></div>
    <span>
    <p class="item-title">丘比特之箭</p>
    <p class="item-title2">Cupid's Arrow</p>
    <p class="r-itemid">ItemID: 48</p>
    <p class="pickup">"穿透射击"</p>
    <p>• 使子弹具有穿透效果，但是失去击退能力  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, arrow, penetrative, penetrating shots</p>

    </span>
    </a>
</li>

<li class="textbox" data-tid="49.3" data-cid="135-white" data-sid="316">
	<a><div onclick="" class="rebirth-item r-itm316"></div>
    <span>
    <p class="item-title">诅咒之眼</p>
    <p class="item-title2">Cursed Eye</p>
    <p class="r-itemid">ItemID: 316</p>
    <p class="pickup">"受诅咒的蓄力射击"</p>
    <p>• 子弹只能通过蓄力射出，数量与蓄力时间有关，一次最多连续射出 4 发</p>
    <p>• 蓄力过程中（眼球变黑）如果受到伤害，角色会被传送到随机房间但完全蓄力时（眼球黑  白闪烁）不会被传送</p>
    <p class="ab-red"><i class="dlc-tag"></i>• 如果你拥有 Black Candle（黑蜡烛），则蓄力时也不会被传送  </p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房，隐藏房、红宝箱（DLC）</p>
    </ul>
    <p class="tags">* secret room pool, item room, treasure room, item room pool, red chest pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="49.4" data-cid="080-green" data-sid="284">
	<a><div onclick="" class="rebirth-item r-itm284"></div>
    <span>
    <p class="item-title">D4</p>
    <p class="r-itemid">ItemID: 284</p>
    <p class="pickup">"重置成其他东西"</p>
    <p>• 使用后会重置自己身上的所有被动道具</p>
    <p>• 被重置掉的道具会从道具池移除，如果道具被重置完将只能重置出 Breakfast（早餐）  </p>
    <p>• 角色特性不会被重置掉（如 Azazel 的短硫磺火，The Lost 的飞行能力）  </p>
    <p class="r-unlock">解锁：赌爆或炸掉 30 个赌博机 </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, dice</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="49.5" data-cid="040-orange" data-sid="285">
	<a><div onclick="" class="rebirth-item r-itm285"></div>
    <span>
    <p class="item-title">D10</p>
    <p class="r-itemid">ItemID: 285</p>
    <p class="pickup">"重置敌人"</p>
    <p>• 使用后会重置当前房间的所有敌人</p>
    <p>•·对 boss 和小 boss 无效  </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：1 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, DIO, dice</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="49.7" data-cid="135-white" data-sid="283">
	<a><div onclick="" class="rebirth-item r-itm283"></div>
    <span>
    <p class="item-title">D100</p>
    <p class="r-special">特殊道具</p>
    <p class="r-itemid">ItemID: 283</p>
    <p class="pickup">"重置！！！！！！！！"</p>
    <p>• 使用后会重置自己身上的所有被动道具和当前房间内的所有主被动道具和掉落（相当于  D4+D6+D20 的效果）  </p>
    <p class="r-unlock">解锁：用 The Lost 通关 Bossrush </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, deathstar, death star, dice</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="50" data-cid="020-red" data-sid="166">
	<a><div onclick="" class="rebirth-item r-itm166"></div>
    <span>
    <p class="item-title">D20</p>
    <p class="r-itemid">ItemID: 166</p>
    <p class="pickup">"重置基础掉落"</p>
    <p>•使用后刷新该房间所有掉落物（心，硬币，炸弹，钥匙，宝箱，胶囊，塔罗牌，卢恩符文，  饰品）  </p>
    <p class="r-unlock">解锁：用Isaac（以撒）击败???（小蓝人）</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, dice</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="51" data-cid="025-redpink" data-sid="105">
	<a><div onclick="" class="rebirth-item r-itm105"></div>
    <span>
    <p class="item-title">The D6</p>
    <p class="r-special">特殊道具</p>
    <p class="r-itemid">ItemID: 105</p>
    <p class="pickup">"重新掷出你的命运"</p>
    <p>• 使用后将当前房间所有道具重置为同一道具池的其他道具</p>
    <p>• 解锁后，Isaac（以撒）将初始携带该道具</p>

    <p class="r-unlock">解锁：用???（小蓝人）击败 Isaac（以撒） </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, dice</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="52" data-cid="045-gold" data-sid="175">
	<a><div onclick="" class="rebirth-item r-itm175"></div>
    <span>
    <p class="item-title">爸爸的钥匙</p>
    <p class="item-title2">Dad's Key</p>
    <p class="r-itemid">ItemID: 175</p>
    <p class="pickup">"打开所有门…"</p>
    <p>• 使用后打开该房间的普通门，需要钥匙的门，隐藏房  </p>
    <p>• 双锁链门会减少一道锁  </p>
    <p>可以打开 The Chest（宝箱层）或 Dark Room（黑暗层）的金色大门</p>
<p>无法打开天使房，恶魔房和挑战已开始的挑战房</p>
    <p class="r-unlock">解锁：在一局游戏中获得 KEY PIECE（钥匙碎片）1,2 并拼成完整的钥匙 </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：2 </p>
        <p>道具池：宝物房，钥匙乞丐 </p>
    </ul>
    <p class="tags">* key master pool, key beggar pool, key judgement pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="53" data-cid="170-grey" data-sid="170">
	<a><div onclick="" class="rebirth-item r-itm170"></div>
    <span>
    <p class="item-title">长腿欧巴</p>
    <p class="item-title2">Daddy Longlegs</p>
    <p class="r-itemid">ItemID: 170</p>
    <p class="pickup">"爸爸的爱"</p>
    <p>• 产生一条长腿，当房间内有敌人时会自动攻击，伤害为 20×2=40</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="53.7" data-cid="170-grey" data-sid="278">
	<a><div onclick="" class="rebirth-item r-itm278"></div>
    <span>
    <p class="item-title">黑暗乞丐</p>
    <p class="item-title2">Dark Bum</p>
    <p class="r-itemid">ItemID: 278</p>
    <p class="pickup">"他想夺走你的生命"</p>
    <p>• 一个跟随角色的乞丐，会收集地面掉落的红心</p>
    <p>• 每收集 1.5 颗红心会生成一颗魂心（高概率），蓝蜘蛛（较低概率）或红蜘蛛（低概率）</p>
    <p>• 魂心可能会被替换为黑心</p>
    <p class="t-blue"><i class="dlc-tag"></i>•乞丐套装部件之一</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，恶魔房 </p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal, item room, treasure room, item room pool, celebrate good times come on, the lost item pool, q t 3.14, dark bum, otp, damn it reddit</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="53.8" data-cid="170-grey" data-sid="259">
	<a><div onclick="" class="rebirth-item r-itm259"></div>
    <span>
    <p class="item-title">暗物质</p>
    <p class="item-title2">Dark Matter</p>
    <p class="r-itemid">ItemID: 259</p>
    <p class="pickup">"恐惧射击"</p>
    <p>• ·子弹击中敌人后一定几率使敌人进入恐惧状态，使敌人远离角色  </p>
    <p>• 伤害+1</p>
    <p>• 减小子弹尺寸</p>
    <p>• 恐惧概率与角色的幸运有关，当幸运值达到 20 时必定恐惧</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：恶魔房 </p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>


<li class="textbox" data-tid="54" data-cid="175-black" data-sid="117">
	<a><div onclick="" class="rebirth-item r-itm117"></div>
    <span>
    <p class="item-title">死鸟</p>
    <p class="item-title2">Dead Bird</p>
    <p class="r-itemid">ItemID: 117</p>
    <p class="pickup">"保护型伙伴"</p>
    <p>• 玩家受伤害后，在当前房间会出现一只死鸟攻击附近的敌人，伤害为 2 点/帧
</p>
    <p>• 夏娃初始携带</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="55" data-cid="170-grey" data-sid="81">
	<a><div onclick="" class="rebirth-item r-itm081"></div>
    <span>
    <p class="item-title">死猫</p>
    <p class="item-title2">Dead Cat</p>
    <p class="r-itemid">ItemID: 81</p>
    <p class="pickup">"9 条命"</p>
    <p>• 角色的心之容器数量重置为 1，不影响魂心和黑心（小蓝人除外），并增加 9 条命</p>
    <p>• 每次角色死亡时会以 1 心之容器复活</p>
    <p>•Super Pride（超级傲慢）有几率掉落</p>
    <p>• ·在角色只剩最后一条命时跟在身后的猫头会消失（对 the Lost 尤其有用）</p>
    <p class="t-blue">• 猫套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：恶魔房，诅咒房，红宝箱，Super Pride </p>
    </ul>
    <p class="tags">* curse room pool, red chest pool, red chest item pool, devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="56" data-cid="135-white" data-sid="185">
	<a><div onclick="" class="rebirth-item r-itm185"></div>
    <span>
    <p class="item-title">死鸽</p>
    <p class="item-title2">Dead Dove</p>
    <p class="r-itemid">ItemID: 185</p>
    <p class="pickup">"飞行+幽灵眼泪"</p>
    <p>• 角色获得飞行能力和幽灵子弹  </p>
    <p class="t-blue"><i class="dlc-tag"></i>• 天使套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：天使房 </p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item</p>
    </span>
    </a>


</li><li class="textbox" data-tid="56.5" data-cid="195-brown" data-sid="336">
	<a><div onclick="" class="rebirth-item r-itm336"></div>
    <span>
    <p class="item-title">烂洋葱</p>
    <p class="item-title2">Dead Onion</p>
    <p class="r-itemid">ItemID: 336</p>
    <p class="pickup">"毒性光晕眼泪"</p>
    <p>• ·角色的子弹变大，颜色变为棕色，可以穿透敌人和所有障碍物</p>
    <p>• 射程-0.25</p>
    <p>• 弹速-0.4</p>
    <p>•子弹高度-0.5</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="57" data-cid="055-tan" data-sid="124">
	<a><div onclick="" class="rebirth-item r-itm124"></div>

    <span>
    <p class="item-title">死海古卷</p>
    <p class="item-title2">Dead Sea Scrolls</p>
    <p class="r-itemid">ItemID: 124</p>
    <p class="pickup">"这是一个谜"</p>
    <p>• 使用后获得一个随机主动道具的效果  </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：2</p>
        <p>道具池：宝物房，天使房 </p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="57.5" data-cid="175-black" data-sid="237">
	<a><div onclick="" class="rebirth-item r-itm237"></div>
    <span>
    <p class="item-title">死之触</p>
    <p class="item-title2">Death's Touch</p>
    <p class="r-itemid">ItemID: 237</p>
    <p class="pickup">"穿透性射击+伤害提升"</p>
    <p>• 伤害+1.5  </p>
    <p>• 射速-0.3  </p>
    <p>•现在角色的子弹变为很大的镰刀并可以穿透敌人</p>
    <p class="r-unlock">解锁：完成挑战 17 </p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房，恶魔房 </p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="58" data-cid="195-brown" data-sid="85">
	<a><div onclick="" class="rebirth-item r-itm085"></div>
    <span>
    <p class="item-title">卡牌盒</p>
    <p class="item-title2">Deck of Cards</p>
    <p class="r-itemid">ItemID: 85</p>
    <p class="pickup">"充能式卡牌生成"</p>
    <p>•给予角色一张随机的卡片</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6</p>
        <p>道具池：宝物房，商店</p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="59" data-cid="170-grey" data-sid="113">
	<a><div onclick="" class="rebirth-item r-itm113"></div>
    <span>
    <p class="item-title">恶魔宝宝</p>
    <p class="item-title2">Demon Baby</p>
    <p class="r-itemid">ItemID: 113</p>
    <p class="pickup">"自动攻击的伙伴"</p>
    <p>•一个跟着玩家的小跟班，会自动向附近的敌人发射伤害为 3 的子弹
</p>
    <p class="r-unlock">解锁：用Azazel（阿萨谢尔）击败The Lamb（羔羊）</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，恶魔房 </p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="60" data-cid="195-brown" data-sid="24">
	<a><div onclick="" class="rebirth-item r-itm024"></div>
    <span>
    <p class="item-title">甜点</p>
    <p class="item-title2">Dessert</p>
    <p class="r-itemid">ItemID: 24</p>
    <p class="pickup">"生命提升"</p>
    <p>• 心之容器+1</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS 房，挑战房，乞丐 </p>
    </ul>
    <p class="tags">* dungeon room, blood challenge room, arena pool, normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, boss room pool, boss room item, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="61" data-cid="205-greybrown" data-sid="23">
	<a><div onclick="" class="rebirth-item r-itm023"></div>
    <span>
    <p class="item-title">晚餐</p>
    <p class="item-title2">Dinner</p>
    <p class="r-itemid">ItemID: 23</p>
    <p class="pickup">"生命提升"</p>
    <p>• 心之容器+1</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS 房，挑战房，乞丐 </p>
    </ul>
    <p class="tags">* dungeon room, blood challenge room, arena pool, normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, boss room pool, boss room item, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="62" data-cid="175-black" data-sid="57">
	<a><div onclick="" class="rebirth-item r-itm057"></div>
    <span>
    <p class="item-title">遥远的仰慕</p>
    <p class="item-title2">Distant Admiration</p>
    <p class="r-itemid">ItemID: 57</p>
    <p class="pickup">"攻击性苍蝇"</p>
    <p>• 赋予角色一个环绕性的苍蝇，对其正在接触的敌人造成 5 点/帧的接触伤害  </p>
    <p class="t-blue">• 苍蝇套装部件之一</p>
    <ul>
        <p>类型：被动，环绕物 </p>
        <p>道具池：宝物房，钥匙乞丐 </p>
    </ul>
    <p class="tags">* key master pool, key beggar pool, key judgement pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="63" data-cid="170-grey" data-sid="47">
	<a><div onclick="" class="rebirth-item r-itm047"></div>
    <span>
    <p class="item-title">博士的遥控器</p>
    <p class="item-title2">Doctor's Remote</p>
    <p class="r-itemid">ItemID: 47</p>
    <p class="pickup">"充能式空袭"</p>
    <p>• 使用后出现准星，可调整位置，2 秒后会落下导弹，伤害为角色伤害 X20</p>
    <p>• 与 The inner eye（三眼）/Mutant spider（突变蜘蛛）组合可以一次落下 3/4 发导弹  </p>
    <p class="ab-red"><i class="dlc-tag"></i>• 在 Afterbirth 可以和更多道具产生组合效果（如硫磺火）  </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能：3 格 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="64" data-cid="075-palegreen" data-sid="18">
	<a><div onclick="" class="rebirth-item r-itm018"></div>
    <span>
    <p class="item-title">一美刀</p>
    <p class="item-title2">A Dollar</p>
    <p class="r-itemid">ItemID: 18</p>
    <p class="pickup">"$$$"</p>
    <p>• 硬币+99</p>
    <p>• 赌博机头奖，中奖后赌博机爆炸并获得  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：无（只在赌博机中） </p>
    </ul>
    <p class="tags">* slot machine, arcade machine</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="65" data-cid="050-caucasian" data-sid="52">
	<a><div onclick="" class="rebirth-item r-itm052"></div>
    <span>
    <p class="item-title">胎儿博士</p>
    <p class="item-title2">Dr. Fetus</p>
    <p class="r-special">特殊道具</p>
    <p class="r-itemid">ItemID: 52</p>
    <p class="pickup">"???"</p>
    <p>• 角色子弹改为发射炸弹，炸弹对爆炸时周围的一切造成伤害  </p>
	  <p>• 炸弹伤害=角色伤害*3  </p>
    <p>• 射速下降（射击延迟*2.5）  </p>
	  <p>•毒效果（如鲍勃的诅咒）使每个炸弹伤害+50</p>
    <p>• 炸弹还会与其他改变子弹类型的道具和改变炸弹类型的道具协同起效（不包括伤心的炸弹）  </p>
    <p class="ab-red"><i class="dlc-tag"></i>在 Afterbirth 中，该道具的伤害修改为(角色伤害 X5+30)</p>
    <p class="r-unlock">解锁：击败 Mom&rsquo;s Heart（妈心）9 次 </p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="65.5" data-cid="170-grey" data-sid="265">
	<a><div onclick="" class="rebirth-item r-itm265"></div>
    <span>
    <p class="item-title">干燥宝宝</p>
    <p class="item-title2">Dry Baby</p>
    <p class="r-itemid">ItemID: 265</p>
    <p class="pickup">"不朽的朋友"</p>
    <p>• 一个跟随角色的跟班，会抵挡敌方子弹</p>
    <p>•每次抵挡子弹时会有很高概率触发一次 Necronomicon（死灵书）效果，对当前房间造成 40  点伤害</p>
    <p>• 触发概率不受角色的幸运影响  </p>
    <p>• 在 5-6 层摧毁地上的头骨时有几率出现该道具</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, dry baby is best baby, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="66" data-cid="005-darkred" data-sid="236">
	<a><div onclick="" class="rebirth-item r-itm236"></div>
    <span>
    <p class="item-title">大肠杆菌</p>
    <p class="item-title2">E. Coli</p>
    <p class="r-itemid">ItemID: 236</p>
    <p class="pickup">"点粪之手"</p>
    <p>• 在普通敌人碰到角色时，大肠杆菌使其直接变成大便  </p>
    <p>• 敌人即使没有对角色造成接触攻击，也可以被变成大便，使得角色可能无伤地施加这种效  果</p>
    <p>• 可以与点金术协同起效，将敌人变成黄金大便</p>
    <p>• ·此效果对 MINIBOSS 与 BOSS 无效</p>
    <p class="t-blue"><i class="dlc-tag"></i>大便套装部件之一
</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* e coli, item room, treasure room, item room pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="67" data-cid="050-caucasian" data-sid="168">
	<a><div onclick="" class="rebirth-item r-itm168"></div>
    <span>
    <p class="item-title">史诗胎儿</p>
    <p class="item-title2">Epic Fetus</p>
    <p class="r-special">特殊道具</p>
    <p class="r-itemid">ItemID: 168</p>
    <p class="pickup">"定点空袭"</p>
    <p>• 子弹变为伤害巨大的导弹，通过方向键控制红色准星，几秒种后落下</p>
    <p>• 导弹的伤害为角色伤害 x20</p>
    <p>• 与三眼或四眼组合可以发射更多导弹</p>
    <p>• 与洛基的角结合可能发射四向导弹，但是只有角色正面发出的准星可控制</p>
    <p class="r-unlock">解锁：完成挑战 19</p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房，普通隐藏 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, fetus in a jar</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="67.4" data-cid="175-black" data-sid="310">
	<a><div onclick="" class="rebirth-item r-itm310"></div>
    <span>
    <p class="item-title">夏娃的睫毛膏</p>
    <p class="item-title2">Eve's Mascara</p>
    <p class="r-itemid">ItemID: 310</p>
    <p class="pickup">"弹速降低+伤害上升"</p>
    <p>• 伤害×2</p>
    <p>• 子弹延迟×2（射速减半）
</p>
    <p>• 弹速-0.5  </p>
    <p class="r-unlock">解锁：用 Eve（夏娃）通关 Bossrush</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, makeup, make up, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="67.5" data-cid="065-yellow" data-sid="240">
	<a><div onclick="" class="rebirth-item r-itm240"></div>
    <span>
    <p class="item-title">试验性疗法</p>
    <p class="item-title2">Experimental Treatment</p>
    <p class="r-itemid">ItemID: 240</p>
    <p class="pickup">"全属性提升！……然后把它们打乱"</p>
    <p>• 拾取后此道具会将角色所有属性各自随机升高或降低</p>
    <p>• ·这个道具的解说有一些迷惑性，它并没有全属性提升效果，但总的来说平均造成的结果是  稍稍提升了一些</p>
    <p>• 所有属性（心之容器、移速、射程、射速、弹速、伤害及幸运）均会受到此道具的影响  </p>
    <p>•至少 1 个属性会被降低，但被降低的属性也不会超过 3 个  </p>
    <p>• 如果发生心之容器降低效果可能会杀死小蓝人，但其他角色不会  </p>
    <p class="t-blue"><i class="dlc-tag"></i>针筒套装部件之一</p>
    <p class="r-unlock">解锁：击败 Mom&rsquo;s Heart（妈心）7 次 </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，BOSS 房，恶魔乞丐 </p>
    </ul>
    <p class="tags">* demon beggar pool, demon judgement pool, devil beggar pool, boss room pool, boss room item, item room, treasure room, item room pool, yellow syringe, needle, injection, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="67.8" data-cid="200-darkbrown" data-sid="204">
	<a><div onclick="" class="rebirth-item r-itm204"></div>
    <span>
    <p class="item-title">挎包</p>
    <p class="item-title2">Fanny pack</p>
    <p class="r-itemid">ItemID: 204</p>
    <p class="pickup">"装了不少好东西"</p>
    <p>• 当角色被击中时，掉落随机一种掉落物（硬币、炸弹、钥匙）  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店，乞丐 </p>
    </ul>
    <p class="tags">* normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, shop room pool, shop item pool, bag, satchel, backpack</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="68" data-cid="100-blue" data-sid="179">
	<a><div onclick="" class="rebirth-item r-itm179"></div>
    <span>
    <p class="item-title">宿命</p>
    <p class="item-title2">Fate</p>
    <p class="r-itemid">ItemID: 179</p>
    <p class="pickup">"永久飞行"</p>
    <p>• ·给予角色半颗永恒之心和飞行能力</p>
    <p class="r-unlock">解锁：用???（小蓝人）击败???（小蓝人）</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：金宝箱 </p>
    </ul>
    <p class="tags">* golden chest pool, gold chest pool, blue head, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="68.5" data-cid="040-orange" data-sid="257">
	<a><div onclick="" class="rebirth-item r-itm257"></div>
    <span>
    <p class="item-title">火之意志</p>
    <p class="item-title2">Fire Mind</p>
    <p class="r-itemid">ItemID: 257</p>
    <p class="pickup">"燃烧的眼泪"</p>
    <p>• 角色的子弹可以使敌人进入灼烧状态，随时间造成 4-6 点伤害  </p>
    <p>•子弹击中敌人时有一定几率爆炸，爆炸伤害为角色伤害×2+22，并在爆炸处产生火焰，火焰  对敌人也会造成伤害</p>
    <p>• 子弹爆炸的几率与角色的幸运有关，当幸运值达到 13 时必定爆炸</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="68.7" data-cid="170-grey" data-sid="291">
	<a><div onclick="" class="rebirth-item r-itm291"></div>
    <span>
    <p class="item-title">冲洗！</p>
    <p class="item-title2">FLUSH!</p>
    <p class="r-itemid">ItemID: 291</p>
    <p class="pickup">"..."</p>
    <p>• 使用后会将当前房间内所有敌人变成大便</p>
    <p>• 对 boss 和小 boss 无效  </p>
		<p class="t-blue"><i class="dlc-tag"></i>• 大便套装部件之一</p>
        <p class="ab-red">•使用后会使当前房间地面积水</p>
        <p class="ab-red">•秒杀 Dingle，Dangle 和 Brownie 三个大便型 boss 以及各种大便型怪物
</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, silver spoon handle</p>
    </span>
    </a>
</li>


<li class="textbox" data-tid="69" data-cid="085-bluewhite" data-sid="128">
	<a><div onclick="" class="rebirth-item r-itm128"></div>
    <span>
    <p class="item-title">孤独一生</p>
    <p class="item-title2">Forever Alone</p>
    <p class="r-itemid">ItemID: 128</p>
    <p class="pickup">"攻击苍蝇"</p>
    <p>• 一个以较大半径环绕玩家的蓝苍蝇，对碰到的敌人造成 2 点/帧的伤害</p>
    <p class="t-blue">• 苍蝇套装部件之一</p>
    <ul>
        <p>类型：被动，环绕物 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="70" data-cid="135-white" data-sid="127">
	<a><div onclick="" class="rebirth-item r-itm127"></div>
    <span>
    <p class="item-title">现在就忘了我</p>
    <p class="item-title2">Forget Me Now</p>
    <p class="r-itemid">ItemID: 127</p>
    <p class="pickup">"我不记得了…"</p>
    <p>• ·使用后重新开始本层，就像刚刚进入这层一样</p>
    <p class="r-unlock">解锁：用: ???（小蓝人）击败Satan（撒旦）</p>
    <ul>
        <p>类型：主动</p>
        <p>充能数：0，用后消失 </p>
        <p>道具池：宝物房，隐藏房 </p>
    </ul>
    <p class="tags">* secret room pool, item room, treasure room, item room pool, pill, tablet, drug</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="71" data-cid="170-grey" data-sid="93">
	<a><div onclick="" class="rebirth-item r-itm093"></div>
    <span>
    <p class="item-title">The Gamekid</p>
    <p class="r-itemid">ItemID: 93</p>
    <p class="pickup">"暂时性吃豆人"</p>
    <p>• 使用后角色将暂时变为吃豆人，使其无敌并且移速提升</p>
    <p>• 对所有敌人施加恐惧效果  </p>
    <p>·不能发射子弹，而是对接触到的敌人造成每咬一口 40 点的接触伤害</p>
    <p>每“吃掉”两个敌人，回复半颗心</p>
    <p class="r-unlock">解锁：累计进入赌博房 10 次 </p>
    <p>琐事：<em>（仅重生有效）在 GAMEKID 正在生效的情况下通关游戏，Credits 画面的 BGM 会加速
·灵感来源于任天堂 Gameboy 掌机</em></p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="71.5" data-cid="105-azure" data-sid="318">
	<a><div onclick="" class="rebirth-item r-itm318"></div>
    <span>
    <p class="item-title">双子座</p>
    <p class="item-title2">Gemini</p>
    <p class="r-itemid">ItemID: 318</p>
    <p class="pickup">"连体朋友"</p>
    <p>• 一个与角色相连的跟班，会自动靠近敌人并对敌人造成 3 点/帧的接触伤害</p>
    <p>• 十二星座道具之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* astrology, astronomy, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="72" data-cid="170-grey" data-sid="163">
	<a><div onclick="" class="rebirth-item r-itm163"></div>
    <span>
    <p class="item-title">幽灵宝宝</p>
    <p class="item-title2">Ghost Baby</p>
    <p class="r-itemid">ItemID: 163</p>
    <p class="pickup">"幽灵小伙伴"</p>
    <p>• 产生一只跟随玩家并发射伤害为 3.5 的幽灵子弹的跟班</p>
		<p>• ·幽灵宝宝的射速为 1/秒</p>
    <p>• 有几率在骷髅中炸出</p>
    <ul>
        <p>类型：被动，跟班</p>
        <p>道具池：宝物房，恶魔房，骷髅</p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="72.5" data-cid="170-grey" data-sid="225">
	<a><div onclick="" class="rebirth-item r-itm225"></div>
    <span>
    <p class="item-title">瘸子</p>
    <p class="item-title2">Gimpy</p>
    <p class="r-itemid">ItemID: 225</p>
    <p class="pickup">"甜蜜的苦难"</p>
    <p>• 角色收到伤害时有一定几率掉落一颗魂心或黑心</p>
    <p>•黑心损失时，会产生死灵书式的效果，对房间内所有敌人造成 40 点/帧伤害</p>
    <p>• 受伤掉落心的几率受到幸运属性的影响，在幸运值为+22 时几率为 50%</p>
    <p>•由于 BUG，当幸运值高于+22 时，受伤时瘸子再也不会掉落心</p>
    <p>•敌人被杀死的时候有几率掉落半颗红心</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房，恶魔房，诅咒房，恶魔乞丐</p>
    </ul>
    <p class="tags">* curse room pool, demon beggar pool, demon judgement pool, devil beggar pool devil pool, devil room pool, devil deal, item room, treasure room, item room pool, gimp mask, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="72.7" data-cid="080-green" data-sid="210">
	<a><div onclick="" class="rebirth-item r-itm210"></div>
    <span>
    <p class="item-title">狸猫树叶</p>
    <p class="item-title2">Gnawed Leaf</p>
    <p class="r-itemid">ItemID: 210</p>
    <p class="pickup">"坚不可摧"</p>
    <p>• 如果角色不做任何操作达到 1 秒，就能变成一尊具有无敌效果的地藏石像直到角色再次做出行动</p>
    <p>•灵感来自于超级马里奥 3 的狸猫套装</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, raccoon, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="72.8" data-cid="190-poopbrown" data-sid="215">
	<a><div onclick="" class="rebirth-item r-itm215"></div>
    <span>
    <p class="item-title">山羊头</p>
    <p class="item-title2">Goat Head</p>
    <p class="r-itemid">ItemID: 215</p>
    <p class="pickup">"他接受你的奉献"</p>
    <p>• 获得后使恶魔房或天使房在每一层击败 BOSS 后必定出现（除了第一层），即使之前你已经击败 BOSS 并且恶魔/天使房没有出现</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：恶魔房，诅咒房，红宝箱，金宝箱</p>
    </ul>
    <p class="tags">* curse room pool, red chest pool, red chest item pool, golden chest pool, gold chest pool, devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="72.9" data-cid="220-multi" data-sid="331">
	<a><div onclick="" class="rebirth-item r-itm331"></div>
    <span>
    <p class="item-title">神性</p>
    <p class="item-title2">GodHead</p>
    <p class="r-special">特殊道具</p>
    <p class="r-itemid">ItemID: 331</p>
    <p class="pickup">"神之眼泪"</p>
    <p>• 角色的子弹带跟踪效果，并且带一个大光晕光晕对敌人会造成高频率的伤害</p>
    <p>• 伤害+0.5</p>
    <p>• 射程+1.2</p>
    <p>• 射速-0.3</p>
    <p>• 弹速-0.3</p>
    <p>• 子弹高度+0.8</p>
    <p class="r-unlock">解锁：用 The Lost 通关 Hard 难度下所有 boss（包括 Bossrush）</p>
    <ul>
        <p>类型：被动，改变子弹类型</p>
        <p>道具池：天使房</p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="73" data-cid="120-purplegrey" data-sid="70">
	<a><div onclick="" class="rebirth-item r-itm070"></div>
    <span>
    <p class="item-title">生长激素</p>
    <p class="item-title2">Growth Hormones</p>
    <p class="r-itemid">ItemID: 70</p>
    <p class="pickup">"伤害及速度提升"</p>
    <p>• 伤害+1.0</p>
    <p>• 移速+0.4</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 针筒套装部件之一</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：BOSS 房，恶魔乞丐</p>
    </ul>
    <p class="tags">* demon beggar pool, demon judgement pool, devil beggar pool, boss room pool, boss room item, syringe, needle, injection, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="74" data-cid="050-caucasian" data-sid="112">
	<a><div onclick="" class="rebirth-item r-itm112"></div>
    <span>
    <p class="item-title">守护天使</p>
    <p class="item-title2">Guardian Angel</p>
    <p class="r-itemid">ItemID: 112</p>
    <p class="pickup">"额外保护"</p>
    <p>• 一个对碰到的敌人造成 7 点/帧伤害的环绕物，会使其他环绕物的旋转速度加快</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 天使套装部件之一</p>
    <p class="r-unlock">解锁：用 Magdalene（抹大拉）击败 Satan（撒旦）</p>
    <ul>
        <p>类型：被动，环绕物</p>
        <p>道具池：天使房</p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="74.5" data-cid="145-whiteorange" data-sid="206">
	<a><div onclick="" class="rebirth-item r-itm206"></div>
    <span>
    <p class="item-title">断头台</p>
    <p class="item-title2">The Guillotine</p>
    <p class="r-itemid">ItemID: 206</p>
    <p class="pickup">"灵魂出窍的体验"</p>
    <p>• 伤害+1.0</p>
    <p>• 子弹延迟-1（射速提升）</p>
    <p>• 使角色头身分离，头会绕着身体旋转，可以阻挡子弹并对敌人造成 7 点/帧的接触伤害</p>
		<p>• BFFs!（永远的好朋友！）会使断头台分离出来的脑袋造成双倍伤害（14 点/帧）</p>
    <p>• ·子弹一样从角色的脑袋发射，但角色的碰撞判定依然保留在身体</p>
    <p class="r-unlock">解锁：用 Judas（犹大）击败 Isaac（以撒）
</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="75" data-cid="130-pinkgrey" data-sid="212">
	<a><div onclick="" class="rebirth-item r-itm212"></div>
    <span>
    <p class="item-title">嗝屁猫的项圈</p>
    <p class="item-title2">Guppy's Collar</p>
    <p class="r-itemid">ItemID: 212</p>
    <p class="pickup">"永生？"</p>
    <p>• 角色死亡时有 50%的几率以半颗心的血量复活</p>
    <p class="t-blue">•猫套装部件之一</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：恶魔房，诅咒房，红宝箱</p>
    </ul>
    <p class="tags">* curse room pool, red chest pool, red chest item pool, devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="76" data-cid="190-poopbrown" data-sid="187">
	<a><div onclick="" class="rebirth-item r-itm187"></div>
    <span>
    <p class="item-title">嗝屁猫的毛球</p>
    <p class="item-title2">Guppy's Hairball</p>
    <p class="r-itemid">ItemID: 187</p>
    <p class="pickup">"摇晃它"</p>
    <p>• 产生一个跟在角色身后的毛球，利用走路的惯性甩出并对接触的敌人造成 3 点/帧的伤害</p>
    <p>•用毛球消灭敌人后毛球会变大，伤害也会提升</p>
    <p class="t-blue">•猫套装部件之一</p>
    <p class="r-unlock">解锁：在一局游戏中获得三个猫套装部件</p>
    <ul>
        <p>类型：被动，跟班</p>
        <p>道具池：恶魔房</p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="77" data-cid="170-grey" data-sid="145">
	<a><div onclick="" class="rebirth-item r-itm145"></div>
    <span>
    <p class="item-title">嗝屁猫的头</p>
    <p class="item-title2">Guppy's Head</p>
    <p class="r-itemid">ItemID: 145</p>
    <p class="pickup">"充能式苍蝇巢"</p>
    <p>• 使用后生成 2~4 只蓝苍蝇</p>
    <p class="t-blue">• 猫套装部件之一</p>
    <ul>
        <p>类型：主动</p>
        <p>充能数：1</p>
        <p>道具池：恶魔房，诅咒房，红宝箱，金宝箱</p>
    </ul>
    <p class="tags">* curse room pool, red chest pool, red chest item pool, golden chest pool, gold chest pool, devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="77.5" data-cid="130-pinkgrey" data-sid="133">
	<a><div onclick="" class="rebirth-item r-itm133"></div>
    <span>
    <p class="item-title">嗝屁猫的爪子</p>
    <p class="item-title2">Guppy's Paw</p>
    <p class="r-itemid">ItemID: 133</p>
    <p class="pickup">"灵魂转换器"</p>
    <p>• 使用后，移除一个心之容器，获得 3 颗魂心</p>
    <p class="t-blue">•猫套装部件之一</p>
    <ul>
        <p>类型：主动</p>
        <p>充能数：0</p>
        <p>道具池：恶魔房，诅咒房，红宝箱</p>
    </ul>
    <p class="tags">* curse room pool, red chest pool, red chest item pool, devil pool, devil room pool, devil deal, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="78" data-cid="175-black" data-sid="134">
	<a><div onclick="" class="rebirth-item r-itm134"></div>
    <span>
    <p class="item-title">嗝屁猫的尾巴</p>
    <p class="item-title2">Guppy's Tail</p>
    <p class="r-itemid">ItemID: 134</p>
    <p class="pickup">"被诅咒了？"</p>
    <p>• 大幅提升清理房间后掉落箱子的几率（相应减少掉落炸弹钥匙等基础掉落的几率）</p>
    <p class="t-blue">• 猫套装部件之一</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：恶魔房，诅咒房，红宝箱</p>
    </ul>
    <p class="tags">* curse room pool, red chest pool, red chest item pool, devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="79" data-cid="170-grey" data-sid="156">
	<a><div onclick="" class="rebirth-item r-itm156"></div>
    <span>
    <p class="item-title">修女服</p>
    <p class="item-title2">Habit</p>
    <p class="r-itemid">ItemID: 156</p>
    <p class="pickup">"殉道者"</p>
    <p>• 受伤时回复当前携带主动道具充能格数的一格（例如，携带 D6 时受 6 次伤充满）</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：商店，天使房</p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item, shop room pool, shop item pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="80" data-cid="065-yellow" data-sid="101">
	<a><div onclick="" class="rebirth-item r-itm101"></div>
    <span>
    <p class="item-title">天使光环</p>
    <p class="item-title2">The Halo</p>
    <p class="r-itemid">ItemID: 101</p>
    <p class="pickup">"全属性上升"</p>
    <p>• 心之容器+1</p>
    <p>• 伤害+0.3</p>
    <p>• 射速+0.2</p>
    <p>• 射程+0.25</p>
    <p>• 移速+0.3</p>
    <p>• 子弹高度+0.5</p>
    <p class="t-blue"><i class="t-blue"></i>• 天使套装部件之一</p>
    <p class="r-unlock">解锁：用圣经杀死 Mom（妈腿）/Mom’s Heart（妈心）/ It Lives!（妈心进阶）</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房，boss 房，天使房</p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item, boss room pool, boss room item, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="81" data-cid="175-black" data-sid="10">
	<a><div onclick="" class="rebirth-item r-itm010"></div>
    <span>
    <p class="item-title">苍蝇光环</p>
    <p class="item-title2">Halo of Flies</p>
    <p class="r-itemid">ItemID: 10</p>
    <p class="pickup">"弹幕保护"</p>
    <p>• 给予角色两只苍蝇抵挡敌人子弹</p>
    <p class="t-blue">• 苍蝇套装部件之一</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房，钥匙乞丐</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, key master pool, key beggar pool, key judgement pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="82" data-cid="050-caucasian" data-sid="167">
	<a><div onclick="" class="rebirth-item r-itm167"></div>
    <span>
    <p class="item-title">丑角宝宝</p>
    <p class="item-title2">Harlequin Baby</p>
    <p class="r-itemid">ItemID: 167</p>
    <p class="pickup">"双发小伙伴"</p>
    <p>• 生成一个跟随玩家并发射双发 V 型的子弹，伤害为 4 </p>
    <p>• 丑角宝宝的射速为 1/秒</p>
	<p class="t-blue"><i class="dlc-tag"></i>• 宝宝套装部件之一</p>
    <ul>
        <p>类型：被动，跟班</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="82.2" data-cid="160-greyred" data-sid="293">
	<a><div onclick="" class="rebirth-item r-itm293"></div>
    <span>
    <p class="item-title">坎普斯的头</p>
    <p class="item-title2">Head of Krampus</p>
    <p class="r-itemid">ItemID: 293</p>
    <p class="pickup">"坎普斯的怒火"</p>
    <p>• 使用后会射出十字硫磺火，伤害固定</p>
    <p>• 最大可造成 462 点伤害（20-21 段伤害，全方向加起来每段 22 点）</p>
    <p class="ab-red"><i class="dlc-tag"></i>• 十字硫磺火有 25%几率顺时针旋转，25%几率逆时针旋转</p>

    <p class="r-unlock">击败 Krampus（坎普斯）（解锁坎普斯：恶魔房交易 20 次）</p>
    <ul>
        <p>类型：主动</p>
        <p>充能数：6</p>
        <p>道具池：无（坎普斯固定掉落之一）</p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="82.3" data-cid="030-redwhite" data-sid="269">
	<a><div onclick="" class="rebirth-item r-itm269"></div>
    <span>
    <p class="item-title">无头宝宝</p>
    <p class="item-title2">Headless Baby</p>
    <p class="r-itemid">ItemID: 269</p>
    <p class="pickup">"血腥的朋友"</p>
    <p>•·一个跟随角色的跟班，会在地上漏红色的液体，敌人踩到上面会受到伤害</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 宝宝套装部件之一</p>
    <ul>
        <p>类型：被动，跟班</p>
        <p>道具池：宝物房，恶魔房</p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="82.5" data-cid="085-bluewhite" data-sid="248">
	<a><div onclick="" class="rebirth-item r-itm248"></div>
    <span>
    <p class="item-title">虫群之心</p>
    <p class="item-title2">Hive Mind</p>
    <p class="r-itemid">ItemID: 248</p>
    <p class="pickup">"“巨大的蜘蛛与苍蝇"</p>
    <p>• 使角色的友好蜘蛛和友好苍蝇变得更大，使其能造成相当于原来 3 倍的伤害</p>
    <p>• 使妈妈的假发同时能制造的蜘蛛数量上限从 5 只变为 10 只
</p>
    <p class="t-blue">• 苍蝇套装部件之一</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：商店</p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="83" data-cid="045-gold" data-sid="184">
	<a><div onclick="" class="rebirth-item r-itm184"></div>
    <span>
    <p class="item-title">圣杯</p>
    <p class="item-title2">Holy Grail</p>
    <p class="r-itemid">ItemID: 184</p>
    <p class="pickup">"飞行+生命提升"</p>
    <p>• 生命+1（空的心之容器）</p>
    <p>• 角色获得飞行能力</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 天使套装部件之一</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：天使房</p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="83.2" data-cid="100-blue" data-sid="313">
	<a><div onclick="" class="rebirth-item r-itm313"></div>
    <span>
    <p class="item-title">神圣斗篷</p>
    <p class="item-title2">Holy Mantle</p>
    <p class="r-itemid">ItemID: 313</p>
    <p class="pickup">"神圣之盾"</p>
    <p>• 可以在同一房间内抵消一次伤害，切换房间可以刷新该效果</p>
    <p class="ab-red"><i class="dlc-tag"></i>• 在贪婪存款机存款累计 879 硬币可以使 The Lost 初始携带该道具</p>
	<p class="t-blue">• 天使套装部件之一</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房，天使房</p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="83.5" data-cid="085-bluewhite" data-sid="178">
	<a><div onclick="" class="rebirth-item r-itm178"></div>
    <span>
    <p class="item-title">圣水</p>
    <p class="item-title2">Holy Water</p>
    <p class="r-itemid">ItemID: 178</p>
    <p class="pickup">"啪！"</p>
    <p>• 角色受到伤害后瓶子破碎产生一滩蓝色液体，对接触到的不会飞的敌人造成 8 点/帧的伤害
</p>
    <ul>
        <p>类型：被动，跟班</p>
        <p>道具池：宝物房，天使房</p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item, item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="84" data-cid="040-orange" data-sid="256">
	<a><div onclick="" class="rebirth-item r-itm256"></div>
    <span>
    <p class="item-title">燃烧炸弹</p>
    <p class="item-title2">Hot Bombs</p>
    <p class="r-itemid">ItemID: 256</p>
    <p class="pickup">"燃烧爆炸&amp;炸弹+5"</p>
    <p>• 炸弹+5</p>
    <p>• 使角色的炸弹在爆炸时附带燃烧效果，爆炸处会产生火焰，对敌人造成 22 点/秒的伤害</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="85" data-cid="205-greybrown" data-sid="66">
	<a><div onclick="" class="rebirth-item r-itm066"></div>
    <span>
    <p class="item-title">沙漏</p>
    <p class="item-title2">The Hourglass</p>
    <p class="r-itemid">ItemID: 66</p>
    <p class="pickup">"暂时性减速效果"</p>
    <p>• 使用后约 8 秒内降低房间内敌人和敌方子弹速度</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：2 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="85.5" data-cid="165-greyorange" data-sid="282">
	<a><div onclick="" class="rebirth-item r-itm282"></div>
    <span>
    <p class="item-title">如何跳跃</p>
    <p class="item-title2">How To Jump</p>
    <p class="r-itemid">ItemID: 282</p>
    <p class="pickup">"是时候学学了"</p>
    <p>• 使用后角色会跳起，跳起过程中无敌</p>
    <p>• 可以通过按住方向键然后跳跃实现加速跳，可以跳过障碍物和沟壑</p>
    <p>• 如果角色已经获得飞行能力，则该道具仅具有加速效果</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：0 </p>
        <p>道具池：宝物房，图书馆</p>
    </ul>
    <p class="tags">* library pool, library room, book room pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="85.7" data-cid="190-poopbrown" data-sid="203">
	<a><div onclick="" class="rebirth-item r-itm203"></div>
    <span>
    <p class="item-title">捆绑包</p>
    <p class="item-title2">Humbleing Bundle</p>
    <p class="r-itemid">ItemID: 203</p>
    <p class="pickup">"永远 1+1！"</p>
    <p>• 所有的一分硬币、钥匙、炸弹和红心会成对掉落</p>
    <p>• 对魂心、五美分、十美分、卡牌和药丸无效  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="86" data-cid="195-brown" data-sid="242">
	<a><div onclick="" class="rebirth-item r-itm242"></div>
    <span>
    <p class="item-title">假面</p>
    <p class="item-title2">Infamy</p>
    <p class="r-itemid">ItemID: 242</p>
    <p class="pickup">"&ldquo;伤害减免"</p>
    <p>• 给角色的脸带上一副假面，高概率格挡从各个方向飞来的子弹  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，金宝箱，隐藏房</p>
    </ul>
    <p class="tags">* golden chest pool, gold chest pool, secret room pool, item room, treasure room, item room pool</p>
    </span>
    </a>

</li>

<li class="textbox" data-tid="86.2" data-cid="060-cream" data-sid="148">
	<a><div onclick="" class="rebirth-item r-itm148"></div>
    <span>
    <p class="item-title">害虫横行</p>
    <p class="item-title2">Infestation</p>
    <p class="r-itemid">ItemID: 148</p>
    <p class="pickup">"它们从里面生长"</p>
    <p>• 受到伤害后会生成 1~3 只蓝苍蝇</p>
    <p class="t-blue">• 苍蝇套装部件之一  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="86.5" data-cid="035-redorange" data-sid="234">
	<a><div onclick="" class="rebirth-item r-itm234"></div>
    <span>
    <p class="item-title">害虫横行 2</p>
    <p class="item-title2">Infestation 2</p>
    <p class="r-itemid">ItemID: 234</p>
    <p class="pickup">"感染性眼泪"</p>
    <p>• 每杀死一个敌人，在敌人死去的地方生成 1 至 2 个友方蜘蛛</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="87" data-cid="150-whiteblue" data-sid="2">
	<a><div onclick="" class="rebirth-item r-itm002"></div>
    <span>
    <p class="item-title">内眼</p>
    <p class="item-title2">The Inner Eye</p>
    <p class="r-itemid">ItemID: 2</p>
    <p class="pickup">"三重射击"</p>
    <p>• 一次同时射出 3 发子弹</p>
    <p>• 射速大幅下降（延迟=原延迟 x2.1+3）</p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="88" data-cid="200-darkbrown" data-sid="149">
	<a><div onclick="" class="rebirth-item r-itm149"></div>
    <span>
    <p class="item-title">吐根</p>
    <p class="item-title2">Ipecac</p>
    <p class="r-itemid">ItemID: 149</p>
    <p class="pickup">"爆炸射击"</p>
    <p>• 玩家变为发射带毒的弹丸，在落地后爆炸（如果玩家在爆炸范围内则会伤到自己），并且会
使爆炸范围内的敌人中毒</p>
    <p>• 造成的伤害为角色伤害+40</p>
    <p>• 射速降低（子弹延迟×2+10）</p>
    <p>• 子弹高度+13</p>
    <p class="ab-red"><i class="dlc-tag"></i>• 鲍勃套部件之一</p>
    <p class="r-unlock">解锁：击败 Mom&rsquo;s Heart（妈心）6 次 </p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="89" data-cid="170-grey" data-sid="201">
	<a><div onclick="" class="rebirth-item r-itm201"></div>
    <span>
    <p class="item-title">铁块</p>
    <p class="item-title2">Iron Bar</p>
    <p class="r-itemid">ItemID: 201</p>
    <p class="pickup">"眩晕眼泪"</p>
    <p>• 伤害+0.3</p>
    <p>• 子弹现在有一定几率冲击敌人，使其在一段时间内陷入眩晕状态
</p>
    <p>• 发射眩晕子弹的几率受到幸运属性的影响，在幸运值为+27 时会一直生效
</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="89.2" data-cid="020-red" data-sid="276">
	<a><div onclick="" class="rebirth-item r-itm276"></div>
    <span>
    <p class="item-title">以撒的心脏</p>
    <p class="item-title2">Isaac's Heart</p>
    <p class="r-itemid">ItemID: 276</p>
    <p class="pickup">"保护它"</p>
    <p>• 一个跟随角色的心脏，使角色本体不会受到任何伤害，但当心脏被攻击时，算作角色受伤</p>
    <p>• Sharp Plug（锋利的插头）将无法再生效</p>
    <p class="r-unlock">解锁：用 The Lost 击败 Isaac（以撒） </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="89.5" data-cid="110-cyan" data-sid="323">
	<a><div onclick="" class="rebirth-item r-itm323"></div>
    <span>
    <p class="item-title">以撒的眼泪</p>
    <p class="item-title2">Isaac's Tears</p>
    <p class="r-itemid">ItemID: 323</p>
    <p class="pickup">"收集起来的眼泪"</p>
    <p>•向四周发射一圈（8 发）子弹</p>
    <p>•角色每射出一发子弹充能 1 格</p>
    <p>•如果角色的攻击方式是蓄力的，则蓄力一段时间后直接充满 6 格</p>
    <!--<p class="r-unlock">UNLOCK: Unlock this item by beating the Isaac boss with Isaac.</p>-->
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6，通过发射子弹充能 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="90" data-cid="030-redwhite" data-sid="135">
	<a><div onclick="" class="rebirth-item r-itm135"></div>
    <span>
    <p class="item-title">献血袋</p>
    <p class="item-title2">IV Bag</p>
    <p class="r-itemid">ItemID: 135</p>
    <p class="pickup">"便携式献血机"</p>
    <p>• 使用后受到半颗红心的伤害（子宫层后为一颗）并获得一定数量的钱（与使用一次献血机
效果完全相同）</p>
    <p>• 使用献血机时有几率掉落</p>
    <ul>
        <p>类型：主动</p>
        <p>充能数：0 </p>
        <p>道具池：无（只能从献血机获得） </p>
    </ul>
    <p class="tags">* , the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="91" data-cid="175-black" data-sid="290">
	<a><div onclick="" class="rebirth-item r-itm290"></div>
    <span>
    <p class="item-title">空罐子</p>
    <p class="item-title2">The Jar</p>
    <p class="r-itemid">ItemID: 290</p>
    <p class="pickup">"存放你的生命"</p>
    <p>• 当角色无法拾取更多红心时，获得的红心会被存入空罐子</p>
    <p>• 最多存储 4 颗红心</p>
    <p>• 使用该道具会倒出所有存储的红心</p>
    <p>• 在一些只能生成黑心或白心的房间，倒出的红心会被强制转换为黑心或白心</p>
    <p>琐事：<em>灵感来自于《塞尔达传说》储存物品的空罐子</em></p>
    <ul>
        <p>类型：主动</p>
        <p>充能数：0 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="92" data-cid="115-purple" data-sid="197">
	<a><div onclick="" class="rebirth-item r-itm197"></div>
    <span>
    <p class="item-title">耶稣果汁</p>
    <p class="item-title2">Jesus Juice</p>
    <p class="r-itemid">ItemID: 197</p>
    <p class="pickup">"伤害+射程提升"</p>
    <p>• 伤害+0.5</p>
    <p>• 射程+0.25</p>
    <p>• 子弹高度+0.5</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS 房 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="92.1" data-cid="185-blacksolid" data-sid="311">
	<a><div onclick="" class="rebirth-item r-itm311"></div>
    <span>
    <p class="item-title">犹大之影</p>
    <p class="item-title2">Judas' Shadow</p>
    <p class="r-itemid">ItemID: 311</p>
    <p class="pickup">"甜蜜的复仇"</p>
    <p>• 死亡后复活为黑犹大，血量为黑心×2</p>
    <p>• 黑犹大攻击倍数为 2，移速+0.1  </p>
	<p>• 黑犹大可以解锁犹大相关成就</p>
    <p class="r-unlock">解锁：用 Judas（犹大）通关 Bossrush </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="92.2" data-cid="170-grey" data-sid="266">
	<a><div onclick="" class="rebirth-item r-itm266"></div>
    <span>
    <p class="item-title">潮湿的袋子</p>
    <p class="item-title2">Juicy Sack</p>
    <p class="r-itemid">ItemID: 266</p>
    <p class="pickup">"黏糊糊的宝宝"</p>
    <p>• 一个跟随角色并漏出白色液体的袋子，敌人踩到液体上会被减速</p>
    <p>• 每清理一个房间会生成一个蓝蜘蛛  </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="92.3" data-cid="030-redwhite" data-sid="40">
	<a><div onclick="" class="rebirth-item r-itm040"></div>
    <span>
    <p class="item-title">神风特攻队</p>
    <p class="item-title2">Kamikaze</p>
    <p class="r-itemid">ItemID: 40</p>
    <p class="pickup">"变成炸弹！”"</p>
    <p>• 使用后自身爆炸并给范围内的敌人造成 40 伤害，自身损失半颗心
</p>
    <p>•拥有 Pyromaniac（纵火狂）时使用该道具将不再扣血，并且回复 1 红心</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：0 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="92.4" data-cid="065-yellow" data-sid="238">
	<a><div onclick="" class="rebirth-item r-itm238"></div>
    <span>
    <p class="item-title">钥匙碎片#1</p>
    <p class="item-title2">Key Piece #1</p>
    <p class="r-itemid">ItemID: 238</p>
    <p class="pickup">"???"</p>
    <p>• 增加开启天使房的几率  </p>
    <p>• 是开启 Mega Satan（超级撒旦）BOSS 大门所需的钥匙的前一半</p>
    <p>• 击败因炸掉天使房雕像而出现的天使 BOSS 会掉落</p>
    <p class="ab-red"><i class="dlc-tag"></i>• 在Afterbirth中，击败在献祭房第9次献祭出现的天使也会掉落</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：无（只能通过天使 BOSS 获得） </p>
    </ul>
    <p class="tags">* angel room, angels</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="92.5" data-cid="065-yellow" data-sid="239">
	<a><div onclick="" class="rebirth-item r-itm239"></div>
    <span>
    <p class="item-title">钥匙碎片#2</p>
    <p class="item-title2">Key Piece #2</p>
    <p class="r-itemid">ItemID: 239</p>
    <p class="pickup">"???"</p>
    <p>• 增加开启天使房的几率  </p>
    <p>• 是开启 Mega Satan（超级撒旦）BOSS 大门所需的钥匙的前一半</p>
    <p>• 击败因炸掉天使房雕像而出现的天使 BOSS 会掉落</p>
    <p class="ab-red"><i class="dlc-tag"></i>• 在Afterbirth中，击败在献祭房第11次献祭出现的天使也会掉落</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：无（只能通过天使 BOSS 获得） </p>
    </ul>
    <p class="tags">* angel room, angels</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="92.6" data-cid="195-brown" data-sid="60">
	<a><div onclick="" class="rebirth-item r-itm060"></div>
    <span>
    <p class="item-title">梯子</p>
    <p class="item-title2">The Ladder</p>
    <p class="r-itemid">ItemID: 60</p>
    <p class="pickup">"造一座桥"</p>
    <p>• 允许角色走过一个方格宽的空隙  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="92.7" data-cid="140-whitered" data-sid="332">
	<a><div onclick="" class="rebirth-item r-itm332"></div>
    <span>
    <p class="item-title">拉撒路的破布</p>
    <p class="item-title2">Lazarus' Rags</p>
    <p class="r-itemid">ItemID: 332</p>
    <p class="pickup">"永生？"</p>
    <p>• 给角色一条额外的生命，效果类似于 Lazarus（拉撒路）自带的复活效果  </p>
    <p>• 当持有该道具时死亡后，角色会直接在当前房间复活，拥有 1 个心之容器，并获得 Anemic  （贫血）  </p>
    <p>• ·以此方式复活相当于角色变为 Lazarus II（复活的拉撒路），可解锁 Lazarus 相关成就</p>
    <!--<p class="r-unlock">UNLOCK: Unlock this item by beating the Isaac boss with Lazarus.</p>-->
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，天使房 </p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="92.8" data-cid="105-azure" data-sid="302">
	<a><div onclick="" class="rebirth-item r-itm302"></div>
    <span>
    <p class="item-title">狮子座
</p>
    <p class="item-title2">Leo</p>
    <p class="r-itemid">ItemID: 302</p>
    <p class="pickup">"重蹄"</p>
    <p>• 角色长出狮子的鬃毛，并且可以踩碎石头
</p>
    <p>• 踩碎石头和翔时可以填平行进方向上的沟壑</p>
    <p>• 踩到红翔仍可能受到伤害</p>
    <p>• 十二星座道具之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* astrology, astronomy, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="93.3" data-cid="215-lightbrown" data-sid="343">
	<a><div onclick="" class="rebirth-item r-itm343"></div>
    <span>
    <p class="item-title">弹簧锁钥匙</p>
    <p class="item-title2">Latch Key</p>
    <p class="r-itemid">ItemID: 343</p>
    <p class="pickup">"幸运提升"</p>
    <p>• 幸运+1  </p>
    <p>• 魂心+1</p>
    <p>• 在地上掉落 2 把钥匙  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：Boss 房 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="93.5" data-cid="170-grey" data-sid="270">
	<a><div onclick="" class="rebirth-item r-itm270"></div>
    <span>
    <p class="item-title">水蛭</p>
    <p class="item-title2">Leech</p>
    <p class="r-itemid">ItemID: 270</p>
    <p class="pickup">"吸血宝宝"</p>
    <p>•一个在地上爬行的宝宝，会追击敌人并对其造成伤害（1.5 点/帧）
</p>
		<p>• 当它杀死一个敌人时，角色回复半颗红心</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="94" data-cid="065-yellow" data-sid="56">
	<a><div onclick="" class="rebirth-item r-itm056"></div>
    <span>
    <p class="item-title">柠檬事故</p>
    <p class="item-title2">Lemon Mishap</p>
    <p class="r-itemid">ItemID: 56</p>
    <p class="pickup">"啊呀..."</p>
    <p>• 使用后在地上留下一滩&ldquo;柠檬汁&rdquo;，在柠檬汁消失之前对接触到的敌人造成 8 点/帧的伤害</p>
    <p>琐事：</p>
    <p><em>• 柠檬派对药丸留下的“柠檬汁”比柠檬事故的还要大得多</em></p>
    <p><em>• 在原版以撒的结合游戏中，柠檬事故是唯一一个获得前后图标不同的主动道具（道具图标</em></p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：2 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="95" data-cid="105-azure" data-sid="304">
	<a><div onclick="" class="rebirth-item r-itm304"></div>
    <span>
    <p class="item-title">天秤座</p>
    <p class="item-title2">Libra</p>
    <p class="r-itemid">ItemID: 304</p>
    <p class="pickup">"你感到平衡"</p>
    <p>• 获得钥匙 x6，炸弹 x6，硬币 x6</p>
    <p>• 使你的全部属性平衡（攻击力，射速，射程，移速等）</p>
    <p>• 当你获得新的改变属性的道具时，所改变的属性也会平均分配到各个属性上</p>
    <p>• 关于该物品的其他研究请参阅http://tieba.baidu.com/p/4086793405</p>
    <p>• 十二星座道具之一</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* astrology, astronomy, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="95.5" data-cid="170-grey" data-sid="275">
	<a><div onclick="" class="rebirth-item r-itm275"></div>
    <span>
    <p class="item-title">小硫磺火</p>
    <p class="item-title2">Lil' Brimstone</p>
    <p class="r-special">特殊道具*</p>
    <p class="r-itemid">ItemID: 275</p>
    <p class="pickup">"邪恶朋友"</p>
    <p>• 一个跟随主角的跟班，可以蓄力并射出小型硫磺火，比硫磺火攻击力小（一次完整攻击的
伤害为 31.5）</p>
    <p class="ab-red"><i class="dlc-tag"></i>• *在 Afterbirth 中不再是特殊道具</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，恶魔房 </p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="96.5" data-cid="135-white" data-sid="277">
	<a><div onclick="" class="rebirth-item r-itm277"></div>
    <span>
    <p class="item-title">小幽灵</p>
    <p class="item-title2">Lil' Haunt</p>
    <p class="r-itemid">ItemID: 277</p>
    <p class="pickup">"害怕他吧"</p>
    <p>• 一个跟随角色的小幽灵，当角色周围有敌人时会自动追逐敌人，造成 2 点/帧的接触伤害，
并使敌人进入恐惧状态</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="96.8" data-cid="220-multi" data-sid="252">
	<a><div onclick="" class="rebirth-item r-itm252"></div>
    <span>
    <p class="item-title">糖果袋</p>
    <p class="item-title2">Little Baggy</p>
    <p class="r-itemid">ItemID: 252</p>
    <p class="pickup">"额外胶囊空间"</p>
    <p>• 角色可以同时持有两个胶囊</p>
    <p>• 所有卡片和符文将被替换为胶囊</p>
    <p>• 获得该道具时会在地上掉落一个胶囊</p>
    <p class="r-unlock">解锁：在一局游戏中获得针筒类道具中的两个</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="97" data-cid="020-red" data-sid="96">
	<a><div onclick="" class="rebirth-item r-itm096"></div>
    <span>
    <p class="item-title">小查德</p>
    <p class="item-title2">Little C.H.A.D.</p>
    <p class="r-itemid">ItemID: 96</p>
    <p class="pickup">"给你吻"</p>
    <p>• 一个跟随着角色的跟班，每 3 个房间掉落半颗心</p>
    <p class="r-unlock">解锁：通过 Cave（洞穴）30 次且击败 C.H.A.D.（查德）</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，查德 BOSS </p>
    </ul>
    <p class="tags">* little chad, item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="97.5" data-cid="060-cream" data-sid="88">
	<a><div onclick="" class="rebirth-item r-itm088"></div>
    <span>
    <p class="item-title">小胖</p>
    <p class="item-title2">Little Chubby</p>
    <p class="r-itemid">ItemID: 88</p>
    <p class="pickup">"攻击性小伙伴"</p>
    <p>• 一个跟随着角色并会朝角色射击方向冲锋的跟班，对其接触到的敌人造成 3.5 点/帧的接触伤害</p>
    <p class="r-unlock">解锁：第一次通过 Caves II（洞穴 2 层）</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="98" data-cid="170-grey" data-sid="99">
	<a><div onclick="" class="rebirth-item r-itm099"></div>
    <span>
    <p class="item-title">小吉什</p>
    <p class="item-title2">Little Gish</p>
    <p class="r-itemid">ItemID: 99</p>
    <p class="pickup">"黏糊糊的朋友"</p>
    <p>• 一个跟着角色且会发射沥青子弹的跟班，对集中的敌人及其子弹造成持续几秒的减速效果</p>
    <p>• 小吉什的子弹造成 3.5 点伤害  </p>
		<p>• 小吉什发射子弹的频率是每秒 1 颗  </p>
    <p>• ·与 Gish（吉什）BOSS 战后必定出现  </p>
    <p class="r-unlock">解锁：第一次击败 Gish </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，Gish </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="99" data-cid="180-blackwhite" data-sid="100">
	<a><div onclick="" class="rebirth-item r-itm100"></div>
    <span>
    <p class="item-title">小史蒂夫</p>
    <p class="item-title2">Little Steven</p>
    <p class="r-itemid">ItemID: 100</p>
    <p class="pickup">"通灵伙伴"</p>
    <p>• 一个能发射追踪性子弹的跟班，子弹造成 3.5 点伤害</p>
    <p>• 击败 Boss 房的 Steven（史蒂夫）后高几率出现</p>
    <p>• 小史蒂芬发射子弹的频率是每秒 1 颗，且射程比别的跟班长一点点</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 宝宝套装部件之一</p>
    <p class="r-unlock">解锁：第一次击败 Steven </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，Steven </p>
    </ul>

    <p class="tags">* boss room pool, boss room item, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="100" data-cid="170-grey" data-sid="87">
	<a><div onclick="" class="rebirth-item r-itm087"></div>
    <span>
    <p class="item-title">洛基的角</p>
    <p class="item-title2">Loki's Horns</p>
    <p class="r-itemid">ItemID: 87</p>
    <p class="pickup">"十字形射击"</p>
    <p>• 发射子弹时有一定几率同时向四个正方向同时射出子弹</p>
    <p>• 射出四向子弹的几率受到幸运属性的影响，在幸运值为+7 时会一直生效</p>
    <p class="r-unlock">解锁：第一次击败 Loki（洛基）</p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="101" data-cid="010-brightred" data-sid="82">
	<a><div onclick="" class="rebirth-item r-itm082"></div>
    <span>
    <p class="item-title">深渊领主</p>
    <p class="item-title2">Lord of the Pit</p>
    <p class="r-itemid">ItemID: 82</p>
    <p class="pickup">"恶魔之翼"</p>
    <p>• 角色长出恶魔之翼，获得飞行的能力</p>
    <p>• 移速+0.3</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 恶魔套装部件之一
</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：恶魔房 </p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="101.3" data-cid="170-grey" data-sid="213">
	<a><div onclick="" class="rebirth-item r-itm213"></div>
    <span>
    <p class="item-title">遗失的隐形眼镜</p>
    <p class="item-title2">Lost Contact</p>
    <p class="r-itemid">ItemID: 213</p>
    <p class="pickup">"有护盾的眼泪"</p>
    <p>• 角色发射的子弹现在带有护盾，可以阻挡敌人的子弹</p>
    <p>• 如果角色子弹阻挡了敌人子弹，会相互抵消并同时消失</p>
    <p>• 如果角色子弹带穿透怪物的效果，则在阻挡敌人子弹后不会消失</p>
    <p>• 弹速-0.15</p>
    <ul>
        <p>Type: 类型：被动</p>
        <p>道具池：宝物房，隐藏房 </p>
    </ul>
    <p class="tags">* secret room pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="102" data-cid="050-caucasian" data-sid="46">
	<a><div onclick="" class="rebirth-item r-itm046"></div>
    <span>
    <p class="item-title">幸运脚</p>
    <p class="item-title2">Lucky Foot</p>
    <p class="r-itemid">ItemID: 46</p>
    <p class="pickup">"幸运提升"</p>
    <p>• 幸运+1</p>
    <p>• 赌预言机和赌博乞丐时更容易获得奖励  </p>
    <p>• Cain（该隐）初始携带</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，乞丐 </p>
    </ul>
    <p class="tags">* normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="103" data-cid="145-whiteorange" data-sid="329">
	<a><div onclick="" class="rebirth-item r-itm329"></div>
    <span>
    <p class="item-title">鲁多维科科技</p>
    <p class="item-title2">The Ludovico Technique</p>
    <p class="r-special">特殊道具</p>
    <p class="r-itemid">ItemID: 329</p>
    <p class="pickup">"可控制的眼泪"</p>
    <p>• 角色不再射出子弹，而是用射击键控制一颗巨大的子弹</p>
    <p>• 角色的属性影响子弹的属性（射速影响其攻击频率，弹速影响其移动速度）</p>
    <p>• 与 Brimstone（硫磺火）叠加可以产生一个可操控的大火圈</p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="104" data-cid="175-black" data-sid="132">
	<a><div onclick="" class="rebirth-item r-itm132"></div>
    <span>
    <p class="item-title">煤块</p>
    <p class="item-title2">A Lump of Coal</p>
    <p class="r-itemid">ItemID: 132</p>
    <p class="pickup">"我的圣诞礼物"</p>
    <p>• 子弹的伤害和大小随飞行距离的增加而增加</p>
    <p>• 如果射程足够，普通房间的长度大约能给角色伤害+6 的攻击增益，但如果是在大房间或者
拥有小小星球等道具还会进一步增加伤害</p>
		<p class="ab-red"><i class="dlc-tag"></i> 在 Afterbirth 中，可以配合硫磺火和科技，使得离玩家更远的硫磺火/激光造成更高
伤害</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：Krampus（坎卜斯）</p>
    </ul>
    <p class="tags">* krampus</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="105" data-cid="205-greybrown" data-sid="22">
	<a><div onclick="" class="rebirth-item r-itm022"></div>
    <span>
    <p class="item-title">午餐</p>
    <p class="item-title2">Lunch</p>
    <p class="r-itemid">ItemID: 22</p>
    <p class="pickup">"生命提升"</p>
    <p>• 心之容器+1</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS 房，挑战房，乞丐 </p>
    </ul>
    <p class="tags">* dungeon room, blood challenge room, arena pool, normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, boss room pool, boss room item, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="105.5" data-cid="125-pink" data-sid="312">
	<a><div onclick="" class="rebirth-item r-itm312"></div>
    <span>
    <p class="item-title">抹大拉的蝴蝶结</p>
    <p class="item-title2">Maggy's Bow</p>
    <p class="r-itemid">ItemID: 312</p>
    <p class="pickup">"生命上升+你感到健康"</p>
    <p>• 心之容器+1</p>
    <p>• 获得红心时所恢复的血量翻倍（如 1 红心可以回复 2 血）</p>
    <p class="r-unlock">解锁：用 Magdalene（抹大拉）通关 Bossrush </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="106" data-cid="170-grey" data-sid="194">
	<a><div onclick="" class="rebirth-item r-itm194"></div>
    <span>
    <p class="item-title">8 号球</p>
    <p class="item-title2">Magic 8 Ball</p>
    <p class="r-itemid">ItemID: 194</p>
    <p class="pickup">"弹速提升"</p>
    <p>• 弹速+0.16</p>
    <p>• 拾取后随机给予一张卡片（或卢恩符文）</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS 房 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="106.5" data-cid="070-yellowgrey" data-sid="295">
	<a><div onclick="" class="rebirth-item r-itm295"></div>
    <span>
    <p class="item-title">魔法手指</p>
    <p class="item-title2">Magic Fingers</p>
    <p class="r-itemid">ItemID: 295</p>
    <p class="pickup">"有钱人的游戏"</p>
    <p>• 使用后花费一块钱对全房间造成一次伤害</p>
    <p>• 伤害为角色伤害×2</p>
    <ul>
        <p>类型：主动</p>
        <p>充能数：0</p>
        <p>道具池：宝物房，商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, item room, treasure room, item room pool, tissue</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="107" data-cid="030-redwhite" data-sid="12">
	<a><div onclick="" class="rebirth-item r-itm012"></div>
    <span>
    <p class="item-title">魔法菇</p>
    <p class="item-title2">Magic Mushroom</p>
    <p class="r-itemid">ItemID: 12</p>
    <p class="pickup">"全属性提升"</p>
    <p>• 心之容器+1</p>
    <p>• 伤害+0.3</p>
    <p>• 伤害倍数+50%=1.5（不和克利吉特的头与殉道者之血+贝利尔之书的伤害倍数叠加）</p>
    <p>• 射程+5.25</p>
    <p>• 移速+0.3</p>
    <p>• 子弹高度+0.5</p>
    <p>• 角色体积变大</p>
    <p>• 和原始版本一样，虽然魔法菇说明全属性提升，但是不会增加射速</p>
    <p>• 回复所有红心</p>
    <p>• 可以在洞穴与地下墓穴的蘑菇中炸出来</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 蘑菇套装部件之一</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房，BOSS 房，蘑菇 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="108" data-cid="020-red" data-sid="253">
	<a><div onclick="" class="rebirth-item r-itm253"></div>
    <span>
    <p class="item-title">魔法疤痕</p>
    <p class="item-title2">Magic Scab</p>
    <p class="r-itemid">ItemID: 253</p>
    <p class="pickup">"生命上升+幸运上升"</p>
    <p>• 心之容器+1</p>
    <p>• 幸运+1</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：Boss</p>
    </ul>
    <p class="tags">* boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="109" data-cid="030-redwhite" data-sid="53">
	<a><div onclick="" class="rebirth-item r-itm053"></div>
    <span>
    <p class="item-title">磁力</p>
    <p class="item-title2">Magneto</p>
    <p class="r-itemid">ItemID: 53</p>
    <p class="pickup">"吸引道具"</p>
    <p>• 让地上的基础掉落物慢慢向角色方向移动，并且无视障碍物影响</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="110" data-cid="010-brightred" data-sid="79">
	<a><div onclick="" class="rebirth-item r-itm079"></div>
    <span>
    <p class="item-title">咒印</p>
    <p class="item-title2">The Mark</p>
    <p class="r-itemid">ItemID: 79</p>
    <p class="pickup">"伤害提升"</p>
    <p>• 伤害+1.0</p>
    <p>• 移速+0.2</p>
    <p>• 魂心+1</p>
    <p class="t-blue"><i class="dlc-tag"></i>恶魔套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：诅咒房，恶魔房 </p>
    </ul>
    <p class="tags">* curse room pool, devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="111" data-cid="140-whitered" data-sid="344">
	<a><div onclick="" class="rebirth-item r-itm344"></div>
    <span>
    <p class="item-title">纸板火柴</p>
    <p class="item-title2">Match Book</p>
    <p class="r-itemid">ItemID: 344</p>
    <p class="pickup">"邪恶提升"</p>
    <p>• 黑心+1</p>
    <p>• 在地上掉落 3 个炸弹（可能会被即爆炸弹替换）</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：Boss 房 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="112" data-cid="005-darkred" data-sid="193">
	<a><div onclick="" class="rebirth-item r-itm193"></div>
    <span>
    <p class="item-title">肉！</p>
    <p class="item-title2">MEAT!</p>
    <p class="r-itemid">ItemID: 193</p>
    <p class="pickup">"伤害+生命提升"</p>
    <p>• 生命+1</p>
    <p>• 伤害+0.3</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：BOSS 房</p>
    </ul>
    <p class="tags">* boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="113" data-cid="045-gold" data-sid="202">
	<a><div onclick="" class="rebirth-item r-itm202"></div>
    <span>
    <p class="item-title">点金术</p>
    <p class="item-title2">Midas Touch</p>
    <p class="r-itemid">ItemID: 202</p>
    <p class="pickup">"“点金之手"</p>
    <p>• 现在开始角色的接触能对敌人造成石化效果，在几秒内将其变为黄金</p>
    <p>• 杀死变成黄金的敌人后会掉落 1 至 4 枚硬币</p>
    <p>• 角色对敌人造成的接触伤害与所持硬币总数一致</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="113.5" data-cid="065-yellow" data-sid="333">
	<a><div onclick="" class="rebirth-item r-itm333"></div>
    <span>
    <p class="item-title">思想</p>
    <p class="item-title2">The Mind</p>
    <p class="r-itemid">ItemID: 333</p>
    <p class="pickup">"我知万物"</p>
    <p>• 地图全开（等同于 The Compass + Treasure Map + Blue Map 的效果）</p>
    <p class="r-unlock">解锁：用 The Lost 击败 Satan（撒旦） </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，天使房 </p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="114" data-cid="095-lightblue" data-sid="71">
	<a><div onclick="" class="rebirth-item r-itm071"></div>
    <span>
    <p class="item-title">迷你蘑菇</p>
    <p class="item-title2">Mini Mush</p>
    <p class="r-itemid">ItemID: 71</p>
    <p class="pickup">"速度及射程提升"</p>
    <p>• 移速+0.3</p>
    <p>• 射程属性-4.25 但子弹高度+1.5，实际上增加了射程</p>
    <p>• 使角色缩小  </p>
    <p>• 有一定几率在炸掉蘑菇时掉落；蘑菇经常在 Caves/Catacombs（洞穴/地下墓穴）或隐藏房  出现  </p>
    <p class="t-blue"><i class="dlc-tag"></i>• 蘑菇套装部件之一
</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="114.2" data-cid="220-multi" data-sid="258">
	<a><div onclick="" class="rebirth-item r-itm258"></div>
    <span>
    <p class="item-title">Missing No.</p>
    <p class="r-itemid">ItemID: 258</p>
    <p class="pickup">"语法错误"</p>
    <p>• 在得到该道具时以及每进入新的一层时，角色的所有主被动道具会被全部重置一次</p>
    <p>琐事：<em>灵感来自于GBC《口袋妖怪》初代的bug</em></p>
    <p class="r-unlock">解锁：用Lazarus（拉撒路）通关Bossrush</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：隐藏房 </p>
    </ul>
    <p class="tags">* secret room pool, </p>

    </span>
    </a>
</li>

<li class="textbox" data-tid="114.5" data-cid="025-redpink" data-sid="262">
	<a><div onclick="" class="rebirth-item r-itm262"></div>
    <span>
    <p class="item-title">迷失书页 2</p>
    <p class="item-title2">Missing Page 2</p>
    <p class="r-itemid">ItemID: 262</p>
    <p class="pickup">"邪恶上升+敌人将付出代价"</p>
    <p>• 黑心+1</p>
    <p>• 若角色受到伤害时血量（红心+魂心+黑心）小于 1.5，则立即触发一次 Necronomicon（死灵  书）效果，对当前房间造成 40 点伤害  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：恶魔房，恶魔乞丐，隐藏房 </p>
    </ul>
    <p class="tags">* demon beggar pool, demon judgement pool, devil beggar pool, secret room pool, devil pool, devil room pool, devil deal, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="115" data-cid="045-gold" data-sid="173">
	<a><div onclick="" class="rebirth-item r-itm173"></div>
    <span>
    <p class="item-title">主教冠</p>
    <p class="item-title2">Mitre</p>
    <p class="r-itemid">ItemID: 173</p>
    <p class="pickup">"你感到被祝福"</p>
    <p>• 红心替换成魂心概率变为 50%</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 天使套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，天使房 </p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item, item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="115.5" data-cid="045-gold" data-sid="102">
	<a><div onclick="" class="rebirth-item r-itm102"></div>
    <span>
    <p class="item-title">妈妈的药瓶</p>
    <p class="item-title2">Mom's Bottle of Pills</p>
    <p class="r-itemid">ItemID: 102</p>
    <p class="pickup">"充能式胶囊生成器"</p>
    <p>• 使用时给予玩家一个随机胶囊</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 妈妈套装部件之一</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池： Item Room, Shop, Challenge Room, Beggar, Demon Beggar</p>
    </ul>
    <p class="tags">* dungeon room, blood challenge room, arena pool, demon beggar pool, demon judgement pool, devil beggar pool, normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, shop room pool, shop item pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="115.7" data-cid="055-tan" data-sid="39">
	<a><div onclick="" class="rebirth-item r-itm039"></div>
    <span>
    <p class="item-title">妈妈的胸罩</p>
    <p class="item-title2">Mom's Bra</p>
    <p class="r-itemid">ItemID: 39</p>
    <p class="pickup">"大范围石化"</p>
    <p>• 使用后当前房间所有敌人进入石化状态，持续大约 4 秒</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 妈妈套装部件之一</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：3 </p>
        <p>道具池：宝物房，挑战房 </p>
    </ul>
    <p class="tags">* dungeon room, blood challenge room, arena pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="116" data-cid="195-brown" data-sid="195">
	<a><div onclick="" class="rebirth-item r-itm195"></div>
    <span>
    <p class="item-title">妈妈的零钱包</p>
    <p class="item-title2">Mom's Coin Purse</p>
    <p class="r-itemid">ItemID: 195</p>
    <p class="pickup">"这都是什么…"</p>
    <p>• 给予角色四个随机胶囊</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 妈妈套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店，BOSS 房，挑战房，乞丐，恶魔乞丐 </p>
    </ul>
    <p class="tags">* dungeon room, blood challenge room, arena pool, demon beggar pool, demon judgement pool, devil beggar pool, normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, boss room pool, boss room item, shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="117" data-cid="025-redpink" data-sid="110">
	<a><div onclick="" class="rebirth-item r-itm110"></div>
    <span>
    <p class="item-title">妈妈的隐形眼镜</p>
    <p class="item-title2">Mom's Contacts</p>
    <p class="r-itemid">ItemID: 110</p>
    <p class="pickup">"石化效果"</p>
    <p>• 子弹有几率石化敌人  </p>
    <p>• 发射石化子弹的几率与幸运有关</p>
    <p>• 射程+0.25（仅在下一次射程改变时生效）</p>
    <p>• 子弹高度+0.5（仅在下一次子弹高度改变时生效）  </p>
    <p class="t-blue"><i class="dlc-tag"></i>• 妈妈套装部件之一</p>
    <p class="r-unlock">解锁：在一局游戏中获得三个妈妈类道具 </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，挑战房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, dungeon room, blood challenge room, arena pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="118" data-cid="140-whitered" data-sid="55">
	<a><div onclick="" class="rebirth-item r-itm055"></div>
    <span>
    <p class="item-title">妈妈的眼睛</p>
    <p class="item-title2">Mom's Eye</p>
    <p class="r-itemid">ItemID: 55</p>
    <p class="pickup">"后脑勺上的眼睛"</p>
    <p>• 角色现在有一定几率从后脑勺也射出子弹</p>
    <p>• 向背后射出子弹的几率受到幸运属性的影响，在幸运值为+2 时会一直生效</p>
    <p>• 与很多道具协同都会产生非常好的效果如果有硫磺火的话将会以 100%的概率从后脑勺也
发射硫磺火</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 妈妈套装部件之一</p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房，挑战房 </p>
    </ul>
    <p class="tags">* dungeon room, blood challenge room, arena pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="119" data-cid="090-bluegrey" data-sid="200">
	<a><div onclick="" class="rebirth-item r-itm200"></div>
    <span>
    <p class="item-title">妈妈的眼影</p>
    <p class="item-title2">Mom's Eyeshadow</p>
    <p class="r-itemid">ItemID: 200</p>
    <p class="pickup">"魅惑眼泪"</p>
    <p>• 玩家会随机射出魅惑子弹，被魅惑的敌人暂时会攻击它周围的其他敌人</p>
    <p>• 魅惑子弹出现的几率随幸运值递增，幸运+27 时必定射出魅惑子弹</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 妈妈套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，挑战房 </p>
    </ul>
    <p class="tags">* dungeon room, blood challenge room, arena pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="120" data-cid="020-red" data-sid="30">
	<a><div onclick="" class="rebirth-item r-itm030"></div>
    <span>
    <p class="item-title">妈妈的高跟鞋</p>
    <p class="item-title2">Mom's Heels</p>
    <p class="r-itemid">ItemID: 30</p>
    <p class="pickup">"射程提升"</p>
    <p>• 射程+5.25</p>
    <p>• 子弹高度+0.5</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 妈妈套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS 房，挑战房 </p>
    </ul>
    <p class="tags">* dungeon room, blood challenge room, arena pool, boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="120.5" data-cid="065-yellow" data-sid="199">
	<a><div onclick="" class="rebirth-item r-itm199"></div>
    <span>
    <p class="item-title">妈妈的钥匙</p>
    <p class="item-title2">Mom's Key</p>
    <p class="r-itemid">ItemID: 199</p>
    <p class="pickup">"有舍才有得+2 钥匙"</p>
    <p>• 钥匙+2</p>
    <p>• 宝箱开出来的东西变多</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 妈妈套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店，挑战房，钥匙乞丐 </p>
    </ul>
    <p class="tags">* key master pool, key beggar pool, key judgement pool, , dungeon room, blood challenge room, arena pool, shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="121" data-cid="170-grey" data-sid="114">
	<a><div onclick="" class="rebirth-item r-itm114"></div>
    <span>
    <p class="item-title">妈刀</p>
    <p class="item-title2">Mom's Knife</p>
    <p class="r-special">特殊道具</p>
    <p class="r-itemid">ItemID: 114</p>
    <p class="pickup">"捅捅捅"</p>
    <p>• 玩家不再发射子弹，改为发射一把类似回旋镖效果的妈刀</p>
    <p>• 妈刀在未发射时也能对碰到的敌人造成伤害，可用于近战</p>
    <p>• 近战时，妈刀的伤害是（2×角色伤害）每帧</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 妈妈套装部件之一</p>
    <p class="r-unlock">解锁：用 Isaac（以撒）击败 Satan（撒旦） </p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房，恶魔房，挑战房 </p>
    </ul>
    <p class="tags">* dungeon room, blood challenge room, arena pool, devil pool, devil room pool, devil deal, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="123" data-cid="030-redwhite" data-sid="31">
	<a><div onclick="" class="rebirth-item r-itm031"></div>
    <span>
    <p class="item-title">妈妈的口红</p>
    <p class="item-title2">Mom's Lipstick</p>
    <p class="r-itemid">ItemID: 31</p>
    <p class="pickup">"射程提升"</p>
    <p>• 射程+5.25  </p>
    <p>• 子弹高度+0.5  </p>
    <p class="t-blue"><i class="dlc-tag"></i>• 妈妈套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS 房，挑战房 </p>
    </ul>
    <p class="tags">* dungeon room, blood challenge room, arena pool, boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="123.5" data-cid="170-grey" data-sid="41">
	<a><div onclick="" class="rebirth-item r-itm041"></div>
    <span>
    <p class="item-title">妈妈的卫生巾</p>
    <p class="item-title2">Mom's Pad:</p>
    <p class="r-itemid">ItemID: 41</p>
    <p class="pickup">"噫..."</p>
    <p>• 使用后当前房间所有敌人进入恐惧状态，持续 6 秒  </p>
    <p class="t-blue"><i class="dlc-tag"></i>• 妈妈套装部件之一</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：3 </p>
        <p>道具池：宝物房，挑战房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, dungeon room, blood challenge room, arena pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="124" data-cid="060-cream" data-sid="228">
	<a><div onclick="" class="rebirth-item r-itm228"></div>
    <span>
    <p class="item-title">妈妈的香水</p>
    <p class="item-title2">Mom's Perfume</p>
    <p class="r-itemid">ItemID: 228</p>
    <p class="pickup">"恐惧性子弹"</p>
    <p>• 子弹延迟-1（射速提升）</p>
    <p>• 角色现在有 15%的几率射出带恐惧效果的子弹，被恐惧的敌人会暂时逃离角色</p>
    <p>• 射出恐惧子弹的几率受到幸运属性的影响，当幸运值为+85 时将一直生效</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 妈妈套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，挑战房 </p>
    </ul>
    <p class="tags">* dungeon room, blood challenge room, arena pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="125" data-cid="115-purple" data-sid="139">
	<a><div onclick="" class="rebirth-item r-itm139"></div>
    <span>
    <p class="item-title">妈妈的提包</p>
    <p class="item-title2">Mom's Purse</p>
    <p class="r-itemid">ItemID: 139</p>
    <p class="pickup">"更多饰品空间"</p>
    <p>• 允许玩家携带两个饰品（包括装备血虱时，但血虱自己仍然不能更换）
</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 妈妈套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="125.5" data-cid="040-orange" data-sid="217">
	<a><div onclick="" class="rebirth-item r-itm217"></div>
    <span>
    <p class="item-title">妈妈的假发</p>
    <p class="item-title2">Mom's Wig</p>
    <p class="r-itemid">ItemID: 217</p>
    <p class="pickup">"有点儿痒"</p>
    <p>• 角色现在每次发射子弹都有几率生成一只友方蓝蜘蛛  </p>
    <p>• 一个房间同一时间内能生成的蜘蛛总数为 5 只  </p>
    <p>• Hive Mind（虫群之心）使同一时间内的最大值变为 10 只</p>
    <p>• 生成蜘蛛的几率与幸运属性有关，当幸运值为+10 时将一直生效  </p>
    <p>• 获得妈妈的假发是回复 1 颗红心  </p>
    <p class="t-blue"><i class="dlc-tag"></i>• 妈妈套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，挑战房 </p>
    </ul>
    <p class="tags">* dungeon room, blood challenge room, arena pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="126" data-cid="035-redorange" data-sid="29">
	<a><div onclick="" class="rebirth-item r-itm029"></div>
    <span>
    <p class="item-title">妈妈的内裤</p>
    <p class="item-title2">Mom's Underwear</p>
    <p class="r-itemid">ItemID: 29</p>
    <p class="pickup">"射程提升"</p>
    <p>• ·射程+5.25</p>
    <p>• 子弹高度+0.5  </p>
    <p class="t-blue"><i class="dlc-tag"></i>• 妈妈套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS 房，挑战房 </p>
    </ul>
    <p class="tags">* dungeon room, blood challenge room, arena pool, boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="127" data-cid="030-redwhite" data-sid="109">
	<a><div onclick="" class="rebirth-item r-itm109"></div>
    <span>
    <p class="item-title">金钱就是力量</p>
    <p class="item-title2">Money = Power</p>
    <p class="r-itemid">ItemID: 109</p>
    <p class="pickup">"￥￥￥=伤害"</p>
    <p>• 伤害+0.04×钱数（99 块钱时为伤害+3.96）</p>
    <p>琐事：<em>曾出现在原版以撒的结合的恶魔房道具池，重生取消了这个设定</em></p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="127.4" data-cid="220-multi" data-sid="322">
	<a><div onclick="" class="rebirth-item r-itm322"></div>
    <span>
    <p class="item-title">蒙戈宝宝</p>
    <p class="item-title2">Mongo Baby</p>
    <p class="r-itemid">ItemID: 322</p>
    <p class="pickup">"蒙戈朋友"</p>
    <p>• 一个跟班，会跟随角色并复制你的其他另一个跟班的子弹效果</p>
    <p>• 如果你没有其他跟班，它将会射出普通子弹</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 宝宝套装部件之一</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="127.5" data-cid="220-multi" data-sid="123">
	<a><div onclick="" class="rebirth-item r-itm123"></div>
    <span>
    <p class="item-title">怪物手册</p>
    <p class="item-title2">Monster Manual</p>
    <p class="r-itemid">ItemID: 123</p>
    <p class="pickup">"暂时性小伙伴生成器"</p>
    <p>• 使用后在当前房间获得一个随机跟班</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：3 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="128" data-cid="035-redorange" data-sid="229">
	<a><div onclick="" class="rebirth-item r-itm229"></div>
    <span>
    <p class="item-title">萌死戳的肺</p>
    <p class="item-title2">Monstro's Lung</p>
    <p class="r-itemid">ItemID: 229</p>
    <p class="pickup">"蓄力攻击"</p>
    <p>• 角色现在可以蓄力，并喷出霰弹式的子弹，与萌死戳的主要攻击方式类似</p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="128.5" data-cid="140-whitered" data-sid="86">
	<a><div onclick="" class="rebirth-item r-itm086"></div>
    <span>
    <p class="item-title">萌死戳的牙齿</p>
    <p class="item-title2">Monstro's Tooth</p>
    <p class="r-itemid">ItemID: 86</p>
    <p class="pickup">"召唤萌死戳"</p>
    <p>• 使用后会召唤一只萌死戳，随机压到房间内一个敌人的身上，造成 120 点伤害</p>
    <p>• 如果房间内没有敌人，召唤出来的萌死戳会对角色造成伤害</p>
    <p>琐事：<em>可以看到萌死戳/萌死戳第二形态的嘴里少了一颗牙</em></p>
    <p class="r-unlock">解锁：第一次通关 Basement II（地下室 2 层） </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：3 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="128.7" data-cid="170-grey" data-sid="37">
	<a><div onclick="" class="rebirth-item r-itm037"></div>
    <span>
    <p class="item-title">炸弹先生</p>
    <p class="item-title2">Mr. Boom</p>
    <p class="r-itemid">ItemID: 37</p>
    <p class="pickup">"充能式炸弹朋友"</p>
    <p>• 放置一个伤害为 110 的大炸弹（爆炸范围也会增大</p>
    <p>• Wrath（暴怒）有几率掉落</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：2 </p>
        <p>道具池：宝物房，Wrath </p>
    </ul>
    <p class="tags">* boss rush pool, boss rush room, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="129" data-cid="170-grey" data-sid="106">
	<a><div onclick="" class="rebirth-item r-itm106"></div>
    <span>
    <p class="item-title">大爆弹先生</p>
    <p class="item-title2">Mr. Mega</p>
    <p class="r-itemid">ItemID: 106</p>

    <p class="pickup">"大范围爆炸伤害"</p>
    <p>• 炸弹+5</p>
    <p>• 炸弹伤害+60（50→110）并且爆炸范围加大</p>
    <p>• Super Wrath（超级傲慢）有几率掉落</p>
    <p class="r-unlock">解锁：摧毁 10 块宝箱石头 </p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房，隐藏房，Super Wrath </p>
    </ul>
    <p class="tags">* boss rush pool, boss rush room, secret room pool, item room, treasure room, item room pool, dungeon room, blood challenge room, arena pool, slackaholicus</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="130" data-cid="090-bluegrey" data-sid="151">
	<a><div onclick="" class="rebirth-item r-itm151"></div>
    <span>
    <p class="item-title">加击</p>
    <p class="item-title2">The Mulligan</p>
    <p class="r-itemid">ItemID: 151</p>
    <p class="pickup">"由内而生"</p>
    <p>• 角色有 1/6 的概率在有效击中敌人后产生一只蓝苍蝇</p>
    <p>• 蓝苍蝇的伤害为角色伤害的 2 倍</p>
    <p>• 此道具触发概率不受幸运值影响</p>
    <p class="t-blue">• 苍蝇套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="131" data-cid="080-green" data-sid="153">
	<a><div onclick="" class="rebirth-item r-itm153"></div>
    <span>
    <p class="item-title">突变蜘蛛</p>
    <p class="item-title2">Mutant Spider</p>
    <p class="r-special">特殊道具</p>
    <p class="r-itemid">ItemID: 153</p>
    <p class="pickup">"四向射击"</p>
    <p>• 角色同时发射四向 U 型子弹</p>
    <p>• 射速大幅下降（射速延迟 x2.1+3）</p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="131.5" data-cid="135-white" data-sid="77">
	<a><div onclick="" class="rebirth-item r-itm077"></div>
    <span>
    <p class="item-title">我的小独角</p>
    <p class="item-title2">My Little Unicorn</p>
    <p class="r-itemid">ItemID: 77</p>
    <p class="pickup">"暂时性无敌"</p>
    <p>• 赋予角色 6 秒的无敌效果，此时角色无法射出子弹，但可以对敌人造成每次撞击 40 点的接
触伤害</p>
<p>琐事：<em>这个道具的灵感来源于动画《小马宝莉》（《彩虹小马》）</em></p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="132" data-cid="135-white" data-sid="5">
	<a><div onclick="" class="rebirth-item r-itm005"></div>
    <span>
    <p class="item-title">我的镜像</p>
    <p class="item-title2">My Reflection</p>
    <p class="r-itemid">ItemID: 5</p>
    <p class="pickup">"回旋眼泪"</p>
    <p>• 子弹具有回旋效果</p>
    <p>• 射程+1.5</p>
    <p>• 弹速+0.6</p>
    <p>• 子弹高度+1</p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="132.2" data-cid="080-green" data-sid="317">
	<a><div onclick="" class="rebirth-item r-itm317"></div>
    <span>
    <p class="item-title">神秘液体</p>
    <p class="item-title2">Mysterious Liquid</p>
    <p class="r-itemid">ItemID: 317</p>
    <p class="pickup">"毒性溅射伤害"</p>
    <p>• 角色的子弹击中任何东西（包括地面）后会留下一滩毒液，敌人走在上面会受到伤害</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, mystery liquid, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="132.2" data-cid="115-purple" data-sid="271">
	<a><div onclick="" class="rebirth-item r-itm271"></div>
    <span>
    <p class="item-title">神秘袋子</p>
    <p class="item-title2">Mystery Sack</p>
    <p class="r-itemid">ItemID: 271</p>
    <p class="pickup">"?"</p>
    <p>• 一个跟随角色的袋子，每清理一个房间有一定几率随机生成一个基础掉落（wiki）
</p>
    <p class="r-unlock">解锁：用Eden（伊甸）击败The Lamb（羔羊）</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, secret room pool, item room, treasure room, item room pool, mysterious sack, multiple sacks</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="132.5" data-cid="160-greyred" data-sid="83">
	<a><div onclick="" class="rebirth-item r-itm083"></div>
    <span>
    <p class="item-title">钉子</p>
    <p class="item-title2">The Nail</p>
    <p class="r-itemid">ItemID: 83</p>
    <p class="pickup">"暂时性恶魔形态"</p>
    <p>• 伤害+0.7</p>
    <p>• 移速-0.18</p>
    <p>• 魂心+1</p>
	<p>• 赋予角色撞碎石头的能力</p>
    <p>• 角色可以在本房间对敌人造成接触伤害，但不会避免角色因此受到的接触伤害</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 恶魔套装部件之一</p>
    <p>琐事：<em>这个道具取材于将耶稣钉在十字架上的钉子</em></p>
    <p class="r-unlock">解锁：用 Azazel（阿萨谢尔）通关 BOSS RUSH </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池：恶魔房 </p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="132.7" data-cid="200-darkbrown" data-sid="35">
	<a><div onclick="" class="rebirth-item r-itm035"></div>
    <span>
    <p class="item-title">死灵书</p>
    <p class="item-title2">The Necronomicon</p>
    <p class="r-itemid">ItemID: 35</p>
    <p class="pickup">"大范围伤害"</p>
    <p>• 对所有敌人造成 40 伤害</p>
    <p class="r-unlock">解锁：使用四次塔罗牌 XIII - Death（死亡）</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池：图书馆，普通隐藏，恶魔房 </p>
    </ul>
    <p class="tags">* library pool, library room, book room pool, secret room pool, devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="132.75" data-cid="220-multi" data-sid="328">
	<a><div onclick="" class="rebirth-item r-itm328"></div>
    <span>
    <p class="item-title">底片</p>
    <p class="item-title2">The Negative</p>
    <p class="r-itemid">ItemID: 328</p>
    <p class="pickup">"命运已定"</p>
    <p>• 当角色红心血量为半颗或更少时，每次受到伤害都会对当前房间的敌人造成 40 点伤害</p>
    <p>• 持有该道具可以进入 Dark Room（黑暗层）</p>
    <p>• 解锁该道具后，每局击败（Mom）后必然掉落该道具</p>
    <p class="r-unlock">解锁：在 Sheol（地狱关）击败 Satan（撒旦）累计 5 次 </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：Mom（妈腿）固定掉落 </p>
    </ul>
    <p class="tags">* mom's foot, mom fight, mom boss, dark room</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="132.8" data-cid="205-greybrown" data-sid="147">
	<a><div onclick="" class="rebirth-item r-itm147"></div>
    <span>
    <p class="item-title">李敏镐</p>
    <p class="item-title2">Notched Axe</p>
    <p class="r-itemid">ItemID: 147</p>
    <p class="pickup">"石破天惊"</p>
    <p>• ·使用后玩家在当前房间内举着镐子并破坏所触碰到的石头骷髅等，也可以打开隐藏房和超
级隐藏房的房间</p>
    <p>• 在举着镐子的时候无法攻击和拾取东西，举镐时受到伤害则失去道具效果
</p>
    <ul>
        <p>类型：主动</p>
        <p>充能数：3 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, minecraft, notch, markus persson, minceraft, mojang</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="133" data-cid="065-yellow" data-sid="6">
	<a><div onclick="" class="rebirth-item r-itm006"></div>
    <span>
    <p class="item-title">小号</p>
    <p class="item-title2">Number One</p>
    <p class="r-itemid">ItemID: 6</p>
    <p class="pickup">"射速提升"</p>
    <p>• 射速明显提升但射程明显降低  </p>
    <p>• 射速+1.5  </p>
    <p>• 射程-15.78  </p>
    <p>• 子弹高度+0.45</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, mm sweet lemonade, urine, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="134" data-cid="195-brown" data-sid="121">
	<a><div onclick="" class="rebirth-item r-itm121"></div>
    <span>
    <p class="item-title">奇怪的蘑菇·大</p>
    <p class="item-title2">Odd Mushroom (Thick)</p>
    <p class="r-itemid">ItemID: 121</p>
    <p class="pickup">"伤害提升"</p>
    <p>• 心之容器+1</p>
    <p>• 伤害+0.3</p>
    <p>• 射程+0.25</p>
    <p>• 移速-0.1</p>
    <p>• 子弹高度+0.5</p>
    <p class="t-blue"><i class="dlc-tag"></i>蘑菇套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，隐藏房 </p>
    </ul>
    <p class="tags">* secret room pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="135" data-cid="195-brown" data-sid="120">
	<a><div onclick="" class="rebirth-item r-itm120"></div>
    <span>
    <p class="item-title">奇怪的蘑菇·小</p>
    <p class="item-title2">Odd Mushroom (Thin)</p>
    <p class="r-itemid">ItemID: 120</p>
    <p class="pickup">"射速提升"</p>
    <p>• 射速+1.7</p>
    <p>• 弹速+0.3</p>
    <p>• 伤害降低（变为 0.9×原伤害-0.4）</p>
    <p class="t-blue"><i class="dlc-tag"></i>蘑菇套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，隐藏房 </p>
    </ul>
    <p class="tags">* secret room pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="136" data-cid="170-grey" data-sid="219">
	<a><div onclick="" class="rebirth-item r-itm219"></div>
    <span>
    <p class="item-title">旧绷带</p>
    <p class="item-title2">Old Bandage</p>
    <p class="r-itemid">ItemID: 219</p>
    <p class="pickup">"生命提升"</p>
    <p>• 心之容器+1（空的心之容器）</p>
    <p>• 角色被击中是有几率掉落半颗红心</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS 房 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="137" data-cid="045-gold" data-sid="115">
	<a><div onclick="" class="rebirth-item r-itm115"></div>
    <span>
    <p class="item-title">通灵板</p>
    <p class="item-title2">Ouija Board</p>
    <p class="r-itemid">ItemID: 115</p>
    <p class="pickup">"幽灵眼泪"</p>
    <p>• 玩家发射的子弹可以穿透障碍物</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, luigi board, weeja board, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="138" data-cid="060-cream" data-sid="80">
	<a><div onclick="" class="rebirth-item r-itm080"></div>
    <span>
    <p class="item-title">契约</p>
    <p class="item-title2">The Pact</p>
    <p class="r-itemid">ItemID: 80</p>
    <p class="pickup">"伤害及射速提升"</p>
    <p>• 伤害+0.5</p>
    <p>• 射速+0.7</p>
    <p>• 魂心+2</p>
    <p class="t-blue"><i class="dlc-tag"></i>恶魔套装部件之一
</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：恶魔房，诅咒房</p>
    </ul>
    <p class="tags">* curse room pool, devil pool, devil room pool, devil deal, piece of paper, bloody paper, contract</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="139" data-cid="125-pink" data-sid="141">
	<a><div onclick="" class="rebirth-item r-itm141"></div>
    <span>
    <p class="item-title">盛装男孩</p>
    <p class="item-title2">Pageant Boy</p>
    <p class="r-itemid">ItemID: 141</p>
    <p class="pickup">"终极至尊"</p>
    <p>• 在玩家周围掉落 7 个硬币</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：boss 房 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, dtQt, dtphase, crown, nocrown, yescrown, diana, princezzxdiana</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="139.5" data-cid="100-blue" data-sid="297">
	<a><div onclick="" class="rebirth-item r-itm297"></div>
    <span>
    <p class="item-title">潘多拉的盒子</p>
    <p class="item-title2">Pandora's Box</p>
    <p class="r-itemid">ItemID: 297</p>
    <p class="pickup">"? ?"</p>
    <p>• 使用后会根据当前所在层生成主被动道具或掉落</p>
    <p>• 1 层：2 魂心，2 层：2 炸弹+2 钥匙，3 层：boss 房道具，4 层：boss 房道具+2 魂心，5 层：
4 魂心，6 层：20 个硬币，7 层：两个 boss 房道具，8 层：圣经</p>
    <p>• Cathedral（教堂关）：天使房道具+白心</p>
    <p>• Sheol（地狱关）：恶魔房道具+黑心</p>
    <p>• The Chest（宝箱层）：1 硬币</p>
    <p>• Dark Room（黑暗层）：无</p>
    <p class=ab-red><i class="dlc-tag"></i>• ？？？（蓝子宫）：无</p>
    <p>• 如果当前层是合并层，则按照前半层算（如 3、4 层合并，算第 3 层）</p>
    <p class="r-unlock">解锁：用Lazarus（拉撒路）击败The Lamb（羔羊）</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：0（一次性使用） </p>
        <p>道具池：商店，红宝箱 </p>
    </ul>
    <p class="tags">* red chest pool, red chest item pool, shop room pool, shop item pool, blue box</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="140" data-cid="035-redorange" data-sid="104">
	<a><div onclick="" class="rebirth-item r-itm104"></div>
    <span>
    <p class="item-title">寄生虫</p>
    <p class="item-title2">The Parasite</p>
    <p class="r-itemid">ItemID: 104</p>
    <p class="pickup">"分裂射击"</p>
    <p>• 玩家的子弹在碰到敌人或障碍后分裂成两个</p>
    <p>• 分裂后的子弹伤害是原先的四分之一</p>
    <p class="r-unlock">解锁：在一局游戏中获得以下物品中的两个：Bob's Rotten Head（鲍勃的烂头），Dead Cat（死  猫），Cricket's Head（克里吉特的头），Tammy's Head（塔米猫的头/白猫头） </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="141" data-cid="030-redwhite" data-sid="155">
	<a><div onclick="" class="rebirth-item r-itm155"></div>
    <span>
    <p class="item-title">窥视者</p>
    <p class="item-title2">The Peeper</p>
    <p class="r-itemid">ItemID: 155</p>
    <p class="pickup">"扑通！"</p>
    <p>• 玩家一只眼睛飞出并在房间内斜向移动，在一定时间内对接触到的敌人造成 8 点/帧的接触
伤害</p>
    <p>眼睛飞出后发射红子弹，但是只有视觉效果</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="142" data-cid="015-blackred" data-sid="51">
	<a><div onclick="" class="rebirth-item r-itm051"></div>
    <span>
    <p class="item-title">五芒星</p>
    <p class="item-title2">Pentagram</p>
    <p class="r-itemid">ItemID: 51</p>
    <p class="pickup">"伤害提升"</p>
    <p>• 伤害+1.0</p>
    <p>• 结束 BOSS 战后有更高的几率打开恶魔房/天使房（据测试约+20%）</p>
    <p class="t-blue"><i class="dlc-tag"></i>恶魔套装部件之一</p>
    <p class="ab-red">• 在 Afterbirth 中，增加打开恶魔房/天使房的概率修改为 10%</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，诅咒房，恶魔房 </p>
    </ul>
    <p class="tags">* curse room pool, devil pool, devil room pool, devil deal, boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="142.2" data-cid="060-cream" data-sid="75">
	<a><div onclick="" class="rebirth-item r-itm075"></div>
    <span>
    <p class="item-title">药学博士证书</p>
    <p class="item-title2">PhD</p>
    <p class="r-itemid">ItemID: 75</p>
    <p class="pickup">"更好的药丸"</p>
    <p>• 现在开始所有的药丸发挥正面或中性效果</p>
    <p>• 使用之前就能鉴别药丸的名字  </p>
    <p>• 掉落一个药丸  </p>
    <p>• 回复 2 颗红心</p>
    <p>• 使用献血机或献血袋时会获得额外硬币</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="142.3" data-cid="050-caucasian" data-sid="227">
	<a><div onclick="" class="rebirth-item r-itm227"></div>
    <span>
    <p class="item-title">小猪存钱罐</p>
    <p class="item-title2">Piggy Bank</p>
    <p class="r-itemid">ItemID: 227</p>
    <p class="pickup">"我毕生的积蓄"</p>
    <p>• 硬币+3</p>
    <p>• 当角色受到伤害时掉落 1 或 2 枚硬币</p>
    <p class="ab-red"><i class="dlc-tag"></i>角色 Keeper 获得此道具时，受伤掉落 0 或 1 枚硬币</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="142.5" data-cid="105-azure" data-sid="309">
	<a><div onclick="" class="rebirth-item r-itm309"></div>
    <span>
    <p class="item-title">双鱼座</p>
    <p class="item-title2">Pisces</p>
    <p class="r-itemid">ItemID: 309</p>
    <p class="pickup">"射速上升+击退射击"</p>
    <p>• 子弹延迟-1（射速上升）  </p>
    <p>• 子弹带击退效果  </p>
    <p>• 十二星座道具之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* astrology, astronomy, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="143" data-cid="125-pink" data-sid="218">
	<a><div onclick="" class="rebirth-item r-itm218"></div>
    <span>
    <p class="item-title">胎盘</p>
    <p class="item-title2">Placenta</p>
    <p class="r-itemid">ItemID: 218</p>
    <p class="pickup">"生命提升+自动回复"</p>
    <p>• 心之容器+1</p>
    <p>• 每隔一段时间会自动回复半颗红心</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS 房 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="144.5" data-cid="170-grey" data-sid="107">
	<a><div onclick="" class="rebirth-item r-itm107"></div>
    <span>
    <p class="item-title">锯齿剪</p>
    <p class="item-title2">Pinking Shears</p>
    <p class="r-itemid">ItemID: 107</p>
    <p class="pickup">"剪了就跑"</p>
    <p>• 使玩家头和身体分离，头受玩家控制并且具有飞行，身体自动攻击敌人，伤害为 5.5 点/帧</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, scissors, cutters, snip</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="144.8" data-cid="220-multi" data-sid="327">
	<a><div onclick="" class="rebirth-item r-itm327"></div>
    <span>
    <p class="item-title">全家福</p>
    <p class="item-title2">The Polaroid</p>
    <p class="r-itemid">ItemID: 327</p>
    <p class="pickup">"命运已定"</p>
    <p>• 当角色红心血量为半颗或更少时，每次受到伤害都会产生一个持续 5 秒的无敌护盾</p>
    <p>• 持有该道具可以进入 The Chest（宝箱层）</p>
    <p>• 解锁该道具后，击败妈腿（Mom）后必然掉落该道具</p>
    <p class="r-unlock">解锁：在 Cathedral（教堂关）击败 Issac（以撒）累计 5 次 </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：Mom（妈腿）固定掉落 </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="145" data-cid="150-whiteblue" data-sid="169">
	<a><div onclick="" class="rebirth-item r-itm169"></div>
    <span>
    <p class="item-title">独眼巨人</p>
    <p class="item-title2">Polyphemus</p>
    <p class="r-special">特殊道具</p>
    <p class="r-itemid">ItemID: 169</p>
    <p class="pickup">"巨泪"</p>
    <p>• 伤害大大提升，最终伤害=2x（基础伤害+4）</p>
    <p>• 射速大幅度下降（子弹延迟 x2.1+3）</p>
    <p>• 杀死敌人后子弹以剩余伤害并与其成比例的大小继续飞出</p>
    <p>• 与硫磺火组合伤害大幅度提升但是蓄力时间更长</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, large eye, cyclops, one eye, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="145.5" data-cid="160-greyred" data-sid="130">
	<a><div onclick="" class="rebirth-item r-itm130"></div>
    <span>
    <p class="item-title">小马</p>
    <p class="item-title2">A Pony</p>
    <p class="r-itemid">ItemID: 130</p>
    <p class="pickup">"飞行+冲锋攻击"</p>
    <p>• 装备此道具时，玩家获得飞行能力</p>
    <p>• 将移速置为 1.5，如果你的移速小于这个值</p>
    <p>• 使用后按方向键，玩家会向这个方向冲锋，对碰到的敌人造成 40 点伤害</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：4 </p>
        <p>道具池：Headless Horseman（无头骑士/黑马 boss） </p>
    </ul>
    <p class="tags">* headless horseman, headless horsemen</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="146" data-cid="190-poopbrown" data-sid="36">
	<a><div onclick="" class="rebirth-item r-itm036"></div>
    <span>
    <p class="item-title">便便</p>
    <p class="item-title2">The Poop</p>
    <p class="r-itemid">ItemID: 36</p>
    <p class="pickup">"噗！"</p>
    <p>• 在地上拉一坨翔，与地图上的普通翔一样</p>
    <p>• ???（小蓝人）初始携带</p>
    <p>• 可以在坑前放置并炸掉填平沟壑</p>
    <p>• 可以在已经打碎的红翔或伸缩地刺上放置并覆盖，使其不再有伤害</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 大便套装部件之一</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：1 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="146.3" data-cid="025-redpink" data-sid="177">
	<a><div onclick="" class="rebirth-item r-itm177"></div>
    <span>
    <p class="item-title">便携式老虎机</p>
    <p class="item-title2">Portable Slot</p>
    <p class="r-itemid">ItemID: 177</p>
    <p class="pickup">"赌到地老天荒"</p>
    <p>• 与老虎机效果相同，但是不会获得一美刀道具</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：0 </p>
        <p>道具池：商店，乞丐</p>
    </ul>
    <p class="tags">* normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="146.4" data-cid="065-yellow" data-sid="146">
	<a><div onclick="" class="rebirth-item r-itm146"></div>
    <span>
    <p class="item-title">祈祷卡</p>
    <p class="item-title2">Prayer Card</p>
    <p class="r-itemid">ItemID: 146</p>
    <p class="pickup">"充能式永恒之物"</p>
    <p>• 使用后获得 1 颗永恒之心</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池：宝物房，天使房 </p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item, item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="146.45" data-cid="030-redwhite" data-sid="261">
	<a><div onclick="" class="rebirth-item r-itm261"></div>
    <span>
    <p class="item-title">眼球突出</p>
    <p class="item-title2">Proptosis</p>
    <p class="r-itemid">ItemID: 261</p>
    <p class="pickup">"短距离巨大眼泪"</p>
    <p>• 角色的子弹在刚射出时将变得非常大，并且伤害为原来的 2 倍</p>
    <p>• 子弹大小和伤害随射出的距离而迅速变小，但变为最小时伤害仍然为原来的 1.3 倍</p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="146.5" data-cid="190-poopbrown" data-sid="281">
	<a><div onclick="" class="rebirth-item r-itm281"></div>
    <span>
    <p class="item-title">出气筒</p>
    <p class="item-title2">Punching Bag</p>
    <p class="r-itemid">ItemID: 281</p>
    <p class="pickup">"替罪羊"</p>
    <p>• 生成一个在房间内四处走动的 Mulligan（穆里根，会嗯哼哼叫的那个），会成为敌人的攻击
目标</p>
    <p class="ab-red"><i class="dlc-tag"></i>• Mulligan 受伤过多会被打死，一定时间后复活</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>

    </a>
</li>

<li class="textbox" data-tid="147" data-cid="170-grey" data-sid="190">
	<a><div onclick="" class="rebirth-item r-itm190"></div>
    <span>
    <p class="item-title">焰火盛宴</p>
    <p class="item-title2">Pyro</p>
    <p class="r-itemid">ItemID: 190</p>
    <p class="pickup">"99 炸弹"</p>
    <p>• 炸弹+99</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房，普通隐藏</p>
    </ul>
    <p class="tags">* secret room pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="148" data-cid="045-gold" data-sid="223">
	<a><div onclick="" class="rebirth-item r-itm223"></div>
    <span>
    <p class="item-title">纵火狂</p>
    <p class="item-title2">Pyromaniac</p>
    <p class="r-special">特殊道具</p>
    <p class="r-itemid">ItemID: 223</p>
    <p class="pickup">"伤得如此甜蜜+获得 5 个炸弹"</p>
    <p>• 炸弹+5</p>
    <p>• 所有的爆炸现在回复角色 1 颗红心而不是受到伤害</p>
    <p>• 角色受到某些其他形式的攻击时也会被治愈，如妈腿的踩踏和撒旦的腿的踩踏</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="148" data-cid="170-grey" data-sid="74">
	<a><div onclick="" class="rebirth-item r-itm074"></div>
    <span>
    <p class="item-title">25 美分</p>
    <p class="item-title2">A Quarter</p>
    <p class="r-itemid">ItemID: 74</p>
    <p class="pickup">"+25 硬币"</p>
    <p>• 硬币+25</p>
    <p>• 在摧毁出现在地下室和地窖中的罐子时有很小的几率掉落</p>
    <p>• ·Super Greed（超级贪婪）有几率掉落</p>
    <p class="r-unlock">解锁：击败 Mom’s Heart（妈心）8 次</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房，隐藏房，Super Greed</p>
    </ul>
    <p class="tags">* secret room pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="149" data-cid="220-multi" data-sid="174">
	<a><div onclick="" class="rebirth-item r-itm174"></div>
    <span>
    <p class="item-title">彩虹宝宝</p>
    <p class="item-title2">Rainbow Baby</p>
    <p class="r-itemid">ItemID: 174</p>
    <p class="pickup">"随机小伙伴"</p>
    <p>• 产生一个跟随玩家并发射随机子弹（跟踪，幽灵，沥青等）的跟班</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="150" data-cid="200-darkbrown" data-sid="16">
	<a><div onclick="" class="rebirth-item r-itm016"></div>
    <span>
    <p class="item-title">生肝</p>
    <p class="item-title2">Raw Liver</p>
    <p class="r-itemid">ItemID: 16</p>
    <p class="pickup">"生命提升"</p>
    <p>• 心之容器+2</p>
    <p>• 回复所有红心</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：隐藏房 </p>
    </ul>
    <p class="tags">* secret room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="150.5" data-cid="170-grey" data-sid="126">
	<a><div onclick="" class="rebirth-item r-itm126"></div>
    <span>
    <p class="item-title">剃须刀片</p>
    <p class="item-title2">Razor Blade</p>
    <p class="r-itemid">ItemID: 126</p>
    <p class="pickup">"感受我的痛苦"</p>
    <p>• 使用后对自己造成1颗红心的伤害（类似献血机和恶魔乞丐，红心优先，且在计算恶魔房开启几率时，使用此道具不算受到红心伤害），当前房间伤害+1.2</p>
    <p class="r-unlock">解锁：用Eve（夏娃）击败Satan（撒旦）</p>
		<p class="ab-red"><i class="dlc-tag"></i> 在Afterbirth中，向贪婪捐款机捐款累计439个硬币后，Eve（夏娃）将初始携带该道具</p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：0 </p>
        <p>道具池：恶魔房 </p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="150.8" data-cid="030-redwhite" data-sid="289">
	<a><div onclick="" class="rebirth-item r-itm289"></div>
    <span>
    <p class="item-title">红蜡烛</p>
    <p class="item-title2">Red Candle</p>
    <p class="r-itemid">ItemID: 289</p>
    <p class="pickup">"燃起来"</p>
    <p>• 使用后会举起红蜡烛，按射击键会放出一团火焰，类似于蓝蜡烛的效果，但火焰会在前进
一段距离后停下并保留在地面上</p>
    <p>• 可以对敌人造成总共 125 点伤害</p>
    <p class="r-unlock">解锁：向捐款机捐款累计 400 硬币 </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：1（自动缓慢充能） </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="151" data-cid="100-blue" data-sid="98">
	<a><div onclick="" class="rebirth-item r-itm098"></div>
    <span>
    <p class="item-title">遗物</p>
    <p class="item-title2">The Relic</p>
    <p class="r-itemid">ItemID: 98</p>
    <p class="pickup">"灵魂生成器"</p>
    <p>• 一个跟随着角色的十字架，每 5 个房间掉落一颗魂心</p>
    <p class="r-unlock">解锁：用 Magdalene（抹大拉）击败 Isaac（以撒） </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，天使房 </p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item, item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="151.5" data-cid="020-red" data-sid="137">
	<a><div onclick="" class="rebirth-item r-itm137"></div>
    <span>
    <p class="item-title">遥控起爆器</p>
    <p class="item-title2">Remote Detonator</p>
    <p class="r-itemid">ItemID: 137</p>
    <p class="pickup">"遥控炸弹爆炸"</p>
    <p>• 获得后炸弹+5</p>
    <p>• 炸弹会在你使用这个道具后才爆炸</p>
    <p>• 可以用来提前引爆 Dr. Fetus（婴儿博士）的炸弹</p>
    <ul>
        <p>类型：主动</p>
        <p>充能数：0</p>
        <p>道具池：宝物房，商店</p>
    </ul>
    <p class="tags">* boss rush pool, boss rush room, shop room pool, shop item pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="152" data-cid="140-whitered" data-sid="95">
	<a><div onclick="" class="rebirth-item r-itm095"></div>
    <span>
    <p class="item-title">机器宝宝</p>
    <p class="item-title2">Robo-Baby</p>
    <p class="r-itemid">ItemID: 95</p>
    <p class="pickup">"嗞嗞嗞嗞的朋友"</p>
    <p>• ·一个跟着角色的跟班，能发射与 Technology（科技）类似的激光  </p>
    <p>• 机器宝宝的激光能穿透障碍物和敌人</p>
    <p>• 机器宝宝的激光造成 3.5 点伤害  </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, robo baby, robot baby, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="152.5" data-cid="140-whitered" data-sid="267">
	<a><div onclick="" class="rebirth-item r-itm267"></div>
    <span>
    <p class="item-title">- 机器宝宝 2.0</p>
    <p class="item-title2">Robo-Baby 2.0</p>
    <p class="r-itemid">ItemID: 267</p>
    <p class="pickup">"我们解决了所有问题"</p>
    <p>• 一个可用射击键操控的跟班，会自动用激光射击和他同一直线的敌人，伤害为 3.5  </p>
    <p class="r-unlock">解锁：完成挑战16</p>
    <ul>
        <p>类型：被动，跟班</p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* robo baby 2.0, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="153" data-cid="080-green" data-sid="14">
	<a><div onclick="" class="rebirth-item r-itm014"></div>
    <span>
    <p class="item-title">狂暴针</p>
    <p class="item-title2">Roid Rage</p>
    <p class="r-itemid">ItemID: 14</p>
    <p class="pickup">"速度+射程提升"</p>
    <p>• 移速+0.6</p>
    <p>• 射程+5.25</p>
    <p>• 子弹高度+0.5  </p>
    <p class="t-blue"><i class="dlc-tag"></i>• 针筒套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，BOSS 房，恶魔乞丐 </p>
    </ul>
    <p class="tags">* demon beggar pool, demon judgement pool, devil beggar pool, boss room pool, boss room item, item room, treasure room, item room pool, syringe, needle, injection, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="154" data-cid="030-redwhite" data-sid="72">
	<a><div onclick="" class="rebirth-item r-itm072"></div>
    <span>
    <p class="item-title">念珠</p>
    <p class="item-title2">Rosary</p>
    <p class="r-itemid">ItemID: 72</p>
    <p class="pickup">"信仰提升"</p>
    <p>• 魂心+3</p>
    <p>• 会在 BOSS 房、商店、乞丐、隐藏房、金宝箱和恶魔房这几个道具池里添加几个圣经</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 天使套装部件之一 </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，天使房 </p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item, item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="155" data-cid="080-green" data-sid="268">
	<a><div onclick="" class="rebirth-item r-itm268"></div>
    <span>
    <p class="item-title">腐烂宝宝</p>
    <p class="item-title2">Rotten Baby</p>
    <p class="r-itemid">ItemID: 268</p>
    <p class="pickup">"被感染的朋友"</p>
    <p>• 一个跟随角色的跟班，当角色按攻击键时会生成一只蓝苍蝇</p>
    <p>•每次只能生成一只蓝苍蝇，只有当它生成的蓝苍蝇死亡后才可以生成下一只  </p>
    <p>• Hive Mind（虫群之心）也会使它生成的蓝苍蝇变大  </p>
    <p class="t-blue"><i class="dlc-tag"></i>• 宝宝套装部件之一</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，恶魔房 </p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="156" data-cid="065-yellow" data-sid="26">
	<a><div onclick="" class="rebirth-item r-itm026"></div>
    <span>
    <p class="item-title">烂肉</p>
    <p class="item-title2">Rotten Meat</p>
    <p class="r-itemid">ItemID: 26</p>
    <p class="pickup">"生命提升"</p>
    <p>• 心之容器+1</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS 房，挑战房，乞丐 </p>
    </ul>
    <p class="tags">* dungeon room, blood challenge room, arena pool, normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, boss room pool, boss room item, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="156.5" data-cid="040-orange" data-sid="221">
	<a><div onclick="" class="rebirth-item r-itm221"></div>
    <span>
    <p class="item-title">橡胶胶水</p>
    <p class="item-title2">Rubber Cement</p>
    <p class="r-itemid">ItemID: 221</p>
    <p class="pickup">"弹性眼泪"</p>
    <p>• 角色的子弹现在开始碰到墙壁或障碍物时会回弹</p>
    <p>• 使得一颗子弹有机会多次对敌人造成伤害</p>
    <p>• 如果同时拥有 Lost Contact（遗失的隐形眼镜），那么角色子弹阻挡敌方子弹后会弹开而不会
消失</p>
    <p class="r-unlock">解锁：击败 Mom&rsquo;s Heart（妈心）2 次 </p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="157" data-cid="200-darkbrown" data-sid="94">
	<a><div onclick="" class="rebirth-item r-itm094"></div>
    <span>
    <p class="item-title">钱袋子</p>
    <p class="item-title2">Sack of Pennies</p>
    <p class="r-itemid">ItemID: 94</p>
    <p class="pickup">"给你钱"</p>
    <p>• 一个跟着角色的漂浮着的袋子，每 2 个房间掉落随机一种硬币</p>
    <p class="r-unlock">解锁：用 Cain（该隐）击败 Isaac（以撒） </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，隐藏房 </p>
    </ul>
    <p class="tags">* secret room pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="158" data-cid="020-red" data-sid="182">
	<a><div onclick="" class="rebirth-item r-itm182"></div>
    <span>
    <p class="item-title">圣心</p>
    <p class="item-title2">Sacred Heart</p>
    <p class="r-special">特殊道具</p>
    <p class="r-itemid">ItemID: 182</p>
    <p class="pickup">"跟踪射击+攻击提升"</p>
    <p>• 子弹变成跟踪慢速伤害高的白色子弹</p>
    <p>• 生命+1</p>
    <p>• 伤害 x2.3+1</p>
    <p>• 弹速-0.25</p>
    <p>• 射程+0.375</p>
    <p>• 子弹高度+0.75</p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：天使房 </p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="159" data-cid="210-redbrown" data-sid="172">
	<a><div onclick="" class="rebirth-item r-itm172"></div>
    <span>
    <p class="item-title">献祭匕首</p>
    <p class="item-title2">Sacrificial Dagger</p>
    <p class="r-itemid">ItemID: 172</p>
    <p class="pickup">"我的命运保护着我"</p>
    <p>• 角色身边出现一把匕首环绕物，对接触的敌人造成 15 点/帧的伤害</p>
    <p>• 可以抵挡敌人弹幕</p>
    <p>• 与暗影之书增益组合</p>
    <p class="r-unlock">解锁：用夏娃（Eve）击败???（小蓝人）</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房，恶魔房 </p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="159.5" data-cid="170-grey" data-sid="220">
	<a><div onclick="" class="rebirth-item r-itm220"></div>
    <span>
    <p class="item-title">伤心炸弹</p>
    <p class="item-title2">Sad Bombs</p>
    <p class="r-itemid">ItemID: 220</p>
    <p class="pickup">"眼泪爆发+获得 5 个炸弹"</p>
    <p>• 炸弹+5</p>
    <p>• 炸弹爆炸后，会向周围射出子弹，类似 Tammy’s Head（塔米的头）的效果</p>
	<p>• 伤心炸弹爆发出的子弹比角色的子弹大得多，造成的伤害也多得多</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* boss rush pool, boss rush room, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="160" data-cid="075-palegreen" data-sid="1">
	<a><div onclick="" class="rebirth-item r-itm001"></div>
    <span>
    <p class="item-title">伤心洋葱</p>
    <p class="item-title2">The Sad Onion</p>
    <p class="r-itemid">ItemID: 1</p>
    <p class="pickup">"射速提升"</p>
    <p>• 射速+0.7</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="160.3" data-cid="170-grey" data-sid="339">
	<a><div onclick="" class="rebirth-item r-itm339"></div>
    <span>
    <p class="item-title">安全别针</p>
    <p class="item-title2">Safety Pin</p>
    <p class="r-itemid">ItemID: 339</p>
    <p class="pickup">"邪恶提升+射程提升+弹速提升"</p>
    <p>• 射程+5.25</p>
    <p>• 弹速+0.16</p>
    <p>• 黑心+1</p>
    <p>• 子弹高度+0.5</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：Boss 房 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="160.4" data-cid="105-azure" data-sid="306">
	<a><div onclick="" class="rebirth-item r-itm306"></div>
    <span>
    <p class="item-title">射手座</p>
    <p class="item-title2">Sagittarius</p>
    <p class="r-itemid">ItemID: 306</p>
    <p class="pickup">"穿透射击+速度上升"</p>
    <p>• 移速+0.2</p>
    <p>• 角色子弹变为箭头状，可以穿过敌人</p>
    <p>• 子弹不会穿过石头等障碍物</p>
    <p>• 十二星座道具之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">*astrology, astronomy, item room, treasure room, item room pool, nys, notyoursagittarius</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="160.45" data-cid="170-grey" data-sid="321">
	<a><div onclick="" class="rebirth-item r-itm321"></div>
    <span>
    <p class="item-title">参孙的枷锁</p>
    <p class="item-title2">Samson's Chains</p>
    <p class="r-itemid">ItemID: 321</p>
    <p class="pickup">"老式的铁球锁链"</p>
    <p>• 一个与角色用链条相连的铁球，类似于 Guppy's Hairball（嗝屁猫的毛球），可以甩动，对敌
人造成 5 点/帧的接触伤害</p>
    <p>• 铁球可以抵消敌人子弹，可以摧毁石头、蘑菇等障碍物</p>
    <p>• 当链条被绷直的时候，铁球会拖住主角，使主角移速变慢</p>
    <p class="r-unlock">解锁：用 Samson（参孙）通关 Bossrush </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* secret room pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="160.5" data-cid="160-greyred" data-sid="292">
	<a><div onclick="" class="rebirth-item r-itm292"></div>
    <span>
    <p class="item-title">撒旦圣经</p>
    <p class="item-title2">The Satanic Bible</p>
    <p class="r-itemid">ItemID: 292</p>
    <p class="pickup">"充能的邪恶之物"</p>
    <p>• 使用后黑心+1</p>
    <p class="r-unlock">解锁：用 Azazel（阿萨谢尔）击败 Isaac（以撒） </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池：宝物房，图书馆，恶魔房</p>
    </ul>
    <p class="tags">* library pool, library room, book room pool, devil pool, devil room pool, devil deal, item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="161" data-cid="195-brown" data-sid="142">
	<a><div onclick="" class="rebirth-item r-itm142"></div>
    <span>
    <p class="item-title">肩衣</p>
    <p class="item-title2">Scapular</p>
    <p class="r-itemid">ItemID: 142</p>
    <p class="pickup">"你被祝福了"</p>
    <p>• 受到伤害后如果红心减为 1/2 颗，获得一个魂心每个房间只能发动一次该效果</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房，天使房</p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item, item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="161.3" data-cid="170-grey" data-sid="325">
	<a><div onclick="" class="rebirth-item r-itm325"></div>
    <span>
    <p class="item-title">剪刀</p>
    <p class="item-title2">Scissors</p>
    <p class="r-itemid">ItemID: 325</p>
    <p class="pickup">"头不见了"</p>
    <p>• 类似于 Pinking Shears（锯齿剪），使用后会让角色的头离开身体，但是该道具是让你控制角
色的身体而不是控制头</p>
    <p>• 角色分离出来的头会原地不动，并且在角色射击时与角色同方向射击</p>
    <p class="r-unlock">解锁：死亡数达到 100 次 </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：6 </p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="161.5" data-cid="105-azure" data-sid="305">
	<a><div onclick="" class="rebirth-item r-itm305"></div>
    <span>
    <p class="item-title">天蝎座</p>
    <p class="item-title2">Scorpio</p>
    <p class="r-itemid">ItemID: 305</p>
    <p class="pickup">"毒性眼泪"</p>
    <p>• 角色子弹变为绿色，子弹对敌人造成一定时间的中毒效果（4-6 点/帧）</p>
    <p>• 可以看做是 Common Cold（感冒）的升级版</p>
    <p>• 大幅增加道具 Dr. Fetus（胎儿博士）的炸弹伤害</p>
    <p>• 十二星座道具之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* astrology, astronomy, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>


<li class="textbox" data-tid="162" data-cid="170-grey" data-sid="255">
	<a><div onclick="" class="rebirth-item r-itm255"></div>
    <span>
    <p class="item-title">螺丝钉</p>
    <p class="item-title2">Screw</p>
    <p class="r-itemid">ItemID: 255</p>
    <p class="pickup">"“射速上升+弹速上升"</p>
    <p>• 射速+0.5</p>
    <p>• 弹速+0.2</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：Boss </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="162.3" data-cid="170-grey" data-sid="205">
	<a><div onclick="" class="rebirth-item r-itm205"></div>
    <span>
    <p class="item-title">插头</p>
    <p class="item-title2">Sharp plug</p>
    <p class="r-itemid">ItemID: 205</p>
    <p class="pickup">"以血充能"</p>
    <p>• 当主动道具充能条全空时，可以按下使用主动道具的键来以 2 颗心为代价充满充能条</p>
    <p>• 如果拥有 Wafer（圣饼）或 Cancer（巨蟹座）效果触发时，充能只消耗半颗心</p>
    <p>• 插头会优先消耗魂心和黑心</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="162.5" data-cid="030-redwhite" data-sid="49">
	<a><div onclick="" class="rebirth-item r-itm049"></div>
    <span>
    <p class="item-title">嗖-哒-呜</p>
    <p class="item-title2">Shoop Da Whoop</p>
    <p class="r-itemid">ItemID: 49</p>
    <p class="pickup">"吃我嘴炮"</p>
    <p>• 使用后再按方向键射出和硫磺火类似的激光</p>
    <p>• 伤害为自身的角色伤害 x2</p>
    <p>• Envy（嫉妒）和 Super Envy（超级嫉妒）有几率掉落</p>
    <p class="ab-red"><i class="dlc-tag"></i>在 Afterbirth 中伤害为自身的角色伤害 x4</p>
    <ul>
        <p>类型：主动</p>
        <p>充能：2 格 </p>
        <p>道具池：宝物房，Envy，Super Envy </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="162.7" data-cid="100-blue" data-sid="280">
	<a><div onclick="" class="rebirth-item r-itm280"></div>
    <span>
    <p class="item-title">长腿茜茜</p>
    <p class="item-title2">Sissy Long Legs</p>
    <p class="r-itemid">ItemID: 280</p>
    <p class="pickup">"她爱你"</p>
    <p>• 一个可爱的蓝蜘蛛跟班，在房间内到处走动，当房间内有敌人时会生成蓝蜘蛛，最多可以
同时生成 5 只</p>
    <ul>
        <p>类型：被动，跟班</p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, q t 3.14, dark bum, otp, damn it reddit</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="163" data-cid="020-red" data-sid="67">
	<a><div onclick="" class="rebirth-item r-itm067"></div>
    <span>
    <p class="item-title">玛姬妹妹</p>
    <p class="item-title2">Sister Maggy</p>
    <p class="r-itemid">ItemID: 67</p>
    <p class="pickup">"好姬友一辈子"</p>
    <p>• 一个跟随着以撒并会射出血泪的跟班，血泪造成 3.5 点伤害</p>
	<p>• 血泪看起来是红的，不过没有额外伤害</p>
	<p>• 玛姬妹妹发射血泪的频率是每秒一颗</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 宝宝套装部件之一</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，恶魔房 </p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="164" data-cid="160-greyred" data-sid="9">
	<a><div onclick="" class="rebirth-item r-itm009"></div>
    <span>
    <p class="item-title">粪臭素</p>
    <p class="item-title2">Skatole</p>
    <p class="r-itemid">ItemID: 9</p>
    <p class="pickup">"苍蝇的最爱"</p>
    <p>• 小苍蝇消除对玩家的仇恨，单双发苍蝇不再发射弹幕，双生苍蝇不分裂，爆炸或有仇恨的
大苍蝇速度变慢</p>
    <p>• 只出现在赌博游戏中并可以从赌博乞丐手中赢取</p>
    <p class="t-blue">• 苍蝇套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：无（只在赌博游戏中） </p>
    </ul>
    <p class="tags">* arcade, skull game, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="165" data-cid="170-grey" data-sid="17">
	<a><div onclick="" class="rebirth-item r-itm017"></div>
    <span>
    <p class="item-title">骷髅钥匙</p>
    <p class="item-title2">Skeleton Key</p>
    <p class="r-itemid">ItemID: 17</p>
    <p class="pickup">"99 钥匙"</p>
    <p>• 钥匙+99</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：隐藏房 </p>
    </ul>
    <p class="tags">* secret room pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="166" data-cid="170-grey" data-sid="90">
	<a><div onclick="" class="rebirth-item r-itm090"></div>
    <span>
    <p class="item-title">小石头</p>
    <p class="item-title2">The Small Rock</p>
    <p class="r-itemid">ItemID: 90</p>
    <p class="pickup">"伤害提升"</p>
    <p>• 伤害+1.0</p>
    <p>• 射速+0.2（直到下次射速改变时才会生效）</p>
    <p>• 移速-0.2（直到下次移速改变时才会生效）  </p>
    <p>• 有几率在炸掉宝箱石头的时候出现</p>
    <p class="r-unlock">解锁：累计破坏 100 个宝箱石头 </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：无（只能从宝箱石头获得） </p>
    </ul>
    <p class="tags">* tinted rock, marked rock, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="166.5" data-cid="065-yellow" data-sid="264">
	<a><div onclick="" class="rebirth-item r-itm264"></div>
    <span>
    <p class="item-title">聪明蝇</p>
    <p class="item-title2">Smart Fly</p>
    <p class="r-itemid">ItemID: 264</p>
    <p class="pickup">"复仇苍蝇"</p>
    <p>• 一个绕角色旋转的黄色苍蝇，可以抵挡子弹</p>
    <p>• 如果角色受伤，它会自动寻找并攻击敌人，对敌人造成 1.5 点/帧伤害，切换房间后失效</p>
    <p>• 当房间内没有敌人时，它会回到角色身边并继续环绕角色</p>
    <p class="t-blue">• 苍蝇套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，钥匙乞丐 </p>
    </ul>
    <p class="tags">* key master pool, key beggar pool, key judgement pool, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="167" data-cid="160-greyred" data-sid="189">
	<a><div onclick="" class="rebirth-item r-itm189"></div>
    <span>
    <p class="item-title">超级食肉男孩脑残粉</p>
    <p class="item-title2">SMB Super Fan</p>
    <p class="r-itemid">ItemID: 189</p>
    <p class="pickup">"全属性提升"</p>
    <p>• 角色变为超级食肉男孩模样</p>
    <p>• 生命+1</p>
    <p>• 伤害+0.3</p>
    <p>• 射速+0.2  </p>
    <p>• 射程+0.5</p>
    <p>• 移速+0.2</p>
    <p>• 子弹高度+1.0</p>
    <p>• ·回复所有红心  </p>
    <p class="r-unlock">·解锁：完成挑战 14 </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="167.5" data-cid="040-orange" data-sid="346">
	<a><div onclick="" class="rebirth-item r-itm346"></div>
    <span>
    <p class="item-title">零食</p>
    <p class="item-title2">A Snack</p>
    <p class="r-itemid">ItemID: 346</p>
    <p class="pickup">"生命提升"</p>
    <p>• 心之容器+1</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：Boss 房 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="167.8" data-cid="085-bluewhite" data-sid="335">
	<a><div onclick="" class="rebirth-item r-itm335"></div>
    <span>
    <p class="item-title">灵魂</p>
    <p class="item-title2">The Soul</p>
    <p class="r-itemid">ItemID: 335</p>
    <p class="pickup">"我即万物"</p>
    <p>• 魂心+2</p>
    <p>• 敌人的子弹和一些敌人会被角色弹开并偏离原来的轨道</p>
    <p class="r-unlock">解锁：用 The Lost 击败 The Lamb（羔羊） </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，天使房 </p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="168" data-cid="060-cream" data-sid="330">
	<a><div onclick="" class="rebirth-item r-itm330"></div>
    <span>
    <p class="item-title">豆奶</p>
    <p class="item-title2">Soy Milk</p>
    <p class="r-special">特殊道具*</p>
    <p class="r-itemid">ItemID: 330</p>
    <p class="pickup">"攻击力降低+射速大幅提升"</p>
    <p>• 子弹变小</p>
    <p>• 射速大幅上升（（子弹延迟/4）-2）</p>
    <p>• 伤害下降 80%</p>
    <p class="ab-red"><i class="dlc-tag"></i>• *在 Afterbirth 中不再是特殊道具</p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="169" data-cid="135-white" data-sid="143">
	<a><div onclick="" class="rebirth-item r-itm143"></div>
    <span>
    <p class="item-title">速度针</p>
    <p class="item-title2">Speed Ball</p>
    <p class="r-itemid">ItemID: 143</p>
    <p class="pickup">"速度+弹速提升"</p>
    <p>• 移速+0.3</p>
    <p>• 弹速+0.2  </p>
    <p class="t-blue"><i class="dlc-tag"></i>• 针筒套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，boss 房，恶魔乞丐 </p>
    </ul>
    <p class="tags">* demon beggar pool, demon judgement pool, devil beggar pool, boss room pool, boss room item, item room, treasure room, item room pool, syringe, needle, injection, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="170" data-cid="170-grey" data-sid="91">
	<a><div onclick="" class="rebirth-item r-itm091"></div>
    <span>
    <p class="item-title">洞窟探险头盔</p>
    <p class="item-title2">Spelunker Hat</p>
    <p class="r-itemid">ItemID: 91</p>
    <p class="pickup">"看穿所有的门"</p>
    <p>• 在地图上显示相邻隐藏房的方位</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, spelunky</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="171" data-cid="195-brown" data-sid="171">
	<a><div onclick="" class="rebirth-item r-itm171"></div>
    <span>
    <p class="item-title">蜘蛛屁股</p>
    <p class="item-title2">Spider Butt</p>
    <p class="r-itemid">ItemID: 171</p>
    <p class="pickup">"所有敌人减速+伤害"</p>
    <p>• 使用后对房间内所有敌人造成 10 伤害并减速  </p>
    <ul>
        <p>类型：主动 </p>
        <p>充能数：2 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="172" data-cid="160-greyred" data-sid="89">
	<a><div onclick="" class="rebirth-item r-itm089"></div>
    <span>
    <p class="item-title">蜘蛛之咬</p>
    <p class="item-title2">Spider Bite</p>
    <p class="r-itemid">ItemID: 89</p>
    <p class="pickup">"减速效果"</p>
    <p>• 有一定几率射出能对敌人及其子弹造成减速效果的子弹，减速持续 2.5 秒</p>
    <p>• 射出减速效果子弹的几率受到幸运属性的影响，在幸运值为+15 时会一直生效</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="172.5" data-cid="220-multi" data-sid="211">
	<a><div onclick="" class="rebirth-item r-itm211"></div>
    <span>
    <p class="item-title">蜘蛛宝宝</p>
    <p class="item-title2">Spiderbaby</p>
    <p class="r-itemid">ItemID: 211</p>
    <p class="pickup">"蜘蛛的复仇"</p>
    <p>• 角色受到伤害时会生成友方蜘蛛</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="173" data-cid="010-brightred" data-sid="159">
	<a><div onclick="" class="rebirth-item r-itm159"></div>
    <span>
    <p class="item-title">夜之魂</p>
    <p class="item-title2">Spirit of the Night</p>
    <p class="r-itemid">ItemID: 159</p>
    <p class="pickup">"可怕"</p>

    <p>• 角色获得飞行能力，并且子弹可以穿过障碍物</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 恶魔套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：恶魔房 </p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="174" data-cid="170-grey" data-sid="3">
	<a><div onclick="" class="rebirth-item r-itm003"></div>
    <span>
    <p class="item-title">弯勺者</p>
    <p class="item-title2">Spoon Bender</p>
    <p class="r-itemid">ItemID: 3</p>
    <p class="pickup">"追踪射击"</p>
    <p>• 角色子弹获得跟踪效果</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="175" data-cid="060-cream" data-sid="196">
	<a><div onclick="" class="rebirth-item r-itm196"></div>
    <span>
    <p class="item-title">压榨物</p>
    <p class="item-title2">Squeezy</p>
    <p class="r-itemid">ItemID: 196</p>
    <p class="pickup">"射速提升"</p>
    <p>• 给予 2 颗魂心</p>
    <p>• 射速+0.4</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：BOSS 房 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, mr. squeezy, mr squeezy, cobaltstreak</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="176" data-cid="195-brown" data-sid="251">
	<a><div onclick="" class="rebirth-item r-itm251"></div>
    <span>
    <p class="item-title">新手卡组</p>
    <p class="item-title2">Starter Deck</p>
    <p class="r-itemid">ItemID: 251</p>
    <p class="pickup">"额外卡片空间"</p>
    <p>• 角色可以同时持有两张卡片或符文</p>
    <p>• 所有胶囊将被替换为卡片或符文</p>
    <p>• 获得该道具时会在地上掉落一张卡片或符文</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="177" data-cid="145-whiteorange" data-sid="64">
	<a><div onclick="" class="rebirth-item r-itm064"></div>
    <span>
    <p class="item-title">STEAM 打折</p>
    <p class="item-title2">Steam Sale</p>
    <p class="r-itemid">ItemID: 64</p>
    <p class="pickup">"降价 50%"</p>
    <p>• 商店内的商品现在打五折，以四舍五入的价格出售</p>
    <p>• 有一定几率在击败 Greed（贪婪）或炸掉 Dead shopkeepers（死掉的店主）时掉落</p>
    <p class="ab-red"><i class="dlc-tag"></i>• 在 Afterbirth DLC 中这个道具是可叠加的，意味着当你有不止一个 STEAM 打折时商
店里的商品价格会被削减至 0¢</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店，Greed，shopkeeper </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="177.5" data-cid="005-darkred" data-sid="176">
	<a><div onclick="" class="rebirth-item r-itm176"></div>
    <span>
    <p class="item-title">干细胞</p>
    <p class="item-title2">Stem Cells</p>
    <p class="r-itemid">ItemID: 176</p>
    <p class="pickup">"生命提升"</p>
    <p>• 生命+1</p>
    <p>• 弹速+0.16</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，BOSS 房 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="178" data-cid="180-blackwhite" data-sid="50">
	<a><div onclick="" class="rebirth-item r-itm050"></div>
    <span>
    <p class="item-title">史蒂夫</p>
    <p class="item-title2">Steven</p>
    <p class="r-itemid">ItemID: 50</p>
    <p class="pickup">"伤害提升"</p>
    <p>• 伤害+1</p>
    <p>• 小概率击败 Steven（史蒂夫）获得</p>
    <p class="ab-red"><i class="dlc-tag"></i>• 在 Afterbirth 中该道具也会出现在金宝箱中</p>
    <p class="r-unlock">解锁：通过 40 次 Basement（地下室）并击败 BOSS 史蒂夫 </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：Steven，金宝箱（DLC） </p>
    </ul>
    <p class="tags">*golden chest pool </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="179" data-cid="190-poopbrown" data-sid="138">
	<a><div onclick="" class="rebirth-item r-itm138"></div>
    <span>
    <p class="item-title">圣痕</p>
    <p class="item-title2">Stigmata</p>
    <p class="r-itemid">ItemID: 138</p>
    <p class="pickup">"伤害&amp;生命提升"</p>
    <p>• 心之容器+1 </p>
    <p>• 伤害+0.3</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="179.3" data-cid="085-bluewhite" data-sid="232">
	<a><div onclick="" class="rebirth-item r-itm232"></div>
    <span>
    <p class="item-title">秒表</p>
    <p class="item-title2">Stop Watch</p>
    <p class="r-special">特殊道具</p>
    <p class="r-itemid">ItemID: 232</p>
    <p class="pickup">"让我们慢一些"</p>
    <p>• 移速+0.3</p>
    <p>• 对敌人及其子弹造成永久性的减速效果</p>
    <p>• 对敌人射出的硫磺火所施加的减速效果稍弱</p>
    <p class="ab-red"><i class="dlc-tag"></i>• 在 Afterbirth 中，秒表不再是特殊道具，并且其减速效果只有在受到伤害时在当前
房间生效；额外的，触发 Holy Mantle（神圣斗篷）的效果时也会触发减速效果</p>
    <p class="r-unlock">解锁：向捐款机捐款累计 999 硬币 </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, stopwatch</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="179.5" data-cid="170-grey" data-sid="315">
	<a><div onclick="" class="rebirth-item r-itm315"></div>
    <span>
    <p class="item-title">奇异吸引体</p>
    <p class="item-title2">Strange Attractor</p>
    <p class="r-itemid">ItemID: 315</p>
    <p class="pickup">"磁性眼泪"</p>
    <p>• 角色的子弹可以吸引敌人和基础掉落</p>
    <p>• 会使得敌人的移动轨迹变得十分诡异</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="180" data-cid="050-caucasian" data-sid="92">
	<a><div onclick="" class="rebirth-item r-itm092"></div>
    <span>
    <p class="item-title">超级绷带</p>
    <p class="item-title2">Super Bandage</p>
    <p class="r-itemid">ItemID: 92</p>
    <p class="pickup">"心+2"</p>
    <p>• 心之容器+1</p>
    <p>• 魂心+2</p>
    <p class="r-unlock">解锁：成功做出一个完整的 Super Bandage Girl（肉妹）</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房，BOSS 房 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, item room, treasure room, item room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="180.2" data-cid="170-grey" data-sid="345">
	<a><div onclick="" class="rebirth-item r-itm345"></div>
    <span>
    <p class="item-title">合成针</p>
    <p class="item-title2">Synthoil</p>
    <p class="r-itemid">ItemID: 345</p>
    <p class="pickup">"攻击力提升+射程提升"</p>
    <p>• 伤害+1</p>
    <p>• 射程+5.25</p>
    <p>• 子弹高度+0.5</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 针筒套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：Boss 房 </p>
    </ul>
    <p class="tags">* boss room pool, boss room item, syringe, needle</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="180.3" data-cid="135-white" data-sid="38">
	<a><div onclick="" class="rebirth-item r-itm038"></div>
    <span>
    <p class="item-title">塔米猫的头</p>
    <p class="item-title2">Tammy's Head</p>
    <p class="r-itemid">ItemID: 38</p>
    <p class="pickup">"充能式爆发眼泪"</p>
    <p>• 在角色周围发射 10 个子弹  </p>
    <p>• 每个子弹最终伤害+25</p>
    <p>• 射出的子弹具有角色子弹的特效（跟踪，剧毒等）与方式（科技，镰刀等）  </p>
    <p>• 与硫磺火组合具有毁灭性伤害</p>
    <ul>
        <p>类型：主动</p>
        <p>充能数：1 </p>
        <p>道具池：金宝箱 </p>
    </ul>
    <p class="tags">* golden chest pool, gold chest pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="180.5" data-cid="105-azure" data-sid="299">
	<a><div onclick="" class="rebirth-item r-itm299"></div>
    <span>
    <p class="item-title">金牛座</p>
    <p class="item-title2">Taurus</p>
    <p class="r-itemid">ItemID: 299</p>
    <p class="pickup">"速度下降+累计怒火"</p>
    <p>• 移速-0.3</p>
    <p>• 每进入一个未清理的房间，角色的移速每秒+0.065 当移速达到 2.0 时，角色将获得数秒的无
敌效果并且带有碰撞伤害，类似于 My Little Unicorn（我的小独角）的效果</p>
    <p>• 十二星座道具之一</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* astrology, astronomy, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="180.7" data-cid="160-greyred" data-sid="244">
	<a><div onclick="" class="rebirth-item r-itm244"></div>
    <span>
    <p class="item-title">科技.5</p>
    <p class="item-title2">Tech.5</p>
    <p class="r-itemid">ItemID: 244</p>
    <p class="pickup">"仍在测试中"</p>
    <p>• 给予角色一个装在额头上的激光发射器，会在角色发射子弹时以随机时间间隔发射</p>
    <p>• 每次发射的激光造成的伤害与角色伤害相等</p>
	<p>• 激光偶尔会带有下列效果：钩形虫、弯折汤匙或小行星</p>
    <p>• 幸运属性对科技.5 没有什么作用，因为它不受人物属性的影响</p>
    <p class="r-unlock">解锁：完成挑战 18</p>

    <ul>
        <p>类型：被动，改变子弹类型</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* technology.5, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="181" data-cid="140-whitered" data-sid="68">
	<a><div onclick="" class="rebirth-item r-itm068"></div>
    <span>
    <p class="item-title">科技</p>
    <p class="item-title2">Technology</p>
    <p class="r-itemid">ItemID: 68</p>
    <p class="pickup">"发射激光"</p>
    <p>• 角色的子弹现在被替换为拥有无限射程的激光，并只能直线发射</p>
    <p>• 激光能穿透敌人，但不能穿透障碍物</p>
    <ul>
        <p>类型：被动，改变子弹类型</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="182" data-cid="140-whitered" data-sid="152">
	<a><div onclick="" class="rebirth-item r-itm152"></div>
    <span>
    <p class="item-title">科技 2</p>
    <p class="item-title2">Technology 2</p>
    <p class="r-itemid">ItemID: 152</p>
    <p class="pickup">"激光"</p>
    <p>• 角色一只眼睛发射持续迅速的激光，具有穿透效果但是无法穿越障碍物</p>
    <p>• 伤害-35%（最终伤害 65%）</p>
    <p>• 与橡胶水泥，弯勺者等改变子弹类型的道具增益组合</p>
    <p>• 不会影响萌死戳的肺等改变子弹类型的道具</p>
    <p>• 会覆盖 Azazel（阿萨谢尔）的短程硫磺火</p>
    <p>• Cain（该隐）将不发射子弹只发射激光</p>
    <p class="ab-red"><i class="dlc-tag"></i>• 在目前最新版 Afterbirth 中，科技 2 可以穿过障碍物攻击敌人</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="182.3" data-cid="065-yellow" data-sid="192">
	<a><div onclick="" class="rebirth-item r-itm192"></div>
    <span>
    <p class="item-title">傻瓜心灵感应教程</p>
    <p class="item-title2">Telepathy for Dummies</p>
    <p class="r-itemid">ItemID: 192</p>
    <p class="pickup">"暂时性跟踪射击"</p>
    <p>• 使用后角色的子弹在当前房间获得跟踪效果</p>
    <ul>
        <p>类型：主动</p>
        <p>充能数：2</p>
        <p>道具池：宝物房，图书馆</p>
    </ul>
    <p class="tags">* library pool, library room, book room pool, item room, treasure room, item room pool, yellow book how to</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="182.4" data-cid="110-cyan" data-sid="44">
	<a><div onclick="" class="rebirth-item r-itm044"></div>
    <span>
    <p class="item-title">传送器</p>
    <p class="item-title2">Teleport</p>
    <p class="r-itemid">ItemID: 44</p>
    <p class="pickup">"传送！"</p>
    <p>• 随机传送至本层某一房间</p>
    <p>• 极小概率传送至 error 房</p>
    <ul>
        <p>类型：主动</p>
        <p>充能数：2</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, blue remote</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="182.45" data-cid="135-white" data-sid="249">
	<a><div onclick="" class="rebirth-item r-itm249"></div>
    <span>
    <p class="item-title">选择</p>
    <p class="item-title2">There's Options</p>
    <p class="r-itemid">ItemID: 249</p>
    <p class="pickup">"更多选择"</p>
    <p>• 现在开始击败BOSS和通关Bossrush后会出现两个道具，但只能拾取一个，拾取时另一个会消失</p>
	<p>• 另一个道具也会从 BOSS 房道具池中抽选</p>
    <p>• 与坎布斯战斗后不会发生效果</p>
    <p class="r-unlock">解锁：向捐款机捐款累计 50 硬币</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：商店</p>
    </ul>
    <p class="tags">* shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="182.5" data-cid="070-yellowgrey" data-sid="314">
	<a><div onclick="" class="rebirth-item r-itm314"></div>
    <span>
    <p class="item-title">雷霆大腿</p>
    <p class="item-title2">Thunder Thighs</p>
    <p class="r-itemid">ItemID: 314</p>
    <p class="pickup">"生命上升+速度下降+你感到强壮"</p>
    <p>• 心之容器+1</p>
    <p>• 移速-0.4</p>
    <p>• 你可以踩碎石头等障碍物</p>
	<p>• 可以利用踩碎石头或大便填平沟壑</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="183" data-cid="170-grey" data-sid="233">
	<a><div onclick="" class="rebirth-item r-itm233"></div>
    <span>
    <p class="item-title">小行星</p>
    <p class="item-title2">Tiny Planet</p>
    <p class="r-itemid">ItemID: 233</p>
    <p class="pickup">"环绕型眼泪+射程提升"</p>
    <p>• 子弹高度+7</p>
    <p>• 射出的子弹在落地之前会环绕角色飞行</p>
	<p>• 由于飞行的轨迹，发射方向的相反方向一般更好瞄准及命中</p>
	<p>• 与很多道具能产生非常好的协同效果，如煤块、硫磺火、橡胶胶水、科技和大部分的蠕虫
饰品</p>

    <ul>
        <p>类型：被动，改变子弹类型</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="184" data-cid="045-gold" data-sid="183">
	<a><div onclick="" class="rebirth-item r-itm183"></div>
    <span>
    <p class="item-title">牙签</p>
    <p class="item-title2">Toothpicks</p>
    <p class="r-itemid">ItemID: 183</p>
    <p class="pickup">"射速+弹速提升"</p>
    <p>• 射速+0.7</p>
    <p>• 弹速+0.16</p>
    <p>• 子弹变红但只是视觉效果</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：BOSS 房</p>
    </ul>
    <p class="tags">* boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="184.5" data-cid="220-multi" data-sid="341">
	<a><div onclick="" class="rebirth-item r-itm341"></div>
    <span>
    <p class="item-title">撕碎的照片</p>
    <p class="item-title2">Torn Photo</p>
    <p class="r-itemid">ItemID: 341</p>
    <p class="pickup">"射速提升+弹速提升"</p>
    <p>• 射速+0.7</p>
    <p>• 弹速+0.16</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：Boss 房</p>
    </ul>
    <p class="tags">* boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="185" data-cid="170-grey" data-sid="150">
	<a><div onclick="" class="rebirth-item r-itm150"></div>
    <span>
    <p class="item-title">严厉的爱</p>
    <p class="item-title2">Tough Love</p>
    <p class="r-itemid">ItemID: 150</p>
    <p class="pickup">"牙齿射击"</p>
    <p>• 玩家有几率发射牙齿，造成的伤害为角色伤害的 3.2 倍</p>
    <p>• 发射牙齿的几率与幸运有关，幸运为+9 时必然发射牙齿</p>
    <p>• ·和一些改变子弹类型的道具相性良好（比如吐根）</p>
    <p>• 对改变攻击方式的一些道具（如吐根）同样适用，造成巨大的伤害</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="186" data-cid="195-brown" data-sid="20">
	<a><div onclick="" class="rebirth-item r-itm020"></div>
    <span>
    <p class="item-title">超凡升天</p>
    <p class="item-title2">Transcendence</p>
    <p class="r-itemid">ItemID: 20</p>
    <p class="pickup">"我们终将在此飘落"</p>
    <p>• 角色身体消失并获得飞行能力</p>
    <p class="r-unlock">解锁：击败 Mom’s Heart（妈心）3 次</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：隐藏房</p>
    </ul>
    <p class="tags">* secret room pool, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="187" data-cid="055-tan" data-sid="54">
	<a><div onclick="" class="rebirth-item r-itm054"></div>
    <span>
    <p class="item-title">藏宝图</p>
    <p class="item-title2">Treasure Map</p>
    <p class="r-itemid">ItemID: 54</p>
    <p class="pickup">"完整地图"</p>
    <p>• 显示出每一层的完整地图，但不显示隐藏房和方位</p>
    <p>• 不会显示未知房间的标志</p>
	<p>• 仍然可以帮助你猜测 BOSS 房的方位，因为 BOSS 房一般都是距离起始房间最远的那一个房
间</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：商店，乞丐</p>
    </ul>
    <p class="tags">* normal beggar pool, normal judgement pool, coin beggar pool, coin judgement pool, shop room pool, shop item pool, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="187.2" data-cid="110-cyan" data-sid="243">
	<a><div onclick="" class="rebirth-item r-itm243"></div>
    <span>
    <p class="item-title">三位一体盾</p>
    <p class="item-title2">Trinity Shield</p>
    <p class="r-itemid">ItemID: 243</p>
    <p class="pickup">"被守护的感觉"</p>
    <p>• 给予角色一个摆在身体前方的圣盾，能够阻挡子弹</p>
	<p>• 三位一体盾可以旋转，最后面对发射子弹的方向</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：天使房</p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="187.3" data-cid="035-redorange" data-sid="324">
	<a><div onclick="" class="rebirth-item r-itm324"></div>
    <span>
    <p class="item-title">未定义</p>
    <p class="item-title2">Undefined</p>
    <p class="r-itemid">ItemID: 324</p>
    <p class="pickup">"未定义"</p>
    <p>• 使用后会随机传送到以下房间中的一个：宝物房、隐藏房、超级隐藏房、Error 房也可能传
送到黑市（几率很低）</p>
    <p>• ·如果你处于最后一层（The Chest/Dark Room），并且使用该道具传送到了 Error 房，则在 Error
房会出现光柱/地道，进入后会重开本层</p>
    <p class="r-unlock">最新版 DLC 中，在最后一层使用后不会进入 Error 房，因为最后一层的 Error 房被移
除了</p>
    <ul>
        <p>类型：主动</p>
        <p>充能数：6</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="187.5" data-cid="170-grey" data-sid="298">
	<a><div onclick="" class="rebirth-item r-itm298"></div>
    <span>
    <p class="item-title">独角兽的断角</p>
    <p class="item-title2">Unicorn Stump</p>
    <p class="r-itemid">ItemID: 298</p>
    <p class="pickup">"你感到僵硬"</p>
    <p>• 使用后角色无敌，移速+0.28，但无法射击，持续 5 秒</p>
    <p>• 类似于 My Little Unicorn（我的小独角）的效果但是没有接触伤害</p>
    <ul>
        <p>类型：主动</p>
        <p>充能数：1</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="187.8" data-cid="105-azure" data-sid="303">
	<a><div onclick="" class="rebirth-item r-itm303"></div>
    <span>
    <p class="item-title">处女座</p>
    <p class="item-title2">Virgo</p>
    <p class="r-itemid">ItemID: 303</p>
    <p class="pickup">"你感到清新和被保护"</p>
    <p>• 受伤时一定几率获得无敌护盾（类属于凯尔特十字架效果但时间更长）</p>
    <p>• 几率与幸运值有关，当幸运值大于 10 时，每次受伤都会触发护盾效</p>
    <p>• 将负面胶囊转化为正面胶囊’Bad Trip’ 转换为 ’Balls of Steel’ ， ‘Amnesia’（失忆症）转换为
'I can see forever' </p>
    <p>• 十二星座道具之一</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* astrology, astronomy, item room, treasure room, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="188" data-cid="030-redwhite" data-sid="13">
	<a><div onclick="" class="rebirth-item r-itm013"></div>
    <span>
    <p class="item-title">病毒</p>
    <p class="item-title2">The Virus</p>
    <p class="r-itemid">ItemID: 13</p>
    <p class="pickup">"剧毒接触"</p>
    <p>• 在一定时间内对接触到的敌人造成 4-6 点/帧的毒伤害</p>
    <p>• 移速-0.1（直到下一次移速变动的时候此效果才会生效）</p>
    <p>• Lust（淫欲）有几率掉落</p>
    <p class="t-blue"><i class="dlc-tag"></i>• 针筒套装部件之一</p>
	<p class="ab-red">• 在 Afterbirth 中，若敌人受到该道具引起的中毒效果，死亡后一定几率掉落黑心</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房，恶魔乞丐，Lust</p>
    </ul>
    <p class="tags">* demon beggar pool, demon judgement pool, devil beggar pool, item room, treasure room, item room pool, syringe, needle, injection, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="189" data-cid="055-tan" data-sid="108">
	<a><div onclick="" class="rebirth-item r-itm108"></div>
    <span>
    <p class="item-title">圣饼</p>
    <p class="item-title2">The Wafer</p>
    <p class="r-itemid">ItemID: 108</p>
    <p class="pickup">"减少伤害"</p>
    <p>• 所有受到的伤害都减少为半颗心</p>
	<p>• 对扣减心之容器（恶魔交易，心之容器下降胶囊）的效果无效</p>
	<p>• 对秒杀效果（自杀之王卡牌，和撒旦对战使用圣经）无效</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房，天使房</p>
    </ul>
    <p class="tags">* angel room pool, god room pool, angel room item, item room, treasure room, item room pool, communion, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="189.5" data-cid="205-greybrown" data-sid="84">
	<a><div onclick="" class="rebirth-item r-itm084"></div>
    <span>
    <p class="item-title">再深入些</p>
    <p class="item-title2">We Need To Go Deeper</p>
    <p class="r-itemid">ItemID: 84</p>
    <p class="pickup">"充能式跳关道具"</p>
    <p>• 使用后在角色脚下生成一个通往下一层的门</p>
    <p>• 生成的门有 10%的几率是地道入口，通往地下藏宝室或黑市</p>
	<p>• 在 Womb II（子宫 2 层）之后的关卡使用无效</p>
	<p>• 在隐藏房入口前使用不会有门出现</p>
	<p>• 如果角色飞到一块石头上时使用，能破坏掉那块石头</p>
    <p>• 因为可以在子宫 2 层生成通往下一层的门，意味着玩家可以在解锁 Sheol（地狱关）之前就
进入地狱关，而且这种情况下击败撒旦依然可以解锁相关道具</p>
    <p>琐事：<em>道具名称（WE NEED TO GET DEEPER!）来自于《盗梦空间》的台词</em></p>
    <ul>
        <p>类型：主动</p>
        <p>充能数：6</p>
        <p>道具池：隐藏房，恶魔房</p>
    </ul>
    <p class="tags">* secret room pool, devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="189.7" data-cid="140-whitered" data-sid="181">
	<a><div onclick="" class="rebirth-item r-itm181"></div>
    <span>
    <p class="item-title">白马</p>
    <p class="item-title2">White Pony</p>
    <p class="r-itemid">ItemID: 181</p>
    <p class="pickup">"飞行+圣光"</p>
    <p>• 角色携带后骑着白马飞行，移速提升（如果移速不足 1.5 会提升至 1.5）</p>
	<p>• 使用后角色发动无敌冲锋+裂天效果</p>
    <p>• 无敌冲锋的伤害为 40</p>
    <p>• Conquest（征服）必定掉落</p>
    <ul>
        <p>类型：主动</p>
        <p>充能数：6</p>
        <p>道具池：Conquest</p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="190" data-cid="010-brightred" data-sid="122">
	<a><div onclick="" class="rebirth-item r-itm122"></div>
    <span>
    <p class="item-title">巴比伦娼妇</p>
    <p class="item-title2">Whore of Babylon</p>
    <p class="r-itemid">ItemID: 122</p>
    <p class="pickup">"诅咒提升"</p>
    <p>• 如果你的红心为半颗或更少，获得伤害+1.5 和移速+0.3 的效果</p>
    <p>• 夏娃在红心为一颗时即可获得此效果，并且获得后会移除×0.75 的伤害修正</p>
	<p>• 对没有红心的角色持续生效（如???和 The Lost）</p>
    <p>• 夏娃初始携带</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：恶魔房</p>
    </ul>
    <p class="tags">* devil pool, devil room pool, devil deal</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="191" data-cid="185-blacksolid" data-sid="32">
	<a><div onclick="" class="rebirth-item r-itm032"></div>
    <span>
    <p class="item-title">铁丝衣架</p>
    <p class="item-title2">Wire Coat Hanger</p>
    <p class="r-itemid">ItemID: 32</p>
    <p class="pickup">"射速提升"</p>
    <p>• 射速+0.7</p>
    <p class="r-unlock">解锁：击败 Mom’s Heart（妈心）4 次</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：BOSS 房</p>
    </ul>
    <p class="tags">* boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="192" data-cid="195-brown" data-sid="27">
	<a><div onclick="" class="rebirth-item r-itm027"></div>
    <span>
    <p class="item-title">木勺</p>
    <p class="item-title2">Wooden Spoon</p>
    <p class="r-itemid">ItemID: 27</p>
    <p class="pickup">"速度提升"</p>
    <p>• 移速+0.3</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：BOSS 房</p>
    </ul>
    <p class="tags">* boss room pool, boss room item, </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="193" data-cid="035-redorange" data-sid="76">
	<a><div onclick="" class="rebirth-item r-itm076"></div>
    <span>
    <p class="item-title">X 光透视</p>
    <p class="item-title2">X-Ray Vision</p>
    <p class="r-itemid">ItemID: 76</p>
    <p class="pickup">"我早已看穿一切"</p>
    <p>• 自动显示并打开隐藏房/超级隐藏房的入口，不再需要用炸弹炸开</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, xray vision, xray glasses</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="195" data-cid="020-red" data-sid="45">
	<a><div onclick="" class="rebirth-item r-itm045"></div>
    <span>
    <p class="item-title">美味的心</p>
    <p class="item-title2">Yum Heart</p>
    <p class="r-itemid">ItemID: 45</p>
    <p class="pickup">"充能式血量回复"</p>
    <p>• 回复 1 红心</p>
    <p>• Magdalene（抹大拉）初始携带</p>
    <p>• Super Lust（超级淫欲）有几率掉落</p>
    <ul>
        <p>类型：主动</p>
        <p>充能：4 格</p>
        <p>道具池：宝物房，Super Lust</p>
    </ul>
    <p class="tags">* item room, treasure room, item room pool, the lost item pool, maggy</p>
    </span>
    </a>
</li>

<div class="itm-popup" id="popup"></div>
</div>

<div class="afterbirthitems-container rebirth">

<h2>AB 道具（95） <span class="a-item-ttl"></span></h2>
<li class="textbox" data-tid="1000" data-cid="" data-sid="347">
	<a><div onclick="" class="a-item a-itm347"></div>
    <span>
    <p class="item-title">复视</p>
    <p class="item-title2">Diplopia</p>
    <p class="r-itemid">ItemID: 347</p>
    <p class="pickup">"双份物品幻视"</p>
    <p>•  使用后会将房间内的道具及掉落物全部复制一份  </p>
		<p>• 如果在商店，恶魔房或黑市中使用，复制出来的道具及掉落物可以免费拿走  </p>
    <ul>
			<p>类型：主动 </p>
			<p>充能数：0（一次性使用） </p>
			<p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="348">
	<a><div onclick="" class="a-item a-itm348"></div>
    <span>
    <p class="item-title">安慰剂</p>
    <p class="item-title2">Placebo</p>
    <p class="r-itemid">ItemID: 348</p>
    <p class="pickup">"模仿胶囊"</p>
    <p>• 使用后产生角色所持有的药丸的效果，但不会消耗掉药丸</p>
		<p>• 对各种卡牌和符文无效  </p>
    <ul>
			<p>类型：主动 </p>
			<p>充能数：4 </p>
            <p>道具池：商店</p>
    </ul>
    <p class="tags">* shop room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="349">
	<a><div onclick="" class="a-item a-itm349"></div>
    <span>
    <p class="item-title">木硬币</p>
    <p class="item-title2">Wooden Nickel</p>
    <p class="r-itemid">ItemID: 349</p>
    <p class="pickup">"扔个硬币"</p>
    <p>• 使用后有 50%的概率掉落一个硬币（1 块、5 块或 10 块）  </p>
		<p class="r-unlock">用 Keeper 击败 Isaac（以撒）后，Keeper 将初始携带该道具 </p>
		<p class="r-unlock">解锁：向贪婪存款机存款累计 33 硬币 </p>
    <ul>
        <p>类型：主动 </p>
				<p>充能数：1 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="350">
	<a><div onclick="" class="a-item a-itm350"></div>
    <span>
    <p class="item-title">毒性冲击</p>
    <p class="item-title2">Toxic Shock</p>
    <p class="r-itemid">ItemID: 350</p>
    <p class="pickup">"大规模毒气"</p>
    <p>• 在每个房间的开始对所有敌人造成两倍于角色伤害的毒属性伤害  </p>
		<p>• 被杀死的敌人会在地上留下一滩液体  </p>
		<p>• 较高的角色伤害会让这个道具在有很多敌人的房间显得非常强大，因为一进房间它们就死  了，可以无伤过</p>
		<p>• 敌人死后分裂出来的敌人不受该道具影响  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="351">
	<a><div onclick="" class="a-item a-itm351"></div>
    <span>
    <p class="item-title">巨豆</p>
    <p class="item-title2">Mega Bean</p>
    <p class="r-itemid">ItemID: 351</p>
    <p class="pickup">"千兆臭屁!"</p>
	<p>• 使用时对房间内所有敌人施加石化效果，并对附近的敌人造成 5 点毒属性伤害，同时向角  色面对的方向发射一道石刃波  </p>
	<p>• 附近的敌人在受到 5 点伤害后会继续受到 4 至 6 次的持续伤害，伤害为角色伤害  </p>
	<p>• 石刃波对接触到的敌人造成 10 点伤害  </p>
	<p>• 可以用来打开隐藏房</p>
    <ul>
		<p>类型：主动 </p>
		<p>充能数：3 </p>
		<p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="352">
	<a><div onclick="" class="a-item a-itm352"></div>
    <span>
    <p class="item-title">玻璃大炮</p>
    <p class="item-title2">Glass Cannon</p>
    <p class="r-itemid">ItemID: 352</p>
    <p class="pickup">"轻拿轻放……"</p>
    <p>• 使用后直接将生命值降到半颗心，并发射一颗能造成大量伤害的巨型幽灵子弹</p>
		<p>• 把总生命值直接降到半血，对所有种类的心都有效（红蓝黑）  </p>
		<p>• 玻璃大炮造成的伤害与人物伤害有关，在基础时，玻璃大炮造成 45 点伤害  </p>
    <ul>
				<p>类型：主动 </p>
				<p>充能数：1（自动充能，5 秒充满） </p>
      	<p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="353">
	<a><div onclick="" class="a-item a-itm353"></div>
    <span>
    <p class="item-title">炸弹人</p>
    <p class="item-title2">Bomber Boy</p>
    <p class="r-itemid">ItemID: 353</p>
    <p class="pickup">"爆炸冲击!"</p>
		<p>• 炸弹+5</p>
    <p>• 角色的炸弹现在开始会以一个大型十字的方式爆炸（大概 5 个炸弹的爆炸范围）  </p>
		<p>• 也会影响即爆炸弹和超级即爆炸弹  </p>
    <ul>
        <p>类型：被动，改变炸弹类型 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="354">
	<a><div onclick="" class="a-item a-itm354"></div>
    <span>
    <p class="item-title">琥珀玉米花</p>
    <p class="item-title2">Crack Jacks</p>
    <p class="r-itemid">ItemID: 354</p>
    <p class="pickup">"别把奖品也吞了!"</p>
		<p>• 心之容器+1</p>
    <p>•随机掉落一个饰品</p>
    <ul>
        <p>道具池：BOSS</p>
    </ul>
    <p class="tags">* boss room pool </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="355">
	<a><div onclick="" class="a-item a-itm355"></div>
    <span>
    <p class="item-title">妈妈的珍珠项链</p>
    <p class="item-title2">Mom's Pearls</p>
    <p class="r-itemid">ItemID: 355</p>
    <p class="pickup">"射程提升+幸运提升"</p>
    <p>• 射程+1.25</p>
		<p>• 子弹高度+0.5</p>
		<p>• 幸运+1</p>
        <p class="t-blue"></i>妈妈套装部件之一</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：BOSS </p>
    </ul>
    <p class="tags">* boss room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="356">
	<a><div onclick="" class="a-item a-itm356"></div>
    <span>
    <p class="item-title">车载电池</p>
    <p class="item-title2">Car Battery</p>
    <p class="r-itemid">ItemID: 356</p>
    <p class="pickup">"双倍效果！"</p>
    <p>• 使用主动道具时会同时生效两次（例如：使用 YUM HEART（美味的心）会一次回复两颗红  心）</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店</p>
    </ul>
    <p class="tags">* shop room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="357">
	<a><div onclick="" class="a-item a-itm357"></div>
    <span>
    <p class="item-title">朋友盒</p>
    <p class="item-title2">Box of Friends</p>
    <p class="r-itemid">ItemID: 357</p>
    <p class="pickup">"朋友成倍！"</p>
    <p>•  使用后在当前房间对每个跟班制造一个复制品  </p>
		<p>•并非把角色的跟班数量翻倍，只是会再给角色一组同种跟班</p>
		<p>• 在同一房间能够多次使用来产生更多的跟班，这意味着角色在同一个房间使用 3 次就能得  到一个完全体的超级食肉男孩或绷带妹</p>
		<p>• Lilith（莉莉丝）初始携带</p>
		<p class="r-unlock">解锁：用 Lilith（莉莉丝）通关 Greed Mode（贪婪模式） </p>
    <ul>
				<p>类型：主动 </p>
				<p>充能数：4 </p>
        <p>道具池：商店</p>
    </ul>
    <p class="tags">* shop room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="358">
	<a><div onclick="" class="a-item a-itm358"></div>
    <span>
    <p class="item-title">巫师帽</p>
    <p class="item-title2">The Wiz</p>
    <p class="r-itemid">ItemID: 358</p>
    <p class="pickup">"双重巫师射击！"</p>
    <p>• 角色戴着一个纸帽子，并同时向两个斜线方向发射子弹，轨迹和 R U A WIZARD 药丸效果相  同</p>
		<p>• 角色的子弹可以穿透障碍物</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="359">
	<a><div onclick="" class="a-item a-itm359"></div>
    <span>
    <p class="item-title">八寸钉</p>
    <p class="item-title2">8 Inch Nails</p>
    <p class="r-itemid">ItemID: 359</p>
    <p class="pickup">"钉上他们！"</p>
    <p>• 伤害+1.5</p>
		<p>• 角色的子弹变成钉子，击退效果更明显  </p>
		<p>• 增加的击退效果对硫磺火也有效，而不像普通的硫磺火一样没有击退</p>
    <ul>
        <p>类型：被动，改变子弹类型</p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="360">
	<a><div onclick="" class="a-item a-itm360"></div>
    <span>
    <p class="item-title">夜魔</p>
    <p class="item-title2">Incubus</p>
    <p class="r-itemid">ItemID: 360</p>
    <p class="pickup">"暗黑的朋友"</p>
    <p>• 生成一个跟随着角色的夜魔跟班</p>
		<p>• 能够发射和角色一模一样的子弹，包括伤害，形态和特殊效果  </p>
		<p>• 能模仿任何角色拥有的子弹特效并且复制角色的能力值</p>
		<p>• 夜魔的角色伤害也会受到角色将来所有能力值变化的影响，例如伤害提升等  </p>
        <p>• 莉莉丝（Lilith）初始携带  </p>
        <p>• 如果 Lilith 死后复活成其他角色（例如通过 Ankh 复活成???（小蓝人）），则初始携带的 Incubus
会消失 </p>
		<p class="r-unlock">解锁：用 Lilith（莉莉丝）击败 Hush </p>
    <ul>
        <p>类型:：被动，跟班</p>
        <p>道具池：恶魔房 </p>
    </ul>
    <p class="tags">* devil room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="361">
	<a><div onclick="" class="a-item a-itm361"></div>
    <span>
    <p class="item-title">命运的报偿</p>
    <p class="item-title2">Fate's Reward</p>
    <p class="r-itemid">ItemID: 361</p>
    <p class="pickup">"你的命运与你同在"</p>
    <p>• 一个跟随着角色的蓝色脑袋跟班，射出的子弹复制了角色伤害和子弹效果</p>
		<p>•射速为其他跟班的一半  </p>
		<p class="r-unlock">解锁：用???（小蓝人）击败 Hush </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，金色宝箱 </p>
    </ul>
    <p class="tags">* item room pool, golden chest pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="362">
	<a><div onclick="" class="a-item a-itm362"></div>
    <span>
    <p class="item-title">箱子宝宝</p>
    <p class="item-title2">Lil Chest</p>
    <p class="r-itemid">ItemID: 362</p>
    <p class="pickup">"箱子里有啥？"</p>
    <p>• 一个宝箱跟班，每过几个房间随机生成一个掉落物</p>
		<p class="r-unlock">解锁：用 Isaac（以撒）通关 Greed Mode（贪婪模式） </p>
    <ul>
        <p>类型：被动，跟班</p>
        <p>道具池：宝物房，乞丐 </p>
    </ul>
    <p class="tags">* normal beggar pool, item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="363">
	<a><div onclick="" class="a-item a-itm363"></div>
    <span>
    <p class="item-title">誓约守护者</p>
    <p class="item-title2">Sworn Protector</p>
    <p class="r-itemid">ItemID: 363</p>
    <p class="pickup">"会保护你的朋友"</p>
    <p>• 一个天使环绕物，能造成 7 点/帧的接触伤害并且能够阻挡敌人的子弹</p>
    <p>• 每次阻挡敌人子弹时，几率掉落白心</p>
		<p>• 看起来和 Guardian Angel（守护天使）道具长得很像，不过没有脸</p>
		<p class="t-blue"></i>天使套装部件之一</p>
		<p class="r-unlock">解锁：用 The Lost 击败 Hush </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：天使房 </p>
    </ul>
    <p class="tags">* angel room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="364">
	<a><div onclick="" class="a-item a-itm364"></div>
    <span>
    <p class="item-title">朋友区</p>
    <p class="item-title2">Friend Zone</p>
    <p class="r-itemid">ItemID: 364</p>
    <p class="pickup">"友好的苍蝇"</p>
    <p>•  一个白色的苍蝇环绕物，造成 3 点/帧的接触伤害</p>
		<p>• 环绕半径介于 Distant Admiration（遥远的仰慕）和 Forever Alone（孤独终老）之间  </p>
        <p class="t-blue">苍蝇套装部件之一</p>
    <ul>
        <p>类型：被动，跟班</p>
        <p>道具池：宝物房，钥匙乞丐 </p>
    </ul>
    <p class="tags">* item room pool, key beggar</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="365">
	<a><div onclick="" class="a-item a-itm365"></div>
    <span>
    <p class="item-title">迷路苍蝇</p>
    <p class="item-title2">Lost Fly</p>
    <p class="r-itemid">ItemID: 365</p>
    <p class="pickup">"&ldquo;迷失的守护者"</p>
    <p>• 一个只会走直线的苍蝇跟班，每个房间都会径直前进直到碰到第一个障碍物或者墙壁，碰  到了就粘上去了  </p>
	<p>•  如果敌人在它的行进路线上被碰到，会造成 7 点/帧的伤害  </p>
	<p>•  如果它所附着的障碍物被破坏了，它会继续原来的方向前进，直到碰到下一个障碍物或墙  壁，再粘上去</p>
    <p class="t-blue">苍蝇套装部件之一</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，钥匙乞丐 </p>
    </ul>
    <p class="tags">* item room pool, key beggar</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="366">
	<a><div onclick="" class="a-item a-itm366"></div>
    <span>
    <p class="item-title">分裂炸弹</p>
    <p class="item-title2">Scatter Bombs</p>
    <p class="r-itemid">ItemID: 366</p>
    <p class="pickup">"我们在你炸弹里加了炸弹!"</p>
		<p>• 炸弹+5  </p>
    <p>• 炸弹爆炸后会分裂出 4 个小炸弹</p>
    <ul>
        <p>类型：被动，改变炸弹类型</p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="367">
	<a><div onclick="" class="a-item a-itm367"></div>
    <span>
    <p class="item-title">黏黏炸弹</p>
    <p class="item-title2">Sticky Bombs</p>
    <p class="r-itemid">ItemID: 367</p>
    <p class="pickup">"蛛卵炸弹！"</p>
    <p>• 如果炸弹杀死一个敌人，会生成 4 只蓝蜘蛛</p>
    <ul>
        <p>类型：被动，改变炸弹类型 </p>
        <p>道具池：宝物房，炸弹乞丐 </p>
    </ul>
    <p class="tags">* item room pool, bomb beggar</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="368">
	<a><div onclick="" class="a-item a-itm368"></div>
    <span>
    <p class="item-title">溢泪症</p>
    <p class="item-title2">Epiphora</p>
    <p class="r-itemid">ItemID: 368</p>
    <p class="pickup">"强化眼泪"</p>
    <p>• 持续朝同一方向发射子弹会持续增加角色的射速，直到到达某一阈值</p>
		<p>• 最大效果是使角色的发射间隔时间减半，大概需要持续发射 10 秒来达到这一最大值</p>
		<p>• 当角色切换发射方向或停止发射子弹时，射速会重置到普通值</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="369">
	<a><div onclick="" class="a-item a-itm369"></div>
    <span>
    <p class="item-title">闭联集</p>
    <p class="item-title2">Continuum</p>
    <p class="r-itemid">ItemID: 369</p>
    <p class="pickup">"超凡眼泪"</p>
		<p>• 射程+2.25</p>
		<p>• 子弹高度+1.5  </p>
    <p>• 现在开始子弹可以穿越墙壁，再从画面另一边的墙壁穿回来与传送门的原理类似</p>
		<p>• 子弹同样可以穿越障碍物  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="370">
	<a><div onclick="" class="a-item a-itm370"></div>
    <span>
    <p class="item-title">玩偶先生</p>
    <p class="item-title2">Mr. Dolly</p>
    <p class="r-itemid">ItemID: 370</p>
    <p class="pickup">"射程提升+射速提升"</p>
    <p>• 射速+0.7</p>
    <p>• 射程+5.25</p>
    <p>• 子弹高度+0.5</p>
    <p>• 得到这个道具的时候地上随机掉落三颗心（红蓝黑任意组合）</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS </p>
    </ul>
    <p class="tags">* boss room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="371">
	<a><div onclick="" class="a-item a-itm371"></div>
    <span>
    <p class="item-title">塔之诅咒</p>
    <p class="item-title2">Curse of The Tower</p>
    <p class="r-itemid">ItemID: 371</p>
    <p class="pickup">"你感到被诅咒了……"</p>
    <p>•每次受到伤害掉落 6 枚即爆炸弹，与 Anarchist Cookbook（无政府主义者食谱）效果相同</p>
    <p>可以受到改变炸弹类型的道具影响</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，诅咒房，红色宝箱 </p>
    </ul>
    <p class="tags">* item room pool,curse room pool,red chest pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="372">
	<a><div onclick="" class="a-item a-itm372"></div>
    <span>
    <p class="item-title">充电宝宝</p>
    <p class="item-title2">Charged Baby</p>
    <p class="r-itemid">ItemID: 372</p>
    <p class="pickup">"嗞嗞嗞嗞嗞！"</p>
    <p>• 有时会掉落一个电池</p>
		<p>• 有时会给角色的主动道具充能 1 格  </p>
        <p>• 有时会石化房间内的敌人</p>

    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="373">
	<a><div onclick="" class="a-item a-itm373"></div>
    <span>
    <p class="item-title">神枪手</p>
    <p class="item-title2">Dead Eye</p>
    <p class="r-itemid">ItemID: 373</p>
    <p class="pickup">"精准带来力量！"</p>
    <p>• ·每一次成功命中敌人会使角色伤害提升，最高将伤害上升到原来的 2 </p>
		<p>• 如果连续 3 次没有命中，奖励的伤害提升效果会被移除</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="374">
	<a><div onclick="" class="a-item a-itm374"></div>
    <span>
    <p class="item-title">圣光!</p>
    <p class="item-title2">Holy Light!</p>
    <p class="r-itemid">ItemID: 374</p>
    <p class="pickup">"神圣一击！"</p>
    <p>• 角色有一定概率发射神圣子弹，当神圣子弹击中敌人时，一道与 Crack the Sky（天之隙）效
果相似的光柱会降临到该敌人身上</p>
		<p>• 光柱对敌人造成的伤害为角色伤害的 3 倍
</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，天使房 </p>
    </ul>
    <p class="tags">* item room pool, angel room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="375">
	<a><div onclick="" class="a-item a-itm375"></div>
    <span>
    <p class="item-title">寄生帽</p>
    <p class="item-title2">Host Hat</p>
    <p class="r-itemid">ItemID: 375</p>
    <p class="pickup">"帽子不错嘛！"</p>
    <p>• 一个坐在角色头上的寄生跟班，有一定概率偏折敌方子弹，使角色不被击中</p>
		<p>• 免疫爆炸伤害</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="376">
	<a><div onclick="" class="a-item a-itm376"></div>
    <span>
    <p class="item-title">补货</p>
    <p class="item-title2">Restock</p>
    <p class="r-itemid">ItemID: 376</p>
    <p class="pickup">"无尽的商品供应！"</p>
    <p>• 当角色在商店购买了一个物品，它会马上在该位置补充新的商品</p>
    <p>• 对黑市的道具也有效</p>
    <p>• 在 Greed Mode（贪婪模式）是多余的，因为角色默认拥有该效果</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店，乞丐 </p>
    </ul>
    <p class="tags">* shop room pool, normal beggar pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="377">
	<a><div onclick="" class="a-item a-itm377"></div>
    <span>
    <p class="item-title">炸裂蛛巢</p>
    <p class="item-title2">Bursting Sack</p>
    <p class="r-itemid">ItemID: 377</p>
    <p class="pickup">"蜘蛛的爱"</p>
    <p>• 蜘蛛类敌人不再攻击角色，也不再对角色造成接触性伤害  </p>
		<p>•相当于 Skatole（粪臭素）的效果对蜘蛛生效  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="378">
	<a><div onclick="" class="a-item a-itm378"></div>
    <span>
    <p class="item-title">大号</p>
    <p class="item-title2">No. 2</p>
    <p class="r-itemid">ItemID: 378</p>
    <p class="pickup">"啊噢....."</p>
    <p>• 持续射击 3 秒或蓄力 3 秒会使角色生成一个即将爆炸的大便炸弹</p>
		<p>• 每次持续射击或蓄力只会生成 1 个大便炸弹，如果要再生成则需要先暂停射击或蓄力</p>
	  <p>• 大便炸弹爆炸时像普通炸弹一样造成 50 点伤害，并对房间内敌人造成 10 点伤害且附带眩  晕效果  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="379">
	<a><div onclick="" class="a-item a-itm379"></div>
    <span>
    <p class="item-title">双瞳</p>
    <p class="item-title2">Pupula Duplex</p>
    <p class="r-itemid">ItemID: 379</p>
    <p class="pickup">"宽形射击"</p>
    <p>• 角色的子弹变为宽型的椭圆弧状，使得子弹拥有比以前大得多的碰撞范围</p>
		<p>• 子弹可以穿越障碍物</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="380">
	<a><div onclick="" class="a-item a-itm380"></div>
    <span>
    <p class="item-title">买路财</p>
    <p class="item-title2">Pay To Play</p>
    <p class="r-itemid">ItemID: 380</p>
    <p class="pickup">"钱说了算"</p>
		<p>• 硬币+5</p>
    <p>• 把所有原来需要用一把钥匙来开启的门变成用钱打开的门  </p>
		<p>• ·对商店、宝物房、图书馆等需要钥匙的门都有效  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="381">
	<a><div onclick="" class="a-item a-itm381"></div>
    <span>
    <p class="item-title">伊甸的祝福</p>
    <p class="item-title2">Eden's Blessing</p>
    <p class="r-itemid">ItemID: 381</p>
    <p class="pickup">"你的未来光辉璀璨"</p>
		<p>• 射速+0.7</p>
    <p>• 开启下一局游戏时会随机获得一个道具  </p>
		<p class="r-unlock">解锁：用 Eden（伊甸）击败 Hush </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">*item room pool  </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="382">
	<a><div onclick="" class="a-item a-itm382"></div>
    <span>
    <p class="item-title">友好球</p>
    <p class="item-title2">Friendly Ball</p>
    <p class="r-itemid">ItemID: 382</p>
    <p class="pickup">"把它们都抓住！"</p>
    <p>• 使用时向敌对小怪丢出去并能捕捉他们（就像口袋妖怪的怪兽球一样）</p>
		<p>• 捉住小怪后再次使用会将该小怪放出来，作为友方伙伴一起攻击敌人  </p>
		<p>• ·伙伴会一直和角色一起探索房间和穿越楼层，直到它受到了足够的伤害而死去</p>
    <ul>
        <p>类型：主动 </p>
				<p>充能数：3 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="383">
	<a><div onclick="" class="a-item a-itm383"></div>
    <span>
    <p class="item-title">子弹起爆器</p>
    <p class="item-title2">Tear Detonator</p>
    <p class="r-itemid">ItemID: 383</p>
    <p class="pickup">"远程子弹引爆"</p>
    <p>• 使用时屏幕上所有的子弹将分裂成 6 颗子弹并沿正六边形连心线的轨迹飞出去，效果类似  Tammy&rsquo;s Head（塔米的头） </p>
    <ul>
        <p>类型：主动 </p>
		<p>充能数：1 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">*shop room pool </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="384">
	<a><div onclick="" class="a-item a-itm384"></div>
    <span>
    <p class="item-title">小肉山</p>
    <p class="item-title2">Lil Gurdy</p>
    <p class="r-itemid">ItemID: 384</p>
    <p class="pickup">"你的小肉山！"</p>
    <p>• 给角色一个会蓄力的肉山宝宝，对碰到的敌人造成接触伤害  </p>
		<p>• 一直按住一个发射子弹的按键小肉山就会蓄力，松开按键它就冲出去按键按得越久，小肉  山冲出去的速度越快  </p>
		<p>• 小肉山会直接从障碍物上方滑翔过去，而不是撞在上面停下</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">*item room pool </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="385">
	<a><div onclick="" class="a-item a-itm385"></div>
    <span>
    <p class="item-title">笨笨</p>
    <p class="item-title2">Bumbo</p>
    <p class="r-itemid">ItemID: 385</p>
    <p class="pickup">"笨笨想要硬币！"</p>
    <p>• 一个漂浮着的会捡周围硬币的乞丐脑袋，并且每捡 6 个硬币会使笨笨升级到下一阶段，注  意阶段 3 升到 4 需要 12 个硬币  </p>
	<p>•阶段 2：笨笨有了身体，可以满房间乱爬  </p>
	<p>•阶段 3：能够与角色同一方向地发射子弹  </p>
	<p>• 阶段 4：笨笨不再发射子弹而是开始索敌，会慢慢靠近敌人并造成接触伤害而且会随机掉落  可拾取的炸弹  </p>
	<p>• 就算升级完毕它还是会捡钱并且生成掉落，和 Bum Friend（乞丐朋友）类似  </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，乞丐 </p>
    </ul>
    <p class="tags">* item room pool, normal beggar pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="386">
	<a><div onclick="" class="a-item a-itm386"></div>
    <span>
    <p class="item-title">D12</p>
    <p class="r-itemid">ItemID: 386</p>
    <p class="pickup">"重置石头"</p>
    <p>• 使用时，D12 会把所有的石头（包括宝箱石头）刷新成随机一种障碍物（如大便、罐子、  TNT、红大便等等）  </p>
		<p class="r-unlock">解锁：用 Cain（该隐）击败 Hush </p>
    <ul>
        <p>类型：主动 </p>
				<p>充能数：3 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="387">
	<a><div onclick="" class="a-item a-itm387"></div>
    <span>
    <p class="item-title">香炉</p>
    <p class="item-title2">Censer</p>
    <p class="r-itemid">ItemID: 387</p>
    <p class="pickup">"和平与你同在"</p>
    <p>• 一个拥有巨大光环的金色香炉跟班，对光环内的敌人和敌方子弹施加减速效果</p>
		<p class="r-unlock">解锁：用 Magdalene（抹大拉）通关 Greed Mode（贪婪模式） </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：天使房 </p>
    </ul>
    <p class="tags">* angel room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="388">
	<a><div onclick="" class="a-item a-itm388"></div>
    <span>
    <p class="item-title">钥匙乞丐</p>
    <p class="item-title2">Key Bum</p>
    <p class="r-itemid">ItemID: 388</p>
    <p class="pickup">"他想要你的钥匙！&rdquo;"</p>
    <p>• 一个跟着角色的跟班，会拾取一定数量的钥匙然后掉落随机宝箱</p>
		<p class="t-blue"></i>·乞丐套装部件之一</p>
		<p class="r-unlock">解锁：用 Lazarus（拉撒路）通关 Greed Mode（贪婪模式） </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，隐藏房，钥匙乞丐 </p>
    </ul>
    <p class="tags">* item room pool,secret room pool,key beggar</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="389">
	<a><div onclick="" class="a-item a-itm389"></div>
    <span>
    <p class="item-title">符文袋</p>
    <p class="item-title2">Rune Bag</p>
    <p class="r-itemid">ItemID: 389</p>
    <p class="pickup">"符文制造器"</p>
    <p>• 一个跟随着角色的袋子，每 3 个房间掉落一枚符文  </p>
		<p class="r-unlock">解锁：用 Lilith（莉莉丝）击败 Isaac（以撒） </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，隐藏房 </p>
    </ul>
    <p class="tags">* item room pool,secret room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="390">
	<a><div onclick="" class="a-item a-itm390"></div>
    <span>
    <p class="item-title">六翼天使</p>
    <p class="item-title2">Seraphim</p>
    <p class="r-itemid">ItemID: 390</p>
    <p class="pickup">"誓约之友"</p>
    <p>• 一个会发射子弹的天使跟班，子弹造成 10 点伤害</p>
    <p>• 子弹的效果类似 Sacred Heart（圣心），弹速为正常的 75%，并且射击频率低  </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，天使房 </p>
    </ul>
    <p class="tags">* item room pool, angel room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="391">
	<a><div onclick="" class="a-item a-itm391"></div>
    <span>
    <p class="item-title">背叛</p>
    <p class="item-title2">Betrayal</p>
    <p class="r-itemid">ItemID: 391</p>
    <p class="pickup">"离间你的敌人"</p>
    <p>• 当角色受到伤害时，使房间内所有敌人暂时进入魅惑状态，令它们互相攻击  </p>
		<p class="r-unlock">解锁：用 Judas（犹大）击败 Hush</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房，恶魔房 </p>
    </ul>
    <p class="tags">* item room pool,devil room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="392">
	<a><div onclick="" class="a-item a-itm392"></div>
    <span>
    <p class="item-title">十二星座</p>
    <p class="item-title2">Zodiac</p>
    <p class="r-itemid">ItemID: 392</p>
    <p class="pickup">"星空将改变你”"</p>
    <p>•每一层会赋予角色随机一个星座道具的效果 </p>
		<p>•  可能产生的道具效果涵盖了所有十二星座道具 </p>
		<p class="r-unlock">解锁：用 The Lost 通关 Greed Mode（贪婪模式） </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="393">
	<a><div onclick="" class="a-item a-itm393"></div>
    <span>
    <p class="item-title">蛇蝎之吻</p>
    <p class="item-title2">Serpent's Kiss</p>
    <p class="r-itemid">ItemID: 393</p>
    <p class="pickup">"死之一吻"</p>
    <p>• 子弹有一定概率造成中毒效果，使敌人受到 4-6 点/帧的中毒伤害（与 The Common Cold（流  感）道具相似）  </p>
		<p>• ·与 The Virus（病毒）道具类似，使角色能对接触到的敌人造成毒性伤害，使敌人受到 4-6  点/帧的中毒伤害</p>
		<p>• 中毒的敌人被杀死的时候有一定概率掉落黑心  </p>
		<p class="r-unlock">解锁：用 Lilith（莉莉丝）击败 Satan（撒旦） </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">*item room pool </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="394">
	<a><div onclick="" class="a-item a-itm394"></div>
    <span>
    <p class="item-title">标记</p>
    <p class="item-title2">Marked</p>
    <p class="r-itemid">ItemID: 394</p>
    <p class="pickup">"定向子弹"</p>
    <p>•射速+0.7</p>
		<p>• 子弹高度+0.3</p>
		<p>• 射程+3.15</p>
		<p>• 角色现在自动地向一个红色光标发射定向子弹，光标的位置由玩家来控制
</p>
		<p>• 这个道具使 360 度无死角开火成为可能
</p>
		<p>•此效果会被一些改变子弹类型的道具覆盖掉，如硫磺火、妈刀等
</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="395">
	<a><div onclick="" class="a-item a-itm395"></div>
    <span>
    <p class="item-title">科技 X</p>
    <p class="item-title2">Tech X</p>
    <p class="r-itemid">ItemID: 395</p>
    <p class="pickup">"“环形激光子弹"</p>
    <p>• 子弹被替换为可蓄力并释放一个的射程足以横跨房间的激光环</p>
		<p>• 激光环的大小取决于蓄力的时间长短，蓄力所需的时间与角色的射速有关</p>
		<p>• 对触碰到激光环的敌人造成的伤害相当于高频率地给予子弹的伤害</p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房</p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="396">
	<a><div onclick="" class="a-item a-itm396"></div>
    <span>
    <p class="item-title">心室手术刀</p>
    <p class="item-title2">Ventricle Razor</p>
    <p class="r-itemid">ItemID: 396</p>
    <p class="pickup">"&ldquo;捷径制造者"</p>
    <p>•·允许角色在地上制造褐色和蓝色两个通道口并通过它们来往，无论把通道口摆在什么地方</p>
		<p>• 能使角色从恶魔房传送出来，但回不去</p>
		<p>• 对于 BOSS RUSH 和挑战房间特别有用  </p>
    <ul>
        <p>类型：主动 </p>
				<p>充能数：0 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="397">
	<a><div onclick="" class="a-item a-itm397"></div>
    <span>
    <p class="item-title">牵引光束</p>
    <p class="item-title2">Tractor Beam</p>
    <p class="r-itemid">ItemID: 397</p>
    <p class="pickup">"&ldquo;定向子弹"</p>
    <p>• +0.5 射速  </p>
		<p>• +5.25 射程</p>
		<p>• +0.16 弹速  </p>
		<p>• +0.5 子弹高度</p>
		<p>• +0.5 Tear Height.</p>
		<p>•色的子弹现在沿着光柱定向前进，并且可以随角色一起横向移动  </p>
		<p>• 如果角色改变发射子弹的方向，光柱和其上的子弹全部都会转向新的方向</p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="398">
	<a><div onclick="" class="a-item a-itm398"></div>
    <span>
    <p class="item-title">上帝果实</p>
    <p class="item-title2">God's Flesh</p>
    <p class="r-itemid">ItemID: 398</p>
    <p class="pickup">"缩小化射击！"</p>
    <p>• 角色的子弹有一定几率造成缩小效果，被变小的敌人会逃离角色  </p>
	<p>• 缩小状态下的敌人，走过去可以直接将其碾死  </p>
    <p class="t-blue"></i>蘑菇套装部件之一</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="399">
	<a><div onclick="" class="a-item a-itm399"></div>
    <span>
    <p class="item-title">虚空之门</p>
    <p class="item-title2">Maw of The Void</p>
    <p class="r-itemid">ItemID: 399</p>
    <p class="pickup">"吞噬敌人！"</p>
    <p>•+1.0 伤害</p>
		<p>•+0.5 子弹高度</p>
		<p>•在持续发射子弹（蓄力）3 秒后，一个红色的十字会出现在角色头上，此时松开射击键，角
色的身边会出现一个黑色的环，对接触到的敌人造成大量伤害
</p>
		<p>•黑环对接触到的敌人造成的伤害相当于高频率地给予子弹的伤害
</p>
		<p>• 被黑环杀死的敌人有几率掉落黑心</p>
		<p>• 必须按着射击键满 3 秒钟才能激起黑环的效果</p>
        <p class="t-blue"></i>恶魔套装部件之一</p>
		<p class="r-unlock">解锁：用 Azazel（阿萨谢尔）击败 Hush</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：恶魔房 </p>
    </ul>
    <p class="tags">* devil room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="400">
	<a><div onclick="" class="a-item a-itm400"></div>
    <span>
    <p class="item-title">命运之枪</p>
    <p class="item-title2">Spear of Destiny</p>
    <p class="r-itemid">ItemID: 400</p>
    <p class="pickup">"你的命运"</p>
    <p>• 角色现在持有一把长枪指向他的正面，对接触到的敌人造成 2 倍角色伤害</p>
		<p>• 不能像妈刀一样丢出去，只能造成接触伤害  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：天使房 </p>
    </ul>
    <p class="tags">* angel room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="401">
	<a><div onclick="" class="a-item a-itm401"></div>
    <span>
    <p class="item-title">爆炸物</p>
    <p class="item-title2">Explosivo</p>
    <p class="r-itemid">ItemID: 401</p>
    <p class="pickup">"黏性炸弹子弹"</p>
    <p>• 子弹有一定概率变成黏性炸弹，附着在敌人身上并在几秒后爆炸  </p>
		<p>• 爆炸造成的伤害为（角色伤害+60）</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">*item room pool </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="402">
	<a><div onclick="" class="a-item a-itm402"></div>
    <span>
    <p class="item-title">混沌</p>
    <p class="item-title2">Chaos</p>
    <p class="r-itemid">ItemID: 402</p>
    <p class="pickup">"!!!"</p>
		<p>• 使所有道具池混合在一起</p>
    <p>• 拾取该道具时，掉落 1 至 6 个随机掉落  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">*shop room pool </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="403">
	<a><div onclick="" class="a-item a-itm403"></div>
    <span>
    <p class="item-title">Spider Mod</p>
    <p class="r-itemid">ItemID: 403</p>
    <p class="pickup">"Mod 小伙伴！"</p>
    <p>• 一个到处走的灰色蜘蛛宝宝，赋予角色看到怪物血条和伤害数值化的能力</p>
		<p>• 会对接触到的敌人施加随机一种异常状态，如减速、缩小、恐惧等等  </p>
        <p>• 有时会掉落一个电池</p>
		<p>• 为了让玩家看得更直白一些，伤害数值化所呈现的数值都是一个接近于 10 倍实际伤害的数字，真实伤害是显示数值的 1/10（如显示-100 就是造成了10伤害）  </p>
		<p>• 这个道具来源于 Spider853，原版角色的增强 Mod(Spidermod)的创造者，也是重生版本和  afterbirth 版本的核心开发者之一</p><ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">*shop room pool </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="404">
	<a><div onclick="" class="a-item a-itm404"></div>
    <span>
    <p class="item-title">屁宝</p>
    <p class="item-title2">Farting Baby</p>
    <p class="r-itemid">ItemID: 404</p>
    <p class="pickup">"丫放屁！"</p>
    <p>• ·一个跟着角色的可以阻挡子弹的跟班  </p>
		<p>•子弹击中屁宝时有高几率使他放屁，对周围的敌人造成伤害并魅惑它们</p>
		<p class="r-unlock">解锁：用 Isaac（以撒）击败 Hush</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="405">
	<a><div onclick="" class="a-item a-itm405"></div>
    <span>
    <p class="item-title">恶性漏洞</p>
    <p class="item-title2">GB Bug</p>
    <p class="r-itemid">ItemID: 405</p>
    <p class="pickup">"有游戏破坏性漏洞，马上修复！"</p>
    <p>• 一个在房间内来回弹跳的故障跟班，对接触到的敌人随机附加一种异常状态，如燃烧等</p>
		<p class="r-unlock">解锁：用 Eden（伊甸）通关 Greed Mode（贪婪模式） </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，隐藏房 </p>
    </ul>
    <p class="tags">* item room pool, secret room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="406">
	<a><div onclick="" class="a-item a-itm406"></div>
    <span>
    <p class="item-title">D8</p>
    <p class="r-itemid">ItemID: 406</p>
    <p class="pickup">"重置能力值"</p>
    <p>•使用后，D8 重新分配角色所有的能力值  </p>
		<p class="r-unlock">解锁：完成挑战 28</p>
    <ul>
        <p>类型：主动 </p>
				<p>充能数：4 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="407">
	<a><div onclick="" class="a-item a-itm407"></div>
    <span>
    <p class="item-title">纯粹</p>
    <p class="item-title2">Purity</p>
    <p class="r-itemid">ItemID: 407</p>
    <p class="pickup">"属性增强光晕"</p>
    <p>• 根据环绕在角色身边的光环的颜色增强角色的一种属性</p>
		<p>• 在受到伤害时光环会被移除，然后在下一个房间再出现随机一种颜色的光环</p>
		<p>• 红色：伤害+4.0</p>
		<p>• 蓝色：子弹延迟-4  </p>
		<p>• 黄色：移速+0.5</p>
		<p>• 橙色：射程+7.5</p>
		<p class="r-unlock">解锁： 用 Magdalene（抹大拉）击败 Hush </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">*item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="408">
	<a><div onclick="" class="a-item a-itm408"></div>
    <span>
    <p class="item-title">祭典之刃</p>
    <p class="item-title2">Athame</p>
    <p class="r-itemid">ItemID: 408</p>
    <p class="pickup">"呼唤虚空"</p>
    <p>• 受到伤害时，角色身边会出现黑环，对接触到的敌人造成伤害  </p>
		<p>• 被黑环杀死的敌人有几率掉落黑心</p>
		<p class="r-unlock">解锁：用 Eve（夏娃）击败 Hush </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：恶魔房，诅咒房 </p>
    </ul>
    <p class="tags">* devil room pool, curse room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="409">
	<a><div onclick="" class="a-item a-itm409"></div>
    <span>
    <p class="item-title">空容器</p>
    <p class="item-title2">Empty Vessel</p>
    <p class="r-itemid">ItemID: 409</p>
    <p class="pickup">"我得到了一个空容器"</p>
		<p>• 黑心+2  </p>
    <p>• 在角色无红心的时候，给予角色飞行的能力，并且有一定几率产生一个持续几秒钟的无敌  护盾  </p>
		<p>• ·如果角色拥有了红心，这些增益效果都会被立即移除（可能会因此被卡在某个位置）  </p>
		<p class="r-unlock">解锁：用 Lazarus（拉撒路）击败 Hush </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：恶魔房 </p>
    </ul>
    <p class="tags">* devil room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="410">
	<a><div onclick="" class="a-item a-itm410"></div>
    <span>
    <p class="item-title">邪恶之眼</p>
    <p class="item-title2">Evil Eye</p>
    <p class="r-itemid">ItemID: 410</p>
    <p class="pickup">"眼球射击！"</p>
    <p>• 在发射子弹的时候有一定几率射出一个飞行速度非常慢的眼睛，会向和角色相同的方向发  射子弹  </p>
		<p>• 眼珠碰到敌人或障碍物的时候会被破坏  </p>
		<p class="r-unlock">解锁：用 Cain（该隐）通关 Greed Mode（贪婪模式） </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="411">
	<a><div onclick="" class="a-item a-itm411"></div>
    <span>
    <p class="item-title">欲望之血</p>
    <p class="item-title2">Lusty Blood</p>
    <p class="r-itemid">ItemID: 411</p>
    <p class="pickup">"他们的血带来疯狂！&rdquo;"</p>
    <p>• 每当角色杀死一个敌人，会在当前房间得到伤害提升</p>
		<p>• 连杀会获得更高的伤害加成，直到 9 连杀时得到+5.0 伤害的最大增益效果  </p>
		<p>• 这个道具和原版以撒的结合中的 Bloody Lust（嗜血）效果相同  </p>
		<p class="r-unlock">解锁：用 Samson（参孙）通关 Greed Mode（贪婪模式） </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="412">
	<a><div onclick="" class="a-item a-itm412"></div>
    <span>
    <p class="item-title">恶魔受胎</p>
    <p class="item-title2">Cambion Conception</p>
    <p class="r-itemid">ItemID: 412</p>
    <p class="pickup">"恨的孕育"</p>
    <p>•受伤时角色有非常小的几率获得一个永久性的恶魔跟班</p>
		<p>• 可能获得的跟班有：Dark Bum（恶魔乞丐宝宝）、Demon Baby（小恶魔）、Incubus（夜魔）  Leech（水蛭）、Lil&rsquo; Brimstone（小硫磺火）、Succubus（魅魔） </p>
		<p>• 可以通过多次受伤来获得多个恶魔跟班</p>
		<p>• 这个道具作为恶魔一方的代表，与 Immaculate Conception（圣灵受胎）分庭抗礼</p>
		<p>• Lilith（莉莉丝）初始携带</p>
		<p class="r-unlock">解锁：用 Lilith（莉莉丝）击败???（小蓝人） </p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：恶魔房 </p>
    </ul>
    <p class="tags">* devil room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="413">
	<a><div onclick="" class="a-item a-itm413"></div>
    <span>
    <p class="item-title">圣灵受胎</p>
    <p class="item-title2">Immaculate Conception</p>
    <p class="r-itemid">ItemID: 413</p>
    <p class="pickup">"爱的供养"</p>
    <p>• 在拾取足够多的心之后，角色获得一个永久性的天使跟班</p>
		<p>• 可能获得的跟班有：Holy Water（圣水）、Guardian Angel（守护天使）、Sworn Protector（誓  约守护者）、The Relic（遗物）、Seraphim（六翼天使）  </p>
		<p>• 可以通过一直拾取心来获得多个天使跟班</p>
		<p>• 这个道具作为天使一方的代表，与恶魔受胎（CAMBION CONCEPTION）平分秋色  </p>
		<p class="r-unlock">解锁：用Lilith（莉莉丝）通关 BOSS RUSH </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：天使房 </p>
    </ul>
    <p class="tags">* angel room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="414">
	<a><div onclick="" class="a-item a-itm414"></div>
    <span>
    <p class="item-title">更多选择</p>
    <p class="item-title2">More Options</p>
    <p class="r-itemid">ItemID: 414</p>
    <p class="pickup">"现在有更多选择！"</p>
    <p>• 现在宝物房会出现两个道具，但是拾取一个后另一个会消失（即二选一）</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="415">
	<a><div onclick="" class="a-item a-itm415"></div>
    <span>
    <p class="item-title">光之冠</p>
    <p class="item-title2">Crown of Light</p>
    <p class="r-itemid">ItemID: 415</p>
    <p class="pickup">"无瑕给予力量"</p>
    <p>• ·在角色没有空的心之容器时，子弹变成蓝色的钻石的样子  </p>
		<p>• ·当产生这个效果时，子弹造成双倍伤害  </p>
		<p>• 在角色受到伤害时会在当前房间立刻失效，无视角色的生命值  </p>
		<p>• ·生效时皇冠是蓝色的，未生效时是灰色的  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：天使房 </p>
    </ul>
    <p class="tags">* angel room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="416">
	<a><div onclick="" class="a-item a-itm416"></div>
    <span>
    <p class="item-title">深口袋</p>
    <p class="item-title2">Deep Pockets</p>
    <p class="r-itemid">ItemID: 416</p>
    <p class="pickup">"能携带更多东西！"</p>
    <p>•允许角色同时持有两个符文/卡牌/药丸  </p>
		<p class="r-unlock">解锁：用 Keeper 通关 The Chest（宝箱层） </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="417">
	<a><div onclick="" class="a-item a-itm417"></div>
    <span>
    <p class="item-title">魅魔</p>
    <p class="item-title2">Succubus</p>
    <p class="r-itemid">ItemID: 417</p>
    <p class="pickup">"&ldquo;助力后援"</p>
    <p>• 一个有着伤害性光环的飞行跟班，在房间来回弹跳，对光环内的敌人高频率第造成伤害同  时提升角色伤害</p>
		<p>• 站在黑色的光环内时，角色会获得暂时性 1.5 倍伤害的奖励状态  </p>
        <p>如果角色有很多个魅魔，伤害的奖励可以叠加</p>
		<p class="r-unlock">解锁：用莉莉丝（Lilith）击败 The Lamb（羔羊）</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：恶魔房，恶魔乞丐 </p>
    </ul>
    <p class="tags">* devil room pool,demon beggar pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="418">
	<a><div onclick="" class="a-item a-itm418"></div>
    <span>
    <p class="item-title">水果蛋糕</p>
    <p class="item-title2">Fruit Cake</p>
    <p class="r-itemid">ItemID: 418</p>
    <p class="pickup">"缤纷特效！"</p>
    <p>• 每发子弹会随机附带一种子弹特效  </p>
	<p>• 当同时可以射出多个子弹时，每个子弹的特效都不同</p>
    <ul>
        <p>类型：被动，改变子弹类型 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="419">
	<a><div onclick="" class="a-item a-itm419"></div>
    <span>
    <p class="item-title">传送 2.0</p>
    <p class="item-title2">Teleport 2.0</p>
    <p class="r-itemid">ItemID: 419</p>
    <p class="pickup">"我传！"</p>
		<p>• 使用后将角色传送到随机一个没有探索过的房间</p>
		<p>• 当所有普通房间都被探索过了，传送器 2.0 对目标房间的选择层次为：超级隐藏房，宝物房，  商店，隐藏房，诅咒房，献祭房，恶魔/天使房，I AM ERROR（错误房）  </p>
		<p>• 这个顺序意味着，当其他所有房间都被探索过了，恶魔/天使房和错误房都可以强行被传送  进去  </p>
		<p>•·如果在一个有敌人的房间使用，会将角色传送出去，然后再回到这同一个房间</p>
    <ul>
        <p>类型：主动 </p>
		<p>充能数：4 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">*item room pool </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="420">
	<a><div onclick="" class="a-item a-itm420"></div>
    <span>
    <p class="item-title">黑色粉末</p>
    <p class="item-title2">Black Powder</p>
    <p class="r-itemid">ItemID: 420</p>
    <p class="pickup">"画个黑圈圈！"</p>
    <p>• 一个跟随角色的袋子，会在地上留下黑色粉末  </p>
	<p>• 走一个闭合的圈会在地上生成一个红色的五芒星阵，对在范围内的敌人造成 10 点/帧的持  续伤害  </p>
    <p>• 黑粉的轨迹会消失得很快，这意味着限制了能绘制的五芒星阵的大小</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：恶魔房 </p>
    </ul>
    <p class="tags">* devil room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="421">
	<a><div onclick="" class="a-item a-itm421"></div>
    <span>
    <p class="item-title">红芸豆</p>
    <p class="item-title2">Kidney Bean</p>
    <p class="r-itemid">ItemID: 421</p>
    <p class="pickup">"&ldquo;爱的噗噗声！"</p>
    <p>• 使用后会魅惑附近的敌人  </p>
		<p>• 被魅惑的敌人会优先攻击房间内的其他敌人，没有其他敌人时会攻击角色  </p>
    <ul>
        <p>类型：主动 </p>
				<p>充能数：2 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool,</p>
    </span>
    </a>
</li>


<li class="textbox" data-tid="1000" data-cid="" data-sid="422">
	<a><div onclick="" class="a-item a-itm422"></div>
    <span>
    <p class="item-title">光之沙漏</p>
    <p class="item-title2">Glowing Hour Glass</p>
    <p class="r-itemid">ItemID: 422</p>
    <p class="pickup">"时光倒流"</p>
    <p>• 使用时发光的沙漏会扭转时间，将角色带回前一个房间，而且各种状态也与过去相同  </p>
		<p>• 这意味这受到的伤害和用掉的掉落物都会回到过去的状态</p>
        <p>• 若角色死亡并复活后立即使用该道具，无法回复已损失的生命</p>
    <ul>
        <p>类型：主动 </p>
				<p>充能数：2 </p>
        <p>道具池：宝物房，商店 </p>
    </ul>
    <p class="tags">* item room pool, shop room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="423">
	<a><div onclick="" class="a-item a-itm423"></div>
    <span>
    <p class="item-title">保护之环</p>
    <p class="item-title2">Circle of Protection</p>
    <p class="r-itemid">ItemID: 423</p>
    <p class="pickup">"防止自伤"</p>
    <p>•赋予角色一个巨大的白色环绕光环，光环能对接触到的敌人造成伤害  </p>
		<p>• 每当有敌方子弹进入光环，有一定的几率向敌人反射回去一个追踪性子弹  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：天使房 </p>
    </ul>
    <p class="tags">* angel room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="424">
	<a><div onclick="" class="a-item a-itm424"></div>
    <span>
    <p class="item-title">麻袋头</p>
    <p class="item-title2">Sack Head</p>
    <p class="r-itemid">ItemID: 424</p>
    <p class="pickup">"更多的袋子！"</p>
    <p>• 所有硬币掉落物现在有机会被替换成装了几个随机掉落物的袋子</p>
	<p>• 与 D20 组合使用可能会使游戏崩溃，因为袋子能掉出包括电池的许多掉落物，D20又能从中roll出许多的袋子，如此反复</p>
    <ul>
        <p>类型：被动</p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="425">
	<a><div onclick="" class="a-item a-itm425"></div>
    <span>
    <p class="item-title">手电筒</p>
    <p class="item-title2">Night Light</p>
    <p class="r-itemid">ItemID: 425</p>
    <p class="pickup">"黑暗中的圣物？"</p>
		<p>• 在角色的正面生成一个光锥，被照射到的敌人和敌方子弹都会被施加减速效果  </p>
    <p>• 光锥的方向与角色行走的方向一致，而不是与发射子弹的方向一致  </p>
		<p>• ·移除当前层 Curse of Darkness（黑暗诅咒）的效果，但不免疫将来受到该诅咒  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="426">
	<a><div onclick="" class="a-item a-itm426"></div>
    <span>
    <p class="item-title">痴迷粉丝</p>
    <p class="item-title2">Obsessed Fan</p>
    <p class="r-itemid">ItemID: 426</p>
    <p class="pickup">"步步相随...""</p>
    <p>• ·一个追随角色 3 秒前行进轨迹的紫色苍蝇跟班，对接触到的敌人造成伤害  </p>
    <p class="t-blue">苍蝇套装部件之一</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="427">
	<a><div onclick="" class="a-item a-itm427"></div>
    <span>
    <p class="item-title">矿工</p>
    <p class="item-title2">Mine Crafter</p>
    <p class="r-itemid">ItemID: 427</p>
    <p class="pickup">"崩！！&rdquo;"</p>
    <p>• 使用时在角色旁边生成一个 TNT 方块  </p>
		<p>•TNT 方块可以被推动，能被用来炸石头或对敌人造成伤害</p>
		<p>• ·如果在同一个房间使用两次而前一次的 TNT 方块还在的话，此道具会远程引爆该 TNT 方块  而不是再给角色一个  </p>
    <ul>
        <p>类型：主动 </p>
				<p>充能数：1 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>


<li class="textbox" data-tid="1000" data-cid="" data-sid="428">
	<a><div onclick="" class="a-item a-itm428"></div>
    <span>
    <p class="item-title">睡衣</p>
    <p class="item-title2">PJs</p>
    <p class="r-itemid">ItemID: 428</p>
    <p class="pickup">"你感到很舒适"</p>
    <p>• 魂心+4</p>
		<p>• ·回复所有的心之容器</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS </p>
    </ul>
    <p class="tags">* boss room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="429">
	<a><div onclick="" class="a-item a-itm429"></div>
    <span>
    <p class="item-title">商店老板的头</p>
    <p class="item-title2">Head of the Keeper</p>
    <p class="r-itemid">ItemID: 429</p>
    <p class="pickup">"硬币眼泪！”"</p>
    <p>•·角色的子弹变成硬币的样子，并且在角色击中敌人的时候有几率掉落硬币
</p>
		<p>• 在炸掉 Dead shopkeepers（死掉的店主）时有几率出现  </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：金宝箱，Dead shopkeepers </p>
    </ul>
    <p class="tags">* golden chest pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="430">
	<a><div onclick="" class="a-item a-itm430"></div>
    <span>
    <p class="item-title">老爹苍蝇
</p>
    <p class="item-title2">Papa Fly</p>
    <p class="r-itemid">ItemID: 430</p>
    <p class="pickup">"跟随型炮塔"</p>
    <p>• ·一个追随角色 3 秒前行进轨迹的跟班会自动向它周围的敌人开火  </p>
		<p class="t-blue"></i>苍蝇套装部件之一</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="431">
	<a><div onclick="" class="a-item a-itm431"></div>
    <span>
    <p class="item-title">多维宝宝</p>
    <p class="item-title2">Multidimensional Baby</p>
    <p class="r-itemid">ItemID: 431</p>
    <p class="pickup">"僧游云隐寺 寺隐云游僧"</p>
    <p>• 一个追随着角色3秒前行进轨迹的跟班，穿过它身体的子弹（包括角色的和其他跟班的）会变成2个，子弹将黑白闪烁，并且伤害和弹速增加</p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房，恶魔房 </p>
    </ul>
    <p class="tags">* item room pool,devil room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="432">
	<a><div onclick="" class="a-item a-itm432"></div>
    <span>
    <p class="item-title">闪光炸弹</p>
    <p class="item-title2">Glitter Bombs</p>
    <p class="r-itemid">ItemID: 432</p>
    <p class="pickup">"有奖炸弹！"</p>
    <p>• 角色的炸弹变成粉色的，并使它在爆炸时能随机产生掉落物</p>
    <p>• 炸弹爆炸时一定几率使敌人进入魅惑状态</p>
    <ul>
        <p>类型：被动，改变炸弹类型 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="433">
	<a><div onclick="" class="a-item a-itm433"></div>
    <span>
    <p class="item-title">我的影子</p>
    <p class="item-title2">My Shadow</p>
    <p class="r-itemid">ItemID: 433</p>
    <p class="pickup">"我！和我的影——子！"</p>
    <p>•每次受到伤害，我的影子会制造一个黑色的 Charger（冲锋怪），为角色攻击敌人  </p>
		<p>• ·当受到的伤害太多时，Charger（冲锋怪）会被杀死</p>
		<p class="r-unlock">解锁：用犹大（Judas）通关 Greed Mode（贪婪模式） </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：恶魔房 </p>
    </ul>
    <p class="tags">* devil room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="434">
	<a><div onclick="" class="a-item a-itm434"></div>
    <span>
    <p class="item-title">苍蝇罐头</p>
    <p class="item-title2">Jar of Flies</p>
    <p class="r-itemid">ItemID: 434</p>
    <p class="pickup">"要把它们全抓住吗？"</p>
    <p>• 每当角色杀死一个敌人，罐子里会增加一只苍蝇，最多能装 20 只  </p>
		<p>• ·使用苍蝇罐子会把罐子里现有的苍蝇全部作为友方苍蝇释放出来</p>
        <p class="t-blue"></i>苍蝇套装部件之一</p>
    <ul>
        <p>类型：主动 </p>
				<p>充能数：0 (无需充能)</p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="435">
	<a><div onclick="" class="a-item a-itm435"></div>
    <span>
    <p class="item-title">小洛基</p>
    <p class="item-title2">Lil Loki</p>
    <p class="r-itemid">ItemID: 435</p>
    <p class="pickup">"&ldquo;四向射击伙伴！"</p>
    <p>• 一个会向四个方向发射子弹的洛基宝宝  </p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="436">
	<a><div onclick="" class="a-item a-itm436"></div>
    <span>
    <p class="item-title">牛奶！</p>
    <p class="item-title2">Milk!</p>
    <p class="r-itemid">ItemID: 436</p>
    <p class="pickup">"覆水难收......"</p>
    <p>• 一个跟着角色的牛奶杯跟班，在受到伤害时牛奶会洒掉</p>
	<p>• 洒掉后，本房间内角色的射速会增加  </p>
    <p>琐事：<em>此道具源自俚语“Don’t cry overspilled milk”（覆水难收）</em></p>
    <ul>
        <p>类型：被动，跟班 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">*  item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="437">
	<a><div onclick="" class="a-item a-itm437"></div>
    <span>
    <p class="item-title">D7</p>
    <p class="r-itemid">ItemID: 437</p>
    <p class="pickup">"重置奖励！&rdquo;"</p>
    <p>• 使用后 D7 会重开当前的房间，重新创造敌人，使角色可以再次清掉房间并获得报酬</p>
		<p>• 如果在 BOSS 房间或恶魔房使用，会把角色传送出去  </p>
        <p>类型：主动 </p>
				<p>充能数：3 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">*  item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="438">
	<a><div onclick="" class="a-item a-itm438"></div>
    <span>
    <p class="item-title">奶嘴</p>
    <p class="item-title2">Binky</p>
    <p class="r-itemid">ItemID: 438</p>
    <p class="pickup">"&ldquo;回忆..."</p>
    <p>•魂心+1</p>
		<p>•射速+0.7</p>
		<p>• 使角色变得像婴儿一样小，减小他的碰撞范围</p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：BOSS </p>
    </ul>
    <p class="tags">* boss room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="439">
	<a><div onclick="" class="a-item a-itm439"></div>
    <span>
    <p class="item-title">妈妈的盒子</p>
    <p class="item-title2">Mom's Box</p>
    <p class="r-itemid">ItemID: 439</p>
    <p class="pickup">"里面有什么？&rdquo;"</p>
    <p>• 使用时，随机掉落一个饰品</p>
		<p>• ·使饰品的效果翻倍（如使 Curved Horn（弯角）的伤害变为+4）  </p>
        <p>类型：主动 </p>
				<p>充能数：4 </p>
        <p>道具池：商店 </p>
    </ul>
    <p class="tags">* shop room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="440">
	<a><div onclick="" class="a-item a-itm440"></div>
    <span>
    <p class="item-title">肾结石</p>
    <p class="item-title2">Kidney Stone</p>
    <p class="r-itemid">ItemID: 440</p>
    <p class="pickup">"马特的肾结石"</p>
    <p>•·移速-0.2</p>
		<p>• 射程-15</p>
		<p>• 子弹高度+2.0  </p>
		<p>• +2.0 Tear height </p>
		<p>• 在发射子弹时，角色有一定几率突然停止发射并变红，接着他会蓄力并一次性喷出大量喷  出物，在这些喷出物中有一颗可以造成大量伤害的肾结石</p>
        <p>·以上射程缩短和子弹高度增加的综合效果是实际射程轻微缩短</p>
		<p class="r-unlock">解锁：完成挑战 29 </p>
    <ul>
        <p>类型：被动 </p>
        <p>道具池：宝物房 </p>
    </ul>
    <p class="tags">* item room pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="441">
	<a><div onclick="" class="a-item a-itm441"></div>
    <span>
    <p class="item-title">超级吐息</p>
    <p class="item-title2">Mega Blast</p>
    <p class="r-itemid">ItemID: 441</p>
    <p class="pickup">"激光吐息"</p>
    <p>• 使用后，喷射一道持续长达 15 秒的超级撒旦吐息，对在其路径上的一切造成巨量伤害，并  且角色会在后坐力作用下向后倒退  </p>
		<p>• 吐息持续 15 秒，即使穿越于房间甚至楼层都继续有效  </p>
		<p>• 这个道具出现在恶魔房，但其稀有度是其他恶魔房道具的大约 5 倍  </p>
		<p class="r-unlock">解锁：用所有角色击败 Mega Satan（超级撒旦）</p>
    <ul>
        <p>类型：主动 </p>
				<p>充能数：12 </p>
        <p>道具池：恶魔房</p>
    </ul>
    <p class="tags">* devil room pool</p>
    </span>
    </a>
</li>
</div>
<div class="afterbirthplusitems-container rebirth">
  <h2>AB+ 道具 <span class="a-item-ttl">(68)</span></h2>
  <li class="textbox" data-tid="" data-cid="" data-sid="442">
	<a><div onclick="" class='ap-item ap-itm442'></div>
    <span>
    <p class="item-title">暗之冠</p>
    <p class="item-title2">Dark Princes Crown</p>
    <p class="r-itemid">ItemID: 442</p>
    <p class="pickup">"失去给予力量"</p>
    <p>&#8226; 戴在头上的王冠，会在你的红心刚好只有一颗时，你的射程+1.5, 射速+0.7，弹速+0.20。</p>
		<p>&#8226; 只要你的红心不满足正好1颗时，将会失去效果。</p>
		<p>&#8226; 对LOST无效。</p>
		<p>&#8226; 和其他增加射速的道具一样，当你的射速已经达到最大时，道具不会继续增加你的射速。</p>
		<p class="r-unlock">解锁: 用Azazel（阿萨谢尔）击败Delirium（精神错乱）。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="443">
	<a><div onclick="" class='ap-item ap-itm443'></div>
    <span>
    <p class="item-title">苹果！</p>
    <p class="item-title2">Apple!</p>
    <p class="r-itemid">ItemID: 443</p>
    <p class="pickup">"不给苹果就捣蛋"</p>
    <p>&#8226; 攻击时有几率发射一枚四倍伤害的刀片。</p>
		<p>&#8226; 射速+0.4</p>
		<p>&#8226; 会使你的普通眼泪变红，但是不会改变伤害。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="444">
	<a><div onclick="" class='ap-item ap-itm444'></div>
    <span>
    <p class="item-title">铅笔</p>
    <p class="item-title2">Lead Pencil</p>
    <p class="r-itemid">ItemID: 444</p>
    <p class="pickup">"他是个混蛋!"</p>
    <p>&#8226; 每当发射到第15发子弹，就会变成发射一次子弹弹幕。</p>
		<p>&#8226; 弹幕里的每一发子弹都造成双倍伤害。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="445">
	<a><div onclick="" class='ap-item ap-itm445'></div>
    <span>
    <p class="item-title">狗牙</p>
    <p class="item-title2">Dog Tooth</p>
    <p class="r-itemid">ItemID: 445</p>
    <p class="pickup">"月下嚎叫!"</p>
		<p>&#8226; 伤害+0.3</p>
    <p>&#8226; 移速+0.1</p>
		<p>&#8226; 当你进入的房间连着隐藏房间或者地窖时，会发出狼嚎的声音。</p>
		<p>&#8226; 隐藏房间和地窖引发的狼嚎略有不同。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="446">
	<a><div onclick="" class='ap-item ap-itm446'></div>
    <span>
    <p class="item-title">死髓牙</p>
    <p class="item-title2">Dead Tooth</p>
    <p class="r-itemid">ItemID: 446</p>
    <p class="pickup">"口臭"</p>
    <p>&#8226; 射击时会在你的周围生成一个绿色的光环，对触碰到的敌人造成伤害。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="447">
	<a><div onclick="" class='ap-item ap-itm447'></div>
    <span>
    <p class="item-title">持久豆</p>
    <p class="item-title2">Linger Bean</p>
    <p class="r-itemid">ItemID: 447</p>
    <p class="pickup">"哭泣使我噗噗"</p>
    <p>&#8226;发射子弹时，有几率放出一团屁雾, 对触碰的敌人持续造成伤害。</p>
		<p>&#8226;对着屁雾发射子弹会将其微微向前推动。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="448">
	<a><div onclick="" class='ap-item ap-itm448'></div>
    <span>
    <p class="item-title">玻璃碎片</p>
    <p class="item-title2">Shard of Glass</p>
    <p class="r-itemid">ItemID: 448</p>
    <p class="pickup">"血流成河!"</p>
    <p>&#8226; 受伤时有几率使射程+5</p>
    <p>&#8226; 受伤后会在走过的路上留下血迹，对接触的敌人造成伤害。（类似于贫血）</p>
    
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="449">
	<a><div onclick="" class='ap-item ap-itm449'></div>
    <span>
    <p class="item-title">金属板</p>
    <p class="item-title2">Metal Plate</p>
    <p class="r-itemid">ItemID: 449</p>
    <p class="pickup">"痒..."</p>
    <p>&#8226; +1魂心</p>
		<p>&#8226; 有几率反弹敌人的子弹,造成伤害并击晕敌人几秒钟。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="450">
	<a><div onclick="" class='ap-item ap-itm450'></div>
    <span>
    <p class="item-title">贪婪之眼</p>
    <p class="item-title2">Eye of Greed</p>
    <p class="r-itemid">ItemID: 450</p>
    <p class="pickup">"黄金眼泪!"</p>
    <p>&#8226; 子弹有几率触发点金术的效果，把敌人短暂的变成金像，在此状态下击杀敌人会掉落1~4枚硬币。</p>
		<p>&#8226; 有效果的子弹会显示为有金币的眼泪。</p>
		<p>&#8226; 触发效果时你会损失一枚硬币。</p>
		<p>&#8226; 当然，即使你没有硬币也会触发效果。</p>
		<p>&#8226; 触发几率与幸运值无关。</p>
		<p class="r-unlock">解锁: 用Keeper通关Greedier（困难贪婪）模式.</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="451">
	<a><div onclick="" class='ap-item ap-itm451'></div>
    <span>
    <p class="item-title">塔罗牌的布</p>
    <p class="item-title2">Tarot Cloth</p>
    <p class="r-itemid">ItemID: 451</p>
    <p class="pickup">"预见未来"</p>
    <p>&#8226; 拾起该道具时，随机掉落一张卡片或者符文</p>
		<p>&#8226; 使用的塔罗牌效果翻倍</p>
		<p>&#8226; 有些卡没有双倍效果(例如The Stars只会传送你一次)。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="452">
	<a><div onclick="" class='ap-item ap-itm452'></div>
    <span>
    <p class="item-title">静脉曲张</p>
    <p class="item-title2">Varicose Veins</p>
    <p class="r-itemid">ItemID: 452</p>
    <p class="pickup">"我在出血..."</p>
    <p>&#8226; 每当你受到伤害会触发“塔米猫的头”的主动效果, 从身体环状往外发出10颗高伤害子弹。</p>
		<p>&#8226; 可以与许多道具组合效果 (例：同时拥有硫磺火和静脉曲张时，受伤发出的是十方向的硫磺火。)</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="453">
	<a><div onclick="" class='ap-item ap-itm453'></div>
    <span>
    <p class="item-title">复合性骨折</p>
    <p class="item-title2">Compound Fracture</p>
    <p class="r-itemid">ItemID: 453</p>
    <p class="pickup">"骨头子弹!"</p>
    <p>&#8226; 把你的子弹变成骨头,击中敌人时会分裂成1-3根小骨头。</p>
		<p>&#8226; 小骨头造成普通子弹一半的伤害。</p>
		<p>&#8226; 射程+1.5</p>
		<p class="r-unlock">解锁:使用Lazarus（拉撒路）击败 虚空层的BOSS——Delirium（精神错乱）。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="454">
	<a><div onclick="" class='ap-item ap-itm454'></div>
    <span>
    <p class="item-title">多指</p>
    <p class="item-title2">Polydactyly</p>
    <p class="r-itemid">ItemID: 454</p>
    <p class="pickup">"拿着!"</p>
    <p>&#8226; 现在可以同时携带两份卡牌、符文和药丸了。</p>
		<p>&#8226; 随机掉落一张卡牌或符文或药丸。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： Boss房</p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="455">
	<a><div onclick="" class='ap-item ap-itm455'></div>
    <span>
    <p class="item-title">爸爸遗失的硬币</p>
    <p class="item-title2">Dad's Lost Coin</p>
    <p class="r-itemid">ItemID: 455</p>
    <p class="pickup">"啊，我记得这个..."</p>
		<p>&#8226; 射程+1.5</p>
		<p>&#8226; 掉落一个加幸运的硬币。</p>
		<p class="r-unlock">解锁:使用Lost通关Greedier（困难贪婪）模式。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="456">
	<a><div onclick="" class='ap-item ap-itm456'></div>
    <span>
    <p class="item-title">发霉的面包</p>
    <p class="item-title2">Moldy Bread</p>
    <p class="r-itemid">ItemID: 456</p>
    <p class="pickup">"夜宵!"</p>
		<p>&#8226; 心之容器+1</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="457">
	<a><div onclick="" class='ap-item ap-itm457'></div>
    <span>
    <p class="item-title">锥形头</p>
    <p class="item-title2">Cone Head</p>
    <p class="r-itemid">ItemID: 457</p>
    <p class="pickup">"别想进来!"</p>
    <p>&#8226; 魂心+1</p>
		<p>&#8226; 要受到伤害时，有几率免疫伤害。(类似与Infamy[假面])</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* northernlion, nl, northern lion, ryan letourneau</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="458">
	<a><div onclick="" class='ap-item ap-itm458'></div>
    <span>
    <p class="item-title">肚脐眼</p>
    <p class="item-title2">Belly Button</p>
    <p class="r-itemid">ItemID: 458</p>
    <p class="pickup">"里面有什么?"</p>
    <p>&#8226; 掉落随机饰品。</p>
		<p>&#8226; 增加一个饰品槽。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="459">
	<a><div onclick="" class='ap-item ap-itm459'></div>

    <span>
    <p class="item-title">鼻窦发炎</p>
    <p class="item-title2">Sinus Infection</p>
    <p class="r-itemid">ItemID: 459</p>
    <p class="pickup">"鼻屎子弹!"</p>
    <p>&#8226; 子弹随机被鼻屎替代,会黏在怪物身上造成持续伤害</p>
		<p>&#8226; 每tick造成的毒性伤害与你普通子弹的伤害相同。</p>
		<p>&#8226; 会持续60秒除非怪物死亡。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="460">
	<a><div onclick="" class='ap-item ap-itm460'></div>
    <span>
    <p class="item-title">青光眼</p>
    <p class="item-title2">Glaucoma</p>
    <p class="r-itemid">ItemID: 460</p>
    <p class="pickup">"致盲子弹!"</p>
		<p>&#8226; 概率射出致盲眼泪，会让怪物乱走一会儿。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="461">
	<a><div onclick="" class='ap-item ap-itm461'></div>
    <span>
    <p class="item-title">寄生动物</p>
    <p class="item-title2">Parasitoid</p>
    <p class="r-itemid">ItemID: 461</p>
    <p class="pickup">"蛋蛋子弹!"</p>
    <p>&#8226; 子弹落地会出现蜘蛛网持续减速经过的敌人。</p>
		<p>&#8226; 如果成功命中敌人，会造成减速并随机生成一只蓝蜘蛛或者蓝苍蝇。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="462">
	<a><div onclick="" class='ap-item ap-itm462'></div>
    <span>
    <p class="item-title">恶魔之眼</p>
    <p class="item-title2">Eye of Belial</p>
    <p class="r-itemid">ItemID: 462</p>
    <p class="pickup">"控制子弹!"</p>
    <p>&#8226; 让你的子弹带有穿透敌人的效果。</p>
		<p>&#8226; 当子弹击中第一个敌人会变成双倍的伤害并获得跟踪效果。</p>
		<p class="r-unlock">解锁: 使用 Judas（犹大）通关Greedier（困难贪婪）模式.</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="463">
	<a><div onclick="" class='ap-item ap-itm463'></div>
    <span>
    <p class="item-title">硫酸</p>
    <p class="item-title2">Sulfuric Acid</p>
    <p class="r-itemid">ItemID: 463</p>
    <p class="pickup">"硫酸子弹!"</p>
    <p>&#8226; 伤害+0.3</p>
		<p>&#8226; 子弹随机变成硫酸子弹，外观变黄，可以击碎石头、罐头等可以被破坏的物体。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="464">
	<a><div onclick="" class='ap-item ap-itm464'></div>
    <span>
    <p class="item-title">平衡符</p>
    <p class="r-itemid">ItemID: 464</p>
    <p class="pickup">"A gift from above"</p>
    <p>&#8226; 魂心+2</p>
		<p>&#8226; 其他道具效果未知</p>
		<p class="r-unlock">解锁: 使用Maggy（抹大拉）通关Greedier（困难贪婪）模式。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="465">
	<a><div onclick="" class='ap-item ap-itm465'></div>
    <span>
    <p class="item-title">摇杆</p>
    <p class="item-title2">Analog Stick</p>
    <p class="r-itemid">ItemID: 465</p>
    <p class="pickup">"全方位子弹!"</p>
    <p>&#8226; 射击延迟-2(射速提升)</p>
    <p>&#8226;使用键盘可以斜向射击</p>
		<p>&#8226; 如果你使用的是手柄，那么可以全方向无死角的射击。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="466">
	<a><div onclick="" class='ap-item ap-itm466'></div>
    <span>
    <p class="item-title">传染病</p>
    <p class="item-title2">Contagion</p>
    <p class="r-itemid">ItemID: 466</p>
    <p class="pickup">"瞬间爆发!"</p>
    <p>&#8226; 每个房间杀死的第一个敌人会爆炸并感染附近的敌人，使它们受到持续伤害直到它们死亡然后再一次爆炸。</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="467">
	<a><div onclick="" class='ap-item ap-itm467'></div>
    <span>
    <p class="item-title">手指!</p>
    <p class="item-title2">Finger!</p>
    <p class="r-itemid">ItemID: 467</p>
    <p class="pickup">"看看你指的东西!"</p>
    <p>&#8226;将会的到一个悬浮在玩家前方的手指，手指的方向随着人物面朝方向而变化。手指所指方向上的所有敌人将持续受到普通眼泪10%的伤害。</p>
		<p>&#8226; 同样也会对大便造成伤害。</p>
		<p>&#8226; 伤害类型类似与火之意志的的燃烧debuff效果。</p>
    <ul>
			<p>类型：被动, Familiar</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="468">
	<a><div onclick="" class='ap-item ap-itm468'></div>
    <span>
    <p class="item-title">影子</p>
    <p class="item-title2">Shade</p>
    <p class="r-itemid">ItemID: 468</p>
    <p class="pickup">"如影随形"</p>
    <p>&#8226; 获得一个影子跟班，会模仿你1秒前的位置做移动，并对接触到的敌人造成伤害。</p>
		<p class="r-unlock">解锁:使用犹大（Judas）击败虚空层的精神错乱（Delirium）</p>
    <ul>
			<p>类型：被动, Familiar</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="469">
	<a><div onclick="" class='ap-item ap-itm469'></div>
    <span>
    <p class="item-title">Depression</p>
    <p class="r-itemid">ItemID: 469</p>
    <p class="pickup">":("</p>
    <p>&#8226; Isaac gains a cloud familiar that follows him and leaves a trail of tears on the floor which damages enemies for 2 damage per tick</p>
		<p>&#8226; Enemies touching the cloud have a chance to activate the Crack the Sky effect, which spawns a light beam that deals damage equal to your tear damage + 20</p>
    <ul>
			<p>类型：被动, Familiar</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="470">
	<a><div onclick="" class='ap-item ap-itm470'></div>
    <span>
    <p class="item-title">Hushy</p>
    <p class="r-itemid">ItemID: 470</p>
    <p class="pickup">"Lil hush!"</p>
    <p>&#8226; Gives Isaac a small Hush familiar that bounces around the room dealing 2 contact damage per tick</p>
		<p>&#8226; While firing tears Hushy will stop moving, which allows you to keep it in one place</p>
		<p class="r-unlock">UNLOCK: Unlock this item by beating Hush with Apollyon.</p>
    <ul>
			<p>类型：被动, Familiar</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="471">
	<a><div onclick="" class='ap-item ap-itm471'></div>
    <span>
    <p class="item-title">Lil Monstro</p>
    <p class="r-itemid">ItemID: 471</p>
    <p class="pickup">"Ain't he cute?"</p>
    <p>&#8226; Gives Isaac a small Monstro familar, who's tears can be charged and released in a shotgun style effect, much like Monstro's main attack</p>
		<p>&#8226; Lil Mosntro's tears each deal base damage (3.5) and does not scale with damage upgrades</p>
    <ul>
			<p>类型：被动, Familiar</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="472">
	<a><div onclick="" class='ap-item ap-itm472'></div>
    <span>
    <p class="item-title">King Baby</p>
    <p class="r-itemid">ItemID: 472</p>
    <p class="pickup">"Lord of the dead!"</p>
    <p>&#8226; A baby familiar that follows you and causes other familiars to follow it. It stops moving while Isaac is firing tears and upon releasing the fire button, King Baby will teleport back to your location.</p>
		<p>&#8226; King Baby will always appear first in the queue of familiars</p>
		<p class="r-unlock">UNLOCK: Unlock this item by beating Delirium on The Void floor with ???.</p>
    <ul>
			<p>类型：被动, Familiar</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="473">
	<a><div onclick="" class='ap-item ap-itm473'></div>
    <span>
    <p class="item-title">Big Chubby</p>
    <p class="r-itemid">ItemID: 473</p>
    <p class="pickup">"Chub chub"</p>
    <p>&#8226; A familiar that follows Isaac and charges forwards very slowl, dealing 2.7 damage per tick to any enemies it comes into contact with.</p>
		<p>&#8226; Almost identical to the Little Chubby familiar, but this one moves much more slowly and deals less damage</p>
    <ul>
			<p>类型：被动, Familiar</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<!-- <li class="textbox" data-tid="" data-cid="" data-sid="474">
	<a><div onclick="" class='ap-item ap-itm474'></div>
    <span>
    <p class="item-title">Tonsil</p>
    <p class="r-itemid">ItemID: 474</p>
    <p class="pickup">"Gross..."</p>
    <p>&#8226; Item effect unknown!</p>
    <ul>
			<p>类型：被动, Familiar</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li> -->

<li class="textbox" data-tid="" data-cid="" data-sid="475">
	<a><div onclick="" class='ap-item ap-itm475'></div>
    <span>
    <p class="item-title">Plan C</p>
    <p class="r-itemid">ItemID: 475</p>
    <p class="pickup">"Use with caution"</p>
    <p>&#8226; Upon use, this item deals 9,999,999 damage to all enemies in the room and then kills you 3 seconds later</p>
		<p>&#8226; This is a single use active item, meaning it is destroyed after using it</p>
		<p class="r-unlock">UNLOCK: Unlock this item by defeating Greedier Mode with Lazarus.</p>
    <ul>
			<p>类型：主动</p>
      <p>Recharge time: One time use</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="476">
	<a><div onclick="" class='ap-item ap-itm476'></div>
    <span>
    <p class="item-title">D1</p>
    <p class="r-itemid">ItemID: 476</p>
    <p class="pickup">"What will it be?"</p>
    <p>&#8226; When used, the D1 duplicates 1 random pickup in the current room</p>
		<p class="r-unlock">UNLOCK: Unlock this item by defeating Greedier Mode with Isaac.</p>
    <ul>
			<p>类型：主动</p>
      <p>Recharge time: 4</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="477">
	<a><div onclick="" class='ap-item ap-itm477'></div>
    <span>
    <p class="item-title">Void</p>
    <p class="r-itemid">ItemID: 477</p>
    <p class="pickup">"Consume"</p>
    <p>&#8226; When used, Void will consume any pedestal items in the current room</p>
		<p>&#8226; If an active item is consumed, its effect will be added to Void's effect when used, allowing you to consume multiple items and combine their effects</p>
		<p>&#8226; If a passive item is consumed, you gain a small stat upgrade to a random stat</p>
		<p>&#8226; Void does not work on devil deal or shop items unless they have been bought first</p>
		<p>&#8226; Using Void to absorb items in Boss Rush or Challenge Rooms counts as taking the items and will cause the encounter to start</p>
		<p class="r-unlock">UNLOCK: Unlock this item by beating Delirium in The Void floor with Apollyon.</p>
    <ul>
			<p>类型：主动</p>
      <p>Recharge time: 6</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="478">
	<a><div onclick="" class='ap-item ap-itm478'></div>
    <span>
    <p class="item-title">Pause</p>
    <p class="r-itemid">ItemID: 478</p>
    <p class="pickup">"Stop!"</p>
    <p>&#8226; Upon use, this item freezes all enemies in the room until you press the fire button again</p>
		<p>&#8226; Unlike other active items, bosses are not immune to this effect</p>
		<p>&#8226; Touching a frozen enemy will still hurt you</p>
    <ul>
			<p>类型：主动</p>
      <p>Recharge time: 2 rooms</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="479">
	<a><div onclick="" class='ap-item ap-itm479'></div>
    <span>
    <p class="item-title">Smelter</p>
    <p class="r-itemid">ItemID: 479</p>
    <p class="pickup">"Trinket melter!"</p>
    <p>&#8226; Upon use, the Smelter will consume your currently held trinket and give you the effect permanently, allowing you to stack multiple trinket effects</p>
		<p class="r-unlock">UNLOCK: Unlock this item by beating Mom's Heart on Hard Mode with Apollyon.</p>
    <ul>
			<p>类型：主动</p>
      <p>Recharge time: 6 rooms</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="480">
	<a><div onclick="" class='ap-item ap-itm480'></div>
    <span>
    <p class="item-title">Compost</p>
    <p class="r-itemid">ItemID: 480</p>
    <p class="pickup">"Gain more friends!"</p>
		<p>&#8226; When used, Compost spawns 1 friendly blue fly or blue spider for every consumable on the ground. If no pickups or consumables are in the current room it spawns 1 random blue fly/spider.</p>
		<p>&#8226; It will choose randomly between flies and spiders unless you already have some blue spiders or flies, in which case it will spawn the same type</p>
    <ul>
			<p>类型：主动</p>
      <p>Recharge time: 2 rooms</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="481">
	<a><div onclick="" class='ap-item ap-itm481'></div>
    <span>
    <p class="item-title">Dataminer</p>
    <p class="r-itemid">ItemID: 481</p>
    <p class="pickup">"109"</p>
    <p>&#8226; When used, this item will distort all the sprites and music, rotating graphics 90 degrees and translating them diagonally up/left, while leaving the hitbox in the same place. This can make it confusing while navigating the room.</p>
		<p>&#8226; Dataminer will randomly increase or decrease one of your stats by a small amount when used</p>
		<p>&#8226; Gives you the Fruit Cake effect for the room when used, which will give a random tear effect with every tear fired</p>
		<p>&#8226; The visual effect resets after leaving the room</p>
    <ul>
			<p>类型：主动</p>
      <p>Recharge time: 4 rooms</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* data miner</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="482">
	<a><div onclick="" class='ap-item ap-itm482'></div>
    <span>
    <p class="item-title">Clicker</p>
    <p class="r-itemid">ItemID: 482</p>
    <p class="pickup">"Change"</p>
    <p>&#8226; When used, this item will randomly change you into another character, giving you all stat changes associated with the new character</p>
		<p>&#8226; Also when used, has a chance (seems to be 50%) to remove your most recently picked up item</p>
		<p>&#8226; This item can only reduce your heart containers and will not increase them if you change back into a character with more health. This means if you roll into The Lost, changing back to another character will leave you with only 1/2 of a soul heart</p>
		<p>&#8226; Cannot turn you into a character that isn't unlocked yet</p>
		<p>&#8226; Also includes Lazarus II (Lazarus' revived form) and Black Judas (effect of Judas' Shadow)</p>
    <ul>
			<p>类型：主动</p>
      <p>Recharge time: 6 rooms</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="483">
	<a><div onclick="" class='ap-item ap-itm483'></div>
    <span>
    <p class="item-title">MaMa Mega!</p>
    <p class="r-itemid">ItemID: 483</p>
    <p class="pickup">"BOOOOOOOOOM!"</p>
    <p>&#8226; A one time use item that when used will explode all objects (i.e. rocks, poop) in the room and deal 200 damage to all enemies in the current room, as well as every other room for the remainder of the floor</p>
		<p>&#8226; Also opens the boss rush door after Mom's Foot, blue womb door after Mom's Heart, secret rooms and super secret rooms</p>
    <ul>
			<p>类型：主动</p>
      <p>Recharge time: One time use</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="484">
	<a><div onclick="" class='ap-item ap-itm484'></div>
    <span>
    <p class="item-title">Wait What?</p>
    <p class="r-itemid">ItemID: 484</p>
    <p class="pickup">"I can't believe it's not butter bean!"</p>
    <p>&#8226; Upon use, this item will fart, pushing enemies away and causing a wave of rocks to spawn that spread outwards from Isaac in a circle, dealing 10 damage per hit to any enemies caught in it</p>
		<p>&#8226; Can be used to open secret rooms</p>
		<p>&#8226; Visually this item is very similar to Butter Bean</p>
    <ul>
			<p>类型：主动</p>
      <p>Recharge time: 8 seconds</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="485">
	<a><div onclick="" class='ap-item ap-itm485'></div>
    <span>
    <p class="item-title">Crooked Penny</p>
    <p class="r-itemid">ItemID: 485</p>
    <p class="pickup">"50/50"</p>
    <p>&#8226; When used, you have a 50% chance to double all items, consumables and chests in the current room</p>
		<p>&#8226; If the effect fails, all pickups and items are deleted and Crooked Penny spawns 1 coin</p>
		<p>&#8226; If there are no consumables currently on the floor, Crooked Penny spawns 1 coin</p>
		<p>&#8226; This item works with items which can be purchased such as shop items, allowing you to spawn a free version if the effect triggers</p>
		<p class="r-unlock">UNLOCK: Unlock this item by defeating Delirium in The Void floor with Keeper.</p>
    <ul>
			<p>类型：主动</p>
      <p>Recharge time: 4 rooms</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="486">
	<a><div onclick="" class='ap-item ap-itm486'></div>
    <span>
    <p class="item-title">Dull Razor</p>
    <p class="r-itemid">ItemID: 486</p>
    <p class="pickup">"I feel numb..."</p>
    <p>&#8226; Upon use this item hurts Isaac without actually taking health away, allowing you to activate any items which trigger when taking damage without losing health</p>
		<p class="r-unlock">UNLOCK: Unlock this item by defeating Delirium on The Void floor with Eve.</p>
    <ul>
			<p>类型：主动</p>
      <p>Recharge time: 2 rooms</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="487">
	<a><div onclick="" class='ap-item ap-itm487'></div>
    <span>
    <p class="item-title">Potato Peeler</p>
    <p class="r-itemid">ItemID: 487</p>
    <p class="pickup">"A pound of flesh..."</p>
    <p>&#8226; When used, this item permanently removes one of your red heart containers and gives you +0.2 Damage Up and a Cube of Meat</p>
		<p>&#8226; Only works for red hearts and has no effect when used if you only have soul/black hearts</p>
		<p>&#8226; Has no recharge time and can be used as often as you like</p>
    <ul>
			<p>类型：主动</p>
      <p>Recharge time: None</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="488">
	<a><div onclick="" class='ap-item ap-itm488'></div>
    <span>
    <p class="item-title">Metronome</p>
    <p class="r-itemid">ItemID: 488</p>
    <p class="pickup">"Waggles a finger"</p>
    <p>&#8226; When used, this item gives you the effect of a random item for the rest of the room</p>
		<p class="r-unlock">UNLOCK: Unlock this item by defeating Greedier Mode with Eden.</p>
    <ul>
			<p>类型：主动</p>
      <p>Recharge time: 1 room</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="489">
	<a><div onclick="" class='ap-item ap-itm489'></div>
    <span>
    <p class="item-title">D infinity</p>
    <p class="r-itemid">ItemID: 489</p>
    <p class="pickup">"Reroll forever"</p>
    <p>&#8226; When picked up, this item gives you a random Dice active item, which will transform into another random dice upon use</p>
		<p>&#8226; Possible dice include: D4, D6, D8, D10, D12, D20, D100</p>
		<p>&#8226; All dice given by this item have a 2 room recharge time</p>
		<p class="r-unlock">UNLOCK: Unlock this item by defeating Delirium in The Void floor with Isaac.</p>
    <ul>
			<p>类型：主动</p>
      <p>Recharge time: 2 rooms</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="490">
	<a><div onclick="" class='ap-item ap-itm490'></div>
    <span>
    <p class="item-title">Eden's Soul</p>
    <p class="r-itemid">ItemID: 490</p>
    <p class="pickup">"..."</p>
    <p>&#8226; A one time use active item that when used, will spawns 2 random item pedestals</p>
		<p>&#8226; Starts with 0 charges and requires 12 charges to use</p>
		<p class="r-unlock">UNLOCK: Unlock this item by defeating Delirium in The Void floor with Eden.</p>
    <ul>
			<p>类型：主动</p>
      <p>Recharge time: 12 rooms (one time use)</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="491">
	<a><div onclick="" class='ap-item ap-itm491'></div>
    <span>
    <p class="item-title">Acid Baby</p>
    <p class="r-itemid">ItemID: 491</p>
    <p class="pickup">"Pills pills pills!"</p>
    <p>&#8226; Every 2 rooms Acid Baby will drop a random pill</p>
		<p>&#8226; Every time you use a pill, Acid Baby will poison all enemies in the room, dealing double your tear damage to each of them</p>
    <ul>
			<p>类型：被动, Familiar</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="492">
	<a><div onclick="" class='ap-item ap-itm492'></div>
    <span>
    <p class="item-title">YO LISTEN!</p>
    <p class="r-itemid">ItemID: 492</p>
    <p class="pickup">"Yo listen!"</p>
    <p>&#8226; A familiar fairy that will float around the room and highlight the location of any secret room doors, tinted rocks or trapdoors under rocks</p>
		<p>&#8226; Upon entering a new room, if there is an undiscovered secret room or tinted rock, it will move directly to the point of interest, otherwise it will just randomly fly around the room</p>
		<p>&#8226; +1 Luck Up</p>
    <ul>
			<p>类型：被动, Familiar</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* navi</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="493">
	<a><div onclick="" class='ap-item ap-itm493'></div>
    <span>
    <p class="item-title">Adderline</p>
    <p class="r-itemid">ItemID: 493</p>
    <p class="pickup">"Panic - power"</p>
    <p>&#8226; For every empty red heart container, Isaac gains +0.2 Damage Up and his body increases in size</p>
		<p>&#8226; Only works on full hearts - damage does not change if Isaac is missing 1/2 of a heart in one container.</p>
		<p>&#8226; Healing empty red heart containers will remove the damage increases</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="494">
	<a><div onclick="" class='ap-item ap-itm494'></div>
    <span>
    <p class="item-title">Jacob's Ladder</p>
    <p class="r-itemid">ItemID: 494</p>
    <p class="pickup">"Electric tears"</p>
    <p>&#8226; Isaac gains electric tears, which fire 1-2 sparks of electricty in random directions upon hitting any object or enemy</p>
		<p>&#8226; The electricty deals half of your normal tear damage</p>
		<p>&#8226; Tear effects will still apply to your electricty sparks in a lot of cases (e.g. Spoon Bender will give them a homing effect)</p>
		<p>&#8226; The electricty does not self harm Isaac unless you manage to cause a spark to travel through the Multidimensional Baby familiar</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池：道具房</p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="495">
	<a><div onclick="" class='ap-item ap-itm495'></div>
    <span>
    <p class="item-title">Ghost Pepper</p>
    <p class="r-itemid">ItemID: 495</p>
    <p class="pickup">"Flame tears"</p>
    <p>&#8226; Each tear now has a small chance to be a fire instead, which deals 23 damage to enemies that come in contact with it.</p>
		<p>&#8226; The fire will remain in place and shrink in size when deals damage to something. After dealing enough damage it will eventually disappear</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="496">
	<a><div onclick="" class='ap-item ap-itm496'></div>
    <span>
    <p class="item-title">Euthanasia</p>
    <p class="r-itemid">ItemID: 496</p>
    <p class="pickup">"Needle shot"</p>
    <p>&#8226; Each tear now has a small chance to be a needle instead, which deals 3 times your tear damage.</p>
		<p>&#8226; If a needle kills an enemy in one shot, it will explode into a circle of 10 more needles, which each also deal 3 times your tear damage</p>
		<p>&#8226; The chance to for a tear to become a needle is affected by your luck stat and at +15 Luck it will activate every time.</p>
		<p class="r-unlock">UNLOCK: Unlock this item by defeating Delirium in The Void floor with Lilith.</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="497">
	<a><div onclick="" class='ap-item ap-itm497'></div>
    <span>
    <p class="item-title">Camo Undies</p>
    <p class="r-itemid">ItemID: 497</p>
    <p class="pickup">"Camo kid"</p>
    <p>&#8226; Upon entering a new room, Isaac will become camouflaged and enemies won't attack until you start firing tears</p>
		<p>&#8226; Bosses are immune to this effect</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="498">
	<a><div onclick="" class='ap-item ap-itm498'></div>
    <span>
    <p class="item-title">Duality</p>
    <p class="r-itemid">ItemID: 498</p>
    <p class="pickup">"You feel very balanced"</p>
    <p>&#8226; Any time a devil or angel room door opens after a boss, the other one will also spawn</p>
		<p>&#8226; The extra door will only spawn if a devil or angel room was randomly chosen to spawn already</p>
		<p>&#8226; After entering one of the doors, the other will disappear</p>
		<p>&#8226; If there isn't an available wall for the extra door to spawn on, only one door will spawn (i.e. in a small boss room)</p>
		<p class="r-unlock">UNLOCK: Unlock this item by defeating Greedier Mode with Lilith.</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="499">
	<a><div onclick="" class='ap-item ap-itm499'></div>
    <span>
    <p class="item-title">Eucharist</p>
    <p class="r-itemid">ItemID: 499</p>
    <p class="pickup">"Peace be with you"</p>
    <p>&#8226; Gives you a 100% chance to find an Angel Room on every valid floor after defeating the boss</p>
		<p>&#8226; Doesn't spawn an angel room on any floor where it is normally not possible to find one (e.g. Basement 1, Cathedral, Shoel etc.)</p>
		<p>&#8226; Keeps the chance at 100% even after entering and leaving the angel room, meaning the door will not close after visiting</p>
		<p>&#8226; Makes it impossible to find Devil Rooms again, unless you find a way to remove or reroll this item away</p>
		<p class="r-unlock">UNLOCK: Unlock this item by defeating Delirium in The Void floor with Maggy.</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="500">
	<a><div onclick="" class='ap-item ap-itm500'></div>
    <span>
    <p class="item-title">Sack of Sacks</p>
    <p class="r-itemid">ItemID: 500</p>
    <p class="pickup">"Gives Sacks!"</p>
    <p>&#8226; A sack familiar that has a random chance to drop a sack at the end of each room</p>
			<p class="r-unlock">UNLOCK: Unlock this item by defeating Greedier Mode as Cain.</p>
    <ul>
			<p>类型：被动, Familiar</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="501">
	<a><div onclick="" class='ap-item ap-itm501'></div>
    <span>
    <p class="item-title">Greed's Gullet</p>
    <p class="r-itemid">ItemID: 501</p>
    <p class="pickup">"Money = Health!"</p>
    <p>&#8226; Gives you an extra heart container for every 25 coins you are currently holding, up to a maximum of 4 extra HP at 99 coins held</p>
		<p>&#8226; If your coin counter goes below the required amount for a heart container, you will lose it again</p>
		<p class="r-unlock">UNLOCK: Unlock this item by beating Challenge #35 (Pong).</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="502">
	<a><div onclick="" class='ap-item ap-itm502'></div>
    <span>
    <p class="item-title">Large Zit</p>
    <p class="r-itemid">ItemID: 502</p>
    <p class="pickup">"Creep shots"</p>
    <p>&#8226; Gives you a random chance while firing tears to also fire a creep shot, which deals double your tear damage and places white creep on the floor infront of you that slows enemies down if they walk through it</p>
		<p>&#8226; Unlike some similar tear effects, your luck stat does not alter the chance for this effect to activate</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="503">
	<a><div onclick="" class='ap-item ap-itm503'></div>
    <span>
    <p class="item-title">Little Horn</p>
    <p class="r-itemid">ItemID: 503</p>
    <p class="pickup">"Science!"</p>
    <p>&#8226; While firing tears you have a chance to fire a piercing void tear, that will instantly kill enemies it comes into contact with</p>
		<p>&#8226; The effect will not kill any boss or miniboss</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="504">
	<a><div onclick="" class='ap-item ap-itm504'></div>
    <span>
    <p class="item-title">Brown Nugget</p>
    <p class="r-itemid">ItemID: 504</p>
    <p class="pickup">"Friendly Fly"</p>
    <p>&#8226; When used, will spawn a fly turret that doesn't move and fires tears at nearby enemies</p>
		<p>&#8226; Only persists for the current room</p>
		<p>&#8226; The fly's bullets deal 2 damage each and do not scale with your own damage stat</p>
		<p class="r-unlock">UNLOCK: Unlock this item by defeating Ultra Greed as Apollyon.</p>
    <ul>
			<p>类型：主动</p>
			<p>Recharge time: 7 seconds</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="505">
	<a><div onclick="" class='ap-item ap-itm505'></div>
    <span>
    <p class="item-title">Poke Go</p>
    <p class="r-itemid">ItemID: 505</p>
    <p class="pickup">"Gotta catch em..."</p>
    <p>&#8226; At the start of each new hostile room, you have a chance to gain a random charmed familiar which will fight for you</p>
		<p>&#8226; The charmed enemy has its own health bar and will die if it takes enough damage</p>
		<p>&#8226; Charmed enemies persist between each room and floor for as long as they stay alive</p>
		<p>&#8226; Allows you to have more than one charmed familiar at a time if you can keep them alive</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="506">
	<a><div onclick="" class='ap-item ap-itm506'></div>
    <span>
    <p class="item-title">BackStabber</p>
    <p class="r-itemid">ItemID: 506</p>
    <p class="pickup">"Watch your back!"</p>
    <p>&#8226; Every time one of your tears hits an enemy, it has a chance to start bleeding, which will cause it to take damage equal to 10% of its total health every 5 seconds.</p>
		<p>&#8226; Damaging enemies from behind gives the bleed effect a 100% chance to apply</p>
		<p>&#8226; The tear that inflicts the bleed effect also deals double damage</p>
		<p>&#8226; The bleed effect cannot be applied to immune enemies (e.g. bosses and mini bosses)</p>
    <ul>
			<p>类型：被动</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="507">
	<a><div onclick="" class='ap-item ap-itm507'></div>
    <span>
    <p class="item-title">Sharp Straw</p>
    <p class="r-itemid">ItemID: 507</p>
    <p class="pickup">"More blood!"</p>
    <p>&#8226; When used, Sharp Straw will deal damage to all enemies in the room</p>
		<p>&#8226; At base damage of 3.5, damage dealt by this item equals roughly 20-25% of the enemy's maximum health. This percentage will scale up based on your damage stat</p>
		<p>&#8226; Every time this item deals damage to an enemy, it has a chance to drop 1/2 red hearts or 1/2 soul hearts.</p>
    <ul>
			<p>类型：主动</p>
			<p>Recharge time: 8 seconds</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="508">
	<a><div onclick="" class='ap-item ap-itm508'></div>
    <span>
    <p class="item-title">Mom's Razor</p>
    <p class="r-itemid">ItemID: 508</p>
    <p class="pickup">"It's sharp!"</p>
    <p>&#8226; A razor blade orbital that deals contact damage and applies the bleeding status effect to enemies, which will cause them to take damage equal to 10% of their total health every 5 seconds</p>
		<p>&#8226; The contact damage dealt by Mom's Razor is equal to 20% of your current tear damage (scales with damage upgrades)</p>
		<p>&#8226; Does not block enemy shots</p>
		<p>&#8226; Its speed is not affected by the Guardian Angel item</p>
    <ul>
			<p>类型：被动, Familiar</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="509">
	<a><div onclick="" class='ap-item ap-itm509'></div>
    <span>
    <p class="item-title">Bloodshot Eye</p>
    <p class="r-itemid">ItemID: 509</p>
    <p class="pickup">"Bloody friend"</p>
    <p>&#8226; An eye orbital that shoots a tear every 2 seconds that deals 3.5 damage and deals 2 contact damage per tick to enemies</p>
		<p>&#8226; Tears will fire in the direction it is currently facing and do not target enemies</p>
		<p>&#8226; The damage dealt by this orbital does not scale with damage upgrades</p>
		<p>&#8226; Its speed is not affected by the Guardian Angel item</p>
    <ul>
			<p>类型：被动, Familiar</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="" data-cid="" data-sid="510">
	<a><div onclick="" class='ap-item ap-itm510'></div>
    <span>
    <p class="item-title">Delirious</p>
    <p class="r-itemid">ItemID: 510</p>
    <p class="pickup">"Unleash the power!"</p>
    <p>&#8226; When used, spawns a charmed random white delirium version of a boss, that will fight for you and kill other enemies for the rest of the current room</p>
		<p>&#8226; Possible bosses spawned include most bosses in the game</p>
		<p class="r-unlock">UNLOCK: Unlock this item by defeating Delirium for the first time on any character.</p>
    <ul>
			<p>类型：主动</p>
			<p>Recharge time: 12 rooms</p>
			<p>道具池： </p>
    </ul>
    <p class="tags">* </p>
    </span>
    </a>
</li>
</div>
<div class="trinkets-container rebirth">
	<h2>重生 饰品 <span class="r-trink-ttl">(60)</span></h2>
<li class="textbox" data-tid="1" data-cid="100-blue" data-sid="57">
	<a><div onclick="" class="rebirth-trinket r-junxx64"></div>
    <span>
    <p class="item-title">???的灵魂</p>
    <p class="item-title2">???'s Soul</p>
    <p class="pickup">"想象的朋友"</p>
    <p>• 生成一个跟班，在房间内弹跳移动（轨迹类似Peeper的眼睛），会和角色同时射出子弹，子弹带跟踪效果</p>
    <p class="r-unlock">解锁：用???（小蓝人）击败The Lamb（羔羊）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="3" data-cid="205-greybrown" data-sid="3">
	<a><div onclick="" class="rebirth-trinket r-junxx22"></div>
    <span>
    <p class="item-title">7号电池</p>
    <p class="item-title2">AAA Battery</p>
    <p class="pickup">"流式充能"</p>
    <p>•若清理完房间后主动道具的充能还差一格充满，则会自动使充能充满（如充能数为2的道具在清理完房间后直接充满）</p>
    <p>• 对THE BATTERY（蓄电池）的过度充能无效</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="5" data-cid="135-white" data-sid="45">
	<a><div onclick="" class="rebirth-trinket r-junxx50"></div>
    <span>
    <p class="item-title">黑桃A</p>
    <p class="item-title2">Ace of Spades</p>
    <p class="pickup">"全看天命"</p>
    <p>• 获得卡片的概率提高</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="6" data-cid="070-yellowgrey" data-sid="18">
	<a><div onclick="" class="rebirth-trinket r-junxx35"></div>
    <span>
    <p class="item-title">圣言册</p>
    <p class="item-title2">Bible Tract</p>
    <p class="pickup">"信仰上升"</p>
    <p>• 提高白心的掉落几率</p>
    <p class="tags">* , the lost item pool</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="6.5" data-cid="170-grey" data-sid="17">
	<a><div onclick="" class="rebirth-trinket r-junxx56"></div>
    <span>
    <p class="item-title">黑口红</p>
    <p class="item-title2">Black Lipstick</p>
    <p class="pickup">"邪恶上升"</p>
    <p>• 提高黑心的掉落几率</p>
    <p class="r-unlock">解锁：用Eve（夏娃）击败The Lamb（羔羊）</p>
    <p class="tags">* , the lost item pool</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="7" data-cid="015-blackred" data-sid="49">
	<a><div onclick="" class="rebirth-trinket r-junxx61"></div>
    <span>
    <p class="item-title">血硬币</p>
    <p class="item-title2">Bloody Penny</p>
    <p class="pickup">"拥有大量生命"</p>
    <p>• 每次捡起硬币时有50%几率在地上生成半颗红心</p>
    <p class="r-unlock">解锁：用Samson（参孙）击败???（小蓝人）</p>
    <p class="tags">* , the lost item pool</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="8" data-cid="030-redwhite" data-sid="6">
	<a><div onclick="" class="rebirth-trinket r-junxx38"></div>
    <span>
    <p class="item-title">损坏的磁铁</p>
    <p class="item-title2">Broken Magnet</p>
    <p class="pickup">"好像还能用"</p>
    <p>• 使房间内的硬币慢慢向角色方向移动，并且无视障碍物影响</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="8.2" data-cid="170-grey" data-sid="28">
	<a><div onclick="" class="rebirth-trinket r-junxx40"></div>
    <span>
    <p class="item-title">破损的十字架</p>
    <p class="item-title2">Broken Ankh</p>
    <p class="pickup">"永生？"</p>
    <p>• 角色死亡后有20%几率复活成???（小蓝人），拥有3颗魂心</p>
    <p class="r-unlock">解锁：用Lazarus（拉撒路）击败Satan（撒旦）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="8.5" data-cid="170-grey" data-sid="4">
	<a><div onclick="" class="rebirth-trinket r-junxx52"></div>
    <span>
    <p class="item-title">损坏的遥控器</p>
    <p class="item-title2">Broken Remote</p>
    <p class="pickup">"它坏了"</p>
    <p>• 每次使用主动道具时，会被随机传送到本层的一个房间</p>
    <p>• 不会被传送到恶魔/天使房或Error房</p>
    <p>• 配合Guppy's Paw（嗝屁猫的爪子）或How to Jump（如何跳跃）有奇效</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>


<li class="textbox" data-tid="9" data-cid="170-grey" data-sid="50">
	<a><div onclick="" class="rebirth-trinket r-junxx62"></div>
    <span>
    <p class="item-title">炸弹硬币</p>
    <p class="item-title2">Burnt Penny</p>
    <p class="pickup">"拥有大量混乱"</p>
    <p>• 每次捡起硬币时有50%几率在地上生成炸弹</p>
    <p class="r-unlock">解锁：完成挑战13</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="10" data-cid="200-darkbrown" data-sid="24">
	<a><div onclick="" class="rebirth-trinket r-junxx27"></div>
    <span>
    <p class="item-title">放屁硬币</p>
    <p class="item-title2">Butt Penny</p>
    <p class="pickup">"拥有大量臭屁"</p>
    <p>• 捡起硬币时会放屁</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="11" data-cid="135-white" data-sid="59">
	<a><div onclick="" class="rebirth-trinket r-junxx65"></div>
    <span>
    <p class="item-title">该隐的眼睛</p>
    <p class="item-title2">Cain's Eye</p>
    <p class="pickup">"让你看到你的目的地"</p>
    <p>• 进入新的一层时有25%几率获得The Compass（指南针）效果</p>
    <p class="r-unlock">解锁：用Cain（该隐）击败???（小蓝人）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="12" data-cid="200-darkbrown" data-sid="14">
	<a><div onclick="" class="rebirth-trinket r-junxx21"></div>
    <span>
    <p class="item-title">老茧</p>
    <p class="item-title2">Callus</p>
    <p class="pickup">"你感到腿变得强壮"</p>
    <p>• 角色不再受到地形伤害，包括地面的液体和刺等等。</p>
    <p class="tags">* , the lost item pool</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="13" data-cid="220-multi" data-sid="39">
	<a><div onclick="" class="rebirth-trinket r-junxx33"></div>
    <span>
    <p class="item-title">癌症</p>
    <p class="item-title2">Cancer</p>
    <p class="pickup">"耶！癌症！"</p>
    <p>• 子弹延迟-2（射速上升）</p>
    <p>• 该饰品的射速上升效果可以突破子弹延迟为5的限制</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="14" data-cid="205-greybrown" data-sid="8">
	<a><div onclick="" class="rebirth-trinket r-junxx36"></div>
    <span>
    <p class="item-title">卡带</p>
    <p class="item-title2">Cartridge</p>
    <p class="pickup">"我记得这些"</p>
    <p>• 角色受伤时有一定几率触发The Gamekid的效果，无敌数秒并对接触到的敌人造成伤害</p>
    <p>• 触发几率与角色的幸运有关，当幸运达到38时必定触发</p>
    <p class="tags">* , the lost item pool</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="15" data-cid="005-darkred" data-sid="34">
	<a><div onclick="" class="rebirth-trinket r-junxx20"></div>
    <span>
    <p class="item-title">孩童的心脏</p>
    <p class="item-title2">Child's Heart</p>
    <p class="pickup">"呼唤它的兄弟"</p>
    <p>• 清理房间或从宝箱中获得红心的概率提高</p>
    <p class="tags">* , the lost item pool</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="17" data-cid="065-yellow" data-sid="52">
	<a><div onclick="" class="rebirth-trinket r-junxx45"></div>
    <span>
    <p class="item-title">拥有大量财富</p>
    <p class="item-title2">Counterfeit Penny</p>
    <p class="pickup">"拥有大量财富"</p>
    <p>• 每次捡起硬币时有50%几率额外增加一枚硬币</p>
    <p class="r-unlock">解锁：累计玩赌博游戏（赌博房的赌博小孩）100次</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="19" data-cid="135-white" data-sid="43">
	<a><div onclick="" class="rebirth-trinket r-junxx25"></div>
    <span>
    <p class="item-title">诅咒头骨</p>
    <p class="item-title2">Cursed Skull</p>
    <p class="pickup">"被诅咒了？"</p>
    <p>• 若角色受伤后血量为半颗心，角色会被传送到之前一个房间</p>
    <p class="tags">* , the lost item pool</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="21" data-cid="055-tan" data-sid="35">
	<a><div onclick="" class="rebirth-trinket r-junxx01"></div>
    <span>
    <p class="item-title">弯角</p>
    <p class="item-title2">Curved Horn</p>
    <p class="pickup">"伤害上升"</p>
    <p>• 伤害+2</p>
    <p class="r-unlock">解锁：用Judas（犹大）击败The Lamb（羔羊）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="22" data-cid="175-black" data-sid="22">
	<a><div onclick="" class="rebirth-trinket r-junxx59"></div>
    <span>
    <p class="item-title">恶魔尾巴</p>
    <p class="item-title2">Daemon's Tail</p>
    <p class="pickup">"邪恶上升"</p>
    <p>• 将所有的魂心/白心/红心掉落强制转换为黑心</p>
    <p>• 减少所有心掉落的概率（包括清理房间和使用赌博机/预言机的时候）</p>
    <p>• 使用V - Hierophant（教皇）和VI - Lovers（爱人）卡片时，掉落的心可能减少1个</p>
    <p class="r-unlock">解锁：用Azazel（阿萨谢尔）击败Satan（撒旦）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>


<li class="textbox" data-tid="23" data-cid="170-grey" data-sid="60">
	<a><div onclick="" class="rebirth-trinket r-junxx02"></div>
    <span>
    <p class="item-title">夏娃的鸟爪</p>
    <p class="item-title2">Eve's Bird Foot</p>
    <p class="pickup">"别处的复仇"</p>
    <p>• 杀死敌人时有一定几率生成一个透明的Dead Bird（死鸟）跟班，会追逐敌人并造成2点/帧的接触伤害</p>
    <p class="r-unlock">解锁：用Eve（夏娃）击败Isaac（以撒）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="25" data-cid="080-green" data-sid="29">
	<a><div onclick="" class="rebirth-trinket r-junxx34"></div>
    <span>
    <p class="item-title">鱼头</p>
    <p class="item-title2">Fish Head</p>
    <p class="pickup">"好臭"</p>
    <p>•角色受伤时会生成一只蓝苍蝇</p>
    <p class="tags">* , the lost item pool</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="27" data-cid="135-white" data-sid="51">
	<a><div onclick="" class="rebirth-trinket r-junxx03"></div>
    <span>
    <p class="item-title">扁硬币</p>
    <p class="item-title2">Flat Penny</p>
    <p class="pickup">"拥有大量答案"</p>
    <p>• 每次捡起硬币时有50%几率在地上生成钥匙</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="28" data-cid="170-grey" data-sid="12">
	<a><div onclick="" class="rebirth-trinket r-junxx46"></div>
    <span>
    <p class="item-title">扁形虫</p>
    <p class="item-title2">Flat Worm</p>
    <p class="pickup">"Blub blub!"</p>
    <p>• 子弹变扁，碰撞体积增加</p>
    <p>• 子弹的击退效果增加</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="29" data-cid="205-greybrown" data-sid="37">
	<a><div onclick="" class="rebirth-trinket r-junxx51"></div>
    <span>
    <p class="item-title">羊蹄</p>
    <p class="item-title2">Goat Hoof</p>
    <p class="pickup">"速度上升"</p>
    <p>• 移速+0.15</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="31" data-cid="135-white" data-sid="26">
	<a><div onclick="" class="rebirth-trinket r-junxx31"></div>
    <span>
    <p class="item-title">钩型虫</p>
    <p class="item-title2">Hook Worm</p>
    <p class="pickup">"滋滋！"</p>
    <p>• 子弹会按照直角左拐、直角右拐的路线前进</p>
    <p>• 射程+10，但是由于子弹的前进特点，实际射程并没有显著提升</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="33" data-cid="170-grey" data-sid="46">
	<a><div onclick="" class="rebirth-trinket r-junxx42"></div>
    <span>
    <p class="item-title">以撒的叉子</p>
    <p class="item-title2">Isaac's Fork</p>
    <p class="pickup">"吞噬敌人"</p>
    <p>• 清理完房间后有10%几率回复半红心</p>
    <p class="tags">*, the lost item pool </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="35" data-cid="050-caucasian" data-sid="54">
	<a><div onclick="" class="rebirth-trinket r-junxx43"></div>
    <span>
    <p class="item-title">以撒的头</p>
    <p class="item-title2">Isaac's Head</p>
    <p class="pickup">"死去的朋友"</p>
    <p>• 持有该饰品时会生成一个跟班，射出的子弹带穿透怪物的效果，伤害为3.5点</p>
    <p class="r-unlock">解锁：用Isaac（以撒）通关Bossrush</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="37" data-cid="015-blackred" data-sid="56">
	<a><div onclick="" class="rebirth-trinket r-junxx05"></div>
    <span>
    <p class="item-title">犹大的舌头</p>
    <p class="item-title2">Judas' Tongue</p>
    <p class="pickup">"货款已收"</p>
    <p>• 恶魔房内所有需要2个心之容器交换的道具只需要1个心之容器就可以交换</p>
    <p class="r-unlock">解锁：用Judas（犹大）击败Satan（撒旦）</p>
    <p class="tags">* , the lost item pool</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="39" data-cid="160-greyred" data-sid="61">
	<a><div onclick="" class="rebirth-trinket r-junxx06"></div>
    <span>
    <p class="item-title">左手</p>
    <p class="item-title2">The Left Hand</p>
    <p class="pickup">"左手让你获得暗之报偿"</p>
    <p>• 将普通宝箱和金宝箱转换为红宝箱</p>
    <p class="r-unlock">解锁：击败Ultra Pride（终极傲慢/作者boss）</p>
    <p class="tags">* northernlion, drop the left hand</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="41" data-cid="170-grey" data-sid="32">
	<a><div onclick="" class="rebirth-trinket r-junxx29"></div>
    <span>
    <p class="item-title">裸盖菇</p>
    <p class="item-title2">Liberty Cap</p>
    <p class="pickup">"毛茸茸，昏沉沉"</p>
    <p>• 每次切换房间后随机获得以下道具之一的效果：Mini Mush（迷你菇）、Odd Mushroom (Large)（奇怪的蘑菇• 大）、Odd Mushroom (Thin)（奇怪的蘑菇• 小）、The Compass（指南针）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="42" data-cid="170-grey" data-sid="15">
	<a><div onclick="" class="rebirth-trinket r-junxx47"></div>
    <span>
    <p class="item-title">幸运石</p>
    <p class="item-title2">Lucky Rock</p>
    <p class="pickup">"有什么在里面"</p>
    <p>• 摧毁石头会生成硬币</p>
    <p class="r-unlock">解锁：累计摧毁100块石头</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="43" data-cid="050-caucasian" data-sid="42">
	<a><div onclick="" class="rebirth-trinket r-junxx44"></div>
    <span>
    <p class="item-title">幸运脚趾</p>
    <p class="item-title2">Lucky Toe</p>
    <p class="pickup">"幸运上升！"</p>
    <p>• 幸运+1</p>
    <p class="r-unlock">解锁：累计炸掉20个商店或隐藏房的Dead shopkeepers（死掉的店主）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="45" data-cid="065-yellow" data-sid="55">
	<a><div onclick="" class="rebirth-trinket r-junxx63"></div>
    <span>
    <p class="item-title">抹大拉的信仰</p>
    <p class="item-title2">Maggy's Faith</p>
    <p class="pickup">"信仰的报偿"</p>
    <p>• 进入新的一层时会获得一颗白心</p>
    <p class="r-unlock">解锁：用Magdalene（抹大拉）击败The Lamb（羔羊）</p>
    <p class="tags">* , the lost item pool</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="47" data-cid="210-redbrown" data-sid="41">
	<a><div onclick="" class="rebirth-trinket r-junxx49"></div>
    <span>
    <p class="item-title">火柴棒</p>
    <p class="item-title2">Match Stick</p>
    <p class="pickup">"闻起来好像烧焦了"</p>
    <p>• 清理房间或从宝箱中获得炸弹的概率提高</p>
    <p class="ab-red"><i class="dlc-tag"></i>通过捡起该饰品可以卸下Tick（血虱）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="49" data-cid="210-redbrown" data-sid="48">
	<a><div onclick="" class="rebirth-trinket r-junxx09"></div>
    <span>
    <p class="item-title">遗失书页</p>
    <p class="item-title2">A Missing Page</p>
    <p class="pickup">"散发出力量"</p>
    <p>• 角色受伤时有一定几率触发Necronomicon（死灵书）效果</p>
    <p>• 触发几率受角色幸运影响，当幸运在50以上时有50%几率触发</p>
    <p class="tags">* , the lost item pool</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="50" data-cid="220-multi" data-sid="23">
	<a><div onclick="" class="rebirth-trinket r-junxx60"></div>
    <span>
    <p class="item-title">寻人启事</p>
    <p class="item-title2">Missing Poster</p>
    <p class="pickup">"???"</p>
    <p>• 持有该饰品时在献祭房的刺上死亡后，死亡界面的死因会显示一块碎片；通过收集齐足够的碎片可以发现解锁The Lost的步骤</p>
    <p class="ab-red"><i class="dlc-tag"></i>在Afterbirth中，持有该饰品时在献祭房的刺上死亡后可以直接解锁The Lost；原有的解锁步骤失效</p>
    <p class="r-unlock">解锁：用Isaac（以撒）击败The Lamb（羔羊）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="51" data-cid="135-white" data-sid="38">
	<a><div onclick="" class="rebirth-trinket r-junxx48"></div>
    <span>
    <p class="item-title">妈妈的珍珠</p>
    <p class="item-title2">Mom's Pearl</p>
    <p class="pickup">"散发纯粹的光芒"</p>
    <p>• 提高红心被转换为魂心的概率</p>
    <p class="tags">* , the lost item pool</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="51.2" data-cid="065-yellow" data-sid="16">
	<a><div onclick="" class="rebirth-trinket r-junxx37"></div>
    <span>
    <p class="item-title">妈妈的脚趾甲</p>
    <p class="item-title2">Mom's Toenail</p>
    <p class="pickup">"???"</p>
    <p>• 每60秒，妈腿会踩下来攻击房间内的随机一个敌人，造成300点伤害</p>
    <p>• 对角色也会造成伤害</p>
    <p>• 可以踩开普通房门
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="51.5" data-cid="200-darkbrown" data-sid="20">
	<a><div onclick="" class="rebirth-trinket r-junxx57"></div>
    <span>
    <p class="item-title">猴抓</p>
    <p class="item-title">Monkey's Paw</p>
    <p class="pickup">"实现愿望"</p>
    <p>• 当角色受伤后血量只剩半心时，会在地上生成一颗黑心，同时饰品的样子会发生改变</p>
    <p>• 掉落3颗黑心后，该饰品消失</p>
    <p class="tags">* , the lost item pool</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="51.7" data-cid="200-darkbrown" data-sid="25">
	<a><div onclick="" class="rebirth-trinket r-junxx39"></div>
    <span>
    <p class="item-title">神秘糖果</p>
    <p class="item-title2">Mysterious Candy</p>
    <p class="pickup">"啊欧！"</p>
    <p>• 角色会随机放屁或生成大便</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="51.8" data-cid="170-grey" data-sid="21">
	<a><div onclick="" class="rebirth-trinket r-junxx58"></div>
    <span>
    <p class="item-title">神秘纸张</p>
    <p class="item-title2">Mysterious Paper</p>
    <p class="pickup">"???"</p>
    <p>• 一定几率触发其他纸张类道具或饰品的效果</p>
    <p>• 纸张类道具或饰品包括：Missing Page 2（迷失书页2）、Polaroid（全家福）、Negative（底片）、Missing Poster（寻人启事）</p>
    <p class="r-unlock">解锁：用Eden（伊甸）击败???（小蓝人）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="52.5" data-cid="170-grey" data-sid="19">
	<a><div onclick="" class="rebirth-trinket r-junxx23"></div>
    <span>
    <p class="item-title">回形针</p>
    <p class="item-title2">Paper Clip</p>
    <p class="pickup">"开锁大师"</p>
    <p>• 开金宝箱时不耗费钥匙</p>
		<p class="ab-red"><i class="dlc-tag"></i> 在Afterbirth中，向贪婪捐款机捐款累计68个硬币后，Cain（该隐）将初始携带该道具</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="53" data-cid="170-grey" data-sid="2">
	<a><div onclick="" class="rebirth-trinket r-junxx10"></div>
    <span>
    <p class="item-title">硬化的大便</p>
    <p class="item-title2">Petrified Poop</p>
    <p class="pickup">"感到幸运？"</p>
    <p>• 角色摧毁大便时生成金币和心的概率提高</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="57" data-cid="025-redpink" data-sid="30">
	<a><div onclick="" class="rebirth-trinket r-junxx11"></div>
    <span>
    <p class="item-title">粉红眼睛</p>
    <p class="item-title2">Pinky Eye</p>
    <p class="pickup">"毒性射击"</p>
    <p>• 角色有一定几率射出带毒子弹</p>
    <p>• 被带毒子弹击中的敌人在一定时间内受到4-6点/帧的中毒伤害</p>
    <p>• 射出带毒子弹的几率与角色的幸运有关，当幸运达到18时必定射出</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="58" data-cid="135-white" data-sid="9">
	<a><div onclick="" class="rebirth-trinket r-junxx41"></div>
    <span>
    <p class="item-title">跳跳虫</p>
    <p class="item-title2">Pulse Worm</p>
    <p class="pickup">"哇卜哇卜"</p>
    <p>• 子弹变大，碰撞体积增加</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="58.5" data-cid="115-purple" data-sid="5">
	<a><div onclick="" class="rebirth-trinket r-junxx28"></div>
    <span>
    <p class="item-title">紫色的心</p>
    <p class="item-title2">Purple Heart</p>
    <p class="pickup">"挑战上升"</p>
    <p>• 一定几率使挑战房被替换为Boss挑战房</p>
    <p>• 提高遇到精英敌人的概率</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="59" data-cid="100-blue" data-sid="31">
	<a><div onclick="" class="rebirth-trinket r-junxx12"></div>
    <span>
    <p class="item-title">图钉</p>
    <p class="item-title2">Push Pin</p>
    <p class="pickup">"穿透射击"</p>
    <p>• 角色的子弹有一定几率可以穿透障碍物和怪物</p>
    <p>• 射出穿透子弹的几率与角色的幸运有关，当幸运达到18时必定射出</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="61" data-cid="020-red" data-sid="40">
	<a><div onclick="" class="rebirth-trinket r-junxx13"></div>
    <span>
    <p class="item-title">红补丁</p>
    <p class="item-title2">Red Patch</p>
    <p class="pickup">"你的愤怒在增长"</p>
    <p>• 角色受伤时，在当前房间的伤害有一定几率增加+1.8</p>
    <p class="tags">* , the lost item pool</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="62" data-cid="135-white" data-sid="11">
	<a><div onclick="" class="rebirth-trinket r-junxx24"></div>
    <span>
    <p class="item-title">环形虫</p>
    <p class="item-title2">Ring Worm</p>
    <p class="pickup">"呜呼呜呼！"</p>
    <p>• 子弹会回旋前进（类似于魂斗罗中F弹的效果）</p>
    <p>• 由于子弹的前进特性，射程显著增加</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="62.5" data-cid="030-redwhite" data-sid="7">
	<a><div onclick="" class="rebirth-trinket r-junxx26"></div>
    <span>
    <p class="item-title">念珠的珠子</p>
    <p class="item-title2">Rosary Bead</p>
    <p class="pickup">"信仰上升"</p>
    <p>• 提高恶魔房被转换为天使房的概率（例如：如果原转换率为50%，则携带该饰品时的转换率大约为75%）</p>
    <p>• Normally there is a 50%/50% chance of a Angel or Devil room with if a door spawns after the boss. The Rosary Bead changes this to a 75%/25% chance of an angel or devil room (respectively).</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="63" data-cid="195-brown" data-sid="36">
	<a><div onclick="" class="rebirth-trinket r-junxx32"></div>
    <span>
    <p class="item-title">生锈的钥匙</p>
    <p class="item-title2">Rusted Key</p>
    <p class="pickup">"感到幸运？"</p>
    <p>• 获得钥匙和金宝箱的几率提高</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="65" data-cid="135-white" data-sid="44">
	<a><div onclick="" class="rebirth-trinket r-junxx15"></div>
    <span>
    <p class="item-title">安全盖</p>
    <p class="item-title2">Safety Cap</p>
    <p class="pickup">"别吞下去"</p>
    <p>• 获得胶囊的概率提高</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="67" data-cid="195-brown" data-sid="58">
	<a><div onclick="" class="rebirth-trinket r-junxx16"></div>
    <span>
    <p class="item-title">参孙的辫子</p>
    <p class="item-title2">Samson's Lock</p>
    <p class="pickup">"你的愤怒在增长"</p>
    <p>• 杀死一个敌人后，角色有一定几率在当前房间伤害增加</p>
    <p class="r-unlock">解锁：用Samson（参孙）击败The Lamb（羔羊）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="67.5" data-cid="170-grey" data-sid="13">
	<a><div onclick="" class="rebirth-trinket r-junxx55"></div>
    <span>
    <p class="item-title">商店券</p>
    <p class="item-title2">Store Credit</p>
    <p class="pickup">"好！</p>
    <p>• 持有该饰品时，商店内所有物品价格为0（免费）</p>
    <p>• 使用该饰品的效果并获得一个免费物品后，该饰品消失</p>
    <p class="r-unlock">解锁：用Lazarus（拉撒路）击败???（小蓝人）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="68" data-cid="220-multi" data-sid="1">
	<a><div onclick="" class="rebirth-trinket r-junxx54"></div>
    <span>
    <p class="item-title">被吞下的硬币</p>
    <p class="item-title2">Swallowed Penny</p>
    <p class="pickup">"咕！"</p>
    <p>• 角色受伤时会生成1-2个硬币</p>
    <p class="r-unlock">解锁：完成挑战15</p>
    <p class="tags">* , the lost item pool</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="69" data-cid="195-brown" data-sid="53">
	<a><div onclick="" class="rebirth-trinket r-junxx17"></div>
    <span>
    <p class="item-title">血虱</p>
    <p class="item-title">Tick</p>
    <p class="pickup">"完了，拿不下来了"</p>
    <p>• 若敌人的血量超过60，则其血量减低15%</p>
    <p>• 进入Boss房时回复1红心</p>
    <p>• 一旦拾取就无法被替换或卸下</p>
    <p class="ab-red"><i class="dlc-tag"></i>• 拾取饰品Match Skick（火柴棒）时该道具可以被替换</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="71" data-cid="025-redpink" data-sid="33">
	<a><div onclick="" class="rebirth-trinket r-junxx18"></div>
    <span>
    <p class="item-title">脐带</p>
    <p class="item-title2">Umbilical Cord</p>
    <p class="pickup">"胎儿的保护"</p>
    <p>• 如果角色受伤后血量为半颗心，会在当前房间生成一个Little Steve（小史蒂夫）跟班</p>
    <p class="tags">* , the lost item pool</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="72" data-cid="135-white" data-sid="27">
	<a><div onclick="" class="rebirth-trinket r-junxx30"></div>
    <span>
    <p class="item-title">鞭型虫</p>
    <p class="item-title2">Whip Worm</p>
    <p class="pickup">"哗！"</p>
    <p>• 弹速+0.5</p>
    <p>• 子弹飞行速度显著提高，使得实际射程提高</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="73" data-cid="135-white" data-sid="10">
	<a><div onclick="" class="rebirth-trinket r-junxx19"></div>
    <span>
    <p class="item-title">扭扭虫</p>
    <p class="item-title2">Wiggle Worm</p>
    <p class="pickup">"扭啊扭！"</p>
    <p>• 子弹会扭动前进</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>
</div>
<div class="afterbirthtrinkets-container">
        <h2>AB 饰品（29）</h2>
<li class="textbox" data-tid="1000" data-cid="" data-sid="62">
	<a><div onclick="" class="a-item a-trink a-junxx062"></div>
    <span>
    <p class="item-title">闪光小石头</p>
    <p class="item-title2">Shiny Rock</p>
    <p class="pickup">"为它的兄弟闪光"</p>
    <p>• 宝箱石头或下面有地道入口的石头每10秒闪烁一次</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="63">
	<a><div onclick="" class="a-item a-trink a-junxx063"></div>
    <span>
    <p class="item-title">安全剪刀</p>
    <p class="item-title2">Safety Scissors</p>
    <p class="pickup">"剪断引线"</p>
    <p>• 使房间内的即爆炸弹自动转化为基础掉落的炸弹（可以被拾取）</p>
		<p>• 超级即爆炸弹将被转化为1+1炸弹</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="64">
	<a><div onclick="" class="a-item a-trink a-junxx064"></div>
    <span>
    <p class="item-title">彩虹虫</p>
    <p class="item-title2">Rainbow Worm</p>
    <p class="pickup">"哔-啵-卜"</p>
    <p>• 每隔几秒会随机获得一个虫饰品的效果</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="65">
	<a><div onclick="" class="a-item a-trink a-junxx065"></div>
    <span>
    <p class="item-title">胶带虫</p>
    <p class="item-title2">Tape Worm</p>
    <p class="pickup">"哗啦啦啦啦"</p>
    <p>• 射程X2</p>
    <p>• 子弹高度X0.5</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="66">
	<a><div onclick="" class="a-item a-trink a-junxx066"></div>
    <span>
    <p class="item-title">懒虫</p>
    <p class="item-title2">Lazy Worm</p>
    <p class="pickup">"(ˉ▽￣～) 切~~"</p>
    <p>• 弹速-0.4</p>
    <p>• 射程+4</p>
    <p>• 子弹高度+2</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>


<li class="textbox" data-tid="1000" data-cid="" data-sid="67">
	<a><div onclick="" class="a-item a-trink a-junxx067"></div>
    <span>
    <p class="item-title">裂开的骰子</p>
    <p class="item-title2">Cracked Dice</p>
    <p class="pickup">"你感到被诅咒了……有点"</p>
    <p>• 每次受伤会随机触发以下道具之一的效果：D6、D20、D8、D12</p>
    <p class="r-unlock">解锁：用???（小蓝人）击败Ultra Greed（终极贪婪）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="68">
	<a><div onclick="" class="a-item a-trink a-junxx068"></div>
    <span>
    <p class="item-title">超级磁铁</p>
    <p class="item-title2">Super Magnet</p>
    <p class="pickup">"超能拉"</p>
    <p>• 将房间内所有掉落物和敌人向角色方向吸引</p>
    <p>• 也会影响Mom（妈腿）的腿和Ultra Greed（终极贪婪）房间内的门</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="69">
	<a><div onclick="" class="a-item a-trink a-junxx069"></div>
    <span>
    <p class="item-title">褪色的全家福</p>
    <p class="item-title2">Faded Polaroid</p>
    <p class="pickup">"你感到黯淡无光"</p>
    <p>• 角色会有一定几率伪装成保护色，持续数秒，使当前房间内的敌人进入混乱状态（移动路径随机，无法以角色为目标）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="70">
	<a><div onclick="" class="a-item a-trink a-junxx070"></div>
    <span>
    <p class="item-title">虱子</p>
    <p class="item-title2">Louse</p>
    <p class="pickup">"痒，好吃"</p>
    <p>• 在有敌人的房间内，有小概率生成一只蓝蜘蛛</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="71">
	<a><div onclick="" class="a-item a-trink a-junxx071"></div>
    <span>
    <p class="item-title">鲍勃的气囊</p>
    <p class="item-title2">Bob's Bladder</p>
    <p class="pickup">"粘液炸弹"</p>
    <p>• 角色放置的炸弹爆炸后会留下一滩绿色液体，对踩在上面的敌人造成伤害</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="72">
	<a><div onclick="" class="a-item a-trink a-junxx072"></div>
    <span>
    <p class="item-title">纽扣电池</p>
    <p class="item-title2">Watch Battery</p>
    <p class="pickup">"小型充能"</p>
    <p>• 提高获得电池的概率</p>
    <p>• 有一定几率在角色清理完一个房间后获得额外的一格充能</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>


<li class="textbox" data-tid="1000" data-cid="" data-sid="73">
	<a><div onclick="" class="a-item a-trink a-junxx073"></div>
    <span>
    <p class="item-title">爆炸帽子</p>
    <p class="item-title2">Blasting Cap</p>
    <p class="pickup">"啪！啪！"</p>
    <p>• 炸弹爆炸后有一定几率掉落一个炸弹（可被拾取）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="74">
	<a><div onclick="" class="a-item a-trink a-junxx074"></div>
    <span>
    <p class="item-title">探柱器</p>
    <p class="item-title2">Stud Finder</p>
    <p class="pickup">"地下好像有点空洞……"</p>
    <p>• 提高炸石头时发现地道的概率</p>
		<p class="r-unlock">解锁：完成挑战27</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="75">
	<a><div onclick="" class="a-item a-trink a-junxx075"></div>
    <span>
    <p class="item-title">错误</p>
    <p class="item-title2">Error</p>
    <p class="pickup">"效果未找到？"</p>
    <p>• 在每个不同的房间随机获得一种饰品的效果</p>
	<p>• 对于同一个房间，获得的饰品效果是固定的</p>
    <p class="tags">* 404</p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="76">
	<a><div onclick="" class="a-item a-trink a-junxx076"></div>
    <span>
    <p class="item-title">筹码</p>
    <p class="item-title2">Poker Chip</p>
    <p class="pickup">"双倍下注时间！"</p>
    <p>• 宝箱有50%概率有额外掉落物，有50%概率是空的或一个敌人</p>
		<p class="r-unlock">解锁：完成挑战26</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="77">
	<a><div onclick="" class="a-item a-trink a-junxx077"></div>
    <span>
    <p class="item-title">水泡</p>
    <p class="item-title2">Blister</p>
    <p class="pickup">"弹回去！"</p>
    <p>• 子弹获得更大的击退效果</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="78">
	<a><div onclick="" class="a-item a-trink a-junxx078"></div>
    <span>
    <p class="item-title">二手货</p>
    <p class="item-title2">Second Hand</p>
    <p class="pickup">"延长状态影响时间"</p>
    <p>• 延长敌人受到状态影响的时间，如：敌人进入中毒或魅惑等状态的时间会被延长</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>


<li class="textbox" data-tid="1000" data-cid="" data-sid="79">
	<a><div onclick="" class="a-item a-trink a-junxx079"></div>
    <span>
    <p class="item-title">无限的难以言喻</p>
    <p class="item-title2">Endless Nameless</p>
    <p class="pickup">"我陷入了一个循环……"</p>
    <p>• 使用卡片/符文或胶囊时有一定几率会在身边掉落一个完全一样的卡片/符文或胶囊</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="80">
	<a><div onclick="" class="a-item a-trink a-junxx080"></div>
    <span>
    <p class="item-title">黑羽毛</p>
    <p class="item-title2">Black Feather</p>
    <p class="pickup">"力量源于黑暗"</p>
    <p>• 角色每拥有一个“evil”道具，伤害+0.2</p>
    <p>• “evil”道具包括：Black Candle（黑蜡烛）, Ceremonial Robes（仪式法袍）, Abaddon（亚巴顿）, Goat Head（山羊头）, Match Book（纸板火柴）, Missing Page 2（迷失书页2）, Safety Pin（安全别针）</p>
    <p class="r-unlock">解锁：用Eve（夏娃）击败Ultra Greed（终极贪婪）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="81">
	<a><div onclick="" class="a-item a-trink a-junxx081"></div>
    <span>
    <p class="item-title">盲目的愤怒</p>
    <p class="item-title2">Blind Rage</p>
    <p class="pickup">"对受伤的盲目"</p>
    <p>• 延长受伤后的无敌时间</p>
    <p>• 被延长后的无敌时间足够使角色连续两次使用献血机而只损一次血</p>
    <p class="r-unlock">解锁：用Samson（参孙）击败Hush</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="82">
	<a><div onclick="" class="a-item a-trink a-junxx082"></div>
    <span>
    <p class="item-title">金马掌</p>
    <p class="item-title2">Golden Horse Shoe</p>
    <p class="pickup">"感到幸运？"</p>
		<p>• 下一层的宝物房有15%的几率会出现两个道具，但是拾取一个后另一个会消失（即二选一）</p>
        <p>• 如果拥有Mom's Box（妈妈的盒子），几率为30%</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="83">
	<a><div onclick="" class="a-item a-trink a-junxx083"></div>
    <span>
    <p class="item-title">商店钥匙</p>
    <p class="item-title2">Store Key</p>
    <p class="pickup">"商店开门"</p>
    <p>• 进入商店门时不耗费钥匙</p>
		<p class="r-unlock">解锁：在贪婪存款机存款累计666硬币</p>
		<p class="r-unlock">解锁：用Keeper击败Satan（撒旦）后，可以使Keeper初始携带该饰品</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="84">
	<a><div onclick="" class="a-item a-trink a-junxx084"></div>
    <span>
    <p class="item-title">贪婪的肋骨</p>
    <p class="item-title2">Rib of Greed</p>
    <p class="pickup">"感到贪婪"</p>
    <p>• 使商店和隐藏房不会再出现Greed（贪婪）和Super Greed（超级贪婪）</p>
		<p class="r-unlock">解锁：用Keeper击败Ultra Greed（终极贪婪）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="85">
	<a><div onclick="" class="a-item a-trink a-junxx085"></div>
    <span>
    <p class="item-title">业</p>
    <p class="item-title2">Karma</p>
    <p class="pickup">"因缘上升"</p>
    <p>• 向捐款机捐款有一定几率使角色回复1红心，或在地上生成一个乞丐</p>
    <p class="r-unlock">解锁：用Keeper击败The Lamb（羔羊）</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="86">
	<a><div onclick="" class="a-item a-trink a-junxx086"></div>
    <span>
    <p class="item-title">幼虫</p>
    <p class="item-title">Lil Larva</p>
    <p class="pickup">"大便在动……"</p>
    <p>• 摧毁大便时会生成一只蓝苍蝇</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="87">
	<a><div onclick="" class="a-item a-trink a-junxx087"></div>
    <span>
    <p class="item-title">妈妈的吊坠</p>
    <p class="item-title2">Mom's Locket</p>
    <p class="pickup">"你感到了她的爱"</p>
    <p>• 每次使用钥匙时会回复半红心</p>
    <p>• 所有地上的半红心会被转换为一个完整的红心</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>


<li class="textbox" data-tid="1000" data-cid="" data-sid="88">
	<a><div onclick="" class="a-item a-trink a-junxx088"></div>
    <span>
    <p class="item-title">不！</p>
    <p class="item-title2">NO!</p>
    <p class="pickup">"别再来了！"</p>
    <p>• 持有该饰品时，道具池中的所有主动道具将从道具池被移除</p>
		<p>• 饰品被卸下或换掉后，此效果会消失，但不影响已经生成的被动道具</p>
		<p>• 对图书馆道具无效</p>
		<p>• 对一些小boss的固定掉落道具无效，如Krampus’ Head（坎普斯的头）、Bob's Rotten Head （鲍勃的烂脑袋）</p>
        <p>• 对ROSARY（念珠）强制增加在道具池的The Bible（圣经）无效</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="89">
	<a><div onclick="" class="a-item a-trink a-junxx089"></div>
    <span>
    <p class="item-title">栓童绳</p>
    <p class="item-title2">Child Leash</p>
    <p class="pickup">"让你的伙伴离得近一点……"</p>
    <p>• 使所有跟班聚在一起</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="90">
	<a><div onclick="" class="a-item a-trink a-junxx090"></div>
    <span>
    <p class="item-title">棕帽子</p>
    <p class="item-title2">Brown Cap</p>
    <p class="pickup">"炸屎了！"</p>
    <p>• 摧毁大便时大便会爆炸</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>
</div>
<div class="afterbirthplustrinkets-container">
  <h2>AB+ 饰品 (29)</h2>
  <li class="textbox" data-tid="1000" data-cid="" data-sid="91">
	<a><div onclick="" class='ap-item ap-trink ap-junxx091'></div>
    <span>
    <p class="item-title">Meconium</p>
    <p class="pickup">"Eww"</p>
    <p>&#8226; While held you have an increased chance for Black Poops to spawn, which deal damage to all enemies in the room when destroyed</p>
		<p>&#8226; Gives The Poop active item a chance to spawn a Black Poop too</p>
		<p class="r-unlock">UNLOCK: Unlock this trinket by defeating Greedier Mode with ???.</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="92">
	<a><div onclick="" class='ap-item ap-trink ap-junxx092'></div>
    <span>
    <p class="item-title">Cracked Crown</p>
    <p class="pickup">"Boost Stats"</p>
    <p>&#8226; Gives random stat increases while held (exact mechanic unknown)</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="93">
	<a><div onclick="" class='ap-item ap-trink ap-junxx093'></div>
    <span>
    <p class="item-title">Used Diaper</p>
    <p class="pickup">"You Stink"</p>
    <p>&#8226; The effect of this trinket is currently unknown!</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="94">
	<a><div onclick="" class='ap-item ap-trink ap-junxx094'></div>
    <span>
    <p class="item-title">Fish Tail</p>
    <p class="pickup">"It also stinks!"</p>
    <p>&#8226; The effect of this trinket is currently unknown!</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="95">
	<a><div onclick="" class='ap-item ap-trink ap-junxx095'></div>
    <span>
    <p class="item-title">Black Tooth</p>
    <p class="pickup">"It looks dead"</p>
    <p>&#8226; Some tears will randomly become a black tooth, that can poison enemies</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="96">
	<a><div onclick="" class='ap-item ap-trink ap-junxx096'></div>
    <span>
    <p class="item-title">Ouroboros Worm</p>
    <p class="pickup">"Foop foop!"</p>
    <p>&#8226; Tears now have a giant arcing behaviour which moves quickly in a spiral pattern across the room</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="97">
	<a><div onclick="" class='ap-item ap-trink ap-junxx097'></div>
    <span>
    <p class="item-title">Tonsil</p>
    <p class="pickup">"Sick..."</p>
    <p>&#8226; Every time you take damage you have a very small chance to gain a Tonsil familiar, which follows you and blocks enemy projectiles</p>
		<p>&#8226; This effect can happen twice before the Tonsil trinket is destroyed</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="98">
	<a><div onclick="" class='ap-item ap-trink ap-junxx098'></div>
    <span>
    <p class="item-title">Nose Goblin</p>
    <p class="pickup">"Seems magic..."</p>
    <p>&#8226; Your tears have a random chance to become booger tears</p>
		<p>&#8226; Booger tears stick on to enemies and deal periodic poison damage until they die or 60 seconds passes. Each tick of poison damage is equal to your normal tear damage</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="99">
	<a><div onclick="" class='ap-item ap-trink ap-junxx099'></div>
    <span>
    <p class="item-title">Super Ball</p>
    <p class="pickup">"Boing!"</p>
    <p>&#8226; Some random tears will gain the Rubber Cement effect and become bouncy</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="100">
	<a><div onclick="" class='ap-item ap-trink ap-junxx100'></div>
    <span>
    <p class="item-title">Vibrant Bulb</p>
    <p class="pickup">"It needs power"</p>
    <p>&#8226; This trinket will give you +1 to all stats for as long as you are holding a fully charged active item</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="101">
	<a><div onclick="" class='ap-item ap-trink ap-junxx101'></div>
    <span>
    <p class="item-title">Dim Bulb</p>
    <p class="pickup">"I think it's broken"</p>
    <p>&#8226; Grants +0.5 Speed, +1.5 Range, +0.3 Shot Speed, +0.4 Tears, +1.5 Damage when Isaac's active item is completely uncharged</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="102">
	<a><div onclick="" class='ap-item ap-trink ap-junxx102'></div>
    <span>
    <p class="item-title">Fragmented Card</p>
    <p class="pickup">"Double moon"</p>
    <p>&#8226; Gives you another secret room on each future floor while held</p>
		<p>&#8226; Does not spawn more than one super secret room, only the normal secret room</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="103">
	<a><div onclick="" class='ap-item ap-trink ap-junxx103'></div>
    <span>
    <p class="item-title">Equality!</p>
    <p class="pickup">"="</p>
    <p>&#8226; Gives a chance for half consumables to turn into their doubled version</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="104">
	<a><div onclick="" class='ap-item ap-trink ap-junxx104'></div>
    <span>
    <p class="item-title">Wish Bone</p>
    <p class="pickup">"Make a wish"</p>
    <p>&#8226; Every time you take damage you have a very small chance to spawn a random pedestal item</p>
		<p>&#8226; When the effect triggers, the trinket is destroyed</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="105">
	<a><div onclick="" class='ap-item ap-trink ap-junxx105'></div>
    <span>
    <p class="item-title">Bag Lunch</p>
    <p class="pickup">"I wonder what it is"</p>
    <p>&#8226; Every time you take damage you have a very small chance to spawn the Lunch item, which gives +1 HP up</p>
		<p>&#8226; When the effect triggers, this trinket is destroyed</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="106">
	<a><div onclick="" class='ap-item ap-trink ap-junxx106'></div>
    <span>
    <p class="item-title">Lost Cork</p>
    <p class="pickup">"Uncorked"</p>
    <p>&#8226; Increases the radius of any creep you produce</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="107">
	<a><div onclick="" class='ap-item ap-trink ap-junxx107'></div>
    <span>
    <p class="item-title">Crow Heart</p>
    <p class="pickup">"Drain me"</p>
    <p>&#8226; While held, any damage taken will ignore spirit hearts and black hearts, causing your red heart containers to be depleted first</p>
		<p>&#8226; While at 1/2 of a red heart, it will begin to remove your soul hearts and black hearts on damage again.</p>
		<p class="r-unlock">UNLOCK: Unlock this item by beating Greedier mode with Eve.</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="108">
	<a><div onclick="" class='ap-item ap-trink ap-junxx108'></div>
    <span>
    <p class="item-title">Walnut</p>
    <p class="pickup">"Thats a hard nut to crack!"</p>
    <p>&#8226; When you take damage, the walnut cracks and drops a random trinket, coin, heart and key</p>
		<p>&#8226; The Walnut trinket is destroyed once the effect activates</p>
		<p>&#8226; Walking over a dead shopkeeper corpse will trigger the effect</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="109">
	<a><div onclick="" class='ap-item ap-trink ap-junxx109'></div>
    <span>
    <p class="item-title">Duct Tape</p>
    <p class="pickup">"Stuck!"</p>
    <p>&#8226; Causes any orbitals you have to stop moving while held</p>
		<p>&#8226; This includes Lilith's Incubus familiar</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="110">
	<a><div onclick="" class='ap-item ap-trink ap-junxx110'></div>
    <span>
    <p class="item-title">Silver Dollar</p>
    <p class="pickup">"Feels lucky..."</p>
    <p>&#8226; While held, shops will now appear on the womb floors</p>
		<p class="r-unlock">UNLOCK: Unlock this item by defeating Delirium in The Void floor with Cain.</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="111">
	<a><div onclick="" class='ap-item ap-trink ap-junxx111'></div>
    <span>
    <p class="item-title">Bloody Crown</p>
    <p class="pickup">"Drips with blood..."</p>
    <p>&#8226; While held, item rooms now appear on the womb floors</p>
		<p class="r-unlock">UNLOCK: Unlock this item by defeating Delirium in The Void floor with Samson.</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="112">
	<a><div onclick="" class='ap-item ap-trink ap-junxx112'></div>
    <span>
    <p class="item-title">Pay To Win</p>
    <p class="pickup">"..."</p>
    <p>&#8226; While held, restock boxes will always spawn in item rooms</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="113">
	<a><div onclick="" class='ap-item ap-trink ap-junxx113'></div>
    <span>
    <p class="item-title">Locust of Wrath</p>
    <p class="pickup">"I Bring Wrath"</p>
    <p>&#8226; At the start of each new hostile room you will spawn an orange attack fly, which will target a nearby enemy and explode when it touches it</p>
		<p class="r-unlock">UNLOCK: Unlock this trinket by defeating Isaac in the Cathedral as Apollyon.</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="114">
	<a><div onclick="" class='ap-item ap-trink ap-junxx114'></div>
    <span>
    <p class="item-title">Locust of Pestilence</p>
    <p class="pickup">"I Bring Pestilence"</p>
    <p>&#8226; At the start of each new hostile room you spawn a green attack fly, which will target a nearby enemy, deal double your tear damage and then poison them</p>
		<p class="r-unlock">UNLOCK: Unlock this item by beating Satan with Apollyon.</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="115">
	<a><div onclick="" class='ap-item ap-trink ap-junxx115'></div>
    <span>
    <p class="item-title">Locust of Famine</p>
    <p class="pickup">"I bring Famine"</p>
    <p>&#8226; At the start of each new hostile room you spawn a yellow attack fly, which will target a nearby enemy, deal double your tear damage and apply a slowing effect to it</p>
		<p class="r-unlock">UNLOCK: Unlock this trinket by defeating ??? in The Chest as Apollyon.</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="116">
	<a><div onclick="" class='ap-item ap-trink ap-junxx116'></div>
    <span>
    <p class="item-title">Locust of Death</p>
    <p class="pickup">"I bring Death"</p>
    <p>&#8226; At the start of each new hostile room you spawn 1 black attack fly. The fly will target a nearby enemy and deal double your tear damage to it, with a random chance to deal the damage twice</p>
		<p class="r-unlock">UNLOCK: Unlock this trinket by defeating The Lamb as Apollyon.</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="117">
	<a><div onclick="" class='ap-item ap-trink ap-junxx117'></div>
    <span>
    <p class="item-title">Locust of Conquest</p>
    <p class="pickup">"I Bring Conquest"</p>
    <p>&#8226; At the start of each new hostile room you spawn 2 white attack flies, which will target a nearby enemy and deal double your tear damage to it</p>
		<p class="r-unlock">UNLOCK: Unlock this trinket by defeating Boss Rush as Apollyon.</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="118">
	<a><div onclick="" class='ap-item ap-trink ap-junxx118'></div>
    <span>
    <p class="item-title">Bat Wing</p>
    <p class="pickup">"They Are Growing..."</p>
    <p>&#8226; After taking damage, you have a very small chance to grow wings and gain the ability to fly for the rest of the room.</p>
		<p class="r-unlock">UNLOCK: Unlock this trinket by defeating Greedier Mode with Azazel.</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>

<li class="textbox" data-tid="1000" data-cid="" data-sid="119">
	<a><div onclick="" class='ap-item ap-trink ap-junxx119'></div>
    <span>
    <p class="item-title">Stem Cell</p>
    <p class="pickup">"Regen!"</p>
    <p>&#8226; Heals you for 1/2 a red heart after travelling down to the next floor</p>
		<p>&#8226; Further effects (if any) are currently unknown!</p>
		<p class="r-unlock">UNLOCK: Unlock this trinket by defeating Greedier Mode with Samson.</p>
    <p class="tags">* </p>
   </span>
    </a>
</li>
</div>
<div class="tarot-container rebirth">
	<h2>掉落物 + 其他</h2>
<li class="textbox" data-tid="1" data-sid="11">
	<a><div onclick="" class="rebirth-card r-card01"></div>
    <span>
    <p class="item-title">O - 愚者</p>
    <p class="item-title2">O - The Fool</p>
    <p class="pickup">"冒险开始的地方"</p>
    <p>• 传送到当前层的初始房间</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="2" data-sid="12">
	<a><div onclick="" class="rebirth-card r-card02"></div>
    <span>
    <p class="item-title">I - 魔术师</p>
    <p class="item-title2">I - The Magician</p>
    <p class="pickup">"使你永不错过目标"</p>
    <p>• 角色子弹在当前房间获得跟踪效果</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="3" data-sid="13">
	<a><div onclick="" class="rebirth-card r-card03"></div>
    <span>
    <p class="item-title">II - 女祭司</p>
    <p class="item-title2">II - The High Priestess</p>
    <p class="pickup">"妈妈在看着你"</p>
    <p>• 在当前房间召唤妈腿，对敌人造成300点伤害</p>
    <p>• 如果当前房间没有敌人，则妈腿会攻击角色</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="4" data-sid="14">
	<a><div onclick="" class="rebirth-card r-card04"></div>
    <span>
    <p class="item-title">III - 皇后</p>
    <p class="item-title2">III - The Empress</p>
    <p class="pickup">"让愤怒带给你力量"</p>
    <p>• 在当前房间获得Whore of Babylon（巴比伦娼妇）效果，增加伤害和移速</p>
    <p class="tags">* speed up</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="5" data-sid="15">
	<a><div onclick="" class="rebirth-card r-card05"></div>
    <span>
    <p class="item-title">IV - 皇帝</p>
    <p class="item-title2">IV - The Emperor</p>
    <p class="pickup">"来挑战我把！"</p>
    <p>• 传送到当前层的Boss房</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="6" data-sid="16">
	<a><div onclick="" class="rebirth-card r-card06"></div>
    <span>
    <p class="item-title">V - 教皇</p>
    <p class="item-title2">V - The Hierophant</p>
    <p class="pickup">"为迷失者祈祷的二人"</p>
    <p>• 在地上掉落两个魂心</p>
    <p class="tags">*, the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="7" data-sid="17">
	<a><div onclick="" class="rebirth-card r-card07"></div>
    <span>
    <p class="item-title">VI - 恋人</p>
    <p class="item-title2">VI - The Lovers</p>
    <p class="pickup">"让你繁荣和健康"</p>
    <p>• 在地上掉落两个红心</p>
    <p class="tags">* , the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="8" data-sid="18">
	<a><div onclick="" class="rebirth-card r-card08"></div>
    <span>
    <p class="item-title">VII - 战车</p>
    <p class="item-title2">VII - The Chariot</p>
    <p class="pickup">"让你无人可挡"</p>
    <p>• 获得My Little Unicorn（我的小独角）的效果，一定时间无敌并对接触到的敌人造成40点伤害</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="9" data-sid="19">
	<a><div onclick="" class="rebirth-card r-card09"></div>
    <span>
    <p class="item-title">VIII - 正义</p>
    <p class="item-title2">VIII - Justice</p>
    <p class="pickup">"让你的未来更加平衡"</p>
    <p>• 在地上掉落炸弹、钥匙、硬币、红心各一个</p>
    <p>• 这些基础掉落物可能会被替换，如红心可能会被替换成魂心等</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="10" data-sid="20">
	<a><div onclick="" class="rebirth-card r-card10"></div>
    <span>
    <p class="item-title">IX - 隐者</p>
    <p class="item-title2">IX - The Hermit</p>
    <p class="pickup">"让你看到生活给了你什么"</p>
    <p>• 传送到当前层的商店</p>
    <p>• 如果当前层无商店，则随机传送到一个房间</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="11" data-sid="21">
	<a><div onclick="" class="rebirth-card r-card11"></div>
    <span>
    <p class="item-title">X - 命运之轮</p>
    <p class="item-title2">X - Wheel of Fortune</p>
    <p class="pickup">"旋转命运之轮"</p>
    <p>• 生成一个赌博机或预言机</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="12" data-sid="22">
	<a><div onclick="" class="rebirth-card r-card12"></div>
    <span>
    <p class="item-title">XI - 力量</p>
    <p class="item-title2">XI - Strength</p>
    <p class="pickup">"让力量带给你愤怒"</p>
    <p>• 角色在当前房间获得Magic Mushroom（魔法菇）效果，增加一个心之容器并且全属性上升</p>
    <p>• 如果角色的心之容器有12个，则使用该卡片后出房间，心之容器将变为11个</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="13" data-sid="23">
	<a><div onclick="" class="rebirth-card r-card13"></div>
    <span>
    <p class="item-title">XII - 倒吊人</p>
    <p class="item-title2">XII - The Hanged Man</p>
    <p class="pickup">"愿你寻得启迪"</p>
    <p>• 角色在当前房间获得飞行能力</p>
    <p class="tags">* , the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="14" data-sid="24">
	<a><div onclick="" class="rebirth-card r-card14"></div>
    <span>
    <p class="item-title">XIII - 死亡</p>
    <p class="item-title2">XIII - Death</p>
    <p class="pickup">"让你眼前寸草不生"</p>
    <p>• 在当前房间触发Necronomicon（死灵书）效果，对房间内敌人造成40点伤害</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="15" data-sid="25">
	<a><div onclick="" class="rebirth-card r-card15"></div>
    <span>
    <p class="item-title">XIV - 节制</p>
    <p class="item-title2">XIV - Temperance</p>
    <p class="pickup">"让你内心纯洁"</p>
    <p>• 生成一个卖血机</p>
    <p class="ab-red"><i class="dlc-tag"></i>在Greed Mode（贪婪模式）中，生成一个恶魔乞丐</p>
    <p class="tags">* , the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="16" data-sid="26">
	<a><div onclick="" class="rebirth-card r-card16"></div>
    <span>
    <p class="item-title">XV - 恶魔</p>
    <p class="item-title2">XV - The Devil</p>
    <p class="pickup">"在你黑暗的力量中狂欢吧"</p>
    <p>• 在当前房间触发Book of Belial（贝利尔之书）的效果，角色伤害增加</p>
    <p class="tags">* damage up </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="17" data-sid="27">
	<a><div onclick="" class="rebirth-card r-card17"></div>
    <span>
    <p class="item-title">XVI - 高塔</p>
    <p class="item-title2">XVI - The Tower</p>
    <p class="pickup">"毁灭带来创造"</p>
    <p>• 在当前房间触发Anarchist Cookbook（无政府主义者食谱）效果，在地上生成6个即爆炸弹</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="18" data-sid="28">
	<a><div onclick="" class="rebirth-card r-card18"></div>
    <span>
    <p class="item-title">XVII - 星星</p>
    <p class="item-title2">XVII - The Stars</p>
    <p class="pickup">"让你找到欲望之物"</p>
    <p>• 传送到当前层的宝物房</p>
    <p>• 如果当前层无宝物房，则随机传送到一个房间</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="19" data-sid="29">
	<a><div onclick="" class="rebirth-card r-card19"></div>
    <span>
    <p class="item-title">XVIII - 月亮</p>
    <p class="item-title2">XVIII - The Moon</p>
    <p class="pickup">"让你找到遗失之物"</p>
    <p>• 传送到当前层的隐藏房</p>
    <p>• 如果当前层无隐藏房（如蓝子宫层），则随机传送到一个房间</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="20" data-sid="30">
	<a><div onclick="" class="rebirth-card r-card20"></div>
    <span>
    <p class="item-title">XIX - 太阳</p>
    <p class="item-title2">XIX - The Sun</p>
    <p class="pickup">"让光芒治愈和点亮你"</p>
    <p>• 回复所有红心</p>
    <p>• 对当前房间敌人造成100点伤害</p>
    <p>• 触发Treasure Map（藏宝图）和The Compass（指南针）的效果，并显示当前层隐藏房位置（当有Curse of Darkness（黑暗诅咒）时无效）</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="21" data-sid="31">
	<a><div onclick="" class="rebirth-card r-card21"></div>
    <span>
    <p class="item-title">XX - 审判</p>
    <p class="item-title2">XX - Judgement</p>
    <p class="pickup">"审判或被审判"</p>
    <p>• 生成一个乞丐</p>
    <p>• 有一定几率生成恶魔乞丐</p>
	<p>• 有非常小的几率生成钥匙乞丐</p>
    <p class="ab-red"><i class="dlc-tag"></i>• 有极其微小的几率生成炸弹乞丐</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="22" data-sid="32">
	<a><div onclick="" class="rebirth-card r-card22"></div>
    <span>
    <p class="item-title">XXI - 世界</p>
    <p class="item-title2">XXI - The World</p>
    <p class="pickup">"开眼看世界"</p>
    <p>• 触发Treasure Map（藏宝图）和The Compass（指南针）的效果，并显示当前层隐藏房位置</p>
    <p>• 当有Curse of Darkness（黑暗诅咒）时无效</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="23" data-sid="33">
	<a><div onclick="" class="rebirth-card r-card23"></div>
    <span>
    <p class="item-title">黑桃2</p>
    <p class="item-title2">2 of Spades</p>
    <p class="pickup">"道具翻倍"</p>
    <p>• 钥匙X2</p>
    <p>• 如果没有钥匙，则钥匙+2</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="24" data-sid="34">
	<a><div onclick="" class="rebirth-card r-card24"></div>
    <span>
    <p class="item-title">草花2</p>
    <p class="item-title2">2 of Clubs</p>
    <p class="pickup">"道具翻倍"</p>
    <p>• 炸弹X2</p>
    <p>• 如果没有炸弹，则炸弹+2</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="25" data-sid="35">
	<a><div onclick="" class="rebirth-card r-card25"></div>
    <span>
    <p class="item-title">红桃2</p>
    <p class="item-title2">2 of Hearts</p>
    <p class="pickup">"道具翻倍"</p>
    <p>• 红心X2</p>
    <p class="tags">* , the lost item pool</p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="26" data-sid="36">
	<a><div onclick="" class="rebirth-card r-card26"></div>
    <span>
    <p class="item-title">方片2</p>
    <p class="item-title2">2 of Diamonds</p>
    <p class="pickup">"道具翻倍"</p>
    <p>• 硬币X2</p>
    <p>• 如果没有硬币，则硬币+2</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="27" data-sid="37">
	<a><div onclick="" class="rebirth-card r-card27"></div>
    <span>
    <p class="item-title">鬼牌</p>
    <p class="item-title2">The Joker</p>
    <p class="pickup">"???"</p>
    <p>• 传送到当前层的恶魔房/天使房</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="28" data-sid="38">
	<a><div onclick="" class="rebirth-card r-card28"></div>
    <span>
    <p class="item-title">混沌卡</p>
    <p class="item-title2">Chaos Card</p>
    <p class="pickup">"???"</p>
    <p>• 使用时，会从角色位置飞出一张卡片，飞出方向为角色最后一次的移动方向</p>
    <p>• 卡片接触到的任何敌人都会立即死亡，包括boss</p>
    <p>• 对于有明显多阶段的boss（如Satan或Mega Satan等），该卡片只能秒杀他的其中一个阶段</p>
    <p>• 卡片接触到可破坏障碍物（石头和大便等）时会直接摧毁它们</p>
    <p>• 卡片接触到普通的门时会使门被打开</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="29" data-sid="38">
	<a><div onclick="" class="rebirth-card r-card29"></div>
    <span>
    <p class="item-title">信用卡</p>
    <p class="item-title2">Credit Card</p>
    <p class="pickup">"记在账上！"</p>
    <p>• 使用后，使当前房间物品下面的价格标签或心之容器标签消失（如商店或恶魔房），即角色可以免费获得这些道具</p>
    <p class="r-unlock">解锁：完成挑战10</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="30" data-sid="38">
	<a><div onclick="" class="rebirth-card r-card30"></div>
    <span>
    <p class="item-title">规则卡</p>
    <p class="item-title2">Rules Card</p>
    <p class="pickup">"???"</p>
    <p>•使用后会显示一条和游戏有关的提示信息</p>
    <p class="r-unlock">解锁：完成挑战11</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="31" data-sid="38">
	<a><div onclick="" class="rebirth-card r-card31"></div>
    <span>
    <p class="item-title">反人类卡</p>
    <p class="item-title2">Card Against Humanity</p>
    <p class="pickup">"什么东西臭臭的……"</p>
    <p>• 使当前房间充满大便</p>
    <p class="r-unlock">解锁：完成挑战12</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="42" data-sid="38">
	<a><div onclick="" class="rebirth-card r-card32"></div>
    <span>
    <p class="item-title">自杀之王</p>
    <p class="item-title2">Suicide King</p>
    <p class="pickup">"真结局？"</p>
    <p>• 使用后角色立即死亡并且在地上掉落十个掉落物或道具</p>
    <p>• 道具生成与当前房间道具池有关</p>
    <p>• 不要轻易使用该卡片，除非角色有额外的生命</p>
    <p class="r-unlock">解锁：完成挑战7</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>





<li class="textbox" data-tid="100" data-sid="100">
	<a><div onclick="" class="rebirth-card r-card33"></div>
    <span>
    <p class="item-title">ALGIZ</p>
    <p class="pickup">"防护"</p>
    <p>• 在当前房间内获得无敌防护罩，持续30秒</p>
    <p class="r-unlock">解锁：完成挑战8</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>
<li class="textbox" data-tid="101" data-sid="101">
	<a><div onclick="" class="rebirth-card r-card38"></div>
    <span>
    <p class="item-title">ANSUZ</p>
    <p class="pickup">"视野"</p>
    <p>• 完全显示当前层地图布局</p>
    <p>• 当有Curse of Darkness（黑暗诅咒）时无效</p>
    <p class="r-unlock">解锁：完成挑战5</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>
<li class="textbox" data-tid="102" data-sid="102">
	<a><div onclick="" class="rebirth-card r-card40"></div>
    <span>
    <p class="item-title">BERKANO</p>
    <p class="pickup">"友谊"</p>
    <p>• 生成三个蓝苍蝇和三个蓝蜘蛛</p>
    <p class="r-unlock">解锁：完成挑战20</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>
<li class="textbox" data-tid="103" data-sid="103">
	<a><div onclick="" class="rebirth-card r-card37"></div>
    <span>
    <p class="item-title">DAGAZ</p>
    <p class="pickup">"纯粹"</p>
    <p>• 移除当前层所有诅咒效果</p>
    <p>• 可以移除Amnesia（失忆症）胶囊或???胶囊带来的诅咒效果，但如果在使用该卡片后使用了以上两种胶囊则诅咒效果仍会生效</p>
    <p>• 魂心+1</p>
    <p class="r-unlock">解锁：完成挑战4</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>
<li class="textbox" data-tid="104" data-sid="104">
	<a><div onclick="" class="rebirth-card r-card36"></div>
    <span>
    <p class="item-title">EHWAZ</p>
    <p class="pickup">"通道"</p>
    <p>• 触发We Need To Go Deeper（再深入些）效果，在角色当前位置生成一个通往下一层的通道或者地道入口</p>
    <p class="r-unlock">解锁：完成挑战3</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>
<li class="textbox" data-tid="105" data-sid="105">
	<a><div onclick="" class="rebirth-card r-card34"></div>
    <span>
    <p class="item-title">HAGALAZ</p>
    <p class="pickup">"破坏"</p>
    <p>• 摧毁当前房间所有的可破坏障碍物</p>
    <p>• 有可能开启隐藏房或超级隐藏房的门（待确认）</p>
    <p class="r-unlock">解锁：完成挑战1</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>
<li class="textbox" data-tid="106" data-sid="106">
	<a><div onclick="" class="rebirth-card r-card35"></div>
    <span>
    <p class="item-title">JERA</p>
    <p class="pickup">"丰收"</p>
    <p>• 复制当前房间的掉落物</p>
    <p>• 无法复制JERA符文</p>
    <p>• 在商店内复制的掉落物无需花钱购买（卡片、心、钥匙、炸弹等）</p>
    <p>• 可以用来复制The Chest（宝箱关）初始房间的四个金箱子以获得更多主被动道具</p>
    <p class="r-unlock">解锁：完成挑战2</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>
<li class="textbox" data-tid="107" data-sid="107">
	<a><div onclick="" class="rebirth-card r-card39"></div>
    <span>
    <p class="item-title">PERTHRO</p>
    <p class="pickup">"转换"</p>
    <p>• 使用后触发一次D6效果，重置当前房间的主被动道具</p>
    <p class="r-unlock">解锁：完成挑战6</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>
<li class="textbox" data-tid="207" data-sid="207">
	<a><div onclick="" class="rebirth-card r-card41"></div>
    <span>
    <p class="item-title">骰子房</p>
    <p>• 1点：重置角色身上的主被动道具（等于D4的效果）</p>
    <p>• 2点：重置当前房间所有掉落物（等于D20的效果）</p>
    <p>• 3点：重置当前层所有掉落物 </p>
    <p>• 4点：重置当前层所有主被动道具</p>
    <p>• 5点：重置并重新开始当前层（等于Forget Me Now（现在就忘了我）的效果）</p>
    <p>• 6点：重置当前层所有主被动道具、掉落物以及角色身上的主被动道具（等于1点+3点+4点骰子房的效果） </p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox dlccontent" data-tid="306" data-sid="306">
	<a><div onclick="" class="rebirth-card r-card100"></div>
    <span>
    <p class="item-title">空白符文</p>
    <p class="item-title2">Blank Rune</p>
	<p class="pickup">"???"</p>
    <p>• 使用后触发随机一个符文的效果</p>
	<p>• 有25%几率在地上生成一个新的空白符文</p>
	<p class="r-unlock">解锁：完成挑战30</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox dlccontent" data-tid="307" data-sid="307">
	<a><div onclick="" class="rebirth-card r-card101"></div>
    <span>
    <p class="item-title">骰子碎片</p>
    <p class="item-title2">Dice Shard</p>
    <p>• 使用后触发一次D6+D20效果，重置当前房间的主被动道具和掉落物</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>


<li class="textbox dlccontent" data-tid="309" data-sid="309">
	<a><div onclick="" class="rebirth-card r-card103"></div>
    <span>
    <p class="item-title">脱狱卡</p>
    <p class="item-title2">Get Out Of Jail Free Card</p>
		<p class="pickup">"芝麻开门"</p>
    <p>• 使用后触发Dad's Key（爸爸的钥匙）效果，开启当前房间所有房门</p>
    <p>• 当然对Mega Satan（超级撒旦）的大金门也是有效的</p>
		<p class="r-unlock">解锁：完成挑战22</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>


<li class="textbox dlccontent" data-tid="310" data-sid="310">
	<a><div onclick="" class="rebirth-card r-card104"></div>
    <span>
    <p class="item-title">？卡</p>
    <p class="item-title2">? Card</p>
		<p class="pickup">"双重生效"</p>
    <p>• 可以触发一次当前主动道具的效果</p>
    <p>• 如果当前主动是Blank Card（白卡），则使用后会被传送进Error房，并且白卡也会消失（如果当前层没有Error房，则白卡消失并且生成一个Error房的Shopkeeper）</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>


<li class="textbox dlccontent" data-tid="311" data-sid="311">
	<a><div onclick="" class="rebirth-card r-card105"></div>
    <span>
    <p class="item-title">紧急联络</p>
    <p class="item-title2">Emergency Contact</p>
		<p class="pickup">"从天而降的帮助"</p>
    <p>• 使用后将降下两只妈手，并随机杀死两个敌人 </p>
    <p>• 如果被抓住的是 boss，则 boss 在被抓住时无法做出任何行动 </p>
    <p>• 特别的，Hush 被抓住时将不具有减伤属性，可以在此期间对其造成大量伤害</p>
    <p>• 如果房间里只有一个敌人，则只会降下一只妈手</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox" data-tid="312" data-sid="312">
	<a><div onclick="" class="rebirth-card r-card108"></div>
    <span>
    <p class="item-title">金钥匙</p>
    <p class="item-title2">Gold Key</p>
    <p>• 拾取后，在当前层可以无限使用钥匙</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox dlccontent" data-tid="313" data-sid="313">
	<a><div onclick="" class="rebirth-card r-card106"></div>
    <span>
    <p class="item-title">金心</p>
    <p class="item-title2">Gold Heart</p>
    <p>• 拾取后，下一次角色损失一颗完整的心后会在地上生成几个硬币</p>
		<p class="r-unlock">解锁：完成挑战21</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox dlccontent" data-tid="314" data-sid="314">
	<a><div onclick="" class="rebirth-card r-card107"></div>
    <span>
    <p class="item-title">金炸弹</p>
    <p class="item-title2">Gold Bomb</p>
    <p>• 拾取后，在当前层可以无限使用炸弹</p>
    <p>• 对炸弹乞丐无效</p>
		<p class="r-unlock">解锁：完成挑战23</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox dlccontentplus" data-tid="400" data-sid="400" data-vivaldi-spatnav-clickable="1">
	<a><div onclick="" class="rebirth-card r-card201"></div>
    <span>
    <p class="item-title">红桃A</p>
		<p class="pickup">"全部转换"</p>
    <p>• 使用时，将本房间内所有的掉落物和箱子转变成红心.</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox dlccontentplus" data-tid="401" data-sid="401" data-vivaldi-spatnav-clickable="1">
	<a><div onclick="" class="rebirth-card r-card202"></div>
    <span>
    <p class="item-title">黑桃A</p>
		<p class="pickup">"全部转换"</p>
    <p>• 使用时，将本房间内所有的掉落物和箱子转变成钥匙.</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox dlccontentplus" data-tid="402" data-sid="402" data-vivaldi-spatnav-clickable="1">
	<a><div onclick="" class="rebirth-card r-card203"></div>
    <span>
    <p class="item-title">梅花A</p>
		<p class="pickup">"全部转换"</p>
    <p>• 使用时，将本房间内所有的掉落物和箱子转变成炸弹.</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox dlccontentplus" data-tid="403" data-sid="403" data-vivaldi-spatnav-clickable="1">
	<a><div onclick="" class="rebirth-card r-card204"></div>
    <span>
    <p class="item-title">方片A</p>
		<p class="pickup">"全部转换"</p>
    <p>• 使用时，将本房间内所有的掉落物和箱子转变成硬币.</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox dlccontentplus" data-tid="404" data-sid="404" data-vivaldi-spatnav-clickable="1">
	<a><div onclick="" class="rebirth-card r-card205"></div>
    <span>
    <p class="item-title">神圣卡片</p>
		<p class="pickup">"你感觉受到了庇护"</p>
    <p>• 授予当前房间有效的神圣的斗篷效果, 可以抵挡下一次受到的伤害</p>
		<p class="r-unlock">解锁:使用Lost击败虚空层的Delirium（精神错乱）。</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

<li class="textbox dlccontentplus" data-tid="404" data-sid="404" data-vivaldi-spatnav-clickable="1">
	<a><div onclick="" class="rebirth-card r-card206"></div>
    <span>
    <p class="item-title">黑色符文</p>
		<p class="pickup">"Void"</p>
    <p>• 使用时，会对房间内所以的敌人造成40的伤害，同时将消耗掉房间内有底座的道具，每消耗一个底座道具，给予人物一个随机属性增强。</p>
		<p>• 也会将房间内的掉落物和符文转变成有好的苍蝇与蜘蛛。</p>
		<p class="r-unlock">解锁: 使用Apollyon（亚玻伦）通关Greedier（困难贪婪）</p>
    <p class="tags">* </p>
    </span>
    </a>
</li>

</div>
</div>
<footer>
<div class="links">
    <ul>
   	  <li>超链接</li>
    	<li><a target="_blank" href="https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&amp;hosted_button_id=2JCW7685VJZ6A">资助英文原版作者</a></li>
        <li><a target="_blank" href="http://tieba.baidu.com/f?kw=以撒的结合">以撒的结合贴吧</a></li>
        <li><a target="_blank" href="http://store.steampowered.com/app/250900/">购买重生</a></li>
        <li><a target="_blank" href="http://store.steampowered.com/app/401920">购买ABDLC</a></li>

    </ul>
</div>
<div class="social">
    <ul>
        <p align="left">网页代码提供：<a href="http://platinumgod.co.uk/">platinumgod</a>授权修改</p>
        <p align="left">道具说明来源：<a href="http://bindingofisaacrebirth.gamepedia.com/Binding_of_Isaac:_Rebirth_Wiki">以撒WIKI百科</a>&amp;<a href="http://platinumgod.co.uk/">platinumgod</a></p>
        <p align="left">翻译文本来源：<a href="http://tieba.baidu.com/p/4237589821">以撒的结合贴吧翻译组</a></p>
		<p align="left">如果图鉴有错误请到图鉴的<a href="http://tieba.baidu.com/p/4249964703">发布帖</a>艾特我。</p>
       <p align="right">v1.1beta   龟速更新中...</p>
        
    </ul>
</footer>
<script src="js/jquery.min.js"></script>
<script src="js/jquery.easing.min.js"></script>
<script src="js/jquery.tinysort.min.js"></script>
<script src="js/main.js"></script>
<script type="text/javascript">var cnzz_protocol = (("https:" == document.location.protocol) ? " https://" : " http://");document.write(unescape("%3Cspan id='cnzz_stat_icon_1258437429'%3E%3C/span%3E%3Cscript src='" + cnzz_protocol + "s11.cnzz.com/z_stat.php%3Fid%3D1258437429%26show%3Dpic' type='text/javascript'%3E%3C/script%3E"));</script>


<script id="hiddenlpsubmitdiv" style="display: none;"></script><script>try{(function() { for(var lastpass_iter=0; lastpass_iter < document.forms.length; lastpass_iter++){ var lastpass_f = document.forms[lastpass_iter]; if(typeof(lastpass_f.lpsubmitorig2)=="undefined"){ lastpass_f.lpsubmitorig2 = lastpass_f.submit; if (typeof(lastpass_f.lpsubmitorig2)=='object'){ continue;}lastpass_f.submit = function(){ var form=this; var customEvent = document.createEvent("Event"); customEvent.initEvent("lpCustomEvent", true, true); var d = document.getElementById("hiddenlpsubmitdiv"); if (d) {for(var i = 0; i < document.forms.length; i++){ if(document.forms[i]==form){ if (typeof(d.innerText) != 'undefined') { d.innerText=i.toString(); } else { d.textContent=i.toString(); } } } d.dispatchEvent(customEvent); }form.lpsubmitorig2(); } } }})()}catch(e){}</script></body></html>
